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Everything posted by Wrench
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I just wish I could have sent more
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Lets say this again .... You Don't Need Those 2 FILES (not folders!!!) Residing Within The Aircraft In Question's Main Folder. The Game Engine (tm) will Automatically Search Them Out From Whichever CAT File They Are Residing In. That's how the game works. If there's any other question or issue, you'll have to be a LOT more specific as to exactly what result you're seeking
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Is he responsible for the famed anti-virus program??? ducks and runs away very fast .......................................................................................................................................................
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Game Not Creating the "Saved Games" files
Wrench replied to gustavgg2018's topic in General Discussion
No need to post the same thing 4 time in all new threads. It don't work that way around here. Also, use of ALL CAPS is considered shouting, and is rude ======== To the question at hand ... are you even looking in the correct place???? -
moved to correct forum This should get you the help you requested
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yeah, it was a little unclear. alternativly, one could extract the tga for that light, place in in the /cockpit folder for the offending aircraft, and then simply paint over the alpha channel (in black of course) to turn off the light permantly
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as has been shown over the last 20 odd years of this game, you don't need anything special, just practice, practice and more practice. And 'slick' bombs (I noticed the OP is showing a high drag para (balute?) so no wonder it don't work)
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 1
Wrench replied to eburger68's topic in File Announcements
I fixed that shadow issue a few year back, when I re-issued the A Bronco's as a stand alone mod (new FM too). Didn't do anything with the D, as the model itself is so fucked up. Too many issue that can only be fixed with a new complete LOD -
... and Peter O'Toole
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re-approved, and ready for downloads!!! thanks!
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As you've all figured out, I'm redoing or at least trying to clean up the targeting on the Formosa Strait Taiwanhaixia terrain. The reason I tagged the 'food service unit', is that the Easter Egg of the 'stand' item has a name (as is usual). It's Lee Ho Fook's. I know I'm giving it away, but most (if not all) of you should recognize the name
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A3D = All 3 Die (no ejection seats) required funny screen shot Seen on Google Earth at Longtain AB in the PRC
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makes you wonder 'what might have been' IF the Poles did have the Mk1s in those opening days nice job!
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mucho lots big amounts.
- 69 replies
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- strike fighters
- strike fighters 2
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I'll fix the aircraft names, thanks!!! So, it's NOT the building, but the vehicle directly ABOVE the tag?? Didn't think of that. hjmmmmm.......................now I wonder which 3d Guru I can bribe to make a generic food truck????
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Most of you that have played any of my terrain mods, know of the placement of "hot dog stand" (in it's various incarnations and names) scattered across the landscape. Well, in looking up some of the airports/bases on mainland China, I came across this image. Now, I'm not talking about the 2 J-10s, but the 'red pinned' tag in the lower right. the "Muchung Beef Shop" might be that building just below the title. Since, that's "My Thing" to do, could it be that the powers that be in China know of my penchent for placing resturants everywhere? And will I get paid for my idea???? The world may never know!!!
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 1
Wrench replied to eburger68's topic in File Announcements
Why not just use the correct A-1 cockpit by Dels, and not the A-4 "stand in" unit???? Just thinking out loud -
How to make aircrafts and terrain models for SF1?
Wrench replied to Fdino's topic in Mods/Skinning Discussion
Also, to be blunt, NOBODY is building anything for SF1 anymore. We've all moved on to SF2, 10-12 years ago. -
I can't stop laughing .... !!!!
- 69 replies
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Need some minor modeling assistance
Wrench replied to simonmiller416's topic in Mods & Skinning Discussion
Never mind about the terrain, I downloaded it earlier this evening. Yeah, it's in need of some serious fiddling with. The major problem is the lack of actual physical targets in the cities. Those that do exist, are placed with major interferences from the tile's TODs (the solid buildings). The airfields are is dire need of some remodeling, to rearrange the various shelters and hangars and whatnot's usually expected on air bases. Give me some time --- a LOT of it!!! -- and I"ll see what I can do with it. (side note -- I wonder how much work it would be to bring my WW2 Formosa map to 'modern' standards; it's full of industrial targets (but Formosa island is 'enemy', as it's Japanese at that point in time). Things to consider ...) -
Need some minor modeling assistance
Wrench replied to simonmiller416's topic in Mods & Skinning Discussion
removing those parked statics is easy --- just search them out in the target ini, and comment out their statement(s) Thusly: Target[271].Type=xxMIG21 Target[271].Offset=413.00,-11.00 Target[271].Heading=90 you don't even need to edit the _types ini. btw, can you post a link to the terrain? And have you added the "fixes" I did to it in the mid/late 2000s??? ps: maybe they're parked decoys???? -
No; they heard you were flying that day, and chose to stay home instead of dying.
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The TDR-1 / Secret US WW2 Combat Drone
Wrench replied to JungleThing's topic in Military and General Aviation
I must apologize!!! It's wasn't Rex , but Mike Machat part 2 of the Douglas propliners. the color still of the "Air France" DC-4 coming into Santa Monica. I took a screen shot of the image; it almost looks like the housing development has begun. Just past the 'white street' should be where Armacost Ave will be. The paved street in the foreground "should be" Bundy Drive (turns into Centinella off the right edge of the photo). If I knew exactly what year it was taken, I could be more sure. Mom & Dad bought the house brand new build in 1954. So, there we are! -
I was really surjprised there wasn't one going "shit Shit SHIT!!!! We're gonna die!!!!"
