kct
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Everything posted by kct
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Flanker 2.5, due to not having a chance to jump into the Jane's bandwagon.
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Well it's official
kct replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
My breath has been taken away, I'm in so much need of a new PC for this. -
Restart engineers at work, I'm one of those guilty at times.
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The street cats near my house have gone to a point where they simply walk in and out around the house like a boss. That is very well despite doing so right in front of people.
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Version
1,621 downloads
Republic of Singapore Air Force F-15SG Strike Eagle version 1.0 for SF:P1/WoV/WoE/WoI. The idea behind this is to do two things: 1. Someone was going on and on about having the F-15SG since it is practically the same aircraft as the F-15E and derivaties. Whoever that is, there are more to that! From a glance it might look like an F-15K...but look closer! However, given how similar the F-15K and F-15SG is, the changes are minimal at best. I would explain some things later. 2. Give the USAF F-15E some updates to give it Sniper ATPs, since they are currently being deployed on the aircrafts in large numbers (at least what what EricJ said). I would explain about this in detail through another readme, since some of you might find the whole thing a little bit on the complicated side (at least, the method I used). As of the current iteration of the mod, it is optimized for use in the games with the Sept 2008 patch onwards applied. The plane can be installed in older versions of the games, but the ground mapping radar would not work, since the Avionics70.dll of the older versions does not support the ground mapping radar out-of-box (except WoI). This aircraft has been tested non-stop in WoE (with Oct 2008 patch), but it should work in the others patched to the same level. More details in the readme (read and understand what goes), and as a bonus, instructions to give F-15Es the Sniper XRs are given! It might not be perfect, but feel free to give me suggestions as to what I need to do to improve. -
Teen Series Fighters
kct replied to Slartibartfast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Functionality-wise, the F-15 wins big time for me. -
Teen Series Fighters
kct replied to Slartibartfast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
/Reappearance after his disappearance. Will always be the F-14. That's what most of us born during the 1980s always thought of when we think about the Teen Series guys. -
File Name: F-15SG v1.0 File Submitter: kct File Submitted: 29 Nov 2008 File Category: F-15 Republic of Singapore Air Force F-15SG Strike Eagle version 1.0 for SF:P1/WoV/WoE/WoI. The idea behind this is to do two things: 1. Someone was going on and on about having the F-15SG since it is practically the same aircraft as the F-15E and derivaties. Whoever that is, there are more to that! From a glance it might look like an F-15K...but look closer! However, given how similar the F-15K and F-15SG is, the changes are minimal at best. I would explain some things later. 2. Give the USAF F-15E some updates to give it Sniper ATPs, since they are currently being deployed on the aircrafts in large numbers (at least what what EricJ said). I would explain about this in detail through another readme, since some of you might find the whole thing a little bit on the complicated side (at least, the method I used). As of the current iteration of the mod, it is optimized for use in the games with the Sept 2008 patch onwards applied. The plane can be installed in older versions of the games, but the ground mapping radar would not work, since the Avionics70.dll of the older versions does not support the ground mapping radar out-of-box (except WoI). This aircraft has been tested non-stop in WoE (with Oct 2008 patch), but it should work in the others patched to the same level. More details in the readme (read and understand what goes), and as a bonus, instructions to give F-15Es the Sniper XRs are given! It might not be perfect, but feel free to give me suggestions as to what I need to do to improve. Click here to download this file
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Strike Fighters 2: Europe Screenshots (flyable plane list, new features and goodies)
kct replied to tn_prvteye's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I ALREADY have what is basically a new laptop for this. -
My Projects (EricJ)
kct replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That is one beautiful Flanker you're doing there. -
Simulation of HDR/Bloom effects
kct posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
After reading a thread about a DirectX tweak to 'simulate' HDR/bloom effects over HERE, I'm wondering if the same can be carried out for a TW game. Since TW games are mostly DX9 games, I have no idea whether this would absolutely work, or not. Source of plug-in: HERE Below is a pic with one of my attempts (best so far...unfortunately, I overwritten the plug-in), unfortunately my laptop was reduced to a crawl when it was activated. At other times, the plug-in would force motion blur effects which would effectively kill the game. Attached also is the one used in the LOMAC mod, however, I would probably suggest using a d3d9.dll instead. Shift + Backspace is the activation key, at least for that version (they can be tweaked to your liking). I don't know where I'm getting with this, but this would probably change the way the game looked. Lock_On_HDR.rar -
Ark
kct replied to Hinchinbrooke's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Looking good over there. -
Veltro2k's Projects
kct replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Chill, health first mate. -
Screenshot Thread
kct replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I need a new laptop to run all these new mods that appeared while I'm away. -
Su-30MKI crashes, pilot killed
kct replied to ghostrider883's topic in Military and General Aviation
RIP. -
SLUF Anyone?
kct replied to 331Killerbee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That must be one HECK of a funky mouth. -
Cans of spem. Mmmmmmm.
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WOV - Target Object Placement Interface Tool WIP
kct replied to swambast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That, is a MASTERCLASS. Awesome. -
Yak-38 Forger
kct replied to mono27's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I wonder what kind of firepower the rig used to model that beauty have... -
What's the most realistic FM setting in Wo*
kct replied to Miracles's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I run most stuff on normal though. -
NIMROD MR1
kct replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
We can bet that on totally happening in an awesome way, even if the looks of the Nimrod... -
[translator]Ah ... die Hülsen, die ich schon sehen, in einer Menge Fotos.[/translator] Superb!
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Graphical enhancement mod for TW games
kct replied to Nixou's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Canadair: ATI or not ATI? That would probably answer half of the reason why. -
New TMF's tomcat released!
kct replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
So obvious, yet so funny.