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Crusader

MODDER
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Everything posted by Crusader

  1. nur'n scherz... .. alles political korrekt!!!1 LOL
  2. kann mir schon denken was Natascha bei denen so von sich gibt... " Nächster BMW, kurs 270, 30 km ... nächster Mercedes , kurs 270, ......
  3. +1 ... para retarded 1000lb'ers.. much needed hardware ...
  4. being too fast after ALT+N, I think that issue is cruise speed value related, iirc... the data ini has a cruise speed value in the AircraftData section ( or similar) , the value is in meters per second ..
  5. Eh.. und was ham dann die Polen gemacht ??.. Deutsch gelernt ...
  6. Perhaps you guys had a rebuild Mk 4 , where the Mk 11 cannon was replaced with the M-197 .. ? The GPU-2 is much smaller in diameter, its an entire different pod, no relation to the Mk 4.
  7. MK 4 gun pod (with MK 11 cannon, always two-barrelled) was used by USN fighters only during one line period on Yankee Station for a test.. it was judged " worthless " ... too many problems, like unreliability, pod takes away the centerline fueltank which made it neccessary to use wingtanks which lead to spotting probs on the deck 'cause mounted wintanks are big and "stick out" thus taking much more space etc ... The MK 4 gun pod was used more frequently by land-based USMC squadrons on F-4 and A-4, which was going OK apparently, since there were no carrier-ops related troubles, but some reliability issues remained. Another user were the Black Ponies, flying OV-10A . They used the MK 4 pod fromthe centerline station, also reported reliability issues but the pod was great ....if it worked The three-barrelled pod, thats the GPU-2, with a M-197 20mm cannon, 300 rounds capacity and its battery powered. IOC was in the early 70's, iirc. ( 1972/73 or so) The SUU-16/23 pods with M-61 Vullcan cannon used all linkless feeds, and only the empty shell casing were ejected . During loading ( with linked ammo), the belt was run through a delinker which stripped the rounds off the links, moving them into the ammo drum The pods in the video are all SUU-16's
  8. I have a book with 1 or 2 photos of the pod on the aircraft in it Its probably the Yefim Gordon book on the Yak-38, iirc ...
  9. ORANJEEEE!!!111 or so
  10. echte experten eben... richtige cracks ( wörtlich !) Und die neue Natascha : Bitte nicht soviel G . IDIOT! Bitte nicht soviel G . IDIOT .......... LOL
  11. Avionik wurde fast komplett übernommen, umgestellt wurde die Höhenangabe ( auf feet ) und die Geschwindigkeitsangabe ( auf knots) und ein paar andere Sachen
  12. Woaaooo +1
  13. Ich hab das AirDoc Heft.. irgendwo ... pdf. .. edit: Du hast Post ..
  14. system names numbering must be in sequence, e.g. : SystemName[018]=porkchop <---------- #18 SystemName[019]=ECM <---------------# 19 if it is interrupted, all stuff after the break in sequence wont be recognized, e.g. : SystemName[016]=porkchop <---------- #16 SystemName[019]=ECM <---------------# 19 check for that if you copy & paste your new entries , re-number your new entries to match the sequence
  15. Mirage Factory hat definitiv KEINE 29UB in der Fabrik .... wer da was anderstlautendes "geflüstert" hat soll mal mit dem Kleberschnüffeln aufhören ....
  16. GHz is correct
  17. http://bbs.thirdwire.com/phpBB/viewtopic.php?p=38047#p38047 Tutorial by TK for installing aircraft and getting Decals to work
  18. You can keep the aircraft folder structure within the Decals Folder e.g. Decals\F-16A\HillGrey\D So after making the 2 new folders ( HillGrey folder inside F-16A folder in the Decals Folder) you move the D ( decals ) folder into the Hillgrey folder - no need to change names of decals. And creating a couple of new folders beats renaming the 100 decals or so of some add-on planes .. + reduces clutter in the Decals folder .. and no editing of any decals.ini files.
  19. In the Objects folder ( in your game mod directory) you can make a new folder, called " Pilots" . All add-on Pilots and Seat files can be moved into it.
  20. Feeeett ... vergiß Ferris ..LW ist besser .. lol ...
  21. Dual missile rails will only jettision after the last missile is fired from it when you have jettisioned A2G stores . As long as you arent jettision A2G stores the rails will remain on the jet.
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