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Everything posted by Sundowner
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I have the Max file from bobrock.....ravenclaw is going to make the pylons for it.
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Pylons in weapons folder wont show shadows.
Sundowner replied to russouk2004's topic in Mods & Skinning Discussion
Not got double sided checked in your materials have you m8?...I had an issue with shadows on something a while ago & that was my problem. -
Anyone tried StrikeFighters 2 with Windows 10?
Sundowner replied to Viper63a's topic in General Discussion
Just using win7 now.....had the issue where max would'nt work properly.....worked ok before with the fix, but not anymore. I'll keep win10 on my other drive until it gets sorted......if ever.! -
Anyone tried StrikeFighters 2 with Windows 10?
Sundowner replied to Viper63a's topic in General Discussion
Be aware folks..... Just had a "lovely" experience where when win10 loads it signs you in with a temporary profile, it says you cant access your files and files created with this profile will be deleted when you sign out..........its taken me 2.5 hrs to get something like running again, and yet again there's loads of folks out there where there is no definate answer to putting this right. -
Nice work m8, I wish I had the space to something like it.
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Here's the other version...unpopulated, but if you want the full populated version just let me know. UK_Airfield_V2.7z
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Here it is guys, I havent tried it in game yet so let me know if there's anything out of place........also a screenie of a variation of it . WW2 Airbase.7z
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I have a pretty generic WW2/Cold War RAF bomber airfield layout if any body wants it, needs populating though and perhaps the textures for the runways changing as I dont think they had all those white markings on them during the war.
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can rocket pods be animated?
Sundowner replied to whiteknight06604's topic in Mods & Skinning Discussion
Can you make me a new Sea Vixen while you're at it ??? -
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Are you adding your sound entry to the soundlist ini ? There's various settings in there but in all honesty I don't really know what they all do. EG; [spey] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=4 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=120 OutsideConeAngle=270 ConeOutsideVolume=5
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People need to be really careful here, a couple of months ago I thought I'd give 10 a try, but beforehand I made sure all my various drivers were up to date etc THEN I cloned that drive to a brand new harddrive. After the installation a welcome screen appeared and that was as far as I got....no matter what I did I could get no inputs from my mouse or keyboard, both are wired USB Logitech items, after a trip to the attic to try various other old keyboard and mice combinations the same problem was still there. Luckily I just swapped out that drive and put the cloned win 7 one back in and everything was fine again After searching the web for answers for the lock up at welcome screen problems I found it was not an uncommon issue, some folks had luck with just swapping the keyboard and or mouse, others like me had none ! Not everyone will have had the fore thought or knowledge to make a backup drive before hand,what then ?? A drive will all your precious stuff that you can't access. Be aware folks.
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I've had this happen many times, mainly in terrains with lots of detail, 5 miles is usually OK but anything above can cause a lockup & ctd, error log usually says the terrainengine .DLL is the faulting module. Never been able to isolate the cause. AMD X6 at 3.2 GHz, Radeon 6950 2gb, 16gb ram win7 64bit etc,etc.....
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Nice article, the "new" wip terrain I've been working on has much more humps and bumps to it, I think you may be able to use Mue's terrain editor tool to measure the runway...
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Well...dunno if its better or worse......never underestimate the talent of our real 3d experts!!!............................................................................then there's the issue of getting things to work as they should.............. Those awful warning lights on the right will have to go, then I need to find the offending objects floating around outside the pit.
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WAY,WAY WAY out of my depth here.........I found an old Harrier GR3 max file on an old hard drive [no idea who made the original]......spent days trying to get it looking SOMETHING like a Sea Harrier FAW2 pit.......time to give up I think. It would be a whole lot easier if I could get my hands on the FRS1 pit max file, but again I've no idea who made it.
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Some photos from my Battle of the Bulge trip December 10-18, 2015.
Sundowner replied to KJakker's topic in Digital Recon
Interesting stuff,thanks for sharing it with us.- 5 replies
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- battle of the bulge
- kjakker
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(and 2 more)
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Fuse lengthened, loads of stuff remapped, stuff added, smoothed, bump & spec maps & there's still at least 101 things wrong with it........
