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Gepard

MODDER
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Everything posted by Gepard

  1. It would be simple to do such a mod. The only thing you need are native speekers who could overspeek (hope this is the right term) the original speech files.
  2. I cant have to much Eagles in the Sky. It are nice preys for a MiG or a Mirage2000 and a very challenging too.
  3. Ace. In a future update i will include the nozzle movement and will also change the lines for the vortex emitter to use the WOI standard.
  4. The problem with offensive operations in anti guerilla warfare is that the enemy will retreat and hide. And if the troops are gone away the enemy will crawl out of his holes. I have read an interessting article about the soviet Afghanistan war. One high ranking soviet officer told: "I think there was no square meter of afghan soil who as not stepped by soviet boots. But if the boots were gone away the enemy came back very fast."
  5. Stealth is not bad. And the passive american stealth sounds good. But it can be beaten as the Serbs showed when they downed a F-117 with outdated SAM systems.
  6. There are 3 military colors. Blue, Red, Yellow. Yellow is neutral. Blue is by NATO terms friendly, but was in WP terms enemy. Red vice versa. Bad guys and good guys. This are terms for kindergarden or the yellow press. If you ask on both sides of the frontline you will always hear "We are the good guys and the others are the bad guys." Its a question of the point of view. Better are the terms "opponent" and "enemy". But there are differences. Opponent is the guy of the other side. Who is not responsible that he is born in a different contry. There is no need to hate. In case of war the opponent becomes an enemy. The enemy wants to kill, thatswhy hate is neccessary and helpfull to overcome. When i was walking the borderline 21 years ago the westgerman or british or american soldier on the other side were an opponent. No need to hate. Its like a football game, without opponent you cant play the game. It became different in some occassions when the guys of the other side directed their weapons on me. This happend a couple of times. I looked in the barrel of a M-1 tank, saw Bundesgrenzschutz (BGS) guys aiming on me with their HK MP5. This persons were enemies. Different were british soldiers i have spoken at the line. No weapon rattle, no bad arguments, no showing of bad signs. This were opponents and an opponent can be a friend too, an enemy never.
  7. Ups. AntBLK50IAF.lod should have been replaced by AntF-16CBarak.lod. I have forgotten to include it in the rar file. Sorry my fault!! Upload the correct file now. Thanks for finding this bug.
  8. Friendly fire accidents forced the USAF and USN to request optical identification of the target. So the Sparrow was nearly useless.
  9. View File F-16B Blk 5 Netz Heyl Ha Avir (IAF) for WOI F-16B Netz Blk 5 for WOI Heyl Ha Avir (Israeli Air Force) ------------------------------------------------- I. This mod is written for WOI -------------------------------------------------------------- II. The Heyl Ha Avir was the first Air Force who used the F-16B double seater in majority not as training aircraft, but as strike plane. The israeli name of this bird is Netz what means Falcon. --------------------------------------------------------------- III. Credits: I used the F-16B_Netz.lod of TeamViper (USAFMTL, Swede,Wpnsgt etc.), added TK's original Flightmodel of the F-16A and modded it to fit the F-16B Netz data. The F-16B Netz now handles very well, take of speed at apporx 300 kph, landing speed approx 280 kph, 360° curve at 1000 meters with start speed 800 kph in 20 seconds. Differences to the original model are also, that i made the nose gear stearing and the Chaff and Flares are shooting now upward. etc pp... Unfortunatly i was unable to make the ailerons moving. I tried it and it worked well, but the flaps started sometimes to flicker. Thatswhy i removed the working ailerons again. I implemented TK's original cockpit and avionics and modded it a little bit so that the Radar screen now shows the naming of the different modes (not more 3 times AIR, but RWS,TWS,ACM,LOCK). All this parts i put together to have a israeli F-16B Netz. To say it clearly. I made only the finish. The credit of 99% of this bird belongs to team Viper and TK. The other 1% is mine. ---------------------------------------------------------------- IV. INSTALLATION 1.unzip all files into your Aircraft folder Thats it. -------------------------------------------------------------- V. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED! --------------------------------------------------------------- Hope you enjoy it. Michael (Gepard) Made in Germany Februar 2010 Submitter Gepard Submitted 02/09/2010 Category F-16 Fighting Falcon / F-2A
  10. 627 downloads

    F-16B Netz Blk 5 for WOI Heyl Ha Avir (Israeli Air Force) ------------------------------------------------- I. This mod is written for WOI -------------------------------------------------------------- II. The Heyl Ha Avir was the first Air Force who used the F-16B double seater in majority not as training aircraft, but as strike plane. The israeli name of this bird is Netz what means Falcon. --------------------------------------------------------------- III. Credits: I used the F-16B_Netz.lod of TeamViper (USAFMTL, Swede,Wpnsgt etc.), added TK's original Flightmodel of the F-16A and modded it to fit the F-16B Netz data. The F-16B Netz now handles very well, take of speed at apporx 300 kph, landing speed approx 280 kph, 360° curve at 1000 meters with start speed 800 kph in 20 seconds. Differences to the original model are also, that i made the nose gear stearing and the Chaff and Flares are shooting now upward. etc pp... Unfortunatly i was unable to make the ailerons moving. I tried it and it worked well, but the flaps started sometimes to flicker. Thatswhy i removed the working ailerons again. I implemented TK's original cockpit and avionics and modded it a little bit so that the Radar screen now shows the naming of the different modes (not more 3 times AIR, but RWS,TWS,ACM,LOCK). All this parts i put together to have a israeli F-16B Netz. To say it clearly. I made only the finish. The credit of 99% of this bird belongs to team Viper and TK. The other 1% is mine. ---------------------------------------------------------------- IV. INSTALLATION 1.unzip all files into your Aircraft folder Thats it. -------------------------------------------------------------- V. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED! --------------------------------------------------------------- Hope you enjoy it. Michael (Gepard) Made in Germany Februar 2010
  11. "Du doch nicht! = "Not you!"
  12. I solved this a little bit different. 1. All planes have in their data.ini the line: MinBaseSize=Small or MinBaseSize=Medium or MinBaseSize=Large Which defines which minimum size the aircraft needs for take of run and landing. 2. In the terrain_types.ini are the different airfields defined. For my BoB mod i set the smallest stock airfield called Runway 3 from size small to size medium. The new, smaller fighter runways i set Small 3. Then i moded all bomber planes from MinBaseSize=Small to MinBaseSize=Medium With the result, that the bombers would only start from the runway 3 airfields while fighters could use all runways. In a similar way you could create large airfields for the big bombers B-29. I think they should take of at runwaylenght 2600 meters.
  13. The size of the base is defined in the terrain_types.data.ini in the terrain folder (for instance desert_types.ini, or IsraelME_types.ini) [TargetType027] Name=Runway1 FullName=Runway ModelName=airfield1.lod TargetType=MEDIUM_RUNWAY <<<<<< This is the entry ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0
  14. A Sufa is already available. It is done by USAFMTL (if i remember right).Please check the download section. My next project it to rework the F-16B Netz.
  15. A pilot in the middle can happen if you have not put the AntBLK50IAF.lod file in the aircraft folder. (Not in the F-16C folder!!!) The tail section is covered by this lod file because i wanted to have a better tail container and the typical F-16C antenna at the back. I used the fake pilot methode to place it there. If the game cant find the fake pilot file (AntBlk50IAF.lod) it will draw the stock pilot. By the way, the Brakeet (F-16D) i also reworked, and if this is finished i think i will do a rework of the over sensitive F-16B we still have for download.
  16. View File F-16D Brakeet Heyl Ha Avir (Israeli Air Force) for WOI F-16D Brakeet for WOI Heyl Ha Avir (Israeli Air Force) ------------------------------------------------- I. This mod is written for WOI -------------------------------------------------------------- II. The Heyl Ha Avir was the first Air Force who used the F-16D double seater mostly not as training aircraft, but as strike plane. The israeli Name of this bird is Brakeet what means Thunder. --------------------------------------------------------------- III. I used the F-16D.lod of TeamViper, added TK's original Flightmodel of the F-16A and modded it to fit the F-16D Brakeet data. Differences to the original model are also, that i made the nose gear stearing, the ailerons are moving now. Chaff and Flares are shooting now upward. I added a Laser system etc pp... I modded TK's original cockpit and avionics in that way, that now BVR missiles are available. The Radar screen now shows the naming of the different modes (not more 3 times AIR, but RWS,TWS,LOCK) Finally i took Wilcos F-16 skin, modded it a little bit. All this parts i put together to have a israeli F-16D Brakeet. ---------------------------------------------------------------- IV. INSTALLATION 1.unzip all files into your Aircraft folder Thats it. -------------------------------------------------------------- V. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED! --------------------------------------------------------------- Hope you enjoy it. Michael (Gepard) Made in Germany Februar 2010 Submitter Gepard Submitted 02/06/2010 Category F-16 Fighting Falcon / F-2A
  17. 791 downloads

    F-16D Brakeet for WOI Heyl Ha Avir (Israeli Air Force) ------------------------------------------------- I. This mod is written for WOI -------------------------------------------------------------- II. The Heyl Ha Avir was the first Air Force who used the F-16D double seater mostly not as training aircraft, but as strike plane. The israeli Name of this bird is Brakeet what means Thunder. --------------------------------------------------------------- III. I used the F-16D.lod of TeamViper, added TK's original Flightmodel of the F-16A and modded it to fit the F-16D Brakeet data. Differences to the original model are also, that i made the nose gear stearing, the ailerons are moving now. Chaff and Flares are shooting now upward. I added a Laser system etc pp... I modded TK's original cockpit and avionics in that way, that now BVR missiles are available. The Radar screen now shows the naming of the different modes (not more 3 times AIR, but RWS,TWS,LOCK) Finally i took Wilcos F-16 skin, modded it a little bit. All this parts i put together to have a israeli F-16D Brakeet. ---------------------------------------------------------------- IV. INSTALLATION 1.unzip all files into your Aircraft folder Thats it. -------------------------------------------------------------- V. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED! --------------------------------------------------------------- Hope you enjoy it. Michael (Gepard) Made in Germany Februar 2010
  18. View File F-16C Barak Heyl Ha Avir (IAF) for WOI F-16C Heyl Ha Avir (Israeli Air Force) for WOI ------------------------------------------------- I. This mod is written for WOI -------------------------------------------------------------- II. This is a mod to represent the F-16C, as it is flow by the IAF. --------------------------------------------------------------- III. I used the great F-16A_blk15-belge LOD of the Mirage Factory (thanks for the permission to use it), added TK's original flightmodel of the F-16A and modded it to fit the F-16C data, gave the flares and chaffs an other ejection direction, made the frontgear stearing etc. Then i modded TK's original cockpit and avionics in that way, that now BVR missiles are available. The Radar modi now are displayed in the radar screen (not only Air anymore, but RWS,TWS,ACM,LOCK) Then i asked Alejandro, wheter he could make a new lod file which contains antennas and a modified tail section similar to PeacePumas chilean F-16C. He made it for me, gave it a different color, so that i was able included it in the israeli bird. Finally i took Wilcos F-16 skin of the 115. Squadron, modded it a little bit. All this parts i puzzeled together to have a israeli F-16C Barak. To say it clearly: I made only the finish, only approx. 1% of the job. The other 99% are made by Mirage Factory, TK, Alejandro and Wilco. And they did a great job! ---------------------------------------------------------------- IV. INSTALLATION 1.unzip all files into your Aircraft folder Thats it. -------------------------------------------------------------- V. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED! --------------------------------------------------------------- Hope you enjoy it. Michael (Gepard) Made in Germany Januar 2010 ***************************************************** Original Readme of the belgian F-16A +-------------------------------------------------------+ | | | General Dynamics F-16A Fighting Falcon | | | +-------------------------------------------------------+ The Mirage Factory and Olivier ANGUILLE (BPAo) present : General Dynamics F-16A Fighting Falcon http://en.wikipedia.org/wiki/F-16 +--------------------------------------------------------+ SFP1 Model Plane 3D : Swede & Wpnssgt(base model),BPAo (remodelling at 90% and remapping at 100%) Textures : Sony Tuckson FM : Kreelin (special thanks for Andre "Raptore One" Joseph, J.M Langeron,Jeanba... ) Avionics : Moonjumper Loadingscreen : Camouflage Pilotes Textures : Corktip14 (Based on Old Diego template) Effects : Sony Tuckson, Deuces Test team Manetsim, USAFMTL, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, Moonjumper +--------------------------------------------------------+ Weapons addons the best way is use the WeaponPack. if you can't wait, use last weapon editor from ThirdWire and import F-16_ADD_Weapondata.ini (you can found this file in weapons directory) in your weapondata.ini. +--------------------------------------------------------+ +--------------------------------------------------------+ The content of this file may not be used in a commercial product or any other. Any use requires my authorization Submitter Gepard Submitted 02/05/2010 Category F-16 Fighting Falcon / F-2A
  19. I think the longes available runway is 2600 meters long. It is used as Airfield_Büchel in my NewRunways mod. But there is no real problem. You can put shorter runways togheter. As example Lympe airfield from BoB terrain. Rasenpiste is the runway, Rasenpiste2 is the part to make it longer [TargetArea001] Name=Lympe RAF FC Position=839000.000000,611000.000000 Radius=4242.640625 ActiveYear=0 Location=1 Alignment=Friendly AirfieldDataFile=airfield_RAF.ini NumSquadrons=3 //---- SLB Mitte --- Ziel für Angriffe Target[001].Type=Rasenpiste Target[001].Offset=0.00,0.00 Target[001].Heading=0 // ---- SLB Verlängerung Target[002].Type=Rasenpiste2 Target[002].Offset=0.00,200.00 Target[002].Heading=0 Target[003].Type=Rasenpiste2 Target[003].Offset=0.00,400.00 Target[003].Heading=0 Target[004].Type=Rasenpiste2 Target[004].Offset=0.00,-200.00 Target[004].Heading=0 Target[005].Type=Rasenpiste2 Target[005].Offset=0.00,-400.00 Target[005].Heading=0
  20. MiG-23BN was an export model. The soviets used the more capable MiG-27. The MiG-23MF was used in Afghnistan in the first time. Later they were replaced by MiG-23ML.
  21. 927 downloads

    F-16C Heyl Ha Avir (Israeli Air Force) for WOI ------------------------------------------------- I. This mod is written for WOI -------------------------------------------------------------- II. This is a mod to represent the F-16C, as it is flow by the IAF. --------------------------------------------------------------- III. I used the great F-16A_blk15-belge LOD of the Mirage Factory (thanks for the permission to use it), added TK's original flightmodel of the F-16A and modded it to fit the F-16C data, gave the flares and chaffs an other ejection direction, made the frontgear stearing etc. Then i modded TK's original cockpit and avionics in that way, that now BVR missiles are available. The Radar modi now are displayed in the radar screen (not only Air anymore, but RWS,TWS,ACM,LOCK) Then i asked Alejandro, wheter he could make a new lod file which contains antennas and a modified tail section similar to PeacePumas chilean F-16C. He made it for me, gave it a different color, so that i was able included it in the israeli bird. Finally i took Wilcos F-16 skin of the 115. Squadron, modded it a little bit. All this parts i puzzeled together to have a israeli F-16C Barak. To say it clearly: I made only the finish, only approx. 1% of the job. The other 99% are made by Mirage Factory, TK, Alejandro and Wilco. And they did a great job! ---------------------------------------------------------------- IV. INSTALLATION 1.unzip all files into your Aircraft folder Thats it. -------------------------------------------------------------- V. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED! --------------------------------------------------------------- Hope you enjoy it. Michael (Gepard) Made in Germany Januar 2010 ***************************************************** Original Readme of the belgian F-16A +-------------------------------------------------------+ | | | General Dynamics F-16A Fighting Falcon | | | +-------------------------------------------------------+ The Mirage Factory and Olivier ANGUILLE (BPAo) present : General Dynamics F-16A Fighting Falcon http://en.wikipedia.org/wiki/F-16 +--------------------------------------------------------+ SFP1 Model Plane 3D : Swede & Wpnssgt(base model),BPAo (remodelling at 90% and remapping at 100%) Textures : Sony Tuckson FM : Kreelin (special thanks for Andre "Raptore One" Joseph, J.M Langeron,Jeanba... ) Avionics : Moonjumper Loadingscreen : Camouflage Pilotes Textures : Corktip14 (Based on Old Diego template) Effects : Sony Tuckson, Deuces Test team Manetsim, USAFMTL, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, Moonjumper +--------------------------------------------------------+ Weapons addons the best way is use the WeaponPack. if you can't wait, use last weapon editor from ThirdWire and import F-16_ADD_Weapondata.ini (you can found this file in weapons directory) in your weapondata.ini. +--------------------------------------------------------+ +--------------------------------------------------------+ The content of this file may not be used in a commercial product or any other. Any use requires my authorization
  22. Airfield_SLB kurz in BoB terrain lenght 500 meters
  23. Found a great site about the east german air force LSK. Interessting are gun camera footages of the Su-22 against ship targets http://home.snafu.de/veith/mfg-28.htm and also a gun camera sequenze of MiG-29 HUD while using unguided missiles against mock F-4
  24. About the subject "popularity" of the Starfighter in Europe: The F-104G was called "Witwenmacher" by the german pilots,"Widowmaker". And they meant their own wifes, not the wifes of the opponent.
  25. Its a typical idea of politicians and "good humans". Or to say it with the words of Michael Crichton "Good intentions and to small knowledge are a very dangerous combination."
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