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Wrench

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Everything posted by Wrench

  1. Thank you redel ryder!!! A sorely needed, and long missing vehicle in these games!!! Wrench kevin stein note to self: update GroundObject listings....
  2. USN BuNums, 1910-1995 View File Bureau Numbers for US Navy Aircraft A pdf file - make sure you have the latest version of Adobe Acrobat!!! I came across this little file while doing research for the F7U Cutlass, and was asked to share this with the community. Unfortunately, I don't remember what site I found it on, so I can't give the Author proper credits. I found this file extreamly helpful in creating those pesky little decals that go on the aircraft tail. The major portion is broken down into number groupgs, NOT by aircraft, so you'll have to hunt around for the proper bird; if you're working off a profile or photo for you skin/decals, you should be able to scroll down to the 'approximate' section to find the serial number (ie: BuNum) you're looking for. I'm placing this in the "Utilities/Editor" section, as I have NO real idea where it should go!!! Enjoy! Wrench kevin stein Submitter Wrench Submitted 06/13/2008 Category SF/WO* Utilities/Editors
  3. 228 downloads

    Bureau Numbers for US Navy Aircraft A pdf file - make sure you have the latest version of Adobe Acrobat!!! I came across this little file while doing research for the F7U Cutlass, and was asked to share this with the community. Unfortunately, I don't remember what site I found it on, so I can't give the Author proper credits. I found this file extreamly helpful in creating those pesky little decals that go on the aircraft tail. The major portion is broken down into number groupgs, NOT by aircraft, so you'll have to hunt around for the proper bird; if you're working off a profile or photo for you skin/decals, you should be able to scroll down to the 'approximate' section to find the serial number (ie: BuNum) you're looking for. I'm placing this in the "Utilities/Editor" section, as I have NO real idea where it should go!!! Enjoy! Wrench kevin stein
  4. "You stop that aircraft RIGHT NOW, Mister!!! You aren't parking in my garden!!!" Priceless!!! Love the flowers!! IL-38 'May'??? Wrench kevin stein
  5. You mean this??? This is a rather early pic (from sometime last year). It needs more meshes cut, so I can add the nose arts. I can't find the pic with the new SGC tail codes, but rest assured I've gotten most of the decals on. VERY beta stage....don't know when the guys will finish it There's a Death Gllider to go with it too; with 5 or 6 different J'afa pilot figures, each with a different tatto for differing System Lords. Wrench kevin stein
  6. Ok People...once again, I'll explain this, I'll type reallly slow, and use BIG letters so, hopefully, you'll all get it: DO NOT POST QUESTIONS IN THE KNOWLEDGE BASE - THAT IS FOR US MODERATORS TO WRITE THE 'ANSWERS' FOR YOU ALL TO FIND If you're having issues, or questions about how to do something, POST THEM IN THE REGULAR FORUMS, IN EITHER THE GENERAL DISCUSSION OR MODS & SKINNING It's a real PIA to have to move these posts to where they SHOULD be ...so, lets try and to things right, shall we??? :yes: Now, on to macelana's question: more information is needed; what error messages, if any? Did it just CTD (crash to the desktop), or did it start loading?? Did you make the necessary mofidications in the terrain's main ini? (ie; DBS.ini) to have the cat pointer line Have you read the Post on '3rd Party Terrains' in the Knowledge BAse: Click Me!!! -->Adding Terrains<--I'm a Link!!! READ the entire article, especially my notes in the 2nd post...your answers just might be there... I just wish we had more info about the fault you're experiencing.... Wrench kevin stein
  7. That's what I'm talkin' about!!!!! He is a Great and Powerful Wizard, and his name is... Tim!!! Just about perfect!! I repainted it a bit (easy enough to create a quick psd to add a few layers). Maybe a bit thinner (reduce width by 1/4), but overall I'd say it's good to go as is!!! The physical model still has the ASV antena on the wings, but they can be simply ignored. I'm not gonna bother Capun to remove them ... not worth the effort. Besides, they can 'pretend' to be other sensors (for picking up cell phone calls or something!!! ) With many thanks, Timmy! Now, I'll have to update my old AD Skyraiders, too!!! Wrench kevin stein wonder how this'll look on Wolf's Lightning...and can I squeeze the RIO into the aft section of the pit.... ??????
  8. Here's the 3rd skin, VMA-332 'Polkadots'', again salvaged from another skin (all credit to Sundowner!!!) I just make decals! Sharp eyes will notice the new, Korean-era pilot figure, nearly completed. Just some detail work to finalize. It won't be nearly as good as Diegos, but it'll be something usable This one is odd -- i've got pictures of 332 with "marines'' only under the port wing, no data on the upper starboard; some with "MR and Number" on the wing...so I don't know which way to go. I"ll probably go with the standard, squadron Letter+number. I'm lazy.... Wrench kevin stein
  9. Those are great pictures!!! The Flight Engineer's station looks remarkably similair to the B-29s...wonder if there's any truth to the rumors that all the later Tupolov bombers (from the Tu-4 on, obviouslsy) are evolutions from the Superfort?? Throttles on the left side of the pilot's station? That's interestering, as most western mulits put everything on the central pedestal With or without a pit, the Bear is a much wanted (ok, needed) addition to the aircraft stable!!! Wrench kevin stein
  10. Did you find "Billie: Little Red Riding Hood"...that's my fav!!!! Wrench kevin stein
  11. That's basically what I did...these are 'Frankenstein' skins, using peices and parts from all the TMF Corsairs!! I'm sure Sundowner won't mind me tacking on bits here and there...I just didn't want to re-create the whole templates, so I just added layers where I needed them, redrawing lines and/or rivets as necessary. The really odd thing is, NONE of my profiles or photos in 5 different books show the BuNums on any of the Marine squadrons! Ok, so it looks like it's almost time to start writing the readme...got one more skin to finish for VMA-332 "Polkadots''; again, using salvaged parts from another skin, from another TMF Corsair...so there'll be 3 skin set in the package. Take this as a 'thank you' to TMF, Sundowner, and the fact that I'm not including 80% of the needed bits (lods, cockpit, some other inis, damage tgas). But it WILL have a Korean Era Hangar screen!!! Wrench kevin stein
  12. View File F/A-37A Talon, Stargate Command F/A-37A Talon, StarGate Command Skin & Decal Set This is another one of the Projects that's been languishing on my hard drive for sometime. Basically, this is just a redecaling of the stock Air Force air-superiority gray. It's a 'What If..' skin for a What If airplane, as used by Stargate Command, and has tags for the SGC (Antarctica Base), plus extra tail codes for all the Terran Battlecruisers. It also contains 50 nose arts, many of which have been released before, but LOTS of new ones, with a Stargate/Fantasy/Etc flavor. They were/are originally designed to be used on The Dev A-Team's F-302 'Mongoose'. So, rather than have them sit around any more, you all can add this skin to Zur's Talon. I hope you like them!!! See the enclosed readme for rather simple, easy to follow install instructions, plus the usual Notes and Comments section. Enjoy! Wrench Kevin Stein Submitter Wrench Submitted 06/11/2008 Category Fictional/What If Skins  
  13. 596 downloads

    F/A-37A Talon, StarGate Command Skin & Decal Set This is another one of the Projects that's been languishing on my hard drive for sometime. Basically, this is just a redecaling of the stock Air Force air-superiority gray. It's a 'What If..' skin for a What If airplane, as used by Stargate Command, and has tags for the SGC (Antarctica Base), plus extra tail codes for all the Terran Battlecruisers. It also contains 50 nose arts, many of which have been released before, but LOTS of new ones, with a Stargate/Fantasy/Etc flavor. They were/are originally designed to be used on The Dev A-Team's F-302 'Mongoose'. So, rather than have them sit around any more, you all can add this skin to Zur's Talon. I hope you like them!!! See the enclosed readme for rather simple, easy to follow install instructions, plus the usual Notes and Comments section. Enjoy! Wrench Kevin Stein
  14. Just realized what I'd wrote...I could be in better shape that I am...but that's besides the point!! What I basically need, is a simple cylinder, tapered to a point at the aft end, and semi-blunt/flat at the front As seen below, I'm using the FAB-100 shape to 'stand in' for the AN/APS-4 radar pod. That's the approximate size, too! Diameter=0.280000 Length=1.473000 This real pod was used on a myriad of aircraft, and would be great addition to the WW2 stuff and for Korea in particular. It was carried on all the early Skyraiders (AD-1 thru 4, as they didn't have an internal emitter, it was attached to the wing), TBM/Tarpons, SB2C (if we ever get one) -- and the P-38M and a host of others!!! It dosen't really need a skin for the Navy, but a simple map of one color (usually white) would suffice. A small rectangular plyon would be a plus too!! Give it something to hang from the wing on...or the nose of Lightning.... In case anyone is wonder what that Avenger is, it's a TBM-3E, as used by VS-23 during the Korea War on ASW patrols. New skin, with redrawn panel & rivet lines; just need to finish decaling and such. And figure out how to release it... TIA!! Wrench kevin stein
  15. Czech6: you mean the Bureau Numbers??? Looking at the screenies, you could have a faulty tga...had this meself cause I goofed on the Alpha channel In any case, this is the set up I have for the VF-53 bird (you'll have to, of course, changed the pathway names to fit, your number sequence may vary ie: DecalXXX), but this'll give you the position: This set up is for the front gear door: Remember, even though "they say" 4 decals per mesh, I never go over 3, and the set up I have for VF-53 is at the 3 limit for the fuselage. If you plan on releasing the Iron Angels skin, I can re-do mine for another squadron. I also plan to leave the BuNum.bmp in, which has the "F4U-4B" and "Navy" tags, with the blank area below so you can insert the actual numbers in. Think of it as a template for the number. If you look closely, you'll also see the Star/Bar is modified -- there's no blue surround, so it blends right into the paint scheme Wrench kevin stein
  16. Just killing some time.,,,,, Took the TMF F4U-7 (which IS essentially a -4B), reskinned, redecaled, with some data ini tweeks and came up with this: VF-53, USS ESSEX circa 1950 and this VMF-214 'Blacksheep' same time frame. Just haven't figured out the prop hub, as it needs to be red as well. If released, as a 'stand in' whilst waiting for the official TMF release, they'd be 'incomplete' aircraft; just inis, skins and decals. All the F4U-7 bits (lods, damage tgas, cockpit) would have to be transfered over from the Aero Naval version. Any interests??? Wrench kevin stein
  17. Ok, the Fix is In!!! Just uploaded it; removed GAN AB and added two new target areas at Benghazi. Have fun!! Wrench kevin stein
  18. Libya Upgrade, Targets Hot-Fix View File Targets Fix for Libya Map ver.2.0 This little fix will remove Gamal Abel Nassar AB from the targets ini, as it's been reported that it was too close to "The Wall", that 80km limit on the map edge. It's been replaced by a 'Military District HQ' at Benghazi (ie: another vehicle depot). Included are 3 new versions of the planning maps, with GAN AB removed. NO OTHER CHANGES HAVE BEEN EFFECTED!!!! All other inis remain fully functional. This package ONLY includes a new targets, cities ini, and the 3 maps. See enclosed readme for super-easy install instructions (for a change!!!) Enjoy! Wrench kevin stein Submitter Wrench Submitted 06/10/2008 Category Terrains
  19. 772 downloads

    Targets Fix for Libya Map ver.2.0 This little fix will remove Gamal Abel Nassar AB from the targets ini, as it's been reported that it was too close to "The Wall", that 80km limit on the map edge. It's been replaced by a 'Military District HQ' at Benghazi (ie: another vehicle depot). Included are 3 new versions of the planning maps, with GAN AB removed. NO OTHER CHANGES HAVE BEEN EFFECTED!!!! All other inis remain fully functional. This package ONLY includes a new targets, cities ini, and the 3 maps. See enclosed readme for super-easy install instructions (for a change!!!) Enjoy! Wrench kevin stein
  20. WOW!!! That really does look like Arrarat!! So, all we need now is a large, rectangular black 'ship' to place on the glaciar (whose name escapes me now...) or from a crappy Sci-Fi movie, Pteranadon nests.... Wrench kevin stein
  21. "The Warp" is not reccomended in mountinous terrains, as you've just discovered. You can alt/T to speed up time, and let the autopilot carry you. Other than that...you're stuck in normal flow of time as per the Universe's quantum laws Wrench kevin stein
  22. I haven't a CLUE!!!! Just ask anybody that know's me!!! No, but seriously, I just "targetized" the place. I took Dave's original map and just did the targets ini dance on it. Other than flattening airfields, that's all I can do in the TE. Real Life wise, there really IS that much difference in the terrain around here. As to how it's done...gods, don't I wish I knew (along with how to tile!!!). Maybe someday... Wrench kevin stein
  23. Probably best to get rid of it...if its causing that many problems...etc, etc, etc.. What I'll probably do, since renumberazation is a real PIA...is change it to something else, and just move it more towards the center of the map. Any suggestions??? Another army camp, or SAM/AD site?? Truck park?? Oil fields I think I got the 2 major ones covered... I'll probably have an updated targets ini in a coupla days...I"ll issue it to all, as a 'general fix'. Wrench kevin stein
  24. Ran into that (The Wall) meself a few times, too. The only thing that can fix it, it remove (ie: delete the entry) for GAN AB, renumber the targets ini and so forth. The map truely needs a 100km expansion in all 4 directions. If you want, I can do that, then issue the update Wrench kevin stein
  25. Thank you Gepard!!!! Wrench kevin stein
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