Honestly, how difficult would it be to implement an upgrade to TWS that allows the tomcat to lock up 6 targets and then fire on them... how difficult would it be to make certain missiles target-able... how difficult would it be to allow ships to have more than one type of missile launcher.... how dificult would it be to update the guns data to have the ability to assign a trajectory if it was desired for naval combat and artillery.
Really how much would it cost? Sounds more like an investment of time to me.
Dave's right... I had really high hopes for this but in the back of my mind I kind of knew it was going to turn out half-assed.
It's funny to me because I devote 110% to all of the projects I am working on in my life I push myself relentlessly and kick my own ass to do the best job I can with the resources I can bring to bear... it's a labor of love.
I never take the easy way out, I don't make excuses, I just keep plugging away until I get it right and get it done
TK has a great product that needs improvement and he seems to lack the vision to see what Strike fighters could be if he continued to develop the game play and modern terrain engine rather than bringing out some new DLC planes or more of the same with a dated terrain engine. Every thing else about the game is top notch - The recycling needs to stop.
You guys can continue to kiss his ass if you want.... but I'm not impressed with his vision(or lack of it). He's like the little engine that can't.