Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Heinkel He 177 Greif A-5
By Veltro2k
The Heinkel He 177 Greif ("griffin") was the only operational long-range bomber to be flown in combat by the Luftwaffe during World War II. In general terms, the He 177 had payload/range capability similar to strategic bombers in the USAAF and RAF, although it had much higher cruise and maximum speeds.
3D Model (Veltro2k)
Textures and FM (Charles)
Cockpit (Kesselbrut)
MJ's WW2 Luftwaffe bombsight mod
Best Sim : Thirdwire
unzip ad folders to their appropriate places...have fun
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
**This aircraft herein isreleased in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
374 downloads
0 comments
Submitted
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AT-6B for SF2 Version 2.0
By FastCargo
Readme for the Raytheon AT-6B Texan II. For Strike Fighters 2 Series.
Version 2.0
Changelog:
-Cleaned up some areas on the 3d model plus increased the detail in almost all areas including AT-6B specific items plus the addition of extra details. (antennas etc.)
-The skin's texture size and detail has been increased, plus changed to .jpg format.
-Weapon modifications in _DATA & Loadout.ini files.
-Included the AGM-114L as a CGR and added Hellfire rails to the 3d model to overcome the issue of engaging moving targets.
-New hangar and loading screens.
-New cockpit glass reflection texture.
Version 1.5
MAJOR upgrade in cockpit and model by Dels. Much closer to actual AT-6B appearance and specifications.
More weapons tweaking by FastCargo.
Version 1.1
Added Sounds
HUD Fixed
Original model, FM, drop tanks, etc. based on Dels PC-9.
Idea, decals, skins and coordination by Dave.
Addons and weapons by FastCargo.
This version is for the SF2 version of ThirdWire sims only!
Installation:
Copy the Objects directory into your ThirdWire mods folder. Allow overwrites (if any). The only alteration to basic stock or the current SF2 weapons are a slight tweaking of the basic Stinger missile.
Notes on this release:
The FM isn't perfect, but will work pretty good as long as you remember it is not an F-22...don't try to pull like you are one. Also, for some reason, certain racks will only load through the loadout.ini, but not in the pull down menu. Haven't found why this acts this way yet.
Canopy is activated with animation key #10.
Notes on the aircraft, from airforce-technology.com:
http://www.airforce-technology.com/projects/at-6b-light-attack/
"The multirole AT-6 will be capable of performing missions including: net-centric ISR with the ability for precise geo-registration, streaming video and datalinks; light attack including combat search and rescue (CSAR), close air support, forward air control and convoy escort; homeland defence (border security), port security, and counter-narcotics operations; and civil missions such as disaster area reconnaissance, search and rescue, and firefighting.
The AT-6B is equipped with a sensor suite that can include a variety of electro-optical, infrared, laser and hyper-spectral sensors, for example the Wescam MX-15Di. The Boeing joint helmet-mounted cueing system, in service with the USAF and US Navy, can be fitted for targeting.
There are six wing-mounted hardpoints for stores. With its MIL-STD 1760 smart weapons interface, the AT-6 can be armed with a variety of weapons including 0.50 calibre machine gun pod; air-to-ground missiles like Hellfire and Maverick; AIM-9 Sidewinder air-to-air missiles; and munitions including Paveway II / enhanced Paveway II / Paveway IV guided bombs, joint direct attack munition (JDAM), small diameter bomb (SDB) and 2.75in rocket pods."
In short, the AT-6B is a LIGHT attack aircraft, perfect for COIN ops, FAC, etc. Operate it with this in mind you'll find you'll have a lot of fun with it.
Questions, contact us at CombatAce.
Dels, Dave and FastCargo
10 Sep 09
1,209 downloads
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SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM
By Wrench
SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM 6/20/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*** ***
This package contains a modded version of the TMF/MM F4U-5 (built from the radar equipped nightfighter version, the -5NL), with various components removed. Almost all data ini edits (removals and such) were performed by CrazyhorseB34. Minor adjustments by me.
This pak represents F4U-5 Corsair fighter-bombers in the early and mid 1950s.
Skins/Decal sets are included for the following units:
VF-14 "Tophatters" (CV-18 Med '51-52)
VMA-212 "Devil Cats" (possibly in Korea?)
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format. Most markings are decals and Decal Randomization is TRUE.
Weapons are not included; you should have them already. However, the pilot and engine sounds are.
Standard Animations Keystrokes are used for the canopy (Shift/0) and wing fold (shift/9).
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
with thanks to CrazyhorseB34!!
458 downloads
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SF2 KAW F4U-4/F4U-4B Corsair Pak, Ver 2 by TMF/MM
By Wrench
SF2 KAW F4U-4/F4U-4B Corsair Pak, Ver 2 by TMF/MM 6/18/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
***Note: This pack replaces in total the TMF F4U-4 & F4U-4B Corsairs for KAW that were released several years ago. If you have the original KAW versions in you KAW mods folder, you =MUST= delete the F4U-4 and F4U-4B aircraft & decal folders from your game -BEFORE- installing this version. There have been a NUMBER of changes, and having the original still around =will= cause conflicts. In particular, this mod makes use of the TMF F4U-7.lod, with various components removed. As this aircraft uses SF2NA coding for carrier operations, having a Full-5 Merged install is a reccomended requirement. Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, =NOT= to download this mod. You have been warned!! ***
This package contains remods of the F4U-4/-4B Corsairs for use during the Korean War. There are 2 complete aircraft in this pak, with a ship-load of skins/decal sets.
If you have the originals from the "KAW Corsairs Pak" issued in 2013, you are advised to either delete or otherwise remove =BOTH= the aircraft and decals subfolders. These are designed to REPLACE, in total, those older orignal versions.
The AU-1 and F4U-5NL are NOT in this pak; only the -4s
Several new skin sets by CrazyHorseB34 have been added to this package They are marked with a star (*) below. Skins/Decal sets are included for the following units:
F4U-4:
VF-24 "Renegades" (USS Boxer, 7/50-11/50)
VF-32 "Swordsmen" (USS Leyte, 1950-51)*
VF-63 "Fighting Redcocks" (USS Boxer 2/52-8/52)
VF-64 "Freelancers" (same as above)
VF-113 "Stingers"(USS Philippine Sea, 7/50-3/51)
VF-114 "Excutioners" (same as above)
VF-193 "Ghostriders" (USS Princeton, 1952)*
VF-653 "Dragons" (USS Valley Forge, 51-52) *
VF-871 (USS Essex, 51-52) *
VF-884 "Bitter Birds" (USS Boxer, 1951 & USS Kearsarge 52-53) *
VMF-312 "Checkboards" (Shore based, various fields in Korea)
F4U-4B:
VF-53 "Iron Angels" (USS Essex 1/51-3/52)
VF-192 "Golden Dragons" (USS Princeton, 11/51-5/52)
VF-653 "Dragons" (USS Valley Forge, 51-52) *
VF-791 "Fighting Rebels" (USS Boxer, 3/51-10/51)
VMA-323 "Deathrattlers" (shore based, various fields in Korea)
VMA-332 "Polka Dots" (USS Sicily ?? -flew off CVE)
VMF-214 "Black Sheep" (shore based)
*Please note, many Corsair squadrons flew both the -4 and -4B at the same time. There is one 'Easter Egg' squadron (totally fictious), as you all know how I hate wasting good skins/decal sets!!*
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format. All markings are decals and Decal Randomization is TRUE. BuNums are accurate for the aircraft variant(s) depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
Like the original pak, all weapons, engine sound and pilot figure are included. The machine guns and cannons are not; these you should have already. A couple of new or updated weapons have been included (see Notes for more details), including new Mk.5 rocket rails by Raven.
Standard Animations Keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). The aircraft will now appear on the boat, parked properly with folded wings.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
446 downloads
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FGR2 Experimental Schemes
By Sundowner
Yet another F-4 for your pleasure, this time it's the F-4M [FGR2], complete aircraft with 11 "What if" skins.
You will need the original FGR2 pack [ http://combatace.com/topic/78155-f-4m-phantom-fgr2/ ] as it includes the decals, sounds etc needed for this to work correctly.
Go on, enjoy yourself....you know you want to.
117 downloads
0 comments
Submitted
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SF2 Lavochkin La-17n & La-17R
By Spillone104
Lavochkin La-17n and La-17R for Strike Fighters 2
La-17n:
Ground launch conversion of the basic La-17 target drone equipped with RD-900 ramjet engine.
La-17R:
Ground launched reconnaisance version with stretched fuselage, camera bay and powered by an RD-9BK turbojet.
FLIGHT MANUAL:
These are drones but you crazy test pilots can fly them and have some fun. :P
These La-17s have some unusual features like a double landing gear (skids).
By default the drone start on the runway with the retractable gear extended, with the right nose up position for take off. About 20°.
Now, the AI don't make any use of the JATO unit, but you can.
TAKEOFF:
Leave the throttle to idle, and activate the JATO with the key used for thrust vectoring the Harrier nozzles down. The rockets will blast you right in the sky and will burn out in about 3 seconds. During this quick process, set the engine thrust to full power. After 5 seconds from the start you can discard the empty rockets by Ctrl-D (Drop tank jettison). Retract the invisible gear and proceed with the mission.
Note: for the sake of limitation of the game engine the La-17n have turbojet parameters instead of the true ramjet since the AI can't take off or carefully use an engine that simply offer no thrust at 0 speed and basically the thrust increase directly to the speed. TESTED and DISCARDED.
LANDING:
Do not extend the gear, you have skids on the engine belly and on wingtips just like sailplanes.
During final approach, shut down the engine and descend gently with a speed of about 270Km/h. Once close to the ground and about 240Km/h pull up to kill speed and let the drone gently stall. It will still be under control and will descend quite gently upon touch down.
This procedure was applied since the ramjet directly absorbed the impact and limited the damage to the airframe. The engine usually was already good for scrapping by that time anyway.
On the turbojet models there was an airbag to absorb the impact. And the engine on the recon drone was intended to be reused as much as possible.
AI would do just fine using the retractable gear. ;)
WARNING!
Both drones are set to SOVIET, in case someone want to have the La-17n target drone set as opponent, you have to change the NationName= in the DATA.INI. But you're still free to fire at friendlies ;)
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Installation:
Copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
And add these to your SOUNDLIST.INI located in the Flight folder
SoundFileXXX=JATO (Replace XXX with a sequential number)
[JATO]
Priority=NORMAL
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=TRUE
MaxDist=3000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
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Credits:
3D model, Effects and Sounds: Spillone104
Texture: Spillone104 and Flogger23
Beta testers: Flogger23, Paulopanz and Dysko
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Happy landing.
Alex (Spillone104) 25/06/2014
312 downloads
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SF2 Rafale M Skin Pack
Skin pack For Rafale M
3dmodel by user 3dregenerator
Skins made By H.A.W.X Group
If you like it Download and enjoy !!!!!
WINGSOVERISRAEL
David.
210 downloads
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Raytheon T-6A Texan II for SF2
By Dels
This is the T-6A Texan II as used by the 12FTW USAF for the SF2 series of games.
Read the readme.txt
Enjoy!
1,152 downloads
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0 comments
Updated
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SF2 WW2 PTO F4U-4 Corsair Pak (TMF/MM) Ver.2
By Wrench
SF2 WW2 PTO F4U-4 Corsair Pak (TMF/MM) Ver.2 6/18/2014
= For SF2, (*FUll 5 Merged Reccomended*) =
Designed for use =ONLY= in a stand-alone SF2NA-based WW2 PTO Mods Folder!!!
***Note: This pack replaces it total the TMF F4U-4 Corsair for WW2 that was released
several years ago. If you have the original WW2 version in you PTO mods folder, you
=MUST= delete the F4U-4's aircraft folder from your game -BEFORE- installing this
version. There have been a NUMBER of changes, and having the original still around
=will= cause conflicts. In particular, this mod makes use of the F4U-7.lod, with
various components removed. You have been warned!! As this aircraft uses SF2NA coding
for carrier operations, having a Full-5 Merged install is a reccomended requirement.
Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, NOT
to download this mod.***
This package contains an updated version of the WW2 TMF/MM F4U-4 Corsair, as seen
during the Okinawa Campaign through the war's end.
Unit(s) represented are:
VBF-6 (aboard USS Hancock)
VMF-222 "Flying Deuces" (Awase Field, Okinawa)
All skins are in Jpg format, and decal randomization is TRUE. See 'Notes' for more
details.
Pilots and the drop tank are included, other weapons (guns, bumbs, et) you should have
already. However, a new 'rocket rail' by Raven is. Included are several remodded
weapons (new HVARs), and an updated TinyTim.
In the loadout ini, there's a special "Anti-Ship_HR" (for Heavy Rocket) loadout that
replaces the bombs with the Tiny Tims. Of course, one can always swap them out on the
Loadout Screen.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0. Wingfold
is controled by Shift/9. The aircraft is fully carrier capable, as per SF2NA, and now
will appear on deck, properly parked with folded wings.
As always, fairly easy to follow, yet detailed install instructions are included. So,
please read them. Also, give the "Notes" section a read too. It contains explinations
and other items that might be interestering to know.
Good Hunting!
Wrench
Kevin Stein
240 downloads
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AT-6 PSB Templates (for bunyap AT-6)
By Wrench
Bunyap's original templates for the T-6 Texan, converted by him into PSD format for Photoshop
Updated 6/22/2014:
original file was corrupted/missing/messed up
this is the full set, with all my (additional) layers
101 downloads
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F-35A/B Lightning II International Operators skin pack
By dtmdragon
F-35A/B Lightning II International Operators skin pack.
National markings are based on the way the RAM compatible markings have been done in real life on the Dutch and British F-35 aircraft.
The squadrons I’ve chosen for the Dutch, Japanese, Royal Airforce and Royal Navy Lightning’s are the ones that will operate the Lightning first for those particular countries. I couldn’t find any information for the rest so I’ve taken an (un)educated guess.
Includes the following skins:
Level 1 Partners.
United Kingdom:
-F-35B Royal Air Force No. 617 Squadron 'Dam Busters.'
-F-35B Royal Navy Fleet Air Arm 809 Naval Squadron.
-F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - No squadron markings (like the GR.7/9 Joint Force Harrier Aircraft).
-F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - With dual squadron markings.
Level 2 Partners.
Italy:
-F-35A Italian Air Force 6 Stormo 154 Gruppo.
-F-35B Italian Naval Aviation 1 Gurpaer.
Netherlands:
-F-35A Royal Netherlands Air Force 322 Squadron 'Polly Parrot'.
Level 3 Partners.
Australia:
-F-35A Royal Australian Air Force No. 3 Squadron.
Canada:
-F-35A Royal Canadian Air Force 409 Nighthawks Squadron.
Denmark:
-F-35A Royal Danish Air Force skadrille 726 "Phantom".
Norway:
-F-35A Royal Norwegian Air Force 332 skv 'Eagle.'
Turkey:
-F-35A Turkish Air Force 132. Filo Hancer.
Security Cooperative Participants (SCP).
Israel:
-F-35A Israeli Air Force No. 116 Flying Wing Squadron.
Export Orders.
Japan:
-F-35A Japan Air Self Defence Force 301 Squadron.
South Korea:
-F-35A Republic of Korea Air Force 152th FS / 17th FW.
Potential exports.
Belgium:
-F-35A Belgian Air Component 1ère Escadrille "Chardons."
Greece:
-F-35A Hellenic Air Force 336th Bomber Squadron.
Spain:
-F-35B Spanish Navy Air Arm (Armada Española) 9ª Ella.
Fictional 'What If' orders.
New Zealand:
-F-35A Royal New Zealand Air Force No. 75 Squadon.
-F-35B Royal New Zealand Navy No. 6 Squadron.
There is a screenshot of each skin here: http://combatace.com/topic/83069-f-35ab-lightning-ii-international-operators-skin-pack-wip/?p=668077
Also included is a modified pilot skin.
Instillation Instructions:
-1 If you don't alraedy have it you will need to install 'F-35A/B/C Lightning II V 2.5 for SF2' http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/
-2 Delete any old International skins from your F-35A or F-35B folders as they might have the same name etc.
-3 Extract files then copy and paste the objects folder into your mods folder. Click yes when you are asked to override (required for the new pilot skin).
Credits:
Crusader
Sundowner
ianh755
Dave
FastCargo
Viper Team
Klavs81
ravenclaw007
JAT81500
NazGhul
Baltika
561 downloads
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Mi-8 Skin Pack
3D Model by Marcfighter
Skin Templates By me [WINGSOVERISRAEL]
3 Soviet camo
3 Ukrainian camo
1 Georgian camo
1 Iraqi Camo
186 downloads
0 comments
Submitted
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Mi-24 Hind IQAF Skin
This is my skin of the IQAF hind-p
Mi-24P public beta proudly present to you by YEYEYE
141 downloads
0 comments
Updated
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Hurricane Mk.IId
By RAVEN
Hurricane Mk.IID For SF1 06 Patch Level Installs
To Install: UnZip and drop the Hurricane_Mk_IID folder into the Aircraft folder,Sound in the Sound folder.
Gun Note: The Vickers 40mm's are part of the aircraft and animated, 303's are set to 'FIRE_SECONDARY_GUN'.
Adding Guns: You need to use the SF1 Gun editor.
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Canopy opens with the 0 key.
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Dirt: Overall desert dirt,but you can add more if you like.
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Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload.
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Decals Are From: 20th Sqn, Seriel numbers and Code Letters from Mk.IID's
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Update Note: To update the ini's manually see the ‘Manual Update.txt’,
Creidts:
Cockpit By Me.
TW
AC 3D Model,Textures Myself.
Light Fix Wrench
Sound File ?
This Mod is Freewear and not to be sold!
Raven
06/15/14
128 downloads
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Hurricane Mk.1a Tropical
By RAVEN
Hurricane Mk.IA Tropical For SF1 06 Patch Level Installs.
To Install: UnZip and drop the Hurricane_Mk_IA_Trop folder into the Aircraft folder,Sound in the Sound folder.
Adding Guns: You need to use the SF1 Gun editor to add guns. You should have the "303CAL_Browning" already.
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Canopy opens with the 0 key.
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Dirt: I left the paint mostly cleen. If you want it dirty, Go for it.
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Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload.
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Decals: The Seriel numbers are Simi-fictional and there are no code letters for No. 33 Squadron that I could find. -------------------------------------------------------------------------------------------
Note: Many of the Meshes are from the Mk.II models I did first, so they are not 100% correct for the Mk.I
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Change Log:
Note: !!!!A large number of changes were made in the _Data.ini to match the updated LOD's, older versions of the _Data.ini will no longer work correctly.!!!!
Version 2.0 05/14
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Updated .lod's With Newest Nose and Fuselage.
Reworked and Reduced number of Collision Points,
from 72 to 28
Corrected Node Names
Updated Damage Node's
Version 1.0 01/14
New version run with up-to-date Fixes.
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Notes:
The Seat is now part of the aircraft.
Creidts:
Cockpit, Myself.
TW
AC 3D Model,Textures Myself.
Light Fix and some of the Decals Wrench.
Sound File ?
This Mod is Freewear and not to be sold!
Raven
06/01/14
102 downloads
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Hurricane Mk.I
By RAVEN
V1.4
Hurricane Mk.I For SF1 06 Patch Level Installs
2 Blade "Watts" Propeller and Fabric wings.
.
To Install: UnZip and drop the Hurricane_Mk1 folder into the Aircraft folder,Sound in the Sound folder.
Adding Guns: You need to use the SF1 Gun editor to add guns. You should have the "303CAL_Browning" already.
Destroyed model: _Dest.lod and Dest.bmp go in the Aircraft folder
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Canopy opens with the 0 key.
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Dirt: I left the paint mostly cleen. If you want it dirty, Go for it.
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Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload.
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Decals: The Seriel numbers and code letters are Simi-fictional.
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Note: Many of the Meshes are from the Mk.II models I did first, so they are not 100% correct for the Mk.I
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Change Log:
V 1.3
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Reworked and Reduced number of Collision Points,
from 72 to 28
Added .Out Files
Fixed Tire Rotation
V 1.2
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Corrected Mesh Name: Decals.ini 'AftFuse'
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Creidts:
Cockpit, Myself.
TW
AC 3D Model,Textures Myself.
Light Fix,code letters Wrench
Sound File ?
This Mod is Freewear and not to be sold!
Raven
06/01/14
195 downloads
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Hurricane Mk.IIc (Tropical) RAAF
By RAVEN
V1.0
Hurricane Mk.IIc (Tropical) (RAAF) For MTO SF1 06 Patch Level Installs
No. 451 Squadron Royal Australian Air Force.
No. 451 Squadron was a Royal Australian Air Force army cooperation and fighter squadron of World War II. The squadron was formed at Bankstown in New South Wales on 12 February 1941 and began flying operations on 1 July that year as part of the North African Campaign in Egypt and Libya.
The No.451 Sqn skin and code "BQ" is correct, but the Seriel numbers and Code Letters are Simi-fictional.
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Creidts:
Cockpit By Me
TW
AC 3D Model,Textures, Myself.
Wrench: Light Fix and some of the Decals.
Sound ?
This Mod is Freewear and not to be sold!
Raven
06/11/14
101 downloads
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Hurricane Mk.5b
By RAVEN
Hurricane Mk.Vb "What If" Fictional
For SF1/WOE (KAW) 08 Patch Level Installs.
See Readme for full details.
Credits:
Cockpit By Me
TW
AC 3D Model,Textures Myself.
Light Fix Wrench
Sound File ?
This Mod is Freewear and not to be sold!
Raven
06/19/14
181 downloads
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SF2 A-4E Skyhawk, VMA-211 "Wake Island Avengers" Skin/Decal Pak
By Wrench
SF2 A-4E Skyhawk, VMA-211 "Wake Island Avengers" Skin/Decal Pak 6/17/2014
= For SF2 (Any & All, Full-5 Merged Prefered) =
A new skin for VMA-211; this is inspired by a request by a CombatAce member that used to work for them. Also, it allows us to have a fully updated SF2 version of a skin set originally by Paul "FOTF" Nortness, that now longer works in SF2.
This is for the standard, or garden variety A-4E Skyhawk (no *year" suffix). However, they can be used on the 65, 67 and possibly on the A-4F by renaming the maps to match to lod's naming convention.
All new decals, excepting one left over from the 1stGen skin, were created for this mod. The skin maps themselves are in jpg format.
ALL markings are decals. Decal randomization has been set to "TRUE".
Also included is my modified Loadout ini, that has "increased" striking power for all mission statements. My Data ini is also included, that adds the Landing Light, and opening canopy (Standard Animation Keystroke, Shift/0).
When on the Loadout Screen, in the "Paint Scheme" dropdown, you'll see:
VMA-211 "Wake Island Avengers" (FOTF)
The Stock 3W skin is still available, but is accessed from the Unit Selection dropdown. This one should not conflict with the stock one. At least it didn't for me during testing.
The (FOTF) is a nod to Paul, as part of the inspiration to rebuild this to the lastest spec (and that I reused on of his decals, albeit slightly modified).
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Happy Landings!
Wrench
Kevin Stein
EDIT:
a small oopsy! I uploaded the wrong zip, that was an earlier test version.
This has been corrected, and the zip contains the correct decals and the repositioned badges.
My apologies to all.
Unfortunately, you'll have to redown this mod.
When installing, just allow the overwrite
123 downloads
0 comments
Updated
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Soviet Hurricane Mk.IIa
By RAVEN
V2.0
Soviet Hurricane Mk.IIa SF1 06 Patch Level Installs.
Skin and Number codes, 78 IAP (Unconfirmed) Are Simi Fictional.
To Install: UnZip and drop the Soviet_Mk_IIa folder into the Aircraft folder,Sound to the sound
folder.
SF1 Gun editor.
Gun Note: You should already have the "303CAL_Browning" Gun, So check before adding.
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Canopy opens with the 0 key.
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Dirt: I left the paint mostly clean. If you want it dirty, Go for it.
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Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit
for myself that I cannot upload.
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Soviet Hawker Hurricanes: Nearly 3,000 Hawker Hurricanes supplied to Soviet Union 1941-1944 from
British and Canadian production, including 210 Mk IIA's (some Mk I conversions), 1,557 Mk IIB, 1,009
Mk IIC, 60 Mk IID and about 100 Mk IV.
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Change Log:
V2.0
Added Templates
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Creidts:
Cockpit By Me
TW
AC 3D Model,Textures, Myself.
Wrench: Light Fix and some of the Decals.
Sound ?
This Mod is Freewear and not to be sold!
Raven
06/19/14
124 downloads
0 comments
Updated
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SF2 WW2 CBI B-24J Liberator Pak
By Wrench
SF2 WW2 CBI B-24J Liberator Pak by Veltro2K 6/10/2014
(Full 4/5 Merged Reccomended)
This pack contains a Theatre Specfic version of Veltro2k's B-24J Liberator as seen in
in the China, Burma, India Theatre. Be advised, that while there wasn't too much
'crossover' between the 10 AF in India and the 14th AF in China (and the RAF for that
matter), for gaming purposes it won't matter much.
You are advised, however, to have a seperate CBI mods folder (even though the new
India/Burma/Indochina map is far from completed).
The unit(s) represented herein are:
10th AF (India):
493rd BS, 7th BG (43/45, in OD/Grey)
14th AF (China):
374th BS, 308th BG (44/45, in NM)
RAF (India/Burma):
No. 99 Squadron "Madras Presidency" (Liberator GR.VI, late 44/45, in OD/Grey)
Each of the skins will display their theatre association; B/I or C.
The skins are in jpg format. All markings are decals (excepting the wing national
markings and some squadron rudder markings). The serials, when carried, are 'generic'
in nature, as they represent no particular unit, but ARE for the model variant
depicted. Decal randomization is set to TRUE. 10th & 14th AF squadron numbering
conventions (plane-in-group numbers) are used on these aircraft. There are NO nose
arts. Other texture artists are encouraged to do the research, and create proper
artwork decals.
Weapons, pilot figures and guns are NOT included; you should have them already.
However, the VB-1 "Azon" bomb is, as the 7th BG had specialy equipped aircraft for
their usage. A "Strike_Azon" loadout has been setup, and is availalbe through the 3W
Mission Editor. Or they can be hand-loaded. Be advised, the standard carry was 4
Azons, and handloading WILL overload the aircraft with 7. RAF units did NOT use Azons.
The aircraft is also equipped with a ground mapping/surface search radar.
Damage textures are in DDS format.
When in game you'll see
B-24J Liberator (v2k)
This will differentiate this Lib from any others you may have (ie: Pasko's).
As always, fairly easy to follow, yet detailed install instructions are included.
PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in
particular for in-game usage.
Happy Landings
Wrench
Kevin Stein
262 downloads
0 comments
Updated
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Hurricane Mk.IIa
By RAVEN
V1.0
Hurricane Mk.IIa SF1 06 Patch Level Installs
No. 615 Squadron Royal Air Force.
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To Install: UnZip and drop the Hurricane_Mk_IIa folder into the Aircraft folder,Sound to the sound folder.
SF1 Gun editor.
Gun Note: You should already have the "303CAL_Browning" Gun, So check before adding.
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Canopy opens with the 0 key.
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Dirt: I left the paint mostly clean. If you want it dirty, Go for it.
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Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload.
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The No.615 Sqn skin? and code "KW" is correct, but the Seriel numbers and Code Letters are Simi-fictional.
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Change Log:
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Creidts:
Cockpit By Me
TW
AC 3D Model,Textures, Myself.
Wrench: Light Fix and some of the Decals.
Sound ?
This Mod is Freewear and not to be sold!
Raven
06/11/14
128 downloads
0 comments
Submitted
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Red Thunder Armée de L'Air EC 1/2 Cigognes Mirage IIIC
By regula50
Red Thunder Armée de L' Air EC 1/2 Cicognes Mirage IIIC campaign
For Strike Fighters 2 Europe
This campaign with some 54 missions is the version Armée de L' Air is based in the default campaign Red Thunder of 1962.
Need Expasion Pack 2 Europe for some textures and the RAF LIghtnings.
Campaign utilised DLC 003 Mirage III French Armee de l'Air, DLC 001 RNLAF Hawker Hunter F.6(60) and the USAF F-104C Starfighters coming with Third Wire AI Plane Pack 1.
Included also a loading screen for the Mirage IIIC.
Original campaign was reworked in many items, all NATO and Warsaw Pact had his bases, name of units, number of aircrafts, textures and weapons availables revised and corrected.
Added three RCAF Baden-Söllingen and Zweibrücken Sabre Mk.4 and Mk.6 squadrons.
Added Luftwaffe Sabre Mk.6 squadrons.
Added Luftwaffe and RNLAF F-86K squadrons.
Added Mirage IIIC of 1/13 Artois and 2/13 Alpes(fresh converted from F-86K by Apr and Feb 1962)
Added MiG-15UTI
Added Polish MiG-19P and MIG-19PM.
Added Polish MiG-21F-13 Regiment(the first and only one by Nov 1962)
Also the campaign utilised the following extra aircrafts(to download),all availables by Combat Ace:
-Canadair Sabre Mk.4 Pack(By Wrench)
-SF2 Canadair Sabre Mk.6, RCAF and AMI(By Wrench)
-SF2-Midget-pack(By Wrench)
-MiG-19P FARMER B(By Spillone 104 & Paulopanz)
-MiG-19PM FARMER D(By Paulopanz)
-Canadair CL.13B Mk6 Sabre late-SF2(By Ravenclaw_007)
-F-86K for SF2(By Dave/Paulopanz 1.0)
Many thanks them to all.
As usually all info and others in the readme.
Happy flight and enjoy.
Updated Jun 15, 2014. Some details with Czech and Poland MiG-19 squadrons
180 downloads
0 comments
Updated
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SF2 WW2 MTO P-39 Airacobra Pak
By Wrench
SF2 WW2 MTO P-39 Airacobra Pak by Veltro2k 6/5/2014
-- Something for the MTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
This is an MTO (Theatre Specific) version of Veltro2k's Bell P-39 Airacobra. This aircraft is designed to either replace or compliment the SF2 versions I did for Wolf257's Airacobra. It's the End Users choice if you wish to delete the old versions, or keep them.
Skins/Units depicted are:
93rd FS, 81st FG, late 1942/43 ("yellow outlined" star-and-ball)
346th FS, 350th FG, late 43 (star-and-bar)
GC 1/4 "Navare", 1943 & later, Free French Air Force
All the above are units are ONLY MTO based. Do NOT use the mod in any other theatre. The skins also use the "StartDate" switch, so as to turn on at the (almost) appropriate time. I've skipped the US "red outlined star-and-bar", as it was only used for approx 3 months.
All skins are in jpg format. Decal Randomization is TRUE.
Damage textures are in DDS format.
The engine sound is included. All the other items (bombs, drop tank, guns, etc) you should have already.
All lighting is 100% historically correct.
When in game, you'll see:
P-39D Airacobra (v2k)
Displayed on the Aicraft Selection Dropdown menu. This will diferentiate it from Wolf's or any other versions.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Happy Landings!
Wrench
Kevin Stein
222 downloads
0 comments
Submitted
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