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Everything posted by Nyghtfall
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gunsight
Nyghtfall replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Have a look at my A-4PTM mod. I've used it a lot to mod the cockpit the way it is. There are also hints in the naming, on what axis it affects. You actually can move stuff only in one direction at a time, so if you need all 3 axis to move, than just add the mesh 3 times and move them one after the other. The "REMOVE_..."-bits in the cockpit.ini do not work in SF1 afaik, as the "Type=inactive" isn't available here...you have to move those just out of sight for SF1. The mod is for SF2, but I guess the moving stuff works for SF1 too. Malaysian Skyhawks -
same label, two LODs issue
Nyghtfall replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
For safe and easy use thats correct. But it's not really needed, as the length actually _can_ differ. You just have to watch carefully, how the characters etc. are coded. The pattern in the picture is character, followed by "00" (the dots in the right column). Add those "dots" on the left side by typing 00....if you hit the "dot-key", you will get the hex-value of the actual dot, which is not "00". Follow this pattern and don't overwrite stuff other than "00" and it will work with longer or shorter names too. -
A-4 Skyhawk gun sight
Nyghtfall replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
All A-4E-based Cockpits are repainted and have updated inis (all E, F, G, H, K). A-4A to C and L are still missing. I started work on the B though. -
A-4 Skyhawk gun sight
Nyghtfall replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looks good, thanks! -
There are several similar pics on the net. If someone landed on the wrong carrier, the plane was "decorated" in special ways. ;)
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I don't know if SF2 alone is enough - trial and error here I guess. I just reinstall all games, delete the clean stuff in the directories and copy the old modded stuff in those directories. You only need options.ini and versions.ini in the users-directory at c:, everything else therein can be deleted, if you move the mod-folder to another location.
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You can do a clean install of all SF2 games to a directory you want, start them once after that to let them create the files in the user-folder. Then change the options.ini to your needs. All other stuff (except versions.ini) in the users-dir can be deleted then. Then copy your modded stuff then to the directory you named in the options.ini.
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A quick look in some stock plane inis showed that loading-screens are always referenced for stock planes as <name of plane>_loading.jpg (<name of plane> is the same as the foldername of the plane). TW just didn't put a separate picture in there. So if you put a picture in the plane's mainfolder, it should work.
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twin rocket-pods assembly , left and right
Nyghtfall commented on ravenclaw_007's file in Weapon Packs
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twin rocket-pods assembly , left and right
Nyghtfall commented on ravenclaw_007's file in Weapon Packs
