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Everything posted by KJakker
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Let me get you the Source Code Project mod for it as it vastly improves the graphics.
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Freespace 2 for FREE on GOG until 1 PM UTC on September 27th, 2019.
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I managed to find this so far, a single image from the F-8 Tactical Manual, listed as being from "NAVAIR 01-45HHA-1T". Source: http://f8driver.org/F8Driver.org/[F8U]_3071.html Also found this summery performance comparison of USN aircraft vs Mig-21. Source: http://f8driver.org/F8Driver.org/[F8U]_3080.html
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...you are watching an animal rescue video on YouTube and perk up at what the camera caught in the opening seconds of the video.
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I am looking at getting these items. Just need to decide on a motherboard. AMD RYZEN 7 3700X 8-Core 3.6 GHz (4.4 GHz Max Boost) G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 SDRAM DDR4 3600 PowerColor Radeon RX 5700 XT 8GB Video Card
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Good for you Dave! I am in the process of selecting parts MB, Processor, RAM, and GPU for a long overdue upgrade but I am looking at AMD hardware due to the price point. The motherboard is the one part I have yet to settle upon. Once that is done I should be placing my order.
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To put that in another perspective that is just 250 people at $100 per person or 500 people at $50 per person. At the time of this post the average contribution is $52.57 per person from 37 people.
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Moon scenery
KJakker replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Here is a great channel on YouTube called Astrum and two of the videos plus links to NASA's Lunar Reconnaissance Orbiter and Mars Reconnaissance Orbiter pages. -
Low Level Hell, a birds eye view of the helicopter war in Vietnam
KJakker replied to GunnySonics's topic in The Pub
@GunnySonics I forgot to mention that the poster of the first video has published a book about his time flying helicopters in Vietnam. The book is "GUTS 'N GUNSHIPS: What it was Really Like to Fly Combat Helicopters in Vietnam" by Mark Garrison. -
Low Level Hell, a birds eye view of the helicopter war in Vietnam
KJakker replied to GunnySonics's topic in The Pub
You might find these interesting. -
The Kuznetsov
KJakker replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for the Clemenceau reminder I have had it almost done for awhile. I will try and have it posted before the weekend is out. -
LODViewer
KJakker replied to mue's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
@mue I found an issue with LODViewer_v0.6.2. When viewing some of WhiteBoySamurai's ships when I click upon certain meshes used as pivot points for VLS missile and SBROC launchers it causes LODViewer to crash. I believe it is related to a "Material ID" issues as these are intended to not be visible in game. Below are screen captures of WhiteBoySamurai's DDG-72 variant of his DDG-51 shown in LODViewer v0.5.2, which has no problem with the related meshes and then contrasted with LODViewer v0.6.2 which crashes. LODViewer v0.5.2 pivot point meshes highlighted, note the "Material ID" listed... ...Vs. LODViewer v0.6.2, note the difference in the "Material ID" number contrasted with above... ...Crashed when pivot point mesh clicked upon. -
The Kuznetsov
KJakker replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I am working with the uploaded to fix issues on this. -
WW II setup
KJakker replied to rwatson's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
@rwatson Check your messages. I invited you to join a PM thread that has just about everything needed to get a WWII ETO install started. I made it to help out another player with this same issue. It has been five years since I put in together so a lot of mods have come out since but it should still give you a good starting point. -
Just a reminder that "The Orville - Interactive Fan Experience" Alpha V1.0 is now available on Steam.
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I just found out about these and thought I would share. https://apollopreliminarydrawings.com/
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chord value
KJakker replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The "Ymac=" entry for each wing listed just below the relevant "Chord=" entry appears to be the distance from the center line the given Wing, Outer Wing, or Stabilizer's Ymac is located. Maybe the ReferenceChord= is used as the base reference for the wing and the "Chord=" on each wing is the wing's chord at the distance the "Ymac=" is and/or with intact slats and flaps in retracted or extended position? You might find this thread useful as well. Maybe it should get added to the Knowledge Base.
