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Wrench

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Everything posted by Wrench

  1. don't forget with the Choctaw, there'd have to be 2 versions -- the US radial piston engine the UK Wessex with turbine --- think of the possibilities!!
  2. you mean the one I stopped working on last summer? Maybe, one day, I'll get back to it. -- I wonder if yakarov will be surprising us the the S-51 (HO3S) and S-55 (HO4S/H-19) at some point ...????
  3. also, check the encoding -- SF2 & FE2 use unicode. SF1 & FE1 use ANSI. Try opening the file, and save as... and look for the drop down, and select ANSI
  4. or additions there to... 2 & 3 are just really crappy for civil airfields...(well, actually they ALL are!! and not that correct for military, either)
  5. Supermarine Rapier, HMS Eagle, 1955
  6. btw, I deleted you double post. carry on!!
  7. you have to have the ship listed in the terrains *_types.ini, then place as any other ground object in the *_targets.ini
  8. I had to laugh... when you said "primer gary", all I could think of is "where is the bondo"* it does look pretty damn good! *car body shop joke*
  9. I have alexs max files for the B-45 (the aircraft). Since he ain't been around ... just saying ....
  10. indeed, something that would replace them odd-ball runway 2 & 3 ....with realistic parking ramps
  11. and the even lazier man, says "you're welcome"
  12. Updated Cockpit.ini for TW A-4 Skyhawks (all variants) v1.0 View File As seen in this thread in the SF2 Knowledge base: http://combatace.com/topic/88091-tw-a-4f-skyhawk-tweaks-and-fixes/?p=713874 This zip includes fixes for all stock 3rd Wire Skyhawks by Crusader Updated Cockpit.ini for TW A-4 Skyhawks (all variants) v1.0 =========================================================== - working Arresting Hook-Lever (all) - working Landing Gear-Lever (all, except A-4A, as the "Landing_Gear_Indicator"-type is already in use for another display) - ECM-Box (A-4E_67, A-4E_Ahit_73, A-4H_Ahit_73, A-4F, A-4F_Ahit, A-4L) - Chaff-Box (A-4E_Ahit_73, A-4H_Ahit_73) - Spoiler-Light (A-4F, A-4F_Ahit, A-4F_74, A-4H_Ahit, A-4H_Ahit_68, A-4H_Ahit_70, A-4H_Ahit_73, A-4G, A-4K, A-4L) - WeaponSelectorKnob - Sidewinder selectable (A-4E_Ahit_73, A-4F, A-4F_74, A-4F_Ahit, A-4H_Ahit, A-4H_Ahit_73, A-4G, A-4K, A-4L) - LABS-Display - displays distance to next waypoint (distance to target is not available as displaytype, so better than nothing) - corrected A-4F_74.ini to use the proper cockpit PLEASE read the enclose readme --- unzip to a safe place, and you'll have access to all that's needed to install! Submitter Wrench Submitted 03/07/2016 Category Avionics
  13. 252 downloads

    As seen in this thread in the SF2 Knowledge base: http://combatace.com/topic/88091-tw-a-4f-skyhawk-tweaks-and-fixes/?p=713874 This zip includes fixes for all stock 3rd Wire Skyhawks by Crusader Updated Cockpit.ini for TW A-4 Skyhawks (all variants) v1.0 =========================================================== - working Arresting Hook-Lever (all) - working Landing Gear-Lever (all, except A-4A, as the "Landing_Gear_Indicator"-type is already in use for another display) - ECM-Box (A-4E_67, A-4E_Ahit_73, A-4H_Ahit_73, A-4F, A-4F_Ahit, A-4L) - Chaff-Box (A-4E_Ahit_73, A-4H_Ahit_73) - Spoiler-Light (A-4F, A-4F_Ahit, A-4F_74, A-4H_Ahit, A-4H_Ahit_68, A-4H_Ahit_70, A-4H_Ahit_73, A-4G, A-4K, A-4L) - WeaponSelectorKnob - Sidewinder selectable (A-4E_Ahit_73, A-4F, A-4F_74, A-4F_Ahit, A-4H_Ahit, A-4H_Ahit_73, A-4G, A-4K, A-4L) - LABS-Display - displays distance to next waypoint (distance to target is not available as displaytype, so better than nothing) - corrected A-4F_74.ini to use the proper cockpit PLEASE read the enclose readme --- unzip to a safe place, and you'll have access to all that's needed to install!
  14. as requested, This zip is also availabe in the SF2 Downlad, Cockpits section. (as a safety precaution, in case my attachments get cleared out!! It happens!) -------------------------------------------- Updated Cockpit.ini for TW A-4 Skyhawks (all variants) v1.0 =========================================================== - working Arresting Hook-Lever (all) - working Landing Gear-Lever (all, except A-4A, as the "Landing_Gear_Indicator"-type is already in use for another display) - ECM-Box (A-4E_67, A-4E_Ahit_73, A-4H_Ahit_73, A-4F, A-4F_Ahit, A-4L) - Chaff-Box (A-4E_Ahit_73, A-4H_Ahit_73) - Spoiler-Light (A-4F, A-4F_Ahit, A-4F_74, A-4H_Ahit, A-4H_Ahit_68, A-4H_Ahit_70, A-4H_Ahit_73, A-4G, A-4K, A-4L) - WeaponSelectorKnob - Sidewinder selectable (A-4E_Ahit_73, A-4F, A-4F_74, A-4F_Ahit, A-4H_Ahit, A-4H_Ahit_73, A-4G, A-4K, A-4L) - LABS-Display - displays distance to next waypoint (distance to target is not available as displaytype, so better than nothing) - corrected A-4F_74.ini to use the proper cockpit
  15. indeed, sundowner's template can't be beat
  16. iirc, most still in French. the IDF in Hebrew
  17. me too, having been in the one at a local museaum!
  18. oh, my! an R-4!! verrrrrrrrrry cool!!
  19. don't suppose anybody had checked the download sections? I distinctly recall FAH Sa'ars having been done; in 3 different schemes silver camo (sort of faded) camo (regular) cause they're sitting on my HD....
  20. iirc, the colors used, or defined by these 4 sets are in a hexidecimal (sp?) value*. One would need to find the RGB value (like in photoshop or other image program), then use a converter to get the hex values. I remember doing that for some lights (needed yellow, which at the time no aircraft had) I know there's on-line converters for that. A google or bing search will turn them up * all the 3W sims use these same type of numbers
  21. it looks like one of the "volcanic" islands on my Waterworld terrain
  22. that's righ! it was a 'blank' so it shows up, but not visible!!
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