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Everything posted by Wrench
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SF2 Formosa Straits Terrain Revamp (v.2) by Gepard
Wrench replied to Wrench's topic in File Announcements
never did for me. .... shmmmmm.... start cheking you have all the needed ground objects. That's all I can think of at the moment. Sorry!! -
I've had it do that with Win7 too. might be something about overloading memory?? I got the point I'd just do one or 2 tiles, save and exit, reopen the editor and start working again
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4 AMRAAMs per pylon (incorrectly) in loadout screen
Wrench replied to JPMoney's topic in General Discussion
and the data ini, as the attachment weights, locations, and allowability needs to be seen as well -
Well said, PeacePuma, well said
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I forgot Beaufighters, as I've done their skins
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No. Jugs, yes, Spits, yes. Hurricanes, yes. Wellingtons, Blenheims in the early days
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basically, USMC does not spontaneous generate as a CV based unit. They are NOT normally carrier based in-game*. You can choose them for single action missions, but for campaigns they'll have to be assigned to said carrier (think of Korea, where 2 squadrons of Corsairs were assigned to one of the CVLs). That having been said, USMC MUST be in Nations ini for said terrain. Weither or not they'll spawn of the "L" series boats is guesswork. And those would only be Harriers and/or helos. They WILL however, spawn on regular CV/CVA/CVNs. Off the top of my head, terrains that have USMC in the nations list: Korea3, NAfrica, Lybia, DBS, Formosa, the stock IcelandNA, NorthCape, Panama, Persian Gulf and others (I should know -- I worked on all of them). And of course, the PTO WW2 maps (duh!!!) *fly a single misssion off the boat in a MC bird, and see what the parked aircraft are
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I just want to drop a little thanks to all the mod makers here at CA. The last 2 weeks have seen a plethora (sp?) of new or imporved mods for the game. Been a long time since we've had so many 'all at once'. This will end the year on a high note for the community, even given what hells are happening around the world. Keep up the good work, everyone. Keep the faith Thanks Again!
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I see what you did there ...
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Blender and the charity of others with MAX????
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just out of curiousity, why didn't you use the F-104S Pylon set for the Sparrows and such?
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Very Nice!!!
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View File SF2 F-105D Thunderchief by ArmorDave Update Pack SF2 F-105D Thunderchief by ArmorDave Update Pack 12/3/2023 = For SF2, Any and All = * Full-5 Merged reccomended * ** 1stGen Salvage Operation #7 ** This is a revamp and reissue ArmorDave's F-105D Thunderchiefs for the SF2 Environment (tm). These aircraft were first released in 2004, actually predating their 3rd Wire arrival in Wings Over Vietnam. These were among the first 3-party add-ons for the Strike Fighters series. This mod is split into two aircraft: F-105D-25 (NMF) (actually covers all early D model Thuds) F-105D-31 (SEA 3 Tone) (Vietnam and later) The -25 is equivilant to the stock 3W F-105D, while the -31 is pretty much the same as the 3W F-105D_66; in fact it HAS a 1966 start date. The -25 has 3 skins/decal sets: 7th TFS "Bunyaps" 49th TFW - USAFE Spangdahlem Air Base, West Germany 562nd TFS, 23rd TFW - (shark mouth) 563rd TFS "Ace Of Spades", 23rd TFW -both at McConnel AFB, then Takhali RTAFB The -31 also has 3 skin/decal sets: 333rd TFS "Lancers", 355TFW 357th TFS "Licking Dragons", 355TFW - both at Takhali RTAFB 149th TFS, Virginia ANG (auto start date 1971) The SF2 'date swtich' will turn on the VA ANG skin in 1971(ish). All skins remain in their original bmp format. All markings are decals, and decal randomization is TRUE. Each unit has 24 historical serial and/or buzz numbers. As I always do, those marked with a star (*) are 100% correct for the unit. Those marked with a cross/plus sign (+) while serving in the same Wing, could =NOT= be run down to a particular squadron. Those aircraft with 'nose art' or name badges on the wings (333rd & 357th) are all new, and match their real life aircraft (ie: name ---> serial). As all the squadrons, excepting the VA ANG skin, are listed in the game's Squadron List, those displayed names are activated via Level=1 decals. Drop tanks are supplied for both aircraft, in NMF and Camo, as is a new pilot figure. All other weapons used are stock 3rd Wire, excepting any AGM-12 Bullpups you may want to load. (see notes for more info on loadouts) When in-game, you'll see on the Aircraft Selection Dropdown listing ... F-105D-25 Thunderchief (AD) F-105D-31 Thunderchief (AD) This will diferentiatalize them from the stock 3W or any others that you may have (or not). The "AD", of course, recognizes ArmorDave's contribution to SF. As always, fairly easy to follow yet detailed install instructions are included. Please read them! Also, please read the Notes section for more expositions on which, what, why, how and/or who (whom?). For the historical records, all original readmes are included. Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 12/25/2023 Category F-105
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Version 1.0.0
168 downloads
SF2 F-105D Thunderchief by ArmorDave Update Pack 12/3/2023 = For SF2, Any and All = * Full-5 Merged reccomended * ** 1stGen Salvage Operation #7 ** This is a revamp and reissue ArmorDave's F-105D Thunderchiefs for the SF2 Environment (tm). These aircraft were first released in 2004, actually predating their 3rd Wire arrival in Wings Over Vietnam. These were among the first 3-party add-ons for the Strike Fighters series. This mod is split into two aircraft: F-105D-25 (NMF) (actually covers all early D model Thuds) F-105D-31 (SEA 3 Tone) (Vietnam and later) The -25 is equivilant to the stock 3W F-105D, while the -31 is pretty much the same as the 3W F-105D_66; in fact it HAS a 1966 start date. The -25 has 3 skins/decal sets: 7th TFS "Bunyaps" 49th TFW - USAFE Spangdahlem Air Base, West Germany 562nd TFS, 23rd TFW - (shark mouth) 563rd TFS "Ace Of Spades", 23rd TFW -both at McConnel AFB, then Takhali RTAFB The -31 also has 3 skin/decal sets: 333rd TFS "Lancers", 355TFW 357th TFS "Licking Dragons", 355TFW - both at Takhali RTAFB 149th TFS, Virginia ANG (auto start date 1971) The SF2 'date swtich' will turn on the VA ANG skin in 1971(ish). All skins remain in their original bmp format. All markings are decals, and decal randomization is TRUE. Each unit has 24 historical serial and/or buzz numbers. As I always do, those marked with a star (*) are 100% correct for the unit. Those marked with a cross/plus sign (+) while serving in the same Wing, could =NOT= be run down to a particular squadron. Those aircraft with 'nose art' or name badges on the wings (333rd & 357th) are all new, and match their real life aircraft (ie: name ---> serial). As all the squadrons, excepting the VA ANG skin, are listed in the game's Squadron List, those displayed names are activated via Level=1 decals. Drop tanks are supplied for both aircraft, in NMF and Camo, as is a new pilot figure. All other weapons used are stock 3rd Wire, excepting any AGM-12 Bullpups you may want to load. (see notes for more info on loadouts) When in-game, you'll see on the Aircraft Selection Dropdown listing ... F-105D-25 Thunderchief (AD) F-105D-31 Thunderchief (AD) This will diferentiatalize them from the stock 3W or any others that you may have (or not). The "AD", of course, recognizes ArmorDave's contribution to SF. As always, fairly easy to follow yet detailed install instructions are included. Please read them! Also, please read the Notes section for more expositions on which, what, why, how and/or who (whom?). For the historical records, all original readmes are included. Good Hunting! Wrench Kevin Stein- 1 review
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With all the terrible things going on in this world of ours, stop for a moment and look around you, and be glad for what you've got!! Here's hoping everyone (wiether you celebrate Christmas, Xmas - watch out for Santa!- , Hanukah, or what ever winter festival you have), has a wonderful time with friends and family! Don't forget, New Years is right around the corner. Don't bother making any resolutions, because we all know they don't get kept!!!! LOL!!!
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your welcome! it was a nice test of (what little) skill I have in erasing layers !!!
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View File SF2 B-57B Canberra, Early SEA Camo Skin Pack SF2 B-57B Canberra, Early SEA Camo Skin Pack 12/21/2023 = For SF2, Any and All = * Full-5 Merged reccomended * This mod is designed to be used with my recently uploaded B-57B Upgrade & Skis set. You can still use it, if you're familiar enough with added/editing inis. If not, you can find the Upgrade Pack at the following URL: https://combatace.com/files/file/18162-sf2-b-57b-canberra-ini-skin-decal-update-pak/ A new Vietnam-era skin for the stock 3rdWire B-57B Canberra. This represents the 8th Bombardment Squadron of the 35th TFW as first deployed to Southeast Asia. The uppers are finished is standard 3-tone camo, with the unders in a 'light grey'. This was an unpopular paint job, and was replaced soon after with the standard Night Black (tm) unders. All markings are decals, and have 24 100% historically correct serials, and their presentation on the tail, for the timeframe represented. Decal randomization is TRUE. As usual, they are marked with the star (*) to show their accuracy. Also included, is a new(ish) Dual HVAR launcher, as requested (along with this skin) by CA member KiwiBiggles. It's a modified, aircraft specific version of the dual rack as used on the F-84 Thunderjet/Thunderstreak. It mounts the STOCK 3W 5" HVAR rockets. It has been edited to it's own name, and will NOT conflict with the T-Jet rack. A new loadout ini is included that pre-loads the Dual Rack for those mission taskings when it would be needed. This skin also includes it's own Hangar Screen. (You may need to edit the main B-57B.ini to add it. If you don't know how, contact me via PM or post in this announcement thread) On the Loadout screen, for skin selection you'll see: 8th BS (Early Grey Unders) On the drop-down menu As always, fairly easy to follow, yet detailed install instructions are included. Please read them! Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 12/22/2023 Category B-57
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Version 1.0.0
60 downloads
SF2 B-57B Canberra, Early SEA Camo Skin Pack 12/21/2023 = For SF2, Any and All = * Full-5 Merged reccomended * This mod is designed to be used with my recently uploaded B-57B Upgrade & Skis set. You can still use it, if you're familiar enough with added/editing inis. If not, you can find the Upgrade Pack at the following URL: https://combatace.com/files/file/18162-sf2-b-57b-canberra-ini-skin-decal-update-pak/ A new Vietnam-era skin for the stock 3rdWire B-57B Canberra. This represents the 8th Bombardment Squadron of the 35th TFW as first deployed to Southeast Asia. The uppers are finished is standard 3-tone camo, with the unders in a 'light grey'. This was an unpopular paint job, and was replaced soon after with the standard Night Black (tm) unders. All markings are decals, and have 24 100% historically correct serials, and their presentation on the tail, for the timeframe represented. Decal randomization is TRUE. As usual, they are marked with the star (*) to show their accuracy. Also included, is a new(ish) Dual HVAR launcher, as requested (along with this skin) by CA member KiwiBiggles. It's a modified, aircraft specific version of the dual rack as used on the F-84 Thunderjet/Thunderstreak. It mounts the STOCK 3W 5" HVAR rockets. It has been edited to it's own name, and will NOT conflict with the T-Jet rack. A new loadout ini is included that pre-loads the Dual Rack for those mission taskings when it would be needed. This skin also includes it's own Hangar Screen. (You may need to edit the main B-57B.ini to add it. If you don't know how, contact me via PM or post in this announcement thread) On the Loadout screen, for skin selection you'll see: 8th BS (Early Grey Unders) On the drop-down menu As always, fairly easy to follow, yet detailed install instructions are included. Please read them! Good Hunting! Wrench Kevin Stein -
Terrible, terrible news!!! I literally use his for most of my research!! My deepest condolences to his family I know this is going to sound worse than awful ... Does anyone know of a way to get ahold of his serial database, and archive it someplace???
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Didn't just release some updated Zippers recently????? 104S "type-ish"
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That's a well know pirate site, and not the only one. Hopefully, ModDB will do something about it, but I'm not holding my breath. There's been SO much of this shit going on since forever; the only way to stop it is "eliminate" the purpetrator. Permanently. (but, that's just me -- I'm a black and white kinda guy) Ok people -- you all know what you need to do!!! Get to it!!
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Ok, a turret fighter Meteor NF, with wing guns!!! -- Is Wicked Cool!!!!!
