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Wrench

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Everything posted by Wrench

  1. Well, it looks as if one good thing has come from Frumps "intervention" !!! Maybe now we can get the A-3 Skywarriors finished, and that cursed flying/landing/crashing issues fixed!! (all the skins are DONE!!)
  2. My post was meant for people, like me, trying to update these INIs on these 1stGen leftovers. I'm not talking about the tgas and bmps . if you'd read the post properly, that's what its saying. For some idiotic reason, MANY of these ansi inis turned to gibberish on my Win11 machine. So, I had to fucking convert them BACK to their original ansi. And guess, what?? All the text came back. another thing I noticed, WoE & WoV really don't like running in Winge11, even when placed in the proper location, ie: the root of ===== at any rate, I got over 2 dozen done last night.
  3. Slight update on that .... I forgot that 1stGens read ONLY ANSI, so for whomever starts on those, you'll have to convert BACK to ANSI from Unicode. Short story -- check the encoding! It's as easy "save as..." and select ansi for ALL the inis, including texture set and decals
  4. most of the sf1 stuff just drops right in sf2. OTH, I do have WoV and WoE both on my machine --- so ... shouldn't be a big problem On and off for the last few years, I've been trying to 'fill in the blanks' of missing images on both SFs. I'll do what I can.
  5. AWESOME!!!!!
  6. "this man could sell ice to an Eskimo!!"
  7. I think they were F-86F-40s.
  8. I think the top center display should show streaming services, and internet browsing
  9. Well, there's something you don't see everyday!! (actually, more of a small medium at large)
  10. Love the water! The fields and streams and ponds and rivers and swamps ... just like my cousins described
  11. Val, you EARNED it. No matter that it's modifications and changes to original content -- I have and still do the same thing!!! You KEEP you Modder status, ya hear me??? <smile>
  12. I forgot to mention in the read me, that the Herc WILL show up at times on 'regular' carriers. It's just a glitch in (game) matrix.
  13. Looks like Comarde Ng is working the night shift
  14. If I didn't know those were in game shots, I'd have thought they were real photos. Man, you REALLY deserve a statue!!!
  15. Well, shoot !!! When I read the title, I was expecting something along the lines of "Girls Gone Wild"!!!!!! I'll test out dark mode, as I usually go with something high contrast due to my messed up eyes.
  16. a Vark doing what it does best ...
  17. Version 1.0.0

    26 downloads

    SF2 Goliath Class CVBN & KC-130E Hercules - A "What If" Package 12/17/2025 -For SF2, Full 5 Merged Recommended- This is a MASSIVE 'What If" package for you all to enjoy and marvel at the engineering thereof. There's also a new 'what if' airplane here too! As seen in some Screenshots, this is a new aircraft carrier, taken from items found in 2003s "Factory Place". That mod included something called "carrier_still"; a gigantic, non functional 'eye candy' ship of extraordinary magnitude!! What I've done, (with a little help), is make the monstrosity (mostly) functional AS a working Bird Farm!! It can take any and all USN or other carrier based naval aircraft. There is some "oddities" with the self defense systems and damage rendering; these are explained in the "Notes" section. There are 6 ships in this class, all named. They may (can) appear in game-generated missions within their Battle Groups. They are given a service lifespan from 1969 to 2065. They use standard 3W in-game missiles, so having SF2:NA should be considered a requirement. For more added fun, I've created a new "KC-130E_cv" Hercules aircraft for use as a COD, tanker and general transport. This aircraft is FULLY carrier capable, for launches and recoveries. (it's based on Dels Hercs). It included 3 skins: USN: VR-65 "Wanderers" (1962<) VR-65 "Wanderers" (LoViz TPS <80) USMC: VMGR-252 "Otis" (<1962) All markings are decals, and decal randomization is TRUE. All BuNums are historically correct for Herc's used by the USN/USMC, but as this is a 'What If', ??? why really cares!! On the aircraft selection drop-down menu, you'll see: KC-130E Hercules (CV) This let's you know it's something special, and out of the ordinary! Other than it's carrier capabilities, it's a regular Herc. You'll also be adding a new engine and ship sounds (unless you've done so already), and these will need to be added to the Sound list ini, so have that extracted (if you haven't already), and in the /Flight folder in your Mods Folder of choice. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. If anything is missing or so badly messed up it don't work, let me know and I'll try my best to get it fixed. Please read the Notes section for other useless information, and (hopefully) full credits. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Good Hunting & Happy Landings! Wrench Kevin Stein
  18. View File SF2 Goliath Class CVBN & KC-130E Hercules - A "What If" Package 1/10/2026 SF2 Goliath Class CVBN & KC-130E Hercules - A "What If" Package 12/17/2025 -For SF2, Full 5 Merged Recommended- This is a MASSIVE 'What If" package for you all to enjoy and marvel at the engineering thereof. There's also a new 'what if' airplane here too! As seen in some Screenshots, this is a new aircraft carrier, taken from items found in 2003s "Factory Place". That mod included something called "carrier_still"; a gigantic, non functional 'eye candy' ship of extraordinary magnitude!! What I've done, (with a little help), is make the monstrosity (mostly) functional AS a working Bird Farm!! It can take any and all USN or other carrier based naval aircraft. There is some "oddities" with the self defense systems and damage rendering; these are explained in the "Notes" section. There are 6 ships in this class, all named. They may (can) appear in game-generated missions within their Battle Groups. They are given a service lifespan from 1969 to 2065. They use standard 3W in-game missiles, so having SF2:NA should be considered a requirement. For more added fun, I've created a new "KC-130E_cv" Hercules aircraft for use as a COD, tanker and general transport. This aircraft is FULLY carrier capable, for launches and recoveries. (it's based on Dels Hercs). It included 3 skins: USN: VR-65 "Wanderers" (1962<) VR-65 "Wanderers" (LoViz TPS <80) USMC: VMGR-252 "Otis" (<1962) All markings are decals, and decal randomization is TRUE. All BuNums are historically correct for Herc's used by the USN/USMC, but as this is a 'What If', ??? why really cares!! On the aircraft selection drop-down menu, you'll see: KC-130E Hercules (CV) This let's you know it's something special, and out of the ordinary! Other than it's carrier capabilities, it's a regular Herc. You'll also be adding a new engine and ship sounds (unless you've done so already), and these will need to be added to the Sound list ini, so have that extracted (if you haven't already), and in the /Flight folder in your Mods Folder of choice. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. If anything is missing or so badly messed up it don't work, let me know and I'll try my best to get it fixed. Please read the Notes section for other useless information, and (hopefully) full credits. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Good Hunting & Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 01/10/2026 Category Aircraft Carriers
  19. it's not the Russian MIg-19, but the Chinese Mig-19 (LOL)!!
  20. The last couple of days was getting a server error.
  21. one thing that's always been needed on 3W terrains -- better single city-2-sea tiles. "one piece does it!" the original looks like 1700s, undeveloped early colony. the new one more 20th century -- nice roads, infrastructure, etc. Like it! (having made a bunch myself)
  22. GC II/7 "Nice" (ok, it's actually Post-War, but well, ya' know??)
  23. Actually, you're outta luck on the F-16s. They don't have enough weapons groups for the split you wish. You're stuck with what's there already.
  24. What? No Wilhelm scream??? This is an incomplete mod!!!!
  25. View File SF2 F8F-1 Bearcat, VNAF 1/3/2026 SF2 F8F-1 Bearcat, VNAF 12/31/2025 = For SF2, Any and All, But Designed for SF2:V = Modifications to Geo's Bearcat recreate those as used by the (South) Vietnamese Air Force from the mid 1950s thru the early 1960s. This is a stand-alone, nationalized aircraft mod, with just about everything you'll need. This mod has been 'salvaged' from my unfinished "Vietnam 48" mod (hence the "_FN" suffix, as it was originally for the French). You'll have 2 new skins, created from Geary's excellent template: VNAF = Glossy Sea Blue, <1954 (received from the French) VNAF2 = Natural Metal(ish) Finish <1960 Both skins represent the VNAF's 1st Fighter Squadron. Most markings are decals. National emblems are, however painted on Decal randomization is TRUE for all the serial numbers. There are 26 for each skin. The SF2 date switch is active, and will automatically shift to the NMF skin in 1960 The canopy opens with the Standard Animation Keystroke, Shift/0 (zero). Pilot figures, and WW2 period bombs and drop tanks are included. If you have the Full 7 Merged (with both Expansion Packs), you can change the AN-M64 500 pounders (aka: 500lb_bomb) for the stock 3W version (M64). The 5" HVARs are stock 3W items. You'll also be adding a new engine sound, and this will need to be added to the Sound list ini, so have that extracted (if you haven't already), and in the /Flight folder in you SF2:V Mods Folder. As extra special end-of-the-year-gifts, I've included a modified main ini for the stock VietnamSEA terrain, backdating it to start in 1955, after the withdrawal of French forces, and the partition of the country into North and South. AND!!!! as an Super Extra Added Bonus (tm) You get a new(ish) generic loading screen, for general global use (when no other exists). On the Aircraft Selection Drop Down menu, you'll see F8F-1 Bearcat (VNAF) As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Please read the Notes section for other possibly useless information, and (hopefully) full credits. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Wrench Kevin Stein Submitter Wrench Submitted 01/03/2026 Category F4F / F6F / F7F / F8F
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