Jump to content

Baltika

+MODDER
  • Posts

    1,288
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Baltika

  1. Yup, like Gepard says - and after all, he is the terrain guru of all terrain gurus - thanks for those TE tutorials, mate, without which none of this would exist Bear in mind the purpose of this terrain. North Cape carrier campaign, like in Janes F/A-18. For that scenario, everything south of the Kola Peninsula is a bonus. Finland and Sweden are only there because TE makes square maps. Like I said for my old UK terrain, it is what it is. If you want something different, check out Gepard's terrain tutorials in the SFP1 KB, and get to grips with TE. If I can do it, anyone can
  2. Yes, this is a very old map from my early days experimenting with TE, before I got the hang of re-sizing the heightmap bmp to fix projection issues and create full-sized maps. The north/south axis projection is squashed on this map. It was only ever intended as a bit of fun to let me fly over Scotland, so take it for what it is. Anyway, I have set up a water map and got SF2NA carrier operations working - for some reason the Kiev Battle Group likes to lurk around in the Irish Sea, goodness knows how they got in there I need a couple of days to tidy up the targetisation a bit and I upload it as a bit of fun for SF2. @Snapper, good work on bringing this up from the vaults. You can use the NEUTRAL alignment to remove those airfields you don't want for single missions, but I reckon your best bet would be to set up a campaign file with the various squadrons stationed at their home bases. That way, the Russians might still try to take out London or whatever, and you can be tasked with intercepting. Slainthe! Baltika
  3. OK, looks like I'm going to have to take some time off work. . . I have an updated version of this old SFP1 terrain sitting on my HDD with corrected coastlines, fixed runway placements and sundry other targetisation upgrades. I'll need a bit of time to sort out the SF2NA level naval engagement stuff, then I can fire it up in the SF2 section. Slainthe Baltika
  4. Just tested North Cape using my SF2NA exe, patched to May 2012 with all other games installed - works fine Here's the planning map of North Cape to let you know the full extent of the terrain:- And yes, those fjords were darn hard to tile - most of the Norwegian coastline was done by hand, but if you spot a stray sea mountain, just let me know Needs an update to use all the SF2NA naval stuff, one of these days I'll complete my original intention for this terrain, which was to re-create the Janes F/A-18A North Cape carrier campaign for Strike Fighters. One day . . . Slainthe Baltika
  5. I have no idea, I'm just advising on the SF2 campaign_data.ini entries. This is a campaign for SF2E with the NF4+ pack installed, yes? The above example is taken from the Wings Over Afrika WW2 total conversion mod for WoE, for which I built several WW2 North Africa campaigns using the WoE engine.
  6. Hi KB, great campaign idea Ace pilots are added in the campaign_data.ini file, to whichever air unit you want them to appear in. Here's the format:- // Jagdgeschwader 53 'Pik As' [AirUnit088] AircraftType=Bf109G6 Squadron=I/JG53 StartDate=02/11/1943 ForceID=2 Nation=Nazi Germany DefaultTexture=Camo StartNumber=0 BaseArea=Bizerte Airfield RandomChance=100 MissionRate=1.0 MaxAircraft=36 StartAircraft=27 MaxPilots=36 StartPilots=27 Experience=100 Morale=100 Supply=60 UpgradeType=NEVER MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=30 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=30 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 Supply[001].WeaponType=20mm Cannon Pod Supply[001].Quantity=120 Supply[002].WeaponType=Sc-250 Supply[002].Quantity=240 Supply[003].WeaponType=Tank300_Bf109G Supply[003].Quantity=120 KnownAce[01].LastName=Freiherr von Maltzahn KnownAce[01].FirstName=Günther KnownAce[01].RankID=5 KnownAce[01].NumMissions=200 KnownAce[01].AirKills=68 KnownAce[01].AircraftNumber=1 KnownAce[02].LastName=Schiess KnownAce[02].FirstName=Franz KnownAce[02].RankID=1 KnownAce[02].NumMissions=200 KnownAce[02].AirKills=67 KnownAce[02].AircraftNumber=8 KnownAce[03].LastName=Müller KnownAce[03].FirstName=Friedrich-Karl "Tutti" KnownAce[03].RankID=3 KnownAce[03].NumMissions=600 KnownAce[03].AirKills=140 KnownAce[03].AircraftNumber=4 Make sure you have AllowRandomAceCreation=FALSE under the [FORCEXXX] header, also in the campaign_data.ini. The names_german.lst file just contains lots of german names from which the game will create the pilot roster for your flyable squadron. Slainthe, Baltika
  7. Baltika

    Back up

    Hi all, just checking in, great to see CA back up and running again, nice to be home And congrats, Przemek,good luck with your latest project
  8. Thanks geo, sorry to hear your site is closing, but very glad all your stuff will be here at CA. Cheers
  9. Great work, merci beacoup indeed Capitaine Nice to see work still being done for the old BoB campaign after all these years
  10. Great work Many thanks to everyone involved
  11. Night Carrier ops, HMS Ark Royal and F-4K, somewhere off Iceland. . .
  12. Congrats
  13. Hi Kout, I have to say, all my old SFP1/WoX installs used your UI mods. . . I am loving your new work for SF2:NA Cheers Mate
  14. well, this is certainly the most interesting manifestation of OCD I have ever seen
  15. Dave, first mod I installed for my SF2NA was your menuscreens Brennus, your set also looks awesome, can't wait for relaease
  16. SF2 already supports that, though you will only hear the voicepack of your chosen flyable plane:- http://combatace.com/topic/65797-individual-speech-packs-for-different-nations/ If you want a ready made example of Russian speechpack set up for russian speaking nations only, try my Russia vs Ukraine campaign:- http://combatace.com/files/file/12700-orange-revolution-2004/ Using the advice from the above the thread above, I have set up my NF4+ so I get Russian voices for Russian speaking nations, my WW2 RAF speechpack for the Commonwealth, and Good Ole USA for everyone else. Slainthe! Baltika
  17. Seems to be controlled by the NAVALMAP=TRUE/FALSE flag in the ICELANDNA.INI file. Tested it on my old Iceland terrain, setting NavalMap=true gave me always carrier group strike missions, setting it to false gave me all land-based strike missions, with no carrier groups showing up on the terrain. EDIT: Just checked on ICELANDNA terrain, same deal.
  18. Found this in the IcelandNA_targets.ini [TargetArea048] Name=Leuchars Air Base Position=977269.0,118917.7 ActiveDate=0 Location=3 Alignment=FRIENDLY OffMapAirBase=TRUE Cool (Of course, I had to change mine to "RAF Leuchars" )
  19. Cheers Wrench @cocas THANKYOUTHANKYOUTHANKYOUTHANKYOU
  20. Hi there everyone, Great news re the new thirdwire tools for SF2NA Unfortunatley, I can't connect to Thirdwire.com, seems to be down, hopefully the demand for SF2NA has gone through the roof Can someone who already has the tools upload them here to ease the strain on the TW server? Thanks, Baltika (temporarily frustrated modder)
  21. What JSF Aggie said, a few posts ago. The problem is caused by the HeightMapScale= Value. Stock IsraelME_data.ini has HeightMapScale=2.000 under the texture entries which use height maps. Some older terrains(and some released SF2 terrains) have HeightMapScale=75.000 or some such high number. To fix the problem, open the TERRAIN_data.ini and check those values under the [TextureXXX] entries. I just did a "find and replace" in notepad to change all the HeightMapScale= entries to 2.000 and that fixed it.
  22. JDUK asked for some campaign background, here it is:- Plot:- 2004, Ukraine. . . The Pro-Western Democratic Orange Revolution falters as its charismatic leader, the lawfully elected president of Ukraine, is assassinated. Elections are held, but massive civil unrest ensues as the opposition leader of the Ukrainian Soviet Socialist Party claims a landslide victory amid allegations of electoral corruption and violence. The USSP seeks military aid from Moscow to quell the unrest. However, a powerful cabal of Ukrainian generals swear to defend the independence of their nation, and to protect the Ukrainian People from this new Russian invasion. . . and, from Russian perspective:- 2004, Ukraine. . . The stability of the region is threatened when the pro-Western President of Ukraine, the Leader of the Orange Revolution, is assassinated. Elections are held, and the pro-Russian leader of the Ukrainian Soviet Socialist Party is lawfully elected as the new President of Ukraine. Dissident Ukrainian Generals stir up unrest within terrorist elements of the population and attempt to seize control in a bloody coup. The newly elected Ukrainian President seeks Moscow's help in quelling the unrest. As Russian security interests are threatened, Moscow sends military aid to crush the Orange Revolution. . . Flyable Aircraft:- Ukraine:- Su-27 MiG-29A Su-25 Su-24M Russia:- MiG-31 Su-27 MiG-29A Su-24M Su-25 The campaign features a full ground war, and all mission types are player flyable, depending on your choice of squadron, so, MiG-31 is mainly intercept, Su-27 air superiority, Su-25 mainly CAS, Su-24M for strike runs. Please note, you will require a working NATO Fighters 4+ install for the flyable aircraft featured in this campaign. Cheers, Baltika.
  23. Hi JDUK, Fair point, I hope this answers your question:- Plot:- 2004, Ukraine. . . The Pro-Western Democratic Orange Revolution falters as its charismatic leader, the lawfully elected president of Ukraine, is assassinated. Elections are held, but massive civil unrest ensues as the opposition leader of the Ukrainian Soviet Socialist Party claims a landslide victory amid allegations of electoral corruption and violence. The USSP seeks military aid from Moscow to quell the unrest. However, a powerful cabal of Ukrainian generals swear to defend the independence of their nation, and to protect the Ukrainian People from this new Russian invasion. . . and, from Russian perspective:- 2004, Ukraine. . . The stability of the region is threatened when the pro-Western President of Ukraine, the Leader of the Orange Revolution, is assassinated. Elections are held, and the pro-Russian leader of the Ukrainian Soviet Socialist Party is lawfully elected as the new President of Ukraine. Dissident Ukrainian Generals stir up unrest within terrorist elements of the population and attempt to seize control in a bloody coup. The newly elected Ukrainian President seeks Moscow's help in quelling the unrest. As Russian security interests are threatened, Moscow sends military aid to crush the Orange Revolution. . . Flyable Aircraft:- Ukraine:- Su-27 MiG-29A Su-25 Su-24M Russia:- MiG-31 Su-27 MiG-29A Su-24M Su-25 The campaign features a full ground war, and all mission types are player flyable, depending on your choice of squadron, so, MiG-31 is mainly intercept, Su-27 air superiority, Su-25 mainly CAS, Su-24M for strike runs. Please note, you will require a working NATO Fighters 4+ install for the flyable aircraft featured in this campaign. Cheers, Baltika.
  24. View File Orange Revolution: 2004 // Orange Revolution: 2004 Campaign // By Baltika // For Black Sea 2.0 Terrain // By Pfunk // ------------------------------------ // This campaign mod would not be possible without // lots of hard work by many talented individuals. // Credit where it's due:- // Pfunk for Black Sea 2.0 Terrain // C5, Dave, eburger, et al for NF4+ pack. // ErikJ for MiG-29A Ukrainian Early Camo // ErikJ for Su-27 Ukrainian Splinter Camo // Gramps for Russian Speech Pack // -------------------------------------- // Installation Instructions // Install SF2: Europe // Patch up to Nov '11 Level // Install Nato Fighters 4+ from CombatAce // Install all NF4+ update packs // Install Pfunk's Black Sea 2.0 terrain from SimHQ // Install Pfunk's Objects/GroundObject files from Black Sea 2.0 download // Unzip UkraineCampaignMod files to your desktop or wherever. Drag & drop the unzipped file folders to your NF4+ mod folder, over-writing when required. I have set it up so it should be obvious where everything has to go. // Fire up your NF4+ install and select "040710 Orange Revolution" from the campaign menu and choose your side. Fight for the liberation/occupation of Ukraine! // Nota Bene: If you have an existing SF2:E NF4+ install, you can add Pfunk's Black sea 2.0 terrain and object files and all the files from this campaign download into your NF4+ install and all will be fine - it's how I did it on mine, don't panic ;-) // ----------------------------------------- // Baltika's Musings // This is my first published campaign mod for SF2 series. // I wish I could do more, but RL being what it is, as you guys all know round here, life, love and family take priority. // Having said that, I hope you all enjoy this campaign mod. // As ever, feedback, Bug Reports, and Single Malt Whisky can be sent to Baltika, c/o CombatAce. // Slainthe! // Baltika // 27 February 2012 // ----------------------------------------- Submitter Baltika Submitted 02/28/2012 Category User Made Campaigns
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..