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Showing most liked content since 09/16/2018 in all areas

  1. 31 points
  2. 29 points
    It's released now. Written in german language about the combat airplanes of the East German Air Force, by a man, who served out his time there.
  3. 28 points
  4. 27 points
    F-4G from the 561st TFS on final check before take off i know the tailnubers are still missing but so are many other small details yet
  5. 27 points
    Yeah know one in game but I think this ones better... lots to do....as im dabbling again,its one im finishing now.....but hold on to your hats,its being done as and when. Lots to do... Already done. Animated gears ,bomb doors....took an age as they were down in original 3ds model,and as anyone who uses 3ds max knows most 3ds models have a lot of errors,most of the meshes had seperate polygons...took ages to weld., added spec mapping,sorted out jpegs of painted on numbers etc, to do....here we go lol redo tail fins ...slightly too thick at base and need proper mechanism... tail chute and housing new wings as these are just damaged versions,or rather are split like them.. refuel probe weapon stations might try redo a template intakes need looking at,...dirt ingress-louvre doors to make engine fans need replacing canards are way too thick and clunky-remake then reposition all the pivot points for the control surfaces.. so you see quite a list..... would say two weeks but thats being very conservative lol... it will be when its done...ok thanks cheers Russ BTW this one will be hi def\res unlike the other one :)
  6. 26 points

    Version 0.6.3

    482 downloads

    This is the newest version of the LODViewer. New features: -decal support -display of collision and pivot points -added transparency and wireframe display mode -user definable background color -view manipulation via keyboard -64 bit application -uses the OpenSceneGraph library and Qt 5.9.5 Install instructions: Extract the content of the zip package to a convenient location. The LODViewer depends on the Microsoft Visual Studio 2017 C++ libraries. If not already installed on the computer (e.g. by other applications) it has to be installed by running vcredist_x64.exe (you can find it in the redist subfolder of this package). Have fun! And report bugs Mue
  7. 26 points
    Paris and London under WIP Highway strip
  8. 25 points

    Version 1.0.0.0.0.0.0.1

    476 downloads

    MiG-29UB
  9. 25 points
    Thanks to Wrench i was now finaly able to get my hands on a F-4B/N/J tactical manual , with that manual i was able to correct some of my weapons like the AERO 7D / LAU-3A/A and LAU-3A as well as my LAU-32 series launcher and the LAU-59 series a lot of work to change everythink but im almost done witht it here are the new MK-77 fire bombs MK-77 mod2 MK-77 mod4 MK-77 mod5 AERO 7D 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A/A 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A 2.75 Inch Rocket Launcher ( U.S. Air Force ) LAU-32A/A 2.75 Inch Rocket Launcher LAU-32B/A 2.75 Inch Rocket Launcher LAU-59/A 2.75 Inch Rocket Launcher Guided Weapon Walleye I different Mk versions Guided Weapon Walleye II different Mk versions AN/ALQ-164 U.S. Navy and Italian Navy version MK-83 AIR with Thermal Protection Coating
  10. 24 points
    more F-4G testing , F-4G on a nuclear strike ( yes she can ) first go after the air defence threats , then after the target , the DSU-94/A special weapons panel ist done and working
  11. 24 points
  12. 24 points
  13. 24 points
  14. 24 points
  15. 23 points
  16. 23 points
  17. 23 points
  18. 23 points
  19. 23 points
    making a aircraft and bring it in to the game is difficult enough but making a cockpit and try to get it work is a pain in the a..... F-4G_early cockpit , still a long way to go
  20. 23 points
  21. 23 points

    Version 1.2

    685 downloads

    realSKY Environment January 13th, 2019 (1st Release) by Menrva >For Strike Fighters 2 games This is my sky enhancement mod. It also combines the work of many other modders, in order to provide a realistic, better looking sky. Here below a quick summary of the changes: -Tweaked sky colours, something in between Cellinsky's widesky and the stock SF2 colours. -More realistic Night colours, sky and ambient are much darker. -Reddish transition from Twilight to Night. -New "dark blue" High Altitude colours (fly near space with a NF-104). -Moon produces a yellowish light instead of the default purple. -Sky is "wider" as in Cellinsky's widesky mod (background horizon clouds are bigger and more noticeable). -Added beautiful cloud graphics made by ShrikeHawk. -Added stray clouds to Clear weather. -Added noticeable clouds to Overcast weather and Inclement weather, "fixing" a known SF2 "bug". -Combined various mods to produce a more interesting Rain Effect under Inclement weather. -Added Stary's Lens Flare effects from the SARCASM 2 mod, in place of Cellinsky's widesky effects. -Added Cloud Layer graphics by Stary, Fubar512 and Brain32. -Other small tweaks of no importance for the end user. It's recommeded to set the game's Effects to High in the Options menu. By setting the Effects to Unlimited, the game uses a pointless DirectX 10 post processing effect; the stock game's post processing shader generates a horrible bloom effect which excessively blinds the player during Twilight transitions. I have included an alternative post processing shader (TWPOSTPROCESS.FX) in order to disable the faulty bloom effect; it provides a minor bloom effect when looking directly at the sun, so it's miles better than what the stock game offers. However, if you want to gain more FPS, it's better not to play the game with Effects set to Unlimited. >Credits (in no particular order): -Cellinsky, for his fantastic widesky mod from which I borrowed some colours and tweaks. -Stary, for his Thunderstorm weather mod and his SARCASM 2 beta mod from which I borrowed some graphical effects and tweaks. -PanamaRed, for tweaks in regards to Clouds (especially the Broken weather ones). -Fubar512 and Brain32, for their Cloud Layer Top bitmaps, which I have smoothed for a better looking effect. -ShrikeHawk, for his Cloudscape v3 mod, from which I took the spectacular cloud graphics. -BearGryllis, for his Thunderstorm Pack With Enhanced Lightnings 2.0b package. -Orsin, for his Improved Rain Effect and Heavy Rain 0.8 mods. -luk1978, for his interesting WeatherEffect mod. -ArmedLightning, for his Special FX v2.2 mod for the GTR 2 game, from which I borrowed a lens flare effect. -76.IAP-Blackbird, for his interest and bug reporting. I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.
  22. 23 points
    made some changes on Luftwaffe LAU-51A and LAU-32B/A rocket pods , the LAU-32B/A is a new model
  23. 23 points
    BDU-33 and BDU-48 practice bombs on a MK.25 bomb-rack
  24. 23 points
  25. 22 points
  26. 22 points
    Full ready Tonka squadron for flight !
  27. 22 points
    Sand Island, Midway Atoll Green Island, Kure Atoll Pearl & Hermes Atoll
  28. 22 points
    Thanks to Baffmiester..........she flies.
  29. 22 points
  30. 21 points
    Shortly Now in a download section near you!
  31. 21 points
    If you've ever supported the When Thunder Rolled Project in anyway, first again accept my sincere appreciation and gratitude. I would ask that you please email me with your contributions list and an upcoming announcement at: admin@whenthunderrolled.com . If you're still interested in contributing in some way, we welcome and encourage you to reach out. Just to avoid any misguided speculation, this request is not implying any near-term release date. Thanks again, here's a good blast of early 2Q 2019 WTR screenies that are long overdue...hope you enjoy.
  32. 21 points
    Texas " Outlaws " with their F-4E at work
  33. 21 points
  34. 21 points
    Guess better finish these after the Pak Fa..
  35. 21 points
    back to the F-5A , the excellent aircraft model is getting some new 150 gallon drop tanks
  36. 21 points
    Another AD...this one a UA-1E Skyraider of VAW-33 around 1963...back in the days when color mattered.
  37. 21 points
    Heading into the Mach loop, North Wales.... Turning hard... Out the other side.. Having worked on the original Tornado model created by ArmourDave way back in 2007 and trying to keep it up to date over the years I think I'm in a pretty good position to pass comment on this latest addition to the Strike Fighters stable. What guuruu has achieved here can only be described as OUTSTANDING work ! He and his team have put together the most complete and accurate representation of the mighty Tonka I have ever seen in any sim. The old Tornado models have served us well over the years, they were in their time as good as it gets but time has moved on and now we have a worthy replacement, if you don't already have these excellent new "guuruu" Tonka models you are definately missing out. As the "Mighty Fin" as we know it bowed out of RAF service just last week it's great to know I just have to fire up my pc and go fly a mission in one to be able to see one in the ( virtual )air again. I say again, a huge thanks to guuruu and his team.
  38. 21 points
    I ll try and get these checked and uploaded soon too..
  39. 21 points
    early rocket pack´s AERO 6A made out of paper , rockets with Mk1 (HE Frag) and Mk5 (HEAT) warheads
  40. 21 points
    Still plodding on with this....... It took just over 2 seconds to unload 58 rockets...... Yes I know the pylons were never used operationally.........but IT'S A GAME and you dont have to use them..... Pit.....probably about as good as I'm going to do...
  41. 21 points
  42. 20 points
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  44. 20 points
  45. 20 points
    trainings mission at the range
  46. 20 points
  47. 20 points
  48. 20 points
  49. 20 points
    A-4E with Mk.77 mod 2 bombs , they are not 100% correct but i did the best i could based on the few pictures i have
  50. 20 points
    Walleye I ER Mk.3 Mod 0 , with finished skin and all details added


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