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sophocles last won the day on January 27
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Fuel Tank woes..
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks to all but the solution was simple .. I'd forgotten to add the system entries for the extra tank in the wings section of the Data.ini All is good now! -
Fuel Tank woes..
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Kevin I added another dummy node to the model onto which I added the Fletcher tank, but still no success (-: -
Fuel Tank woes..
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello Carlo. I just downloaded his files and it appears that he has different ModelNodeName entries for the different tanks whereas the F-5 tanks are all attached to the same ModelNodeName entries; that is Left_Pylon_inner . I wonder If this is how he did it? example from the T-33 Data [RightWingTipStation01] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 5.792,-0.527,-0.065 AttachmentAngles=0.0,0.0,0.0 LoadLimit=900 AllowedWeaponClass=FT AttachmentType= ModelNodeName=Tip_Tank_point_DX PylonMass=5.00 PylonDragArea=0.02 LaunchRailNodeName= FuelTankName=F-80_Lockheed_tank FuelTankNodeName=L_Tank165_DX [LeftWingTipStation02] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-5.792,-0.527,-0.065 AttachmentAngles=0.0,0.0,0.0 LoadLimit=900 AllowedWeaponClass=FT AttachmentType= ModelNodeName=Tip_Tank_point_SX ================> These are different! PylonMass=5.00 PylonDragArea=0.02 LaunchRailNodeName= FuelTankName=265_Misawa_tank FuelTankNodeName=Misawa_Tank265_SX -
Fuel Tank woes..
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Maybe you're right Eric .. I don't know if anyone has done it before but I'd sure like to find out! Thanks for your response! -
Fuel Tank woes..
sophocles posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all! Could someone please tell me why the game only accepts 2, but not 3 different fuel tanks under the same pylon? (with different station ids ofcourse). I can get 2 different fuel tanks to function, but when I try a third, it doesn't show in the weapon selection screen. Here is the relevant part of the Data.ini Any help would be greatly appreciated! [LeftWingStationInboard] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.154,0.395,-0.653 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=0.490 LoadLimit=520.0 AllowedWeaponClass=BOMB,RP,LGB,FT SpecificStationCode=HAF AttachmentType=NATO,USAF ModelNodeName=Left_Pylon_inner PylonMass=51.71 PylonDragArea=0.03 FuelTankName=F5a_FuelTank_150 FuelTankNodeName=FuelTank_150_UnderWing [RightWingStationInboard] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.154,0.395,-0.653 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=0.490 LoadLimit=520.00 AllowedWeaponClass=BOMB,RP,LGB,FT AttachmentType=NATO,USAF SpecificStationCode=HAF ModelNodeName=Right_Pylon_inner PylonMass=51.71 PylonDragArea=0.03 FuelTankName=F5a_FuelTank_150 FuelTankNodeName=FuelTank_150_UnderWing [LeftWingStationInboardAltFT] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.154,0.395,-0.653 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=0.610000 LoadLimit=885.000000 AllowedWeaponClass=FT, AttachmentType=NATO,USAF SpecificStationCode=HAF ModelNodeName=Left_Pylon_inner PylonMass=51.71 PylonDragArea=0.03 FuelTankName=NF5a_FuelTank_275 FuelTankNodeName=FuelTank_275 [RightWingStationInboardAltFT] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.154,0.395,-0.653 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=0.610000 LoadLimit=885.000000 AllowedWeaponClass=FT, AttachmentType=NATO,USAF SpecificStationCode=HAF ModelNodeName=Right_Pylon_inner PylonMass=51.71 PylonDragArea=0.03 FuelTankName=NF5a_FuelTank_275 FuelTankNodeName=FuelTank_275 [LeftWingStationInboardAltFT2] SystemType=WEAPON_STATION StationID=9 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.154,0.395,-0.653 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=0.610000 LoadLimit=885.000000 AllowedWeaponClass=FT, AttachmentType=NATO,USAF SpecificStationCode=HAF ModelNodeName=Left_Pylon_inner PylonMass=51.71 PylonDragArea=0.03 FuelTankName=F5a_FuelTank_SF150 ============ These do not show up!! FuelTankNodeName=FuelTank_SF150_UnderWing [RightWingStationInboardAltFT2] SystemType=WEAPON_STATION StationID=10 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.154,0.395,-0.653 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=0.610000 LoadLimit=885.000000 AllowedWeaponClass=FT, AttachmentType=NATO,USAF SpecificStationCode=HAF ModelNodeName=Right_Pylon_inner PylonMass=51.71 PylonDragArea=0.03 FuelTankName=F5a_FuelTank_SF150 ============ These do not show up!! FuelTankNodeName=FuelTank_SF150_UnderWing -
Strike Fighters 2 Screenshots Thread
sophocles replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Courtesy of @paulopanz -
3ds max , Edit Normals
sophocles replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This just came to me .. have you tried exporting both "with/without decals" to see If it helps because I suspect that without decals option doesn't tesselate polygons (which may impact the exporter's management of normals. -
3ds max , Edit Normals
sophocles replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello Volker, here's a couple of suggestions: Have you checked that you have the same smoothing group on both sides of the seam? You've probably already checked; but is the seam properly welded? -
Cockpit Shadows
sophocles replied to muhammad's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes; this is the main concern; I guess it's doable but it'll take a lot of work. I wish we'd known about this earlier cause it has the potential to really make the cockpits look more dynamic. Great find @muhammad !- 9 replies
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In Grief and Sadness...Our Greatest Loss...GodSpeed Marty.
sophocles replied to swambast's topic in CombatACE News
My deepest condolences to his family and loved ones. -
My condolences brother, ..
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