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Everything posted by Wrench
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One of my absolute favorite Elvis songs!! Well done!!!
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F-5E and F-5EM Tigre Brazilian Air Force (Pack)
Wrench replied to denissoliveira's topic in File Announcements
because some newbie was whining, totally ignorant of the new site policies. posted for all to see, that perhaps - just perhaps- someone'll get a clue -
F-5E and F-5EM Tigre Brazilian Air Force (Pack)
Wrench replied to denissoliveira's topic in File Announcements
Miguell007: Please Follow this LInk, and READ the announcement from the Site Owner. https://combatace.com/forums/topic/100316-revamped-free-memberships/ -
View File SF2 Formosa Straits Terrain Fix-it Patch (v.2.5) SF2 Formosa Straits Terrain Fix-it Patch (v.2.5) 11/15/25 *Full 5 Merged Installs Recommended* This is the Repair Patch (aka "Fix-it") for the Formosa Straits terrain available at the following URL: https://combatace.com/files/file/18166-sf2-formosa-straits-terrain-revamp-v2-by-gepard/ If you already HAVE the terrain, THIS is the patch for it. If you don't have it, you should ignore this, and just get the Full Terrain (tm), as it has already been updated with the rebuilt TODs and other additional repairs and additions. See full Change List below in the "Notes" section. As always, PLEASE read the install instructions, and the accompanying Notes and Other Nonsense for more details on other needed items. As is recommended, unzip to an easy to find location, so you can access the readme for it's full instructions. Gepard's original readme is also included, for historical purposes. If there are any problems, please post in the Forums, or message me directly. Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 11/04/2025 Category Environmental Mods
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Version 1.0.0
33 downloads
SF2 Formosa Straits Terrain Fix-it Patch (v.2.5) 11/15/25 *Full 5 Merged Installs Recommended* This is the Repair Patch (aka "Fix-it") for the Formosa Straits terrain available at the following URL: https://combatace.com/files/file/18166-sf2-formosa-straits-terrain-revamp-v2-by-gepard/ If you already HAVE the terrain, THIS is the patch for it. If you don't have it, you should ignore this, and just get the Full Terrain (tm), as it has already been updated with the rebuilt TODs and other additional repairs and additions. See full Change List below in the "Notes" section. As always, PLEASE read the install instructions, and the accompanying Notes and Other Nonsense for more details on other needed items. As is recommended, unzip to an easy to find location, so you can access the readme for it's full instructions. Gepard's original readme is also included, for historical purposes. If there are any problems, please post in the Forums, or message me directly. Good Hunting! Wrench Kevin Stein -
SF2 Formosa Straits Terrain Revamp (v.2) by Gepard
Wrench replied to Wrench's topic in File Announcements
Version 2.5 uploaded! Fixed overcrowded TODs, some other smaller changes. Full list of changes in Read Me Fix-it patch for those that don't want to re-download the full terrain will be up shortly! Thank You! -
Falklands Ship, AAA, and Ground Object update.
Wrench replied to KJakker's topic in General Discussion
Yeah, put them up in the Downloads section. Be MUCH easier then attaching them to a post that will wander off the screen at some point!! -
Truth. He and I did a LOT of good works, both historical (WW2) and What-Ifs.
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don't forget to change the dates in the Options.ini as well. There's a whole post on extending operation years in the Knowledge Base. I also moved this to the appropriated Forum
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I'm on it! Be the usual "2 weeks"
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Since we now have a TOD editor, I'm going over each and every tile on the Taiwan Straits terrain I redid a couple of years ago. FINALLY going to straighten out all the mish-mashed building and trees!!. Unfotuntately, all the city target areas will need a full rearrangement of the actual non-TOD target items, but that's not that hard with the TAE. When finished, I'll update the full terrain for those that haven't gotten it, and also release a seperate patch for those that have it already. Also, for those that missed my post in the Spanish Language forum I found a fairly complete S2F-3S Tracker. It needs some 3d MAX work, as some regions aren't textured, but the original builder has left the community. It has 2 Argentine Navy skins, of different colors for years, 1 Venezuela, 2 USN; one operation and VT28 training squadron, and a Plane Jane USN for whomever. Oddly, the skin templates are also in the pack. So, I'm going to fiddle with that once I'm done with China/Taiwan.
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Version 1.0.0
22 downloads
SF2 HC-130B Hercules USCG (3W/TMF) 10/25/2025 -For SF2 =ONLY= (Any & All, Full 4/5 Merged Recommended) Another "Found In The Archives" Salvage Job This is a mod using the skins from a 1stGen (SFP1) mod by The Mirage Factory from 2006. While doing some clean up on my archives, I stumbled across this. Originally, it was for an EC-130V with the fuselage mounted radar rotodome, making use of the stock 3W C-130A lods. As it was painted in US Coast Guard colors, it was a simple matter to NOT add the rotodome, and just convert to a CG SAR and Patrol Bird. Please note, the Real Life B model has 4 bladed props, whilst the 3W A model has only 3 bladed props. Simply, because that was all that was available in 2006. All textures have been converted to jpg format. All markings are decals, excepting standard USCG painted on colors. This aircraft has 12 100% historically accurate serial numbers (BuNums), all matched to their Modex numbers. As we have no "US Coast Guard" as a stock nation in game, I've assigned it "USN" (sorry Coasties!). Even though this is more designed for "Eye Candy", you get a new Hangar Screen and engine, flap and landing gear sounds. A cockpit is included, by Dels from his Early Model Herks (tm). Other adjustments have been made, see "Notes" for Change List. The cargo bay door opens with the bomb bay keystroke. On the Aircraft selection Dropdown on the Main Screen, you'll see: HC-130B Hercules (3W/TMF) This will, of course, keep it differentiated from any other USCG Hercs that might be flying around. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for other useless information, and (hopefully) full credits. All original readme's are included. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein For Oli -
View File SF2 HC-130B Hercules USCG (3W/TMF) SF2 HC-130B Hercules USCG (3W/TMF) 10/25/2025 -For SF2 =ONLY= (Any & All, Full 4/5 Merged Recommended) Another "Found In The Archives" Salvage Job This is a mod using the skins from a 1stGen (SFP1) mod by The Mirage Factory from 2006. While doing some clean up on my archives, I stumbled across this. Originally, it was for an EC-130V with the fuselage mounted radar rotodome, making use of the stock 3W C-130A lods. As it was painted in US Coast Guard colors, it was a simple matter to NOT add the rotodome, and just convert to a CG SAR and Patrol Bird. Please note, the Real Life B model has 4 bladed props, whilst the 3W A model has only 3 bladed props. Simply, because that was all that was available in 2006. All textures have been converted to jpg format. All markings are decals, excepting standard USCG painted on colors. This aircraft has 12 100% historically accurate serial numbers (BuNums), all matched to their Modex numbers. As we have no "US Coast Guard" as a stock nation in game, I've assigned it "USN" (sorry Coasties!). Even though this is more designed for "Eye Candy", you get a new Hangar Screen and engine, flap and landing gear sounds. A cockpit is included, by Dels from his Early Model Herks (tm). Other adjustments have been made, see "Notes" for Change List. The cargo bay door opens with the bomb bay keystroke. On the Aircraft selection Dropdown on the Main Screen, you'll see: HC-130B Hercules (3W/TMF) This will, of course, keep it differentiated from any other USCG Hercs that might be flying around. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for other useless information, and (hopefully) full credits. All original readme's are included. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein For Oli Submitter Wrench Submitted 10/31/2025 Category C-130
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Oh, poop!!! Thanks Wilches! Well, I wonder then if it would be ok to release "as is", after doing some fiddling. Opinions?
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Hey guys, whatever happened to the S2F Tracker??? I found this in my archives, and I know it's from you all. The version I have has 'missing' mapping on some parts (landing gears, etc) Was it ever finished and released??? Be a nice addition for our naval aviators!
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One the WW2 Euro map, over Stonehenge, IIRC, is the Pink Floyd Flying Pig (at least, I think that's where I put it ...) Yes, Gamera is the flying turtle. Love me some Kaiji movies!!
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. . . and I was gonna ask for dinosaurs ...
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As a Moderator, we "self approve" ourselves. <lol>
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"just a few the man says!"
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it's a zipper pit. will this one have the RWR gauge??? Please???*** **think of all the mods that will need updated if that's true!!!
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- 327 replies
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View File SF2 F-5A(G) Norway 'Freedom Fighter' by Suhsjake/The Mirage Factory SF2 F-5A(G) Norway 'Freedom Fighter' by Suhsjake/The Mirage Factory 10/21/2025 -For SF2 =ONLY= (Any & All, Full 4/5 Merged Recommended) This is a remod of Suhsjake's mod of The Mirage Factory's F-5A(G) "Freedom Fighter" as used by the Royal Norwegian Air Force for use in SF2. I've taken the liberty of making some significant changes, similar to seen in the F-5A (TMF) remod recently released. Unlike the original mod, this is a "Nationalized", single user, non-exported version. Although, in Real Life (tm) some were passed on to other NATO users. This mod contains 4 skins representing 2 RoNAF squadrons in differing time periods. Each skin uses the "StartDefaultDate" switch; markings change accordingly. 336 Sqdn NMF <1966 (code PX) 332 Sqdn NMF <1972 (code AH) 332 Sqdn NMF <1975 336 Sqdn Gray <1986 All skins remain in their original bmp format, at 1024x1024. All markings are decals. All aircraft have 24 historically accurate serial numbers, (almost) all matched to 'plane in squadron' letters where possible. Within the Decals folder, is a subfolder with various PSDs I used for the squadron and aircraft marking letters, plus a bunch of research papers on RoNAF F-5s (some are in Norwegian, btw) A new pilot figure and ejection seat are included. All sounds and weapons use Stock In-Game (tm) 3rd Wire items. This simplifies matter greatly. The TMF original wingtip and center line drop tanks are included, in their original colorations. The original TMF effects are included, and updated to SF2 standard. The canopy operates with the Standard Animation Keystroke (tm), Shift/0 (zero). On the Aircraft selection Dropdown on the Main Screen, you'll see: F-5A(G) Freedom Fighter (RoNAF)TMF This will, of course, keep it differentiated from any other Norwegian F-5s that may exist. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for other useless information, and (hopefully) full credits. All original read mes are included. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein For Oli Submitter Wrench Submitted 10/26/2025 Category F-5
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Version 1.0.0
32 downloads
SF2 F-5A(G) Norway 'Freedom Fighter' by Suhsjake/The Mirage Factory 10/21/2025 -For SF2 =ONLY= (Any & All, Full 4/5 Merged Recommended) This is a remod of Suhsjake's mod of The Mirage Factory's F-5A(G) "Freedom Fighter" as used by the Royal Norwegian Air Force for use in SF2. I've taken the liberty of making some significant changes, similar to seen in the F-5A (TMF) remod recently released. Unlike the original mod, this is a "Nationalized", single user, non-exported version. Although, in Real Life (tm) some were passed on to other NATO users. This mod contains 4 skins representing 2 RoNAF squadrons in differing time periods. Each skin uses the "StartDefaultDate" switch; markings change accordingly. 336 Sqdn NMF <1966 (code PX) 332 Sqdn NMF <1972 (code AH) 332 Sqdn NMF <1975 336 Sqdn Gray <1986 All skins remain in their original bmp format, at 1024x1024. All markings are decals. All aircraft have 24 historically accurate serial numbers, (almost) all matched to 'plane in squadron' letters where possible. Within the Decals folder, is a subfolder with various PSDs I used for the squadron and aircraft marking letters, plus a bunch of research papers on RoNAF F-5s (some are in Norwegian, btw) A new pilot figure and ejection seat are included. All sounds and weapons use Stock In-Game (tm) 3rd Wire items. This simplifies matter greatly. The TMF original wingtip and center line drop tanks are included, in their original colorations. The original TMF effects are included, and updated to SF2 standard. The canopy operates with the Standard Animation Keystroke (tm), Shift/0 (zero). On the Aircraft selection Dropdown on the Main Screen, you'll see: F-5A(G) Freedom Fighter (RoNAF)TMF This will, of course, keep it differentiated from any other Norwegian F-5s that may exist. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for other useless information, and (hopefully) full credits. All original read mes are included. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein For Oli -
We've had working infantry since the early 2000s. They work fine when set to "tank". But they move reallllllllllllllllllllllllllllllllllllllllllllllllllllllllllllyy slow. They also work good set in defensive positions, via a terrains _targets.ini. I should know
