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Wrench

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Everything posted by Wrench

  1. That just reinforces the old adage ... "A good coat of paint can hide a multitude of sins"
  2. My suggestion would be to toss the old Control.ini, and start fresh. Something went wrong somewhere.
  3. yup .. Cntrl/D == tanks Cntrl/J == weapons (excepting gun pods and jammer pods)
  4. iirc, drop tanks are a different keystroke from bombs/rocket pods. Been a while, so ... ???
  5. Wrench

    Found on Amazon

    forgot to mention, many are also on YouTube; I found some that had been colorized!!! enjoy!
  6. Nice! Always wondered why the CG never thought to use them
  7. Wrench

    Found on Amazon

    Classic 1950's TV!!! The stuff we (ok, me and those of us 'of a certain age') I was going to watch the latest season of "Clarkson's Farm", when this show popped up on my 'reccomended' list Steve Canyon for those that don't know, it was originally a comic strip, then a TV show in 1959. It showcases the USAF in various stories. Here's the IMBD link https://www.imdb.com/title/tt0051317/ If you have Amazon Prime, and it shows up your region, it's well it, just for the aircraft and such.
  8. Like Coupi said above, try looking at the F-86E/F/H engine sections. Fubar did a kind of 'fake engine' for the extra power thingy.
  9. like we do for the WW2 installs, leave one of each type "modern" birds. I use the A-4E and Mig-21MF. So far (15+ years) the others haven't repopulated
  10. I did those back in 2011 -- they should still be in the downloads section, someplace!!!
  11. This might be of some interest .... https://www.yahoo.com/news/taliban-fighters-sick-9-5-101420096.html
  12. looks good in CG colors!!
  13. anunk's post wins The Internet!!!! ====== requried screen shot Come gather 'round people Wherever you roam ...
  14. i'm surpriesed you got them to work at all. The f-4 have been remapped since 1stGens; you'll need to use the latest decal ini, properly edited, to get them positioned correctly. I had to do this on ALL Mytai's Phantoms. It's not hard, just a pain in the ass. Also, check for the proper Level= statements -- some are NOT correct also -- double check the statement for the fuselage_front (right). I think you'll see the mistake right off
  15. That's because the game engine uses the magic supplied by Elric of Melnibone's "The Ship That Sails Over Land and Sea"
  16. It should be; Hell, I don't even know which cat file they're hiding in!! Hopefully, somebody will know. if it's a stock sound, one can always steal it from a 1stGen game (I've done that before!!) Soundlist ini might need editing, but that's not a big deal
  17. Oh, I LIKE those breakwaters!!!!
  18. I guess I should go ahead and release the Greyhound. be advised, there are some FM issue, and it's the late model, with the 8 (6?) bladed props, not the early ones. anything wrong with it, not fixable by ini work, will be there forever, as we don't have the MAX files. iirc, capun may also have an x15, but I'm not sure. if i also remember, he'd figured out a way to make water landing NOT a crash for float planes and flying boats. We'd need to study the data ini and possibly the lod itself (fake skid??? )
  19. There is a Ki-84, but I suspect it's DAT, judging by the lod naming conventions We also have a Betty, but it 's reaaallllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllly old (ArmorDave old) and needs replacing But whatever Ully chooses, we'll all be happy
  20. I 2nd the Tracker/Tracer S-2 variants. We've been missing them forEVER!! (and the COD version maybe, too??)
  21. If that's supposed to be a BUNKER HILL Hellcat, the arrow points UP on the tail, and FORWARD on the wings. ======================= Required screen shot
  22. View File F-104JS "Super Starfighter" (what If...) by Wrench F-104JS "Super Starfighter" (what If...) by Wrench 1/10/2023 -- For SF2, Full 5 Merged REQUIRED -- *** Please note: your game's mod folder/install MUST have access to the stock 3rd Wire F-104G Starfighter to make use of the mod *** This is a modification of the stock F-104G into a "What If..." F-104Js Super Starfighter of the Japan Air Self Defense Force. The mod is supplied with 2 skins: Blue Camoflague (1982 - 1990) Air Superiority Grey (1990 - 2004) These skins represent aircraft from the 207th Hikotai, and carry it's tail badge. The SF2 date switch is active, and will change accordingly. Skins remain in bmp format. All new "accurate" decals have been created for 24 aircraft (see Notes for more info on JASDF serial numbers). All markings are decals and decal randomization is TRUE. All weapons used are stock in-game items, excepting the "F104S pylon set". This has been edited to not conflict with the AMI or Turkish F-104S series. All items have been included (cockpit, avionics displays, etc) for ease of installation. As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!! Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 02/03/2023 Category What If Hangar
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  23. Version 1.0.0

    98 downloads

    F-104JS "Super Starfighter" (what If...) by Wrench 1/10/2023 -- For SF2, Full 5 Merged REQUIRED -- *** Please note: your game's mod folder/install MUST have access to the stock 3rd Wire F-104G Starfighter to make use of the mod *** This is a modification of the stock F-104G into a "What If..." F-104Js Super Starfighter of the Japan Air Self Defense Force. The mod is supplied with 2 skins: Blue Camoflague (1982 - 1990) Air Superiority Grey (1990 - 2004) These skins represent aircraft from the 207th Hikotai, and carry it's tail badge. The SF2 date switch is active, and will change accordingly. Skins remain in bmp format. All new "accurate" decals have been created for 24 aircraft (see Notes for more info on JASDF serial numbers). All markings are decals and decal randomization is TRUE. All weapons used are stock in-game items, excepting the "F104S pylon set". This has been edited to not conflict with the AMI or Turkish F-104S series. All items have been included (cockpit, avionics displays, etc) for ease of installation. As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!! Happy Landings! Wrench Kevin Stein
  24. To the best of my knowledge, there is NO accurate terrain for SEA. It's a fucking nightmare to even attempt; worse then europe (one of the main reasons VN48 is on indefinate hold) There's eburgers campagn mod: Run around in the download section, "User Made Campaigns" and see what strikes your fancy. and welcome
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