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yakarov79

+MODDER
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Everything posted by yakarov79

  1. nope... It is a little slow, but I am also messing with other stuff. So I left it some time ago for the next round. But definitely it is not dead.
  2. make new another weaponstation entry in data.ini only for new fuel tanks. add lines hidenodename=xxx where xxx is name of fuel tank nodes names that are part of the 3d model.
  3. yes it is. You have to go to options - controls and then change there. 'camera controls' position by the way.
  4. Go for both. Yes, it will mean more work. But you will enjoy it more working on it and having the final product. Honestly, If you are making templates from zero - really just re-draw everything. I suggest using a 4096x4096 template or even more to draw everything. The final product can be resized - maybe it will be a little blurred but for sure will look better than made on a low-res template.
  5. interesting. I will explore this ...It could save some time.
    Nicely done! Thanks. Did you try fm from a file that I've sent you?
  6. SHOOT cue can not be added via avionics.ini. Unless I do not know about some hidden trick again. But. It can be done in source file of the cockpit itself. 5-minute task.
  7. This is old cocpit. Some updates might be implemented in new one ...
  8. Yup, it might be more succesful than real thing....
  9. @KJakker - good idea. I've made Mk.7 tactical nuke with latest F-101 redux. on other blasting things- I have HoundDog, BOMARC, and Regulus in WIP...
  10. Every individual will have different opinion about this... and it was discussed here for many occasions...leading to nothing. Because doors are still closed. At some point, BMS and DCS lack some SF2 features. Depends on which cockpit. For now, the community has been tasking themselves in creating many of the cockpits. So cockpits and models can be easily solved and this is not a BIG issue. New objects in-game is not a BIG issue. your opinion. And again what is important or not will be hard to determine...For example - As for me, it would be important if the refuel mission is run from the seat of KC driver. Running a few hour mission as manager of the tanker or AWACS crew can be more challenging. Fighters are cool but at some point...boring.
  11. Nice work. Some more details on the deck would be great. Needs smoothening as i can see from pics... Also in my opinion - as the deck is most visible part of the vessel - should have nice mapping and skin... Even adding details on skin and bump map can change the whole visual thing.
  12. at least we know that any 'hack patch' will not affect future patch or expansion pack.
  13. Isn't it that he said you can modd any way you want as long you not gonna sell and profit ?
  14. ok then...but is he aware of modders community that could (hypothetically) work on a thing or two...only if he has a little good will? Because he is always complaining of things that the company can not afford... But there are other ways...not only fundraising. With little help and encourage this game could be much more long time ago. I wonder why he is insisting in that W10 update...since it is old game and not so very popular ( "100 people buying them...") In case - I did not contributed...was planning to..but I concluded that It will be better (mainly for me - same expense) if I will buy SF2 super pack (since i miss one or two DLC)
  15. this could be a very useful tool. For setting positions, angles of weapons, pilots fake pilots, etc.... but in that case, lodviewer should read data ini file ? for coordinates? edit: of course, no sweat...we can do this old way...
  16. Hope not before SF3 is released
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