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Showing most liked content on 12/25/2018 in Files

  1. 2 points

    Version 1.0.1

    315 downloads

    Operation Desert Storm Skinpack and Updates for B-52G_89 This Mod will add ODS skins for the B-52G_89 found here some weapon, ini, effects and sound edits are also included to enhance the operation of this classic bomber Included: Updated and reskinned B-52G_89, Decal set that puts multiple camoflages on each skin and at least a dozen Historical aircraft with Unit markings and nose art, updated weapons common to that version of the aircraft, a fake gunpod pylon for use with dual MERs, and updated sounds and effects. Historical Notes: Although you can fly em all, the only accurate skin to fly within ODS would be the Jeddah skin. The others flew from off of the various Iraq terrains available. Bomb missions markings not included as these are set to represent the beginning of the campaign. While many other weapons can be carried, the improved ones are the ones carried during Desert Storm, and strategic weapons (nukes) While ALCM pylon is missing (more below), it only affects the Senior Surprise mission from Barksdale AFB (16-17 Jan 1991). The other Bomb Wings did not employ CALCMs Installation: unzip. put all folders EXCEPT Templates into desired mod folder. Allow overwrites as needed. Known Issues: While there is currently a new Hound Dog pylon selectable in the download menu, there is not an ALCM pylon. While some sources state that the CALCMs were carried on the stub pylons, I find that not too likely.but it is how it is carried in game at this time. Either I will learn Blender and create one in the future, or a volunteer would be welcomed to create one (likely a faster route). But at time of initial release (24/12/2018) the cruise missiles are carried on the stubs. Contributors B-52G_89 from the B-52 Mega Era Pack: original project lead Dave, original model by wpnssgt, original cockpit by Dels -yakarov79: ini edit assistance(weapons grouping) -KJakker: data.ini edit assistance, revisions to cockpit, countermeasure strength, revised weapons -spillone104: model for Hound Dog pylon -Nyghtfall, Menrva: technical advice and assistance -Nyghtshade/PR and bigstone: research materials and many interesting screenshots (those arcade/Wingman loadouts!) -all of the above: project test team -daddyairplanes: ini edits, weapons ini edits to boost numbers available in game, tga base camoflage skins, unit and individual markings, conversion of spillone104's AGM28 pylon model from a fake pilot to selectable weapon, adjustment of effects to simulate water injection on takeoff. -Third Wire: for the original game I hope you enjoy this mod as much as the test team did and i did creating it Daddyairplanes aka Kevin Unruh 24 December 2018
  2. 2 points

    Version 1.0.0

    572 downloads

    Korea MiG-Alley 1.0 ***************************************************** This terrain is written for SF2. +++++++++++++++++++++++++++++++++++++++++ I. Short description: 2013, five years ago i decided to start work on a Korea terrain, especially for Korea War. As usual for me i wanted to creat a more or less 100% scaled terrain, in contrast to the 66% scales which the TerrainEditor is usually made for us. It was a slow progress work. Now, five years later, i release the first version of Korea MiG-Alley terrain. Korea MiG-Alley terrain does not cover entire korean peninsula. It is focused on the so called MiG-Alley. The MiG-Alley was an area in north west Korea which was controlled and patroled by MiG-15 planes, which were based on airfields in China. The chinese airbases were out of "reach" for the UN Air Forces. Out of reach meant, it was not allowed to bomb or straff this bases. MiG-Alley terrain is made for simulating the air warfare of the Air Forces, not the Navy, during the Korea War from 1949 to 1953. The terrains timeframe is set from 1949 to 1955. Active airfields you will find in China and in South Korea. Airfields in North Korea are in building stage, what means they cant be used by the red side. But they are targets for the blue guys. You will find a lot of ground targets in the MiG-Alley. Bridges, factories, railway stations etc. All are heavily defended by Flak artillery. You will find some ship traffic along the west coast and some truck convois in the MiG-Alley. There are also targets of opportunities, like fuel depots consists of fuel barrels. If you find one, bomb it! ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: Unzip all files into your saved game mod folder ...ThirdWire\StrikeFighters2 . To run this terrain properly you need to link it to an terrains CAT file. From stock the terrain is prepared to link with SF2 Israel If you dont have SF2I you must open the file KoreaMiGAlley.ini with Windows notepad editor. Look for the lines: CatFile=..\IsraelME\IsraelME.cat //CatFile=..\GermanyCE\GermanyCE.cat //CatFile=..\VIETNAMSEA\VietnamSEA.cat //CatFile=..\Desert\Desert.cat Add // in front of CatFile=..\IsraelME\IsraelME.cat to switch ot off. Then remove // at one of the other lines. Which you should remove depends on which SF2 game you have installed. Save it. Thats it. ++++++++++++++++++++++++++++++++++++++++++++++++++ III. Credits. The TOD's, what means the trees and autogenerated houses on the map, are mostly taken from various tilesets made by Stary. The dam files were made by Swambast. The basic files for the taxiways, parking areas and quais are made by ErikGen. I cant remember who gave me the ponton bridges, the airfield tower and the locomotive files. Please contact me, that i can give you the proper credit. ++++++++++++++++++++++++++++++++++++++++++++++++ IV. This Terrain is Freeware. Commercial use is not allowed. +++++++++++++++++++++++++++++++++++++++++++++++++ V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 25 Dezember 2018
  3. 1 point

    Version 2.1

    3,909 downloads

    B-52G/H Mega Era Package by Dels via wpnssgt Update for 14 Jan 2012 1. Changed hanger/loading screens to jpgs. 2. Changed loadout pic to a clear background tga. 3. All LOD's updated to fix a spoiler problem. 4. H model 20mm has more detail. 5. Hanger screens in skins folder. 6. Inside canopy color changed to a yellow gold for better visibility. 1. Updated EVS screen 2. Each year has a specific loadout. 3. The years in which each plane is represented marks an operational era it flew under, or modification. 4. More hangar and loading screens on some. 5. Added the following units, or modified some based on others work. (17 skins total) 93 BW, Castle AFB, California 416 BW, Griffiss AFB, NY (modified from JSF Aggies work) 2 BW, 20 BS and 93 BS, Barksdale AFB, LA 449 BW, Kincheloe AFB, MI 410 BW, K.I. Sawyer AFB, MI Skins by Pappy, X Ray, JSF Aggie and ST0RM Loadouts by X Ray and Moonjumper Decals, testing, ini edits from hell, etc by Dave (USAFMTL), and X Ray Sounds by spillone. Weapons by lindr2, FastCargo and Erikgen Cockpits by Dels Well here is a better explanation of my breakdown logic. B-52G_59 and the B-52H_61: The years they came into service and were all nuke and Houndog carriers. So for you SAC fans this is the cold warrior at its best. B-52G_72: This version went to Vietnam for Linebacker with the ability to carry only 27 bombs and very inferior ECM. B-52H_75: While the G was being used for a conventional role, the H were still all nuke aircraft. (it could carry 27 iron bombs if needed) This one represents the year it got the EVS, new ECM and its carries gravity nukes and SRAM's. B-52G_77: Again with the H is received the upgraded ECM, EVS and kept its ability to carry iron in the bay and is set up for a its nuclear missions as well. B-52H_88: While the G was getting more of the conventional role, in 1988 the H soldiered on being an all nuke bomber. In this year we see it in its new paint and carrying an all AGM-86B ALCM loadouts. B-52G_82: This is the year the G went operational with the AGM-86B ALCM B-52H_93: New paint, upgraded ECM and no gun. This one also had the ability to fire the AGM-142 Have Nap. Note: In the loadout screen it will say it is empty but the black dots next to it will be full. That means they are loaded but there is some glitch in the sim preventing it from showing up in the loadout screen because of the data link pod. It does work though once you are in the sim. B-52G_89: Here is then it picked up a serious conventional mission with the ability to carry iron on the wing pylons as well. This one also received the new paint scheme and made carpet bombing famous during Desert Storm. B-52H_03: The current version with upgraded ECM, plus the ability to carry the LITENING pod, all sorts of guided weapons from JDAM's, to LGB's, to JSOW's. Also with the Combat Track II moving map display in the cockpit. Thank you each and everyone of you guys for your help and guidance. Dave USAFMTL


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