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Everything posted by Gepard
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Yeah, my old love EAW is back on my computer. Its a great thing! The installation was a little bit tricky, because the first in the README descriped way to installation failed for me. I got the error message, that something was wrong with a file called runway.dat. Thatswhy i used the second dscriped way and it worked fine for me. The game itself runs stable and fine. I love it! A problem i have is if i close the game and try to restart it later the game wont start. I must press ctrl+alt-del (STRG+ALT+ENTF in german) and the delete the processe eaw.exe. Then i can restart successfully. The other problem is the old one with the mission briefing screen. By the way, how can i get back the german labeling in the menu screens?
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You would need a terrain. But if you have ever seen the wide and emptyness of russian plaines or the endless woodland, rivers as big, that you can't see the opposite bank, then you can imagine that it would be a very boring terrain.
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I think reliability must stand over technological advantage. Look to the russians. Their Soyus Rocket is outdated but to bring cosmonauts, astronauts, spacionauts etc.nauts safe into the orbit it is the best solution. Its like to have an old but reliable car at home then a super high tech car which you cant frive, because it has constant malfunctions. I think Ares is the right way. And perhaps we will see a small shuttle in the size of the european Hermes project or the american Dinosaur.
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Will hope that we see the rocket starts tomorrow. The NASA and their delays!
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Planes were not widely used in russian civil war. It was the last big cavallery war.
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Using nukes is senseless. You can only civilists kill efficently with that kind of weapon. Military targets are much less vulnerable than an open city. The question is, what you call "greatest". Its a question of definition. If i say Moked is greatest or Barbarossa starts was greatest, then my point of view is focused on maximum success. Daves definition seems to be different. He sets bravery (big balls) over achieved success. No problem with it.
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The Ploesti strikes were really heavy, but to call it the greatest mission? I doubt. The air defence of the fuel production centres in middle germany was much denser than the Ploesti flak. No, the greatest air strike ever was the air attack operation on the 21.June 1941 to start the Operation Barbarossa. With one swep to annihilate nearly the entire soviet air force on the ground, this is what i call great. The No.2 were the israeli Operation Moked which annihilated the egyptian, jordan and syrian Air Forces at nearly one day.
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Its really a difficult job the fight enemies who hide behinde civilists. If i would have been at the position of the israeli commanders i would have set more on artillery then on the air force. With fire finder radar systems you can find the start positions of missiles very accurate and less then 50 seconds later the ari could shell the target. So for all eyes the relations between Hamas missile attacke and israelis counter strike would be undenyable. And i would have not had so much patience with Hamas if they attacked civil targets in Israel. I would have striked back much faster and harder then the Israelis did.
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If i remember right the Lufthansa boss answered the question how many Concords he want to buy with the words: "Tell me when i should go bankrupt and i tell you how many Concords i will buy!" But its a nice skin for a nice bird. I like it.
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HUD problem
Gepard replied to zxrex's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I think you have not all files that are neccessary for he working HUD. -
Indian MiG-29K/KUB test flight onboard the Kuznetsov
Gepard replied to ghostrider883's topic in Military and General Aviation
Nice pics of a nice bird for a nice ship. -
Hi folks. I tried to make a campaign for my Afghanistan terrain. But i failed. Always if i try to start the campaign i get CTD. Below the lines of the campaign_data.ini file. Perhaps someone of you can find the mistake and can tell me what i have made wrong. [CampaignData] StartDate=06/05/1987 StartDateDeviation=0 EndDate=06/20/1987 ForceWithInitiative=1 SurpriseAttack=False MaxMissions=30 NormalMissionRate=0.5 NormalMissionRateDeviation=0.5 OffensiveMissionRate=0.1 OffensiveMissionRateDeviation=0.1 StartTime=7:15 StartScreen=WOI_Camp1Start.bmp StartText= CampaignBaseScreen= CampaignEndWinScreen=Winner1.bmp CampaignEndLoseScreen=Loser1.bmp CampaignEndStallScreen=Winner1.bmp CampaignEndKIAScreen=Loser1.bmp CampaignEndWinText=woi1Win.txt CampaignEndLoseText=woi1Lose.txt CampaignEndStallText=woi1Win.txt CampaignEndKIAText=woi1Win.txt [Force001] Alignment=FRIENDLY Nation=Soviet BaseArea=Bagram AirOffensive[001].Primary=COMM_BUILDING AirOffensive[001].Secondary=HANGAR AirOffensive[002].Primary=HANGAR AirOffensive[002].Secondary=COMM_BUILDING AirOffensive[003].Primary=HANGAR AirOffensive[003].Secondary=COMM_BUILDING AirOffensive[004].Primary=COMM_BUILDING AirOffensive[004].Secondary=HANGAR AirOffensive[005].Primary=HANGAR AirOffensive[005].Secondary=COMM_BUILDING AirOffensive[006].Primary=COMM_BUILDING AirOffensive[006].Secondary=WAREHOUSE AirOffensive[007].Primary=HANGAR AirOffensive[007].Secondary=COMM_BUILDING AirOffensive[008].Primary=COMM_BUILDING AirOffensive[008].Secondary=HANGAR AirOffensive[009].Primary=COMM_BUILDING,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=0 StartInterdiction=0 Morale=100 Supply=100 NormalSupplyRate=25 OffensiveSupplyRate=-10 DefensiveSupplyRate=-4 SupplyForOffensive=50 AircraftReplacementTime=15 AircraftReplacement=30 GroundUnitReplacementTime=15 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=30 StartAirDefenseLevel=2 AllowRandomAceCreation=True UseFAC=FALSE [Force002] Alignment=ENEMY Nation=Afghanistan BaseArea=Taliban Pocket of Resistance I AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary=FUEL_STORAGE AirOffensive[002].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[002].Secondary=WAREHOUSE,FUEL_STORAGE AirOffensive[003].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[003].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[004].Primary=COMM_BUILDING,EW_RADAR AirOffensive[004].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[005].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[005].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[006].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[007].Primary=BRIDGE AirOffensive[007].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[008].Primary=BRIDGE AirOffensive[008].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[009].Primary=COMM_BUILDING,EW_RADAR AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=0 StartInterdiction=0 Morale=100 Supply=80 NormalSupplyRate=25 OffensiveSupplyRate=-10 DefensiveSupplyRate=-4 SupplyForOffensive=50 AircraftReplacementTime=30 AircraftReplacement=30 GroundUnitReplacementTime=30 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=30 StartAirDefenseLevel=2 AllowRandomAceCreation=FALSE UseFAC=FALSE //--------------------------------------------------------------------------- -- //---- Soviet Air Units [AirUnit001] AircraftType=Mi-24D Squadron=121.OWP BU ForceID=1 Nation=Soviet DefaultTexture=Standard BaseArea=Bagram Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=25 MissionChance[CAS]=60 MissionChance[sEAD]=20 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Falanga Supply[001].Quantity=180 Supply[002].WeaponType=UV32 Supply[002].Quantity=100 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=FAB500 Supply[004].Quantity=240 Supply[005].WeaponType=ASO-3W Supply[005].Quantity=60 Supply[006].WeaponType=ODAB500 Supply[006].Quantity=100 Supply[007].WeaponType=KMGU-2 Supply[007].Quantity=60 Supply[008].WeaponType=GUW Supply[008].Quantity=24 [AirUnit002] AircraftType=Mi-24P Squadron=251.OWP BU ForceID=1 Nation=Soviet DefaultTexture=Afghanistan BaseArea=Bagram Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=25 MissionChance[CAS]=60 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Falanga Supply[001].Quantity=180 Supply[002].WeaponType=UV32 Supply[002].Quantity=100 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=FAB500 Supply[004].Quantity=240 Supply[005].WeaponType=ASO-3W Supply[005].Quantity=60 Supply[006].WeaponType=ODAB500 Supply[006].Quantity=100 Supply[007].WeaponType=KMGU-2 Supply[007].Quantity=60 Supply[008].WeaponType=GUW Supply[008].Quantity=24 [AirUnit003] AircraftType=Mi-24D Squadron=975.OWP BU ForceID=1 Nation=Soviet DefaultTexture=Standard BaseArea=Bagram Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=00 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=25 MissionChance[CAS]=60 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit004] AircraftType=MiG-23MF Squadron=773.IAP ForceID=1 Nation=Soviet DefaultTexture=SyAAFCamo1 BaseArea=Bagram Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=55 MissionChance[CAS]=20 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit005] ;AircraftType=Su-25 AircraftType=Su-39 Squadron=378.OShAP ForceID=1 Nation=Soviet DefaultTexture=SovietCamo BaseArea=Kabul International Airport KIA BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=UV16 Supply[001].Quantity=80 Supply[002].WeaponType=UV32 Supply[002].Quantity=100 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=FAB500 Supply[004].Quantity=240 Supply[005].WeaponType=Tank600_Su7 Supply[005].Quantity=60 Supply[006].WeaponType=ODAB500 Supply[006].Quantity=100 Supply[007].WeaponType=KMGU-2 Supply[007].Quantity=60 [AirUnit006] ;AircraftType=MiG-27 AircraftType=MiG-23BN Squadron=19.GwIBP ForceID=1 Nation=Soviet DefaultTexture=SyAAFCamo1 BaseArea=Kabul International Airport KIA BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit007] AircraftType=Su-22M4 Squadron=116.GwIBP ForceID=1 Nation=Soviet DefaultTexture=gefleckt BaseArea=Kabul International Airport KIA BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=KH-25MT Supply[001].Quantity=100 Supply[002].WeaponType=UV32 Supply[002].Quantity=100 Supply[003].WeaponType=KH-25ML Supply[003].Quantity=100 Supply[004].WeaponType=FAB500 Supply[004].Quantity=240 Supply[005].WeaponType=Tank600_Su7 Supply[005].Quantity=60 Supply[006].WeaponType=ODAB500 Supply[006].Quantity=100 Supply[007].WeaponType=KMGU-2 Supply[007].Quantity=60 [AirUnit008] AircraftType=Su-22M4 Squadron=156.GwIBP ForceID=1 Nation=Soviet DefaultTexture=gefleckt BaseArea=Kabul International Airport KIA BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=00 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=00 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit009] ;AircraftType=Su-25 AircraftType=Su-39 Squadron=368.OShAP ForceID=1 Nation=Soviet DefaultTexture=SovietCamo BaseArea=Bagram Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=00 MissionChance[RECON]=10 UpgradeType=NEVER //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- -- //---- Soviet Ground Units [GroundUnit001] GroundObjectType=Sowjetsoldat UnitName=1.Rota Speznas ForceID=1 Nation=Soviet BaseArea=Bridge east of Bagram RandomChance=100 StartObjects=100 MaxObjects=100 Experience=100 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit002] GroundObjectType=Sowjetsoldat UnitName=2.Rota Speznas ForceID=1 Nation=Soviet BaseArea=Bridge east of Bagram RandomChance=100 StartObjects=100 MaxObjects=100 Experience=100 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit003] GroundObjectType=Sowjetsoldat UnitName=3.Rota Speznas ForceID=1 Nation=Soviet BaseArea=Bridge east of Bagram RandomChance=100 StartObjects=100 MaxObjects=100 Experience=100 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit004] GroundObjectType=Sowjetsoldat UnitName=1.Rota Desanti ForceID=1 Nation=Soviet BaseArea=Bagram RandomChance=100 StartObjects=100 MaxObjects=100 Experience=100 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit005] GroundObjectType=Sowjetsoldat UnitName=2.Rota Desanti ForceID=1 Nation=Soviet BaseArea=Bagram Airbase RandomChance=100 StartObjects=100 MaxObjects=100 Experience=100 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit006] GroundObjectType=Sowjetsoldat UnitName=3.Rota Desanti ForceID=1 Nation=Soviet BaseArea=Bagram Airbase RandomChance=100 StartObjects=100 MaxObjects=100 Experience=100 Morale=100 Supply=100 UpgradeType=NEVER //--------------------------------------------------------------------------- -- //---- Dushman Ground Units [GroundUnit007] GroundObjectType=Taliban UnitName=Dushman bandits 1 ForceID=2 Nation=Afghanistan DefaultTexture= BaseArea=Taliban Bandits south of Bagram RandomChance=100 StartObjects=80 MaxObjects=80 Experience=50 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit008] GroundObjectType=Taliban UnitName=Dushman bandits 2 ForceID=2 Nation=Afghanistan DefaultTexture= BaseArea=tribal ammo storage in a village RandomChance=100 StartObjects=80 MaxObjects=80 Experience=50 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit009] GroundObjectType=Taliban UnitName=Dushman bandits 3 ForceID=2 Nation=Afghanistan DefaultTexture= BaseArea=tribal warlord training center RandomChance=100 StartObjects=80 MaxObjects=80 Experience=50 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit010] GroundObjectType=Taliban UnitName=Dushman bandits 4 ForceID=2 Nation=Afghanistan DefaultTexture= BaseArea=Taliban Pocket of Resistance III RandomChance=100 StartObjects=80 MaxObjects=80 Experience=50 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit011] GroundObjectType=Taliban UnitName=Dushman bandits 5 ForceID=2 Nation=Afghanistan DefaultTexture= BaseArea=Taliban Warlord Capital RandomChance=100 StartObjects=80 MaxObjects=80 Experience=50 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit012] GroundObjectType=Taliban UnitName=Dushman bandits 6 ForceID=2 Nation=Afghanistan DefaultTexture= BaseArea=Taliban Pocket of Resistance II RandomChance=100 StartObjects=80 MaxObjects=80 Experience=50 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit013] GroundObjectType=Taliban UnitName=Dushman bandits 7 ForceID=2 Nation=Afghanistan DefaultTexture= BaseArea=crashed Mi-8 near Jalalabad Road RandomChance=100 StartObjects=80 MaxObjects=80 Experience=50 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit014] GroundObjectType=Taliban UnitName=Dushman bandits 8 ForceID=2 Nation=Afghanistan DefaultTexture= BaseArea=Taliban Pocket of Resistance I RandomChance=100 StartObjects=80 MaxObjects=80 Experience=50 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER //--------------------------------------------------------------------------- -- // Strategische Knoten [strategicNode001] Area=Bagram Airbase LocalObjective=TRUE ConnectTo[001].Target=Bagram ConnectTo[002].Target=Bridge east of Bagram [strategicNode002] Area=Bridge east of Bagram ConnectTo[001].Target=Bagram Airbase ConnectTo[002].Target=Taliban bandits south of Bagram [strategicNode003] Area=Taliban bandits south of Bagram ConnectTo[001].Target=Bridge east of Bagram ConnectTo[002].Target=tribal ammo storage in a village [strategicNode004] Area=tribal ammo storage in a village ConnectTo[001].Target=Taliban bandits south of Bagram ConnectTo[002].Target=tribal warlord training center [strategicNode005] Area=tribal warlord training center ConnectTo[001].Target=tribal ammo storage in a village ConnectTo[002].Target=Taliban Pocket of Resistance III [strategicNode006] Area=Taliban Pocket of Resistance III ConnectTo[001].Target=tribal warlord training center ConnectTo[002].Target=Taliban Warlord Capital [strategicNode007] Area=Taliban Warlord Capital ConnectTo[001].Target=Taliban Pocket of Resistance III ConnectTo[002].Target=Taliban Pocket of Resistance II [strategicNode008] Area=Taliban Pocket of Resistance II ConnectTo[001].Target=Taliban Warlord Capital ConnectTo[002].Target=crashed Mi-8 near Jalalabad road [strategicNode009] Area=crashed Mi-8 near Jalalabad road ConnectTo[001].Target=Taliban Pocket of Resistance II ConnectTo[002].Target=Taliban Pocket of Resistance I [strategicNode010] Area=Taliban Pocket of Resistance I ConnectTo[001].Target=crashed Mi-8 near Jalalabad road //--------------------------------------------------------------------------- -- [FrontLine] Position[001]=883000.000,750250.000 Position[002]=827000.000,668000.000 Position[003]=790500.000,685000.000 Position[004]=784000.000,755000.000 Position[005]=752500.000,757000.000 Position[006]=731000.000,711000.000 Position[007]=760000.000,697000.000 StartShow=1 EndShow=7
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A good choice! First time Olympic games in South America.
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OK, Where is the EAW Combat Ace Forum?
Gepard replied to Col. Gibbon's topic in EAW - General Discussions
EAW was my good old love, till i got a new computer and the game did not run anymore. Will hope that with an update the good old girl will work properly. -
War nicht die Su-28 eine zivile Trainingsversion der Su-25? Irgendwie war da was. Vielleicht kommen daher die Unterschiede im Cockpitbereich.
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Ich weiß nicht recht. Ich bleib lieber bei TK's First Eagles. Da habe ich die unbegrenzte Möglichkeit zu modden und es gibt Flugzeuge zu Hauf hier im Forum. Muß ich also gar nichts dazukaufen. Verdun Terrain ist Standard. Flandern und Vogesen gibts hier kostenlos. Ich glaube in dieser Hinsicht sind TK's sims nicht zu schlagen.
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The 21PD was the testbed for the 23PD. It was unable to retrieve the gears and their pilots said it was a nightmare to fly. The 23PD was canceled in favor to the swing wing design. It had nothing to do with the technology. It was a problem of additionally weight. The lift engine concept was used successfully on the Jak-38 Forger and the Jak-41 Freestyle. The F-35 VTOL fighter use the same concept which has proofed much more stable and reliable to fly than the Harrier system. The major point is the better transistion from vertical flight to level flight. In the Harrier it is a little bit tricky and some pilots lost their live in transistion related accidents. Not one single Jak-38 was lost while transition. But it is true, that the Harrier was the better plane.
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Wenn Du mit Linkspopulisten die SPD oder die Bündnisgrünen meinst, dann gebe ich Dir Recht. Als ich in den 90ern beim Studium war durfte ich mich von solchen "Wehrdienstverweigerern" als Mörder beschimpfen lassen. Ein paar Jahre später habe ich erfahren daß einer meiner Kommilitonen heute für die Grünen im Bundestag sitzt und fein fleißig die Pfote hebt wenn es darum geht deutsche Soldaten nach Afghanistan zu schicken. Was ich gerade aus dem Radio erfahre: Es hat wieder ein paar unserer Jungs erwischt. 9 Verletzte, einer davon schwer. Vielleicht sollten alle "Volksvertreter" die im Bundestag die Zustimmung zum Afghanistaneinsatz geben sich höchstpersönlich an den Hindukusch bewegen und die Waffe in die Hand nehmen. Wenn das Gesetz wäre, dann wären unsere Jungs spätestens zum Wochenende zu Hause.
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Wie man einen Krieg zu führen hat steht in einem ganz alten Schinken, der 1832 oder so geschrieben wurde und noch heute in jeder Militärbibliothek der Welt herumliegt. Das Ding heißt "Vom Kriege" und stammt vom preussischen General von Clausewitz. Über das Thema Sieg im Krieg schreibt er in etwa: Ein Krieg wird nur dann gewonnen, wenn man mit Anspannung aller Kräft und unter Einsatz aller Mittel und Methoden der Kriegführung kämpft. In der Praxis sieht das bei einem Partisanenkrieg so aus, daß man eine Friedhofsruhe schaffen muß. Jeder Widerstand muß gebrochen werden, jede Person die des Widerstandes auch nur verdächtigt wird muß eliminiert werden. Die Südkoreaner haben auf diese Weise während des Vietnamkriegs gekämpft. In der Provinz wo die Südkoreaner standen hatte der Vietcong keine Chance. ABER. Wer ist bereit einen solchen Krieg zu führen, der für unsere Soldaten vor dem Haager Kriegsverbrechertribunal enden würde? Ich glaube keiner. Deshalb gibt es nur eine Lösung und die heißt: Raus aus Afghanistan.
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Dirty Dancing, North and South (in Germany known as Fackeln im Sturm), Ghost ... His movies gave me a lot of hours of fun. RIP Patrick
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Close encounter over the Med
Gepard replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice to see a flying Forger. When will he be available for download? -
http://www.af.mil.za/fpage_pics/Pics_2008/SAAF_Pics_01.jpg Rooivalk aus Südafrika. Wäre auch ne Lösung des Problems.
