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Everything posted by Brain32
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R-77 and Soviet AG missiles
Brain32 replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
My R-27, R-77 and especially R-73 kick @ss, I adjusted them also. Simply because...well theese are not Atol's we're talking about and original values were extremely low -
MSIP F-15C/D
Brain32 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Works flawlessly -
MSIP F-15C/D
Brain32 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I get the same error but the files extract normally anyway This is not a fatal error like "Invalid CRC" or "Unexpected end of archive"... So just extract the files, it will be fine... -
Yes for playing online you have to be updated to the latest version, patches also bring new planes, maps,objects so you basically always want to update anyway, soon you will need v409 but not yet You need to point HyperLobby to the proper *.exe file and that's ofcourse the one of your il2 1946 installation. Reinstall does not work because the little fecker is trying to be usefull and keeps the path to the game in registry. To open "path to exe" dialog you have to keep SHIFT button pressed while pressing "connect" then just type the path and you are ready to go Well...you can't the game is simply not downward compatible, but I don't really see the need for it... Don't try to connect via UBI.com, the online play there "died" long ago if you can find 5 players there then it's crowded Actually you generally really do not need AEP v2.04... Well yes I did since I play the game since 2003 but I know that things can be confusing and one small mistake can lead to complete confusion lol
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A/C CTD
Brain32 replied to Reddevil0911's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
First this: http://forum.combatace.com/index.php?showtopic=12148 You should generally check the whole Knowledge base first, lot's of fixes and tweaks there But if the above doesen't work or you already did it, here is the solution: In "ftornado_DATA.INI" search for the line - [Rudder] and then change it to this: [Rudder] SystemType=CONTROL_SURFACE InputName=YAW_CONTROL ReverseInput=TRUE MaxDeflection=10.0 MinDeflection=-10.0 CDdc=0.0144 Cydc=0.2777 Cldc=-0.0055 Cndc=-0.1367 CldcAlphaTableNumData=15 CldcAlphaTableDeltaX=4.00 CldcAlphaTableStartX=-28.00 CldcAlphaTableData=-12.433,-10.883,-9.281,-7.632,-5.947,-4.233,-2.498,-0.751,1.000,2.746,4.478,6.189,7.870,9.512,11.108 CndcAlphaTableNumData=15 CndcAlphaTableDeltaX=4.00 CndcAlphaTableStartX=-28.00 CndcAlphaTableData=0.869,0.902,0.930,0.953,0.972,0.986,0.996,1.000,1.000,0.995,0.985,0.970,0.950,0.926,0.897 ControlRate=5.0 MaxControlSpeed=180 RotationAxis=Z-Axis ModelNodeName=rudder ReverseModelOrientation=TRUE It solved problems for me and it also applies to TornadoIDS here on CombatAce Download section -
MSIP F-15C/D
Brain32 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
First the Crusaders and now upgraded F-15's this week seriously rocks -
Try WarClouds, I can guarantee you quality players this where I fly for past 2 or so years, other than WC there is: UKDedicated2(padlock and externals ON) and especially UKD3 - great maps and scenarious, expirienced players, people here are so friendly you feel sorry when you shoot somebody down Winds Of War - great server, might be a bit empty currently but definitely worth of cheking out Spits vs 109's and Zeke vs Wildcat - sister servers with great maps and a lot of work invested into both of them, it's a bit too demanding for my system so I don't play on them often but nevertheless they are very cool There are others but let's say theese are currently my favourites...
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Looking for an A/C! HELP!
Brain32 replied to Reddevil0911's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I suspect he means Tornado F.Mk.3 that's "Tornado fighter" @Reddevil, you can find F.Mk.3 at www.awsim.com Well atleast that's where I got it -
should have been easy...
Brain32 replied to sparkomatic's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
rgr, thx -
should have been easy...
Brain32 replied to sparkomatic's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hey this is quite a cool idea, I might get a Tu-22 too. BTW I have one question, I saw several Tu-22 variants in the DL section, which one should I pick to use for total, brutal destrucition with preference to guided A/G missiles? Is it Tu-22K? -
From the album: Brain32 Album
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Tiles for WOE
Brain32 replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Or...you can wait and see what happens in the nearby future http://forum.combatace.com/index.php?autom...si&img=4715 -
You can set the water in "conf.ini" file in your il2 install folder. Scroll to the end of the file until you find this line: Water=1 Settings are 0,1,2,3,4. Note: setting "2" is generally for ATI cards Also have you guys checked out new 409beta patch? It has new graphics DLL's, primarily for GF8800 cards but...you never know...
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Huey skins
Brain32 replied to ojcar's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Not so strange, I still catch myself drawing things manually before it hit's me...hmm use the path tool Great job on the MiG-17/19 templates btw. -
Enemy Planes
Brain32 replied to CharlieRomeo's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well I'm not perfectly sure what you mean, but MiG-25(just flew it btw ) is Soviet plane, so if you fly something western then it's enemy. There is a way to change this but you shouldn't have probelms with this... -
Su-7 cockpit
Brain32 replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Try theese node names for gunsight: gunsightHUDglass gunsightBox gunsightPanelMount gunsightMount gunsightHUDMount01 gunsightHUDbottom gunsightHUDtopside gunsightAdjustknob gunsightPanel -
Well this is all I have...but I will loook further "...short-field landing performance is achieved by rotating the canard through almost 90 degrees to aid aerodynamic braking. The triplex digital fly-by-wire (FBW) flight control system controls the aircraft through two canards, the leading edge flaps and four elevon control surfaces. Saab claims the Gripen is the first inherently unstable canard fighter to enter production." And here are some pictures on the ground with control surfaces(rudder,elevon,flaps and canards) brought to max , if nothing else one can judge range of operation by eye: http://ipmsstockholm.org/magazine/2000/04/...l_gripen_07.htm
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MV-22 Osprey proficiency?
Brain32 replied to Zurawski's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I can land the Osprey on another Osprey if needed -
F-7M's Cockpit
Brain32 replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Maybe it has radar projected onto the HUD like MiG-23? -
F-7M's Cockpit
Brain32 replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This looks more like MiG-21PFM cockpit to me, ofcourse with all avionics changed inside-out lol -
Reality Check
Brain32 replied to Rambler 1-1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well it depends what do you mean under "full real". If we're going for extreme then "full real" is only actually flying... But I will not bother you with nitpicking, it's obvious you meant highest difficulty I fully agree with you that visuals are a huge and IMO even biggest problem of flight simulations, especially combat flight simulations. However I tend to prefer to have flight dynamics of a simulated plane I'm "flying" to be as realistically modelled as possible. I mean if I choose to fly a FW190 in il2 for example, and I disable stalls,spins,torque,complex engine management, overheat etc. WTF am I actually doing playing flight sims, I could just go play first FPS that features "jet pack" I can find... Also I think real pilots are at disadvantage when flying PC simulators, they are used to take certain signals from a plane in a certain way("seat of the pants" being the most noteworthy example) and Pc sims don't give them in the way they are used to. I saw quite a few such problems and misunderstandings with il2. I always play "my" sims with flight dynamics set to the most realistic level a game can offer, and adjust the rest(mostly visual stuff like limited icons(IL2) or red squares(SFP1/WoV/WoE). I can't help it I'm one of the guys that like his F-104 to fly more like a rocket with small wings than like a Spitfire
