Jump to content

Leaderboard


Popular Content

Showing most liked content on 03/31/2020 in all areas

  1. 5 points
    Wild Weasel´s from the Clark AB
  2. 4 points
    Slowly the last skin got it´s clothes
  3. 4 points
    Pierre ... Yaks-killer ;-)
  4. 3 points

    Version 1.0.0c

    60 downloads

    Update I noticed by accident while mapping inner wings Some meshes mapping was on wrong areas,so... Intakes mapping mixed up...some on wrong side.....FIXED Some parts mapped weirdly,so,where possible............FIXED Mid wing areas unmapped...........FIXED Some parts mapped to same place......FIXED if you spot something ive missed,let me know its not 100% but close...so thats it for now... Cheers Russouk ALSO CONTAINS NEW A\C BAC 167 STRIKEMASTER BAC 167 Strikemaster With 2 1.76 MM wing root Mg`s,just below intake lips... 4xPylons usually carried mk82 x2 and rocket pods...mostly the 155 IIRC Uses same cockpit and pilots and sounds etc as the Provost,if you have it already then no need to d\l the sounds etc. No decals for this as ive no time...im sure that you guys will be on it... Seems to fly ok....and weapons are all working... Have fun
  5. 2 points
    Lets try radar bombing ... Hmm ... ;-( Maybe wingman will be better ... .. not really ;-) ............... Anyway. I dropped a bit too fast .
  6. 2 points
    The most useful parts of YAP are the aircraft carriers. They are very well done and many are not available any other way, or if there is a free one available, the free one is just plain ugly in comparison. Unfortunately, the carriers were designed to YAP / WOV specs, so they are not especially well suited to the updates provided by SF2:NA and they are generally divided into two models for each ship: one model for launching and one model for landing. This two model approach allows well placed objects on the carrier deck, which in pre-SF2NA days was the only way to populate the deck with aircraft. So launching, the cats are clear with aircraft blocking the landing, and the bow cats are usually blocked for the landing model. There are some mods floating around here at CombatAce for the YAP carriers to make them as SF2NA compliant as possible. So, if you love high poly, high resolution aircraft carriers from the Vietnam era, YAP is the way to go. They also have some more great carrier stuff in the separate 3d model shop for Korea and more modern carriers. But I don't have anything after YAP2 came out, i.e. YAP3, Rising Sun, 3d model shop, etc. because I pissed off Zero Cinco (05), the owner of the YAP products when I strongly disagreed with his rant against TK/Third Wire for the changes made in the 2008 patch for the SF/WoX series and SF2, which broke some of the "features" of YAP (such as inflight refueling) that were exploiting bugs in the core code. I never got the final YAP2 patches nor the promised free upgrade to YAP3. So, I personally don't care for the company and wouldn't support them. But if you like what they have, there is nowhere else to go to get it.
  7. 2 points
    Another Philippine 'sader.
  8. 2 points
    night operations ... shes natural enviroment
  9. 1 point
    My take on YAP products - Out of the box can be pretty frustrating. Tried some Rising Sun missions. Then got mission accomplished when I was just taking off. Wondered what to do, could only find two enemy tanks on an island which I destroyed. Guess that stopped the invasion? - Hinchinbrooke's ship models - They are pretty good. Some USN stuff is top notch, especially the Carriers and Battleships/Cruisers, some Destroyers. Sometimes though corners were cut on some vessels, or stand-in models were used. With all the little crew figures and no distance lods these carrier models are not framerate friendly. Also the deck crew is a problem for conversion to a general usage SF2NA carrier. - Aircraft models in later releases are from Giuseppe Valfre (Which I understand to also go by the name of Bobrock here, and File404 at turbosquid). These are excellent. SF2 suitable poly count and details. Skins are good too. SFP1 A-team also works with his payware models. Look File404 up in turbosquid to see his work, his prices there are very reasonable.
  10. 1 point
    If it is not life or death issue. Hold on on those helos. Have not seen skycrane..but Zulu Cobra is barely ok...(in my opinion) I Can not promise anything.. when and how it will be released but Cobra saga will continue.
  11. 1 point
    View File Desert Sea Tiles Replacement SF2 Desert Sea Tiles Replacement -------------------------------------------------------------------------------------------------------- This is a new sea tileset to replace the sea of the stock desert terrain. These tiles give a more natural look to the sea and they can be used in every terrain which uses the stock desert tileset. Apart from the repaint new alpha layers were made for optimal result. Ground and water effects also included! --------------------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. --------------------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions. Submitter tiopilotos Submitted 03/30/2020 Category Tilesets for Terrains  
  12. 1 point
    Hi Russouk Guns not loading here's the fix [Fuselage] SystemName[014]=Gun1 SystemName[015]=Gun2 Hi Ho Silver Away :)
  13. 1 point

    Version 1.0.0

    29 downloads

    SF2 Desert Sea Tiles Replacement -------------------------------------------------------------------------------------------------------- This is a new sea tileset to replace the sea of the stock desert terrain. These tiles give a more natural look to the sea and they can be used in every terrain which uses the stock desert tileset. Apart from the repaint new alpha layers were made for optimal result. Ground and water effects also included! --------------------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. --------------------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions.
  14. 1 point
    Jeez !! Even real planes look worse . Amazing job.
  15. 1 point
    going a bit fanciful with this project. presenting the B-1Cs of No 460 Squadron RAAF
  16. 1 point
    Effectively about YAP... several interesting WW2 Pacific War mods but these need important ini. file (and skinning) rework in order to be played with SF2 !
  17. 1 point

    Version 1.0.0

    24 downloads

    Please find enclosed the fix for the missing decals for the Pakistani UH-1H for the cargo doors when a gunner is enabled, just replace the decals.ini file in all 3 colour schemes, it is exactly the same file for all 3 so just delete the old one and replace with this one, then we shall all be number enhanced I apologise I should have fixed this from the start, however, after a quick chat with Yakarov79 I got on to it this morning, and corrected the error, quick and easy fix , as I suspected .
  18. 1 point
    requirement on this one is to have Super in the name. Super Sabre is ok, Superfortress is ok, kicking off with l'Aéronavale ... fusil cabane doubling back for a visual confirmation
  19. 1 point
    When you're painted this way over South Vietnam in 1972, I would suggest your keeping the speed UP. Jus' saying.......
  20. 1 point
  21. 1 point
    just another Sunday in the Deutsche Demokratische Republik scooting in low as i like to do now, i did destroy a hardened shelter. just not the one i was supposed to.....
  22. 1 point
    There are loads of Jet Provost and Strikemaster skins out there on the FSX sites that only take about 5 minutes to convert for Russo's Provosts as he has kindly kept the same mapping as Rick Piper's original. Saudi Arabia Oman Ecuador Another New Zealand skin RAF from various time periods.. And some civilian owned display birds This desert camo skin could be converted to be used by Oman, or Dhimar..
  23. 1 point
    May 1983 just before the Le Bourget Air Show... the Super Mirage 4000 flying over Mediterranean Sea from Istres air base ! One of the most beautiful plane mod for Strike Fighters !!!
  24. 1 point
  25. 1 point
    A bit of BoB action. This green and pleasant land.. Help yourselves everyone, there's no escort.. Spit vs 109 on the deck..
  26. 1 point
  27. 1 point
  28. 1 point
    F-4G from the Idaho ANG with the new F-4G_85 cockpit
  29. 1 point
  30. 1 point
  31. 1 point
  32. 1 point
    In 1974 F-8J Crusaders of VF-24 deployed to Nellis AFB for DACM exercises against F-4Es and F-105s. The aim of the exercise was to study the weapons and tactics used over Vietnam to see what worked and what didn't, as well as to help to codify the features wanted for the next generation of combat jets.. The Checkertails' Crusaders fared pretty well..
  33. 1 point

    Version 1.2.1

    178 downloads

    Original Skin by Bazillius for the Spectre8750 submission Su-33. They did all the real work. I did a quick tweak of a skin.jpg and a Su-33_Data.ini type file. Hope it goes thru the '33 is awesome! 11-01-2019: I made a reference to modifying the flight_data file above. I actually spent way more time trying to make the flight characteristics actually flyable on my system. If you try the plane and have difficulty, I enclose a Su33_data file. I also, explain what i did to the file. Ever since starting on combat flight sims have tweakeed flight characteristics. I'm embarrassed to say how long ago. Let's just say I more than could legally drink when DCS World's predecessor Flanker 1 or 2 launched. The point is, even so I am far from an expert. Perhaps someone could make it better.
  34. 1 point
    Something about Crusaders missions over Cuba are always fun While not recommended for a long life, when the short ranged SAMS miss, gunning them before they can fire again is quite satisfying.
  35. 1 point
    me rompí el bocho pero era muy fasil ..... 1 bajan el avion F/A-18F link.... http://combatace.com...le/7043-fa-18f/ 2 intalan el avion. 3 crean una copia del avion 4 bajar SAIA90 Mirlo (Public Preview) 5 adentro de la copia del F/A-18F le pegan todo el contenido de la carpeta "ACA90_BETA2" 6cambian el conmbre de la carpeta "F/A-18F" a "ACA90_BETA" 7 ACA90_BETA tiene que estar en la carpeta aicraft listo. me parece muy feo subir algo que no funcione o que no se explique bien que hacer. mucha gente esta pidiendo ayuda y nadie dice o hace nada. hace 3 años que se esta pidiendo ayuda. a los que ayude agradezcan chee....


×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..