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Everything posted by Wrench
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View File SF2 F-86F Sabre, 461st FDS, USAFE Skin Pack SF2 F-86F Sabre, 461st FDS, USAFE Skin Pack 11/27/2024 -For SF2, Any and All (Full Merged Recommended) This is a NEW (well, rebuilt) skin for the F-86F-40 Sabre. It is designed to be used on the SF2 F-86F-40 pack available here at CA. As this unit served in Europe (USAFE), it's recommended for a SF2:E installed Sabre. This set represents the 461st Fighter Day Squadron in approx 1956, when they use the "Euro Camo" (dark green/dark gray uppers, PRU blue unders). This skin will replace any earlier versions, as a small glitch at the aft wing root has finally been fixed and repainted. You get 24 historically accurate decals. Meaning: those marked with a star (*) have been postively ID'd as have been used by the 461st. All the others, marked with the cross/plus sign (+), while having served in the 36th Fighter Day Wing, could not associated with a particular squadron. The skin is in jpg format, and decal randomization is TRUE. The SF2 date switch is NOT used. A new skin specific Hangar Screen is also included. As the 461st is a 'stock' squadron, the squadron displayed name is activated via my (patent pending) fake SqTail decal. On the skin selection menu, on the Loadout Page, you'll see: 461st FDS, 36th FDW USAFE (Camo) As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 11/27/2024 Category F-86
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Version 1.0.0
54 downloads
SF2 F-86F Sabre, 461st FDS, USAFE Skin Pack 11/27/2024 -For SF2, Any and All (Full Merged Recommended) This is a NEW (well, rebuilt) skin for the F-86F-40 Sabre. It is designed to be used on the SF2 F-86F-40 pack available here at CA. As this unit served in Europe (USAFE), it's recommended for a SF2:E installed Sabre. This set represents the 461st Fighter Day Squadron in approx 1956, when they use the "Euro Camo" (dark green/dark gray uppers, PRU blue unders). This skin will replace any earlier versions, as a small glitch at the aft wing root has finally been fixed and repainted. You get 24 historically accurate decals. Meaning: those marked with a star (*) have been postively ID'd as have been used by the 461st. All the others, marked with the cross/plus sign (+), while having served in the 36th Fighter Day Wing, could not associated with a particular squadron. The skin is in jpg format, and decal randomization is TRUE. The SF2 date switch is NOT used. A new skin specific Hangar Screen is also included. As the 461st is a 'stock' squadron, the squadron displayed name is activated via my (patent pending) fake SqTail decal. On the skin selection menu, on the Loadout Page, you'll see: 461st FDS, 36th FDW USAFE (Camo) As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein- 1 review
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What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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NICE!!!!!
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My next terrain project
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Don't I know that one!!! On the MidWest USA map, EVERYTHING had to be done by hand; all the rivers, lakes and such like. I feel your pain, brother!!! -
as that's the F-106 pit by Pasko, "smoothing polys" was not a thing back then (expecially on his work) Didn't Eagle use Stary's F-94 pit for Scorpion?
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I saw that too ... thought it looked really cool!!!! Nice modeling job, that
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My next terrain project
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
"village" I've heard used in some of the Eastern US states (north eastern) Out here in The West, it "small town" -
Humpday Heavies
Wrench replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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My next terrain project
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
so, they still have the alpha channel, right? I didn't know you could do that with a jpg!!! -
Strike Fighters 2 Screenshots Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
while checking (and adjusting) the wing tip lights on Yakarov's NEW Sabre Dingo, as I rolled around the bird, caught this image of the newly risen Moon. I thought it was coooooooooooool!!! -
here's a quickie fix for the wing tip position lights . just copy/paste the text below OVER the existing statements: [LeftPositionLight] SystemType=LIGHT Position=-6.0,-2.413,-0.45 LightSrcOffset=-0.04,0.04,0.00 Color=0.88,0.25,0.25 Brightness=0.03 LightSrcRange=0.35 CanFlash=FALSE [RightPositionLight] SystemType=LIGHT Position=6.0,-2.413,-0.45 LightSrcOffset=0.04,0.04,0.00 Color=0.25,0.88,0.25 Brightness=0.03 LightSrcRange=0.35 CanFlash=FALSE I LIKE this little bird!!!!
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well, there's kind of a problem with that ... assigning historical SAM units (types) to specific areas. Your RWR won't work. When placing correct/specific units (like I did for the Persian Gulf & Cuba maps) the game engine for some unfathomable stupid reason, can's "see" them with your on-board RWR gauge. You'll also get NO audio warnings either. It's been a glitch for, at least, 10+ years that I know of. So, we have to let the lame-ass engine populate by guess and by golly (not even going to mention NIKE radars showing up with HAWK or other Blue SAMS)
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BaseSize parameter for carriers
Wrench replied to Svetlin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
which birds get parked are set in the airfield's ini, by wingspan. So, yes, you can have fer instance, an-12s or c-119 or that type on a runway 3 below, is from the runway3 ini (notaitons of acutal parking slots removed for clarity. also, the chance percentage has been modified by me to have more parked birds) -
BaseSize parameter for carriers
Wrench replied to Svetlin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I would base it on flight deck size ... the stock Essex (SCB-125) is rated SMALL. This is correct, as they couldn't launch or recover Phantoms for various reasons (cat stroke, arrester cable strength) (had a friend who's dad served on the Coral Sea -- they even had problems launching at a full load) The stock Kittyhawk's (CVA-63) are classed as medium, as are the Nimitz class. You don't want to go Large, as that's for things like An-12s, B-52s, Tu-95s, etc The "rough fields" you taking about is the Runway3, is classed as SMALL -- and very stupidly created for this game. I mean, who the fuck is going to operated jets, with low-slung intakes just asking for FOD. (that's why I've repaved them on most of my terrain mods) runway 2, the part paved, part marston matt, is classed as MEDIUM, even though it's the smallest of those (1,5,6) So to conclude; if the CDG is near Essex size, use SMALL in the Entendar's data ini -
seeing Crusader's post got me thinking ... so, I went and checked my "time in service" holy crap!! only 2 days difference!!! so, that settles it ----- the lunatics ARE running the asylum!!!
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Congrats!!!! (for sticking around with us lunatics for so long!!!)
