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Everything posted by Nyghtfall
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Sorry for being ignorant, but of course I'd like to thank some people I met and worked with over the years and that are of course also responsible for this title! In no particular order: cocas, wrench, dtmdragon, bigstone, denissoliveira, coupi, makoto, soulfreak, ravenclaw007, eole Thank you guys!
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Mytai's Phantom Skin Conversions...
Nyghtfall replied to Wrench's topic in Mods & Skinning Discussion
Afaik, Eole was planning or doing revamps of Mytais Phantom-Skins at some time. I don't know the status though, maybe ask him. I'm also for the date-switch, although for campaign-use there may a problem. I didn't know until recently, that you can only upgrade either skin or plane in campaigns, not both at the same time. Not sure, if this applies here too, but it's something I encounter with my Vietnam Skyhawks without a proper solution yet. Maybe in the Phantoms case, one could just copy the skins to all affected models of an upgrade, as the changes are small enough. -
Hey guys, sorry for being late to the party, but as some of you know, I'm moving my living place half across Germany. On workdays I do my job and on weekends I have to get things done in the old flat 500km away. Just came home from a very busy weekend again. If all goes well, I'm finally done at the end of this month and I hope to get back to modding and skinning after that. The last weeks and months I hardly did anything useful regarding SF2, but few things that are on the way: - Update to the TA-4F-FastFACs - highres skins and some fakepilot-addons - Foreign TA-4 Skyhawks (Australia, Israel (with and without extended exhaust tube), New Zealand, Indonesia,...) - all Vietnam Skyhawks units and deployements (long term project) - early AD Skyraider templates - new TA-4 SKyhawk-model from scratch - since it's my first project (and done in Blender), I don't know if it ever leads to something useful, but we'll see. The fuselage is done at the moment. Thank you for this honor, my friends! And now Cheers!
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That sounds like a great year to come! Good to know, that you're still around. P.S. No apologies needed. We all know, that (real) life is a heartless bitch.
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Happy new year!
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I think he asks for a link to a video, that explains the installation of patches and mods step by step, because he doesn't understand the tutorials(? - maybe knowledgebase). I guess his english isn't very well.
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If you don't want to play recent games with max. settings, then your GPU is fine. I would go for 16GB RAM, too.
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I'm still moving, so not really active, but I took some hours off to do some modding and actually play SF2 again. ;)
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I'm glad you like it. One day you have to tell me, how to do those vintage pictures. These look awesome. :) Mandatory screenshot
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Updated to v2.0 Have Fun!
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TA-4J Update is uploaded. Should be available after Admin-approval. Have fun!
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Here's an update: TA-4F_mod_v2.7z Template's are not included this time, as they didn't change. Kevin's updated hitboxes added (Thanks!) added loadout.tga added sounds adjusted startdate for late variant to 1972 Thanks for the Hitbox-update! Feel free to update the package if you like and the planes had the straight probe installed. The bent probe was used at a later date and a quick look showed that around 1971 they still had the straight one. Copy & paste error. Sorry! I played around with several ideas for TA-4 mods lately. The wing-issue is something I don't have... I copied the whole package into an unmodded install I have and the wings are visible (also in my test-install I use for modding). So I don't know why you don't see the wings. The TA-4J skin should work, but the colors of the fakepilot stuff will not match. Just wait a little, at the moment I update the TA-4J-pack.
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The planes in the picture look like the old TA-4Fs you already had. You should find 2 new planes from the mod: TA-4F Skyhawk (Bent Probe) TA-4F Skyhawk (Straight Probe) Just copy your skinfolders (and only these!) into those 2 folders. The cockpit I use is "borrowed" from TWs A-4F, so you should have it.
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Shadow issues of the original LOD come from the outer pylons IIRC. As these pylons do not look very good, I did new ones, added via Fakepilot-Method (Unfortunately Fracture is gone and doesn't reply to PM). So that part is "repaired" somehow. Geary wanted to convert 331Killerbees FastFAC-skins with a new template I sent him. Nevertheless here's a quick updated TA-4F-mod together with the new templates. Plane is setup for SF2, old pylons and some other small parts are removed via ini-edit. New stuff include pylons, sidewinder-rails, several droptanks and some small stuff around the model. Loadouts can be improved I guess. I also noticed, that Hitboxes need adjustment. Have fun. TA-4F_mod + HDTemplates.7z
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Navy Training in the 80's - the "hawk"-Part of VT-86 Sabrehawks (T-39 Sabreliner were the "Sabre"-part) ;) Revamped TA-4J skins + fakepilots.
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Skyhawks and Camels (Skyhawk fans....)
Nyghtfall replied to dtmdragon's topic in Sci-Fi/Anime/What If Forum
This looks nice! Thanks for sharing.- 5 replies
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- a-4
- desert storm
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added new version that contains both versions - set up as gunpod and tank
- 4 replies
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- buddy store
- d-704
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You're probably right. On the other hand - the bdoug-pod exists for years now and nobody really cared that is was set up as a gunpod ever since...
- 4 replies
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- buddy store
- d-704
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View File D-704 Buddy Store (Refueling Pod) Refueling Pod D-704 for SF2 v1.0 ================================ *** any SF2 *** This is a model of the Refueling Pod D-704, designed by Douglas. Included is the following: - D-704 with retracted Basket in HighVis White - D-704 with retracted Basket in LowVis gray - D-704 with deployed Basket in HighVis White - D-704 with deployed Basket in LowVis gray Pods are set up like the known BDOUG-pod as GP. A template is also included. Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_MOD_Folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! The included A-4E_65_DATA.INI is an example how to set up the Pod in your planes data.ini and is only changed by adding a new weaponsstation for the Pod. This station works on all Skyhawks beginning from A-4B. Credits ======= - Thirdwire and TK for a great game - ???? data.ini from the bdoug-pod as template - myself - model, skins, template If you created the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too! Thanks ====== - cocas for help with learning 3D-stuff! - mue for his great LODViewer, which is a big help! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. 25_09_2017 Submitter Nyghtfall Submitted 09/25/2017 Category Single Ordnance Files
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- buddy store
- d-704
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Version 1.1.0
151 downloads
Refueling Pod D-704 for SF2 v1.0 ================================ *** any SF2 *** This is a model of the Refueling Pod D-704, designed by Douglas. Included is the following: - D-704 with retracted Basket in HighVis White - D-704 with retracted Basket in LowVis gray - D-704 with deployed Basket in HighVis White - D-704 with deployed Basket in LowVis gray Pods are set up like the known BDOUG-pod as GP. A template is also included. Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_MOD_Folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! The included A-4E_65_DATA.INI is an example how to set up the Pod in your planes data.ini and is only changed by adding a new weaponsstation for the Pod. This station works on all Skyhawks beginning from A-4B. Credits ======= - Thirdwire and TK for a great game - ???? data.ini from the bdoug-pod as template - myself - model, skins, template If you created the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too! Thanks ====== - cocas for help with learning 3D-stuff! - mue for his great LODViewer, which is a big help! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. 25_09_2017- 1 review
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- buddy store
- d-704
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make fakepilot invisible in cockpit view
Nyghtfall replied to Nyghtfall's topic in Mods & Skinning Discussion
Hey there. What I did here, was adding an external model, that reaches into the cockpit and therefor is visible. In your case the mainproblem is that you need a display of some sort. The designator image is set up in the cockpit.ini, so I think the cockpit has to provide something that can act as display. I think, the only thing, that can be done is to add a static display model, that always shows the same pic. But I'm not really an expert here, so maybe someone else knows more. I'm also interested in a solution for this for a possible A-4S/SU which requires a MFD to be added to the cockpit. -
