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Everything posted by dtmdragon
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What If Screenshot Thread.......
dtmdragon replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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What If Screenshot Thread.......
dtmdragon replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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If you listen to first hand interviews with current UK/ US operational F-35 pilots, F-35 test pilots, as well as engineers and staff officers from platforms such as the fighter pilot podcast, the afterburner podcast, aircrew interviews and pilot episodes. It becomes very apparent that the negative narrative of the F-35 is just that. The reality is the ability provided by the software in the flight control programing is at a level not seen before in an operational fighter including the Typhoon or F-22. As is the digital control of the engine thrust. All these pilots state that it is a very agile fighter in its full up flight control software enabled configuration and they have no concerns in a within visual range fight. Listen to them yourselves...
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I think the USAF F-35 demonstration team have well and truly put that 'fake news' (poor maneuverability) to bed!
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A-10A_Early_HUD_v1_SF2E
dtmdragon replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I was listening to the Level Hell podcast interview of John "Karl" Marks a USAF A-10 Desert Storm vet and he stated that at that stage there was no symbology on the HUD to show where the Maverick seeker was pointing once it had been slewed off the HUD boresight onto a target. To me this translated into removing the Maverick EO TD symbol from the HUD -
I was listening to the Level Hell podcast interview of John "Karl" Marks a USAF A-10 Desert Storm vet and he stated that at that stage there was no symbology on the HUD to show where the Maverick seeker was pointing once it had been slewed off the HUD boresight onto a target. To me this translated into removing the Maverick EO TD symbol from the HUD of all the pre 1993 variants in your pack.
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I was listening to the Level Hell podcast interview of John "Karl" Marks a USAF A-10 Desert Storm vet and he stated that at that stage there was no symbology on the HUD to show where the Maverick seeker was pointing once it had been slewed off the HUD boresight onto a target. To me this translated into removing the Maverick EO TD symbol from the HUD.
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I was listening to the Level Hell podcast interview of John "Karl" Marks a USAF A-10 Desert Storm vet and he stated that at that stage there was no symbology on the HUD to show where the Maverick seeker was pointing once it had been slewed off the HUD boresight onto a target. To me this translated into removing the Maverick EO TD symbol from the HUD
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Thunder Thursday
dtmdragon replied to jeanba's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Change the warhead weights to what you see below which accounts for the amount of incendiary in the Armor Piercing Incendiary/ Tracer (API/ API-T) rounds used in late WWII M2 .50cal belts and post WWII M3 .50cal belts. The figure I have used is based on the actual grams of incendiary in each shell averaged over the typical belt composition in the case of the M2 and then halved to account for the fact it is incendiary not explosive. -
Scooters
dtmdragon replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Love VA-81 Crusaders, 1961, USS Forrestal, A-4B! -
What If Screenshot Thread.......
dtmdragon replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Operation Red Torch: June 1953. Following the death of Stalin.... ....The Royal New Zealand Airforce equipped with British Fighters as part of the Commonwealth Desert Airfoce stationed in the Middle East, is assigned to take part in the defense of NATO and the Western Allies.
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Just wondering what the story is with the third under wing MICA missile station on the F4 in the download? None of the other variants in the download have it. From what I can tell from searching on line is French operational Rafale don't seem to use it (or can't?) but some test/ demonstration aircraft and the F3 variants for India do?
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SF2_Ada_Rafale.7z
dtmdragon replied to JAT81500's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Just wondering what the story is with the third under wing MICA missile station on the F4 in the download? None of the other variants in the download have it. From what I can tell from searching on line is French operational Rafale don't seem to use it (or can't?) but some test/ demonstration aircraft and the F3 variants for India do? -
Gun Effectiveness
dtmdragon replied to Righteous26's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Just remember for every round you can see there are 3-4 hitting that you can't as tracer are every 3rd or 5th round (can't remember the default game setting). A 14.5mm HEI round leaves the barrel at 3,300 ft per second and imparts 29,850 Joules (22,020 ft⋅lbf) of energy. That's just the kinetic energy and doesn't include the explosive or incendiary effect of the warhead. Sounds like plenty enough to knock off a flap or a couple of AIM-9 missile, lucky it didn't set the rocket motor or missile warhead off! just remember the A-10 survivability is about being able to take damage to core systems with multiple redundancy. It's not a flying tank with armored flaps etc. Killing a T-72 from any angle is probably more of a game engine/ damage modeling issue. A T-72 could be completely destroyed from a 45 degree angle onto the top of the turret. However an attack from any other angle would still likely result in a mobility/ mission/ communication/ sensor/ Weapon kill. The game cannot model that so the tank is simply destroyed completely in the game. -
Gun Effectiveness
dtmdragon replied to Righteous26's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think given the size of 30mm rounds, the kinetic energy they have when fired, plus the explosive armour piercing warheads, they are pretty accurate in the game. -
HUD CCIP...
dtmdragon replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Disabling the EffectShaderName=fltHUD.fx as per the instructions on each aircraft does not seem to have any affect unfortunately. Also aircraft with out a HUD and just a gunsight eg F-4E etc still have the problem even though they don't use the fltHUD.fx shader. -
HUD CCIP...
dtmdragon replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Anyone figure out away to get this to work with Effects set on unlimited?