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Custom Campaign Home-base problem
Pampero5 posted a topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Hello! Im creating a custom campaign on ECUADOR-NSA fantastic terrain, inspired on the81' incident between Ecuador and Peru but moved up to a bigger-scale war So, the basics are there, every unit of the two countries, their bases and their characteristics, the aircraft etc. That is ok The in game menu too, campaign is choosable, it creates and both sides with their respective squadroons can be choosen. The campaign starts but here comes the problems 1) In the ecuador side everything works well until the mission is finished= Crash to desktop 2) On the Peru side, its worse: No matter what unit of what home base you choose, you always start in the middle of nowhere, only blue sky at sight and the game becomes unresponsive, only way out is the desktop. If i look before launching the mission on the map what is odd is this: No matter what unit and whith its home base you choose, the game appears to duplicate it and launch you at the bottom of the map in the middle of the sea idk where the problem could be, i copied desert duel's campaign "base" (air offensives, generic targets etc) because i couldnt find much knowledge about this part. If somebody has a clue, let me know, thank you in advance! -
Alternative F-4G(B) skin
Muesli posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Alternative F-4G(B) skin Hi, Just something I whipped up real fast after I saw the loading screen of the renewed F-4G (65-66 USN)... I noticed it wasn't overall green, but resembled the lizard scheme very much. So I fiddled around with some different available skins (I think the lizard skin is TW and other parts came from the green standard skin of the aircraft) and quickly made this to add some variation in an almost real life manner... Credits and thanks to Wrench and Kevin Stein for the F-4G USN Submitter Muesli Submitted 08/31/2019 Category F-4 -
Version 1.0.0
66 downloads
Hi, Just something I whipped up real fast after I saw the loading screen of the renewed F-4G (65-66 USN)... I noticed it wasn't overall green, but resembled the lizard scheme very much. So I fiddled around with some different available skins (I think the lizard skin is TW and other parts came from the green standard skin of the aircraft) and quickly made this to add some variation in an almost real life manner... Credits and thanks to Wrench and Kevin Stein for the F-4G USN -
Never in the field of Human conflict have so many hampered, limited and controlled so few as in the air campaign in North Vietnam. (Churchill + HW Baldwin) Note - These articles are a compacted summary of a rather large topic and cannot include every detail. The Muppet Show that was Lyndon B Johnson, Robert McNamara, and friends demonstrating how they didn’t have a clue when running Rolling Thunder from the White House was certainly almost criminal if not treasonous. However, the lack of understanding didn’t stop there because the SAC dominated US Air Force was also trying to run things from afar leading to some very strange policy decisions for those in the field. Air to Air Training in Vietnam To fight and use guns A-A you need to be trained in the first place, if you wish to become experienced that is. If you remember the pilot comments from Part 1 you may have noticed the ones from the USAF seemed to include comments regarding poor training and back seat drivers……. USAF training Not wanting to fight a long war with the same group of pilots the USAF set up a policy that would rotate the available pilots. USAF policy was thus to fly a tour which was 1 year in South Vietnam, or 100 missions over North Vietnam. Unfortunately, the war went on longer than expected and basically, the USAF had problems getting enough pilots to fill the roles. One great way [or not] around this was to lower standards and send through pilots that may have been washed out pre-war. Part of policy was to produce “universal pilots” that could in theory fly any aircraft, so yes transport pilots who perhaps never had the aptitude to fly fighters now transitioning to fighters and being sent to Vietnam. The Replacement Training Units (RTUs) produced pilots poorly trained in A-A because of the USAFs corporate beliefs that ACM among inexperienced pilots would lead to accidents. USAF culture at the time was obsessed with flying safety. [Dying in combat due to lack of basic training was not on the Health & Safety spreadsheet perhaps!] Another problem was the time it took to train A-A didn’t quite fit in with the time they wanted to spend training a pilot before sending them into combat (fixed at 6 months at one point). By 1967, 200 pilots a month were entering training, however the quality had deteriorated to a point where they were having problems completing the landing/take off part let alone the rest! To add to the mess the USAF had too many Navigators and not enough Pilots. So, what did they do? That’s right they started sticking 2 pilots in each F-4 as policy. The ‘genius’ idea being that the pilot in the back would learn the systems then move to the front seat. In reality it seems the pilot in the back was a waste of a pilot that was not trained properly or interested in learning the radar systems. This and other factors lead to the two-man crew being anything but an effective team in combat!! F-4s and F-105s around a KC-135 (USAF) US Navy Training Unlike the USAF the USN couldn’t lower the bar /standards to get more pilots because they had to be able to land on a carrier, and it was decided early whether they were fighter or heavy. Because of this USN pilot tours were typically longer than USAF ones (over 100 missions up North) and pilots would fly 2 combat cruises every 14 months by policy from 1967 to ensure there was some rest period. Unlike the USAF, the Navy used highly trained, and dedicated RIOs (Radar Intercept Officers) in the back seat, that funnily enough worked a lot better. F-4Bs from VF-111 Sundowners (US Navy) How Rolling Thunder changed air to air training (or not) USAF Decided the poor performance during Rolling Thunder was more related to technical issues, and actually reduced air-to-air training after 1968 if you could believe something so ridiculous [the 2 pilot F-4 policy was at least rescinded!]. Although it was recognised by most it needed to change urgently, the internal politics and policies meant that was not happening. Real change only happened after 1972 with the change in high level staff and attitudes leading to the creation of programs like Red Flag. US Navy After the dismal F-4 air-to-air results the USN decided its F-4 pilots had not been adequately trained properly. Being ‘fleet defense’, training was based on using missiles and they had even abolished the Fleet Air Gunnery Unit in that time. Thus, air-to-air combat skills had deteriorated. [note: this didn’t apply to the well-trained F-8 crews of course that had far better results] This lead in 1969 to the creation of the Navy Fighter Weapons School (Top Gun) to get the Navy F-4 crews back to speed. The Navy also improved the technical side - including better over land detection with the ALQ-91 ( Similar to ‘Combat Tree’), and had significantly better AIM-9 versions such as the D/G/H. F-4J from VF-114 (US Navy) How did the different attitudes to training work out for the USAF? During Linebacker 1 & 2 the US Navy kill ratio against MiGs was 6-1 and the USAFs was 2-1 however the kill ratios don’t include all the factors e.g. USAF F-4D/Es had Combat Tree, flew different Route Packs etc. So, to illustrate how inept USAF training really was at the end of US involvement in the war. In August / Sept 1972 a group of USN F-8 pilots spent a few weeks at Udorn RTAFB flying A-A training (or DACT) against USAF F-4 crews of the premier USAF MiG killing wing. The well-trained F-8 pilots [who had been used to dueling with USN F-4 Top Gun pilots] embarrassed the USAF F-4 crews, and were appalled at the tactics, training and lack of skill from a supposed A-A unit. An F-8 pilot said,” The contest between the F-4 and F-8s was so uneven at first we were ashamed by the disparity. The sight that remains in my mind is a chilling one for any number of MiG pilots must have identical views. The pitiful sight of four super fighters [USAF F-4s] in front of you all tucked in finger four, pulling a level turn. An atoll fired anywhere in parameters would be the proverbial mosquito in a nudist colony and wouldn’t know where to begin.” (Clashes by ex USAF F-4 veteran Michel III) The USN F-8 pilots felt the USAF crews needed basic instruction, not just training missions! Also consider that some of the USAF pilots were instructors or graduates of the USAF Fighter Weapons School, that was still preaching obsolete useless tactics and was resistant to change. This only confirmed what the USAF pilots already knew (they were so far behind). The USN report when sent to PACAF was dismissed by some as inter-service bias it seems. This next account sums things up perfectly: In 1974 the Air Force reassigned me from an overseas assignment in England to Nellis. When I arrived, I had over 1,200 hours in the F–4, including 365 combat hours. I had never flown a dissimilar air combat sortie (DACT). I had never carried a training AIM–9 and had not even seen one since my combat tour four years earlier. I had never used a gun camera. The only tactical formation I had flown was Fluid Four/Fighting Wing. I had never intercepted a target at low altitude. In other words, I was a typical F–4 pilot with a combat tour. (CR Anderegg - who went on to fly the vastly superior F-15 along with some actual A-A training!) F-4Bs of VF-114 (US Navy) The not so mysterious case of the VPAF Aces The first batch of VPAF (Vietnamese Peoples Air Force) pilots were sent in 1956 to China and were being trained on MiG-17s by 1960 in both China but primarily in the Soviet Union. The MiG-17 had no missiles initially and thus air combat employing guns had to be taught, so training included things like dogfighting. Drop outs were high with only around 20% of the pilots passing by the mid-1960s (the rest becoming ground technicians). This was lower than other Soviet ally nation pilots who typically had a better baseline education and had often already flown aircraft. [some of the Vietnamese had literally never seen an aircraft before] Over North Vietnam the MiGs became part of an Integrated Air Defence system (IADS) and had to fit around the AAA and later SAM defenses flying in restricted areas and altitudes and often tied to the GCI (Ground Control Intercept) stations. The VPAF were also consistently changing tactics that the pilots had to adapt to. However, the MiG pilots mostly had only one primary role and that was air-to- air combat. Being outnumbered but often having better situational awareness they often fought ambush “hit and run” tactics in small numbers. [this was smart!] What we can deduce is: They didn’t fly a 100-mission tour then go home, they had to fight until death. Fighting for their home land probably meant motivation and dedication were not an issue. [Unlike the US, the VPAF were fighting a ‘total war’] If they were shot down and survived then they were still on home turf. With the experience and training some of these pilots were no doubt very skilled flyers. So, for example out of 18 VPAF MiG-21 pilots given official Ace status, 16 of them were shot down and some of them were shot down 3 times! MiG-21MF Fishbed with AA-1s and AA-2s (Wikipedia) Let’s do the myth and mystery of Colonel Tomb Prior to better information the ‘13 kill ace, Colonel Tomb’ was apparently shot down and killed on 10 May 1972 in a famous (and very close) 1 v 1 MiG-17F v F-4J dogfight against US Navy Top Gun Graduates Randy Cunningham/Willie Driscoll. Willie Driscoll in a 2018 podcast describes how capable he thought the pilot was. [but still also thinks he had 13 kills to his name]. Showtime 100 downs a MiG-17 (dogfighthistory.be) In 2007 A document called On Watch was declassified and released by Freedom of Information by the National Security Agency (NSA). In the section “Comrade Toon Flies the unfriendly skies”, it seems that NSA SIGINT analysts were able to unlock the MiG pilots callsign system and had identified an ace who flew out of Phuc Yen called “Toon”. Head of the Seventh Air Force General Momyer wanted him out of the skies and it is said became obsessed with getting rid of him. It states: “The SIGINT detachment alerted Momyer’s HQ whenever Toon was scheduled to fly a mission, and Momyer would send his planes aloft to hunt down the Red Baron of North Vietnam.” It seems that Toon was quite adept at avoiding these aircraft and one dark night [no date] after taking off from Vinh (South NVN) in a MiG-21 and avoiding the US fighters he intercepted a flight of B-52s and fired 2 missiles. One failed but the other lodged into the wing of a B-52 and didn’t detonate. Despite this the B-52s, following standard procedure ditched their ordnance and so he had a mission kill anyway. It states they were never able to catch him (or perhaps it meant "them" ?). Trying to match this up...........In 1971 MiG-21 Ace Dinh Ton appears to be the only Ace [6 claims / 4 match up] involved in intercepting B-52s from South NVN. On the 4th October he took off from Dong Hoi (near Vinh), but was unable to fire on the B-52s because of the Escorting F-4s. On the 20th November Hoang Bieu took off from Vinh [MiG-21] as a diversion and another pilot (Vu Dinh Rang) was able to fire two R-3S Atolls [from his MiG-21] at a B-52 and one of the missiles hit and damaged the bomber. This was the first successful intercept of a B-52 according to the VPAF [ USAFs "War Above The Clouds" does mention a Missile fired from a MiG at B-52s on the 20th November during Commando Hunt VII - causing the mission to be called off ] So, although it looks like there really was an ace called Toon I do wonder if they were able to see everything and not still tracking different pilots. If [big if] the real Toon was Dinh Ton, then he was eventually shot down on 11 Sept 1972 in a MiG-21U by a VMFA-333 F-4J (Lasseter/Cummings) Both Ton and the backseat IP ejected safely. No VPAF pilot claimed more than 9 kills, the 13 number most likely came from VPAF MiGs photographed and sent to the media at the time including May 1968 a photo of MiG-21PFL (4326) with 13 red stars (kills) on its nose and MiG-17 (3020). In reality the 13 kills were the sum of those claimed by several different flyers of that Jet. MiG-17 Fresco (warbirdsresourcegroup.org) So, who did Driscoll / Cunningham shoot down then on the 10th May? Four MiG-17s were scrambled to intercept the raid on the Hai Duong Railway yard that Showtime 100 (Cunningham/Driscoll) was covering. Pilots Do Hang, Tran Van Kiem, Nguyen Van Tho were 923rd regiment MiG-17 pilots hit by missiles on that date but nothing conclusive describing a prolonged 1v1 fight. (Hang and Kiem were both killed) There were J-6s (Chinese MiG-19s) also in combat that day (925th regiment) but over different areas. Only Le Duc Oanh was shot down on the 10th being hit by a missile and ejected (later died of injuries) but not described as a prolonged 1v1 dogfight. Le Van Tuong was the other fatality when he overran the runway and turned over. No MiG-19/J-6s claims were made by the US on the 10th despite one being shot down - they were probably (understandably) misidentified as MiG-17s it seems by US pilots in the heat of combat. Shenyang J-6 / MiG-19S Farmer (vnmilitaria.com) When it comes to A-A guns over Vietnam let us not forget The F-8 Crusader Unlike the USN F-4 pilots the F-8 community was well trained in traditional BFM/ACM from the start and could make use of the 4 cannon in its nose providing they didn’t fire them under high G loading that caused them to Jam! (Leading one pilot to describe the guns as very unreliable under High G loading). This training served them well and by the end of Rolling Thunder the stats would suggest they did well compared to the F-4 units, which of course was replacing the F-8s at that time. Out of the 19 A-A kill claims, 3 were with the gun. F-8E (Seaforces.com) The F-105 Thunderchief In somewhat of a paradox the USAF F-105 had the most encounters over Vietnam with MiGs and racked up about 26 MiG-17 kills (out of 140 gun engagements) with its M61A1 Gatling Gun. Some F-105 pilots had complained of poor A-A training in Red Baron. Jack Broughton described a different community with many old heads from Korea who knew their A-A anyway (considered themselves fighter jocks) and trainees were taught when they came to theatre. Some probable reasons for the gun kills include: The F-105 often didn’t carry AIM-9Bs due to available pylons or sometimes lack of availability. The AIM-9B was inferior to the AIM-9D used by the F-8. The M61A1 was far more reliable than the F-8s (MK-12) guns, only failing in about 12 percent of firing passes Being ‘All Aspect’ the gun was easier to employ over the restrictive AIM-9B envelope. F-105D - king of the Brrrt (Global Aviation Resource) Guns on modern fighters (the F-35A) The last US A-A (manned) gun kill was in Feb 1991 when an A-10A shot down an Iraqi Mi-8 Helicopter. There is also a 1992 video of a FAV F-16A gunning down an OV-10E in a Venezuelan coup. But who cares really because guns have been used in all the low-key wars since then. In fact, jets including the F-14/16/15/18/Harrier have all used guns to strafe enemy personnel and equipment on a very regular basis. So, as we see just in 1963 with the F-4E, the requirement for a gun for Air to Ground is just as strong now as it was then. Let’s look at why the USAF may have put an internal gun on the F-35A, according to a 2007 paper by Colonel Charles Moore who was so adamant the F-35A needed a gun that he writes: Regardless of the opinions of the USMC, USN or (F-35) Joint Program Office, the USAF must not become dismayed or discouraged by the difficulties in achieving the capabilities it has determined it required. Within the air to air and air to ground environments, the gun has proven to be a reliable and irreplaceable weapon. Even if Lockheed [Martin] declares it will not be able to fully meet the requirements and specifications the USAF desires, disallowing requirement relief sends a strong message that the capabilities offered by the gun are not negotiable. Important these are “Arguments For” only (there are probably very valid arguments against) and quite a few things can change in 11 years! His arguments include: On A-A use A-A missiles do not have a 100% PK, especially against advanced adversaries. Its limited missile supply could be exhausted quickly if faced by a significant number of low tech adversaries. The F-35 may not be able to egress from all adversaries based on its slower speeds and may need to stay and fight. When defending other assets, it may need to stand and fight regardless. Gun employment is less reliant on on-board systems working such as radar. All the modern tech in the world cannot protect an aircraft from the oldest weapon in A-A combat [when in range]. The Gun is simple, efficient, effective and always available. On Gun Pods It is seldom known when you will need a gun system so carrying it only when needed is not practical. Risk of RCS (Radar Cross Section) increase. Risk of having performance issues like the previous gun pods e.g. GAU 5 (Pave Claw) or SUU16/23 Additional logistics required. On A-G use Despite being poor in power compared to PGMs and IAMs, the gun will remain after those have been expended and can be used if called upon. This happened many time in Desert Storm, Enduring Freedom and Iraqi Freedom. Can be used where PGM/IAMs are too powerful and can be prohibited or ill-advised such as urban situations. Can be used on moving targets. Gun considered the only true multi role weapon to be carried. Can be used to supress (rather than kill) and provide just a warning. Sometimes offers a quicker reaction time because of less setup over other ordnance. Less dependent on targeting sensors so can be used in event of failures with those. F-35A Lightning II - gun is port side (USAF) Sources Clashes (M.L.Michel III, 1997) Naval Institute Press Thud Ridge (J.M.Broughton, 1969) Crecy Publishing F-105 Thunderchief MiG Killers of the Vietnam War (P.Davies, 2014) Osprey Publishing F-8 Crusader Units of the Vietnam War (P. Mersky, 1998) Osprey Publishing MiG-21 Units of the Vietnam War (I.Toperczer, 2001) Osprey Publishing MiG-17 and MiG-19 Units of the Vietnam War (I.Toperczer, 2001) Osprey Publishing MiG-21 Aces of the Vietnam War (I.Toperczer, 2017) Osprey Publishing MiG-17 and MiG-19 Aces of the Vietnam War (I.Toperczer, 2017) Osprey Publishing USAF McDonnell Douglas F-4 Phantom II (P.Davies, 2013) Osprey Publishing USN McDonnell Douglas F-4 Phantom II (P.Davies, 2016) Osprey Publishing US Navy F-4 Phantom II MiG Killers 1972 -73 (B.Elward & P.Davies, 2002) Osprey Publishing US Navy F-4 Phantom II MiG Killers 1965 -70 (B.Elward & P.Davies, 2001) Osprey Publishing USAF F-4 Phantom II MiG Killers 1972 -73 (P.Davies, 2005) Osprey Publishing USAF F-4 Phantom II MiG Killers 1965 -68 (P.Davies, 2004) Osprey Publishing The Revolt of the Majors: How the Air Force changed after Vietnam (M.L.Michell III) RED BARON Project Volume I - III (1969) Weapon Systems Evaluation Group (WSEG) The Need for a Permanent Gun System on the F-35 JSF (Colonel C.Moore, 2007) Air Force Fellows Air University, Maxwell AF Base SIERRA HOTEL (C. R.ANDEREGG, 2001) Air Force History and Museums Program All the Missiles Work (Fino, SA, 2015) Air Force Research Institute Research Study of radar reliability and its impact on life-cycle costs for the APQ-113. 114, -120 and -144 radars (1973). Technical report by General Electric under contract to the USAF. McDonnell F-4E Phantom II (Baugher J, 2002) online ON WATCH Profiles from the National Security Agencys past 40 years (1984) National Security Agency War from above the clouds (Head WP, 2002) Air University Press Maxwell AFB Information on F-4E radar range from Forum entry by ex F-4 flyer Walt BJ (Bjorneby, Walter) Willie Driscoll interview from Podcast Episode 009 “Vietnam Ace” (V.Aiello, 2018 ) http://fighterpilotpodcast.com/ Title photo credit USAF
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'Rivet Haste’ F-4E USAF pack add-on
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: 'Rivet Haste’ F-4E USAF pack add-on File Submitter: dtmdragon File Submitted: 19 June 2016 File Category: F-4 F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0 2.0 Updates/ corrections - Corrected tail tip color from green to red/ orange. - Added historicly correct small serial numbers to tail fin - Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers. Included: - F-4E_72 ‘Rivet Haste’ You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc: http://combatace.com/files/file/13932-f-4e-usaf-pack/ Animation / Function - Canopy - Hook - Air Refuel - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts Features of the ‘Rivet Haste’ F-4E: - Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings. - MIDAS4 gun port. - TISEO - APR-35/36 RHAW - Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms. - Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip. Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credits: - ravenclaw_007 - original model by TW , BPAO , Crab_02 - cockpits from TW - Decals for the 34TFS , 469TFS and the original Templates from Sundowner - Skins for the 57th FIS made by Soulfreak - TISEO made by Crusader - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt - new updated model , textures and weapons by ravenclaw_007 - mppd Enjoy, Dan. Background on the Rivet Haste project: With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war. Click here to download this file -
Version 2.0
401 downloads
F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0 2.0 Updates/ corrections - Corrected tail tip color from green to red/ orange. - Added historicly correct small serial numbers to tail fin - Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers. Included: - F-4E_72 ‘Rivet Haste’ You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc: http://combatace.com/files/file/13932-f-4e-usaf-pack/ Animation / Function - Canopy - Hook - Air Refuel - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts Features of the ‘Rivet Haste’ F-4E: - Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings. - MIDAS4 gun port. - TISEO - APR-35/36 RHAW - Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms. - Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip. Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credits: - ravenclaw_007 - original model by TW , BPAO , Crab_02 - cockpits from TW - Decals for the 34TFS , 469TFS and the original Templates from Sundowner - Skins for the 57th FIS made by Soulfreak - TISEO made by Crusader - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt - new updated model , textures and weapons by ravenclaw_007 - mppd Enjoy, Dan. Background on the Rivet Haste project: With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war. -
Sea Harrier FRS.2 AMRAAM station update/ correction
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Sea Harrier FRS.2 AMRAAM station update/ correction File Submitter: dtmdragon File Submitted: 22 February 2016 File Category: Harrier Sea Harrier FRS.2 Aim-120 AMRAAM fuselage station update/ correction. This is an update to the Sea Harrier FRS.2 for SF2 V1.1 that replaces and corrects the fuselage Aim-120 weapon pylons and positioning. Simply place in your mods folder and OVERRIDE when prompted. Notes: The pylon is set up as a weapons station the same before but it is used 4 times instead of 2 to get the right length. You must have the Sea Harrier FRS.2 for SF2 V1.1 http://combatace.com/files/file/12956-sea-harrier-frs2/ Credits for the SF2 Shar FA.2: Russouk2004 USAFMTL DTMDragon Wrench - also for the 'new' weapons pylon. ChrisBV AmokFloo AleDucat Monty CZ Kesselbrut VolksJager. Ravenclaw007 IanH Click here to download this file -
Version 1.1
428 downloads
Sea Harrier FRS.2 Aim-120 AMRAAM fuselage station update/ correction. This is an update to the Sea Harrier FRS.2 for SF2 V1.1 that replaces and corrects the fuselage Aim-120 weapon pylons and positioning. Simply place in your mods folder and OVERRIDE when prompted. Notes: The pylon is set up as a weapons station the same before but it is used 4 times instead of 2 to get the right length. You must have the Sea Harrier FRS.2 for SF2 V1.1 http://combatace.com/files/file/12956-sea-harrier-frs2/ Credits for the SF2 Shar FA.2: Russouk2004 USAFMTL DTMDragon Wrench - also for the 'new' weapons pylon. ChrisBV AmokFloo AleDucat Monty CZ Kesselbrut VolksJager. Ravenclaw007 IanH -
BAE Sea Harrier II FA.5 (what if)
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: BAE Sea Harrier II FA.5 (what if) File Submitter: dtmdragon File Submitted: 21 February 2016 File Category: What If Hangar SF2 BAE Sea Harrier II FA.5 (what if) What if instead of upgrading their Sea Harrier FRS.1 to the FA.2 standard the Royal Navy joined the Harrier II program that produced the Harrier GR.5/7/9? And so I give you the Sea Harrier FA.5/7/9 Credits: -Bobrock -Brian32 -Dave -Wrench -ianh755 -ravenclaw_007 Instillation: Drop into your mods folder and override when prompted. Note: Has only been tested in a merged install of all SF2 titles. Enjoy, Dan (dtmdragon) Click here to download this file -
Version 1.0
220 downloads
SF2 BAE Sea Harrier II FA.5 (what if) What if instead of upgrading their Sea Harrier FRS.1 to the FA.2 standard the Royal Navy joined the Harrier II program that produced the Harrier GR.5/7/9? And so I give you the Sea Harrier FA.5/7/9 Credits: -Bobrock -Brian32 -Dave -Wrench -ianh755 -ravenclaw_007 Instillation: Drop into your mods folder and override when prompted. Note: Has only been tested in a merged install of all SF2 titles. Enjoy, Dan (dtmdragon) -
Do we have an AN / ALQ-81 ECM pod ?
charlielima posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Shown here on this RF-4 : Thanks Gruppe. CL -
TSF Saab JAS 39 Sea Gripen-C Package.
JonathanRL posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: TSF Saab JAS 39 Sea Gripen-C Package. File Submitter: JonathanRL File Submitted: 02 January 2014 File Category: What If Hangar Installation: Unzip the entire package into your mod folder, usually Saved Games\ThirdWire\StrikeFighters2 or similar. Information: The Sea Gripen is Saabs take on a Carrier Borne Fighter, based off their Saab Gripen NG Project. It was however some ideas that the C version also would be an ideal platform for navies with smaller Carriers as a gap-filler until the Gripen NG entered the market. The idea has since been scrapped. However, this is the What-If Section and since we like Saab does not have a Gripen NG (E/F) available, we made one off the Gripen-C instead. Good Gripen-C Templates are included and free for use. This package contains one Aircraft with five skins, correct serials, nation-specific loadouts and correct weapons. Saab Demonstrator: Two made, modified from Swedish Air Force Gripen-Cs. Initally built as a proof-of-concept but then transferred for demonstrations and practical trials. First naval operation trials was made on the USS George H.W Bush during 2012. Alongside the many details in the contract, Saab retained the right to the US Navy Digital Camo for use upon the airframe. Official demonstrations of these Aircraft is said to have been boosted by Saabs decision to give out free copies of The Scandinavian Front during air shows. Swedish Air Force: The Swedish Air Force, in a frenzy to find new budget cuts for their Armed Forces decided to refit a Wing of Fighters from the Gripen-C to the Sea Gripen-C instead of upgrading them to the Gripen NG. The wing was then activated in 2014 as part of the Swedish Air Force Rapid Reaction Force where Carrier Landings in NATO Operations may be a requirement. The wing is based at F 21 Luleå and have access to the USS Queen Elizabeth for Carrier Training for their pilots. Brazilian Naval Avitation: The Brazilian Navy was the first nation to adopt the Aircraft for their navy, making the development of the Aircraft a requirement for the later approval of the Gripen NG Contract. VF-1 recived the Aircraft and begun training in 2014 and declared themselves operation for duty on the A 12 Sao Paulo in early 2016, making a flyover at the Olympic Games. Brazil has scored most kills with their Gripens, shooting down dozens of Drug Smuggling Aircraft and boats every month. Indian Fleet Air Arm: Following the defence paper of 2011, the carrier INS Viraat was to be decomissioned in 2020. However, without the Sea Harriers, she had been reduced to a Helicopter Carrier. Doubting both the Gripen NGs and the Rafaeles capacity to land upon her decks, the Sea Gripen-C was tested and subsequently bought 20 aircraft with a requirement for a quick delivery. The Indian Navy has expressed interest to retain the INS Viraat for a longer period of time, satisfied with the combination. Royal Navy: Following the near-crash-and-recovery of the F-35 Project saw the Royal Navy reducing the ammount of Aircraft to equip their Queen Elizabeth Class Carriers with. In order to retain maximum value for the Carriers built, the F-35B entered a Fleet Defence and offensive air combat role with the Gripen-C with both low purchase and operating costs deemed the best alternative. The 801th Naval Air Squadron with battle honours from world war II, Korea and the Falklands was reactivated to fly the aircraft, putting them in the front line for Britannic Security Policy once again. The Royal Navy is pleased with the Aircraft and has expressed interest to upgrade to the Gripen NG in the 2020s. Credits: Gripen-C 3D Model by Gux, updated by CadetteBra. Sea Gripen adjustments by Ravenclaw. Adjustments by dtmdragon Flight Model by Column5 Avionics by Jat & Moonjumper Skins by Team TSF, Decals by Paulopanz, Spinners & denissoliveira Weapons by Ravenclaw Serials by Team TSF Fact Checking and application by Team TSF Loadouts and .ini editing by Team TSF Templates by Ravenclaw Click here to download this file -
Version 1.0
426 downloads
Installation: Unzip the entire package into your mod folder, usually Saved Games\ThirdWire\StrikeFighters2 or similar. Information: The Sea Gripen is Saabs take on a Carrier Borne Fighter, based off their Saab Gripen NG Project. It was however some ideas that the C version also would be an ideal platform for navies with smaller Carriers as a gap-filler until the Gripen NG entered the market. The idea has since been scrapped. However, this is the What-If Section and since we like Saab does not have a Gripen NG (E/F) available, we made one off the Gripen-C instead. Good Gripen-C Templates are included and free for use. This package contains one Aircraft with five skins, correct serials, nation-specific loadouts and correct weapons. Saab Demonstrator: Two made, modified from Swedish Air Force Gripen-Cs. Initally built as a proof-of-concept but then transferred for demonstrations and practical trials. First naval operation trials was made on the USS George H.W Bush during 2012. Alongside the many details in the contract, Saab retained the right to the US Navy Digital Camo for use upon the airframe. Official demonstrations of these Aircraft is said to have been boosted by Saabs decision to give out free copies of The Scandinavian Front during air shows. Swedish Air Force: The Swedish Air Force, in a frenzy to find new budget cuts for their Armed Forces decided to refit a Wing of Fighters from the Gripen-C to the Sea Gripen-C instead of upgrading them to the Gripen NG. The wing was then activated in 2014 as part of the Swedish Air Force Rapid Reaction Force where Carrier Landings in NATO Operations may be a requirement. The wing is based at F 21 Luleå and have access to the USS Queen Elizabeth for Carrier Training for their pilots. Brazilian Naval Avitation: The Brazilian Navy was the first nation to adopt the Aircraft for their navy, making the development of the Aircraft a requirement for the later approval of the Gripen NG Contract. VF-1 recived the Aircraft and begun training in 2014 and declared themselves operation for duty on the A 12 Sao Paulo in early 2016, making a flyover at the Olympic Games. Brazil has scored most kills with their Gripens, shooting down dozens of Drug Smuggling Aircraft and boats every month. Indian Fleet Air Arm: Following the defence paper of 2011, the carrier INS Viraat was to be decomissioned in 2020. However, without the Sea Harriers, she had been reduced to a Helicopter Carrier. Doubting both the Gripen NGs and the Rafaeles capacity to land upon her decks, the Sea Gripen-C was tested and subsequently bought 20 aircraft with a requirement for a quick delivery. The Indian Navy has expressed interest to retain the INS Viraat for a longer period of time, satisfied with the combination. Royal Navy: Following the near-crash-and-recovery of the F-35 Project saw the Royal Navy reducing the ammount of Aircraft to equip their Queen Elizabeth Class Carriers with. In order to retain maximum value for the Carriers built, the F-35B entered a Fleet Defence and offensive air combat role with the Gripen-C with both low purchase and operating costs deemed the best alternative. The 801th Naval Air Squadron with battle honours from world war II, Korea and the Falklands was reactivated to fly the aircraft, putting them in the front line for Britannic Security Policy once again. The Royal Navy is pleased with the Aircraft and has expressed interest to upgrade to the Gripen NG in the 2020s. Credits: Gripen-C 3D Model by Gux, updated by CadetteBra. Sea Gripen adjustments by Ravenclaw. Adjustments by dtmdragon Flight Model by Column5 Avionics by Jat & Moonjumper Skins by Team TSF, Decals by Paulopanz, Spinners & denissoliveira Weapons by Ravenclaw Serials by Team TSF Fact Checking and application by Team TSF Loadouts and .ini editing by Team TSF Templates by Ravenclaw -
Narration is not the best, and the facts are skewed some, but I remember having this on VHS and then loosing the copy. Very brief (very very brief) overview of the air war in Vietnam. Mainly focuses on the Rolling Thunder timeframe, but has alot of good footage. <iframe src="http://archive.org/embed/VietnamTheAirWar" width="640" height="480" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen></iframe>
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F-105D Hill AFB updated skins
Centurion-1 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: F-105D Hill AFB updated skins File Submitter: Centurion-1 File Submitted: 31 May 2013 File Category: SF2 Series Add On Skins DELETE THE OLD HILL AFB SKINS FOR THE UPDATED ONES TO SHOW UP Updated Hill AFB skins for the SF2 F-105D This is an update for Daddyairplanes´ Hill Afb Skins (http://combatace.com/files/file/13741-f-105d-hill-afb-skins/) that I did, and are uploaded with DAs permission. The main changes from the previous version are added details and weathering as well as restoring missing rivet and panel lines. So 90% of the credit goes to Daddyairplanes, I only did a visual tuneup. Happy flying, Centurion aka Mats Liljeroos 31. May 2013 ORIGINAL README: Semi Historical Hill AFB F-105D Skins The 466th TFS, USAF Reserve, was lhe last operator of the F-105 Thunderchief. They flew their last mission before converting to the F-16A in 1983. Due to how long they flew the 'Thud' and their proximity to Ogden Air Logistics Center, where many aircraft go to be repainted, they flew 3 Thuds in colors other than the traditional SEA camo. Those schemes (SEA Wraparound, European 1, and a one off Desert scheme based on the pattern of the first two) are represented here. Also provided are black tailcode for the 466th ('HI') and 50 black serial numbers. Sorry only 50 as the Thud was getting rarer by that time. The first 10 serials are historical with the first 3 being the ones used by the aircraft so painted. the other 40 numbers are redone TW serials spanning FY59-62. This is not a completely accurate rendition, the pattern is different than T.O. 1-1-4 states for SEA Wraparound and Euro 1. What I did was to wraparound the stock skin, then swap the colors (as was done IRL). I also did not do the nose art's for the aircraft due to other commmitments, and lack of time. Much credit goes to : ludo.54m for his templates, which allowed me more freedom to color while keeping the panel lines and rivets Soulfreak, both for the idea and material support with references TK for the stock bird and decals the greater CA community for support and education over the years Included in the mod are Desert, Euro 1 and SEA Wraparound skins my Expanded Squadronlist.ini, which puts 466th TFS as selectable in menu the Photoshop templates I used to create this mod. Installation unzip the files, copy and paste to the appropriate folders. Allow merging of Aircraft and Decal folders. Enjoy Thank you for downloading this mod! daddyairplanes aka Kevin Unruh 16 Jan 2013 Click here to download this file- 1 reply
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Version 1.5
181 downloads
DELETE THE OLD HILL AFB SKINS FOR THE UPDATED ONES TO SHOW UP Updated Hill AFB skins for the SF2 F-105D This is an update for Daddyairplanes´ Hill Afb Skins (http://combatace.com/files/file/13741-f-105d-hill-afb-skins/) that I did, and are uploaded with DAs permission. The main changes from the previous version are added details and weathering as well as restoring missing rivet and panel lines. So 90% of the credit goes to Daddyairplanes, I only did a visual tuneup. Happy flying, Centurion aka Mats Liljeroos 31. May 2013 ORIGINAL README: Semi Historical Hill AFB F-105D Skins The 466th TFS, USAF Reserve, was lhe last operator of the F-105 Thunderchief. They flew their last mission before converting to the F-16A in 1983. Due to how long they flew the 'Thud' and their proximity to Ogden Air Logistics Center, where many aircraft go to be repainted, they flew 3 Thuds in colors other than the traditional SEA camo. Those schemes (SEA Wraparound, European 1, and a one off Desert scheme based on the pattern of the first two) are represented here. Also provided are black tailcode for the 466th ('HI') and 50 black serial numbers. Sorry only 50 as the Thud was getting rarer by that time. The first 10 serials are historical with the first 3 being the ones used by the aircraft so painted. the other 40 numbers are redone TW serials spanning FY59-62. This is not a completely accurate rendition, the pattern is different than T.O. 1-1-4 states for SEA Wraparound and Euro 1. What I did was to wraparound the stock skin, then swap the colors (as was done IRL). I also did not do the nose art's for the aircraft due to other commmitments, and lack of time. Much credit goes to : ludo.54m for his templates, which allowed me more freedom to color while keeping the panel lines and rivets Soulfreak, both for the idea and material support with references TK for the stock bird and decals the greater CA community for support and education over the years Included in the mod are Desert, Euro 1 and SEA Wraparound skins my Expanded Squadronlist.ini, which puts 466th TFS as selectable in menu the Photoshop templates I used to create this mod. Installation unzip the files, copy and paste to the appropriate folders. Allow merging of Aircraft and Decal folders. Enjoy Thank you for downloading this mod! daddyairplanes aka Kevin Unruh 16 Jan 2013- 2 comments
- 2 reviews
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C-130E/H USAF pack (originally by Dels)
daddyairplanes posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: C-130E/H USAF pack (originally by Dels) File Submitter: daddyairplanes File Submitted: 30 March 2013 File Category: C-130 This pack will add skins and some ini edits to Dels original C-130 Hercules, in both the E and H models. This pack includes: OBJECTS AIRCRAFT: C-130E (with loading screens, ini edits and skins) C-130E_94 C-130H C-130H_94 The Skins: South East Asia camo and European 1 (Lizard) camo for the earlier models, Equipment Excellence Gray for both _94 models DECALS: includes decals for ANG logo and title, AFRES, and MAC, as well as 30 historical serial numbers for both the E and H. PILOTS: Dome and dome2 for the SKE dome. Also a FAKE_PILOT to make them work. WEAPONS: Parachute crate, Jeep, Paratroopers, wing tanks SOUNDS Sounds: C-130engine.wav --------------------------------------------------------------------------------- Credits TK: the overall game Dels: the original model and his many excellent templates for skinning Florian: for the para crate object, originally his fallifrachte from his C-160 Transall mod Killerbee331: the Jeep from his weapons pack Wrench and ravenclaw_007: techniques that i used to eliminate some meshes and get the droptanks to show in the loadout. mppd: the physical model for the SKE dome Slartibartfast, Dels and the unknown 3rd person: taking a peek at the beta for any glaring errors (sorry about no sound guys!) --------------------------------------------------------------------------------- Installation unzip and add to the appropriately named folders. allow overwrite where needed (should only be sounds and the fake pilot). enjoy. ******************************************************************************************** ******************************************************************************************** *********************** NOTES TO MODDERS *************************************************** This mod was created with you guys in mind. it has several decals and more importantly the placement in the decal ini's to assist you with doing many units and nations for the Herc. Feel free to add or improve this so we can see more C-130s in time appropriate skins on the airfields. ******************************************************************************************** ******************************************************************************************** Thank you for downloading this mod and i hope you enjoy it. Kevin Unruh aka daddyairplanes 1 Mar 2013 Click here to download this file -
Version 1.0
639 downloads
This pack will add skins and some ini edits to Dels original C-130 Hercules, in both the E and H models. This pack includes: OBJECTS AIRCRAFT: C-130E (with loading screens, ini edits and skins) C-130E_94 C-130H C-130H_94 The Skins: South East Asia camo and European 1 (Lizard) camo for the earlier models, Equipment Excellence Gray for both _94 models DECALS: includes decals for ANG logo and title, AFRES, and MAC, as well as 30 historical serial numbers for both the E and H. PILOTS: Dome and dome2 for the SKE dome. Also a FAKE_PILOT to make them work. WEAPONS: Parachute crate, Jeep, Paratroopers, wing tanks SOUNDS Sounds: C-130engine.wav --------------------------------------------------------------------------------- Credits TK: the overall game Dels: the original model and his many excellent templates for skinning Florian: for the para crate object, originally his fallifrachte from his C-160 Transall mod Killerbee331: the Jeep from his weapons pack Wrench and ravenclaw_007: techniques that i used to eliminate some meshes and get the droptanks to show in the loadout. mppd: the physical model for the SKE dome Slartibartfast, Dels and the unknown 3rd person: taking a peek at the beta for any glaring errors (sorry about no sound guys!) --------------------------------------------------------------------------------- Installation unzip and add to the appropriately named folders. allow overwrite where needed (should only be sounds and the fake pilot). enjoy. ******************************************************************************************** ******************************************************************************************** *********************** NOTES TO MODDERS *************************************************** This mod was created with you guys in mind. it has several decals and more importantly the placement in the decal ini's to assist you with doing many units and nations for the Herc. Feel free to add or improve this so we can see more C-130s in time appropriate skins on the airfields. ******************************************************************************************** ******************************************************************************************** Thank you for downloading this mod and i hope you enjoy it. Kevin Unruh aka daddyairplanes 1 Mar 2013