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Everything posted by daddyairplanes
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WHAT!!!!!!!! no one mentioned TOP GUN? it was great for showing how to conduct international relations(you know the finger)
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very true about the .cat files. i had not found what was missing yet by subbing SF2E's for the merged. i have also downloaded both games from the site several times now on suspicion of a corrupt install. for the moment i am running both as seperate installs with SF2E in a Thirdwire2 folder in my programs files. i am waiting a bit anyhow for a new computer out of tax money and am hoping Dec patch sorts itself out by then. until then run on Medium setting on my laptop.
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no radar for A-10C, where ya gonna fit it with that avenger cannon?
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well i have been having a interesting time since the Dec 09 patch. i bought SF2V for christmas and the merge install has been giving all the problems presented before. objectdata3.cat wont open tho i just swapped with the old file from SF2E. that and adding the aircraft ini's brought back the F-4E's. actually READING the readme's helps also. noticed big framerate hit on my custom graphics levels from before. then i read it would default to DX10 on high setting or above. my lil compaq presario C700 aint quite ready for that. so settings on medium for all and my FPS is back to pre patch levels. thankfully i should be getting a new desktop with tax money and per diem from deployment both of which should hit about same time heheheheh
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it is extremely easy to do wildanimal. you can get most any jet flyable in 10 mins. if you want to change the skins or adjust weapons loadouts and such it takes a little longer. and if you want to post it on here take a bit of time to make sure all adjustments have been made.just follow the advice in the Knowledge Base and you will be fine.
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happy birthday
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cool didnt think to look in there(kinda been overlookin em til lately sorry). have another ideathat im gonna try out. my modding skills still suck but my Macguyvering skills still kick ass. now if i can figure out how i jimmyrigged the Mi-24 to work so the rotors will work on the Mi-8.(DONT TELL ME I FIGURED IT OUT ONCE I WANNA REMEMBER WHAT I DID)
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went to my in-laws for christmas so stayin at home for new years. prob stay up and watch the animatronic Dick Clark drop the ball. (he just dont look natural since the stroke).
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thanks guys for the tips they cleared up quite as bit of confusion for me. i'll still be working the FGR2 for a bit as im having to rework things since the SFV2 install. For a while i lost ALL F-4E phantoms and wound up swapping the old ObjectData003.cat from standalone SF2E. it has worked on SF2E just gotta fix the aircraft.ini's in SF2V to not be blankand should be there as well. it was weird the cat extractor said that #003 was the wrong size yet all others went hrough fine. and about the Nazi HQ i knew it was a part of that terrian. i was toying with doin a berlin airlift gone hot idea and wanted to see if the terrian worked ok in SF2. as you can see by the FGR2 bombing Nazi targets in the early 80s it does. actually thought of Spinners when i took the screenshot another question for wrench one of the two i forgot the other day. how have the FMs been made to work in Gen 2 prop birds? i have tried converting Wolfs P-47D and your F-82 and they showup in game ok takeoff fine but once in the air getting above 180kts airspeed or around 70 degrees AOA sends em into a spin. unrecoverable whatever the altitude have taken em up to around 6000ft dropped flaps gear used all controls nada. I made ste Mi24 work in gen 2 somehow what am i missing on the ww2 birds? this is pre and post dec patch btw.
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hello again. sorry for the spread but i keep forgetting some of these some others are new due to having a newly merged install. my install is SF2Vietnam and Europe. 1 when installing a terrain such as SnowyNorway, where should the catpointer go to if one doesnt have the desert terrain? default is desert.cat, i have it set for germanyCE.cat right now but with vietnam terrain being available should/would one take precedence? 2 before installing SF2V i had a stand alone SF2E that i was working on doing mostly 50's era aircraft. if i dont want the vietnam birds in there would i just remove the vietnam terrain? sorry norwegian vampires and marineflieger seahawks would just look wierd in the jungle. 3 on the F-4M_75 i am working on doing a Barley Grey skin for the later FGR2s. however the RWR box on the fin doesnt seem to get any decals or colors on it. am i missing something here? is the RWR box its own LOD? attached are two shots so you can see what i mean. the second shot is also a test in the WW2 Europe terrain in SF2. notice anything wierd about the target? again thanks for you alls help on this. i had two more questions but my memory has been shot to hell lately so i forgot them while typing these questions. oh well hopefully later
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well getting the newer version of SF2 Europe hit the nail on the head. if you save your access code when you buy you can re download from the site(thank you TK!) and all is working well now. even my upgraded F-106 flew ok tho i was up a little late to move all my mods back in. however i have a question for you jomni since im seeing alot of other people saying they have problems with the merged install package.does it load one atta time (like the oriNATO Fighters) or all at once(like NF4+)? if its one at a time then people might be having similar issues as me. thank you for your response.
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Just an update as i work through this have heard people are having problems with the four pack merge install. am redownloading SF2E from thirdwire and reinstalling SF2V. will see if it works ok wich it did before i tried installing SF2E. if anyone has better ideas please lemme know.
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I've just gotten SF2V for christmas and did a merged install with my old SF2E. I uninstalled SF2E first and have reinstalled it sans mods folders. when i load the regular Europe aircraft (like F-15)it runs fine but when loading Vietnam aircraft(like F-4J) it comes up black hangar screen and the mouse is stuck in the top of the screen. any ideas what i did wrong here? i thought in a merged install it was supposed to allow all aircraft to fly in either terrian.
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so who won?
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ok thanks once again
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i appreciate it fubar. has the patch for SF2I fixed any issues with mods that have been encountered? shouldn't affect NF4+ as thats going on the family desktop when we get home but i have two installs of SF2E on my laptop one fairly vanilla with some mods on my Phantoms and one that i'm loading many 50's era jets on to try something different. just tryin to have as few hiccups as poss when i load a new series on.
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merry christmas everyone. as the kids are settling down to their new games and the disney parade on tv i am pondering what to do with a prepaid credit card. i am thinking of makin a lil trip to the third wire store for another gen 2 game but which one? also i only have SF2E and am curious what issues ill have if i load SF2 or SF2V on my laptop. i appreiciate your input on this guys.
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i dont know the exact numbers involved but being listed as a new member you will have a low download limit. the more you post the higher your rank in the community will be and the more you can download. another route is to get a subscription if you can afford that i think its only 6 or 7 USD. i notice that youve been with us since 2004 but only have 11 posts. if thats not right you might wanna get with the admins to fix it. hope this help you out.
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thanks everyone and @nesher iraq one time afghanistan one time and kuwait in the summer 2 times (rather warm that time of year). nothing against your nieghborhood havent visited there yet
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hey all that real life thing is a beast. shot home on emergency leave last week due to some bad ju ju on the home front. getting it worked on its better than it was two weeks ago. but with my unit due back in the very beginning of the year this means i am done with the middle east. dont expect to be on much over next few weeks while i help mama get better but whatever the circumstances it does feel good to be home.
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NOV 2009-B Patch for Wings Over Israel 2 out
daddyairplanes replied to Flanker562's topic in General Discussion
ok then if it would have brought some improvement cool but if not no worries thanks -
NOV 2009-B Patch for Wings Over Israel 2 out
daddyairplanes replied to Flanker562's topic in General Discussion
even tho its for SF2I do you think itll work on a stand alone instal of SF2E? -
what'll the commercials be? slim pickens holdin a bottle while wavin his cowboy hat? justa thought
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i believe ships are treated in game as ground objects look that up in the Knowledge Base try applying it and should help you out
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yes terrians work fine in 2nd gen sims. with a little tweaking you can make it act just like a stock terrain. remember to put it into a terrain file in your Mods folder (savedgames/thirdwire/strikefighters2/terrains). in your xxx.ini (snowynorway.ini for Snowy Norway example) make sure the line about catfile points to the cat file for the stock terrian of whatever sim you are running (desert, vietnam, GermanyCE) or the runways will not show up when you fly.
