Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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MIG-21R Czech Silver Skin
By paulopanz
This is a nice skin I take from the web.
I have it in an old book, too.
Made in italy using Wrench's templates.
I hope you like it.
[reloaded]
Paulopanz
Readme included.
89 downloads
0 comments
Updated
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WoV-YAP Loadout Images
By gbreuder
A whole pack of loadout images for the Vietnam era. Tried to make them a consistent quality which blends in with the paper background.
296 downloads
0 comments
Updated
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F-107 'Ultra' Sabre for SFP1/SFG/WOV/WOE
By FastCargo
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap - The original modder who created the F-107 MAX file and released it to Dave.
Dave - For providing the original model to me, decals, texture updates, loading screens
Klavs81 - Original textures
dwcace - For providing me with additional reference material
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Strike Fighters Project 1/Strike Fighters Gold/Wings Over Vietnam/Wings Over Europe - One of these are needed to provide the wing fuel tanks, some decals, and either the F-104 or F-105 cockpit.
This addon will currently not work properly with Strike Fighters 2 or Wings Over Israel (19 Jan 09).
Aircraft Information:
From Wikipedia: http://en.wikipedia.org/wiki/North_American_F-107
The North American F-107, nicknamed "Ultra Sabre", was North American Aviation's entry for a United States Air Force tactical fighter-bomber design competition of the 1950s. The F-107 incorporated many innovations and radical design features, and was based on the F-100 Super Sabre. The competition was eventually won by the F-105 Thunderchief, and the F-107 prototypes ended their lives as test aircraft.
The F-107A was originally designed as a tactical fighter-bomber version of the F-100, and was entered into a competition sponsored by the Air Force. Originally designated F-100B, the aircraft featured a recessed weapons bay under the fuselage, as well as an all-moving vertical fin and a control system which permitted the plane to roll at supersonic speeds.
The aircraft's most distinguishing feature is its Variable Area Inlet Duct, mounted in an unconventional position directly above and just behind the cockpit, which automatically controlled the amount of air fed to the jet engine. The air intake was moved from the chin position (an arrangement later adopted for the F-16) to the unusual dorsal location as the USAF had required the carriage of an underbelly semi-conformal nuclear weapon. The original chin intake caused a shockwave that interferred in launching this weapon. The implications this had for the survivability of the pilot during ejection were troubling. It also severely limited view to the rear, although this was not considered terribly important for a bomber aircraft, it is notable during an era when it was assumed air combat would be via guided missile exchanges outside visual range.
Extensive design changes resulted in its redesignation from F-100B to F-107A before the first prototype flew.
The F-107 was never given an official name, but was sometimes informally called the "Ultra Sabre," referring to North American's earlier fighter designs, the F-86 Sabre and the F-100 Super Sabre. The flight crews referred to it as the "Man Eater," in reference to the position of the air intake directly above the cockpit.
The designation "F-107A" was the only one assigned to the aircraft, though "YF-107A" is often used in publications.
Notes and Limitations:
Part of the SWOTUSAF series of aircraft.
Because the real aircraft never proceeded beyond the prototype stage, loadouts, mission capabilities and operational paint schemes are projections only.
3 skins are provided - The original prototype scheme, a natural metal scheme, and a Vietnam era scheme.
Because this aircraft was in competition with the F-105, we projected that it would have taken over the Thud's role in Vietnam, in addition to the air superiority/interceptor role the original F-100 was designed for. So loadouts reflect this.
The aircraft refers to some decals, visual effects, sounds, ejection seat and fuel tanks from the F-100D. The cockpit is based on a single engine fighter with a radar using the J75...either the F-104 or F-105 works fine...it defaults to the F-104 cockpit. You will have to install any other cockpit yourself.
The FM is mainly based on the F-100D, and so shares that FMs limitations. The real test article reached 2.35 Mach...this model has gone up to 2.2 Mach in level flight.
Animations for the canopy and air refueling probe use Animation control keys 1 and 2. Check your Controls page to figure out what keys you need to hit.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
19 Jan 09
1,899 downloads
0 comments
Updated
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Libya - Version 3.0 Ulitmate Final -
By Wrench
Libya Terrain Upgrade, Version 3.0 -- For SF/WoV/WoE and probably WoI/FE/SF2
Ok, I know, I know...I said I'd NEVER go back to this terrain, but since the 2.0 FINAL was released I've learned a bit more on how to use the Terrain Editor...to wit:
There has been extensive retiling of many of the major areas on the map, replacing LOTS of mismatched or ill-fitting tiles. The entire coast of North Africa, from Tunisa to the Libyan/Egyptian border and been completely retiled with matching units. Sicily and Greece, and the 'boot' of the toe of Italy have also been extensively retiled. Approximately 75% of the map tiles have been replaced -BY HAND!!!!-, making a much smoother and better looking map. Unfortunately, a couple of the target areas required small location adjusments, so that had to be corrected as well.
Included in the package are new HFD, TFD, data and targets inis. The data ini has been fully updated to make use of the terrrain effects as per the 9/08 & 10/08 patches. Adjustments to sea level and uping the Alpha Object count have also been implemented in the data ini. Some trees are around, but not as many as I'd like.
You =MUST= have the orginal Libya 2.0 terrain to make use of the Update Pak. It's available in the CombatAce download section at the following url:
http://forum.combatace.com/index.php?autoc...p;showfile=6652
The targets ini in this pak includes the "Targets Hot Fix", and the new planning maps from that package. So, don't worry if you don't have the Hot Fix pack.
So, really...consider this the Ultimate Final Version....I'm NOT going back to it again. Promise!!
= This has been tested in WoE (my main Laboratory of choice..) As it was originally built for SF, no worries there. WoV should also be no problem. It -should- work in WoI and First Eagles, but you'll still need one of the Original 3 Terrains for the terrain cat reachback. This, however, has =NOT= been tested. You use it in these games (WoI & FE) at your own risk.
For SF2 users ... don't know what you to tell ya...you're on your own! =
As usual, there's more relatively simple install instructions in the enclosed readme. So, give it a once over...
Happy Landings!
Wrench
Kevin Stein
2,250 downloads
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1920 x 1200 templates
By kout
Templates for the
Alternative menu set for Strike Fighters/Wings over Vietnam/Wings over Europe/Wings over Israel
Tested with Wings over Israel (October 2008b patch)
Notices
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(1) Requires a display capable of a resolution of 1920x1200px
(2) Requires the 1920x1200 menu set available at combatace.com
(3) Provided "as is" - use at your own risk
How to Use
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Files are in .png format - open in your favourite image editor - insert a new layer behind the menu elements and copy in a new background image.
© 2009, Kout
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These files are made available under the Creative Commons - Attribution-NonCommercial-ShareAlike 1.0 license
(Please visit http://creativecommons.org/licenses/by-nc-sa/1.0/ for details.)
This basically means you are allowed to modify and redistribute these files, but that you should (1) give fair credit (2) distribute work based on these files under the same conditions as I did and you may not (3) use these files or works based on them for commercial purposes.
91 downloads
0 comments
Submitted
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F-105G IDOLMASTER SKIN
By Guest
F-105G "What If" SKIN
I hope you like
SKIN By
kei nagase
YEYEYE
If you have any questions, you can send an e-mail here
462704847@qq.com
ThankS!! :yes:
90 downloads
0 comments
Updated
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Kh-90 Cruise Missile
By winterhunter
The 3M25A Meteorit (Kh-90) hypersonic cruise missile.
1,295 downloads
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0 comments
Submitted
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A-4E_IAF
By xrearl
An A-4E for Israeli ALL!! work by third wire! Don't crash too much!
438 downloads
0 comments
Updated
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Su-30MKK Templates
By Erwin_Hans
These are the Photoshop templates for Su-30MKK.
Welcome,skinners
431 downloads
0 comments
Submitted
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194th skin for Block-30
194th "Griffins" FS of the 144th FW
Basically what I did was trace suhsjake's 194th skin for the ADF Viper
and slapped it on a F-16C. The quality of the image isn't as good as
it is on the ADF, but I think that has something to do with how the
model was unwrapped.
Most of the credits should go to suhsjake. I only did a quick and simple
piece for this.
This mod made by me, serverandenforcer
195 downloads
0 comments
Submitted
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F-4E sharkmouth fix
By mppd
In case you didn't download my long gun mod for the F-4E-35, here are the decals.ini files for the stock F-4E/long gun mod and the short gun F-4E-35. Also the sharkmouth decals which are slightly different.
Add the decals to the Objects-decals folder of course. Add the decals.ini for the version you are using to each texture folder.
Mike D.
133 downloads
0 comments
Submitted
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USAF F-4 Tailcodes Version 2
By mppd
This is a complete overhaul to the USAF Southeast Asia Phantom II tailcode decals I did some time ago. It is now working for the post October patch for WOV as well as the original install versions. It depicts every USAF camouflaged F-4C/D/E Phantom II unit which flew in Southeast Asia from late 1966 until 1975 (a total of 66 schemes).
All new decal art is provided, and many minor corrections were made as new information came to light. The textures are still 1024 pixel but should be considered as a placeholder until my newer higher resolution camo textures are finished. The original random F-4 serial numbers are included if you don't already have them. The new squadronlist.ini has many additional entries, but the default entry designations are unchanged so that you may still fly any missions or campaigns without any editing (although I have revised the descriptions).
As before, it adds correct fin tip colors to the vertical fin tips and RHAW antenna housing, and wingtip tape light decals as appropriate for the time periods. Also included is a nose landing gear door decal with the last three digits of the serial number - which is repeated on the inside of the nose gear side fairing door (for F-4Ds only for non-TAC serials 000 thru 039). Although not appearing on every PACAF F-4D, this was very common on many F-4Ds in Southeast Asia. I have presented the most typical (and sometimes more colorful) markings for units - and in some cases even uncoded aircraft (as was typical at Udorn from late 1972 through 1973).
Note that many squadrons have multiple entries in the squadron pull-down list, depending upon how many schemes a unit used. (Many squadrons have five or more entries).
Enjoy,
Mike Druzolowski
375 downloads
0 comments
Submitted
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MiG-23MS for WoI
By Epizikl
MiG-23MS for WoI
Complete set for the transformation MiG-23MS (on silence not being been flying, but only AI), into the flying model.
It is noticed that this model has some differences from the model MiG-23MS column5 (http://www.column5.us/aircraft5.shtml).
In the file of *.data are introduced the refinements, which are concerned the technical characteristics of aircraft,
and some missing data.
Into complete set enter cab even two versions of camouflage for Air Force of Syria and Lebanon.
The authors of cab and camouflage are not established.
Is created the file of *_Hangar.
The authors of the files of *_Loading and *_Loadout are not established.
The complete set of flying aircraft is as a result obtained.
Installation:
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To unpack archive and to place files into the appropriate directories:
contents of the folder "Aircraft" (besides the folder "MiG-23MS") - >
- > C:\Program Files\ThirdWire\Wings Over Israel \Objects\Aircraft
contents of the folder "MiG-23MS" - > C:\Program Files\ThirdWire\Wings Over Israel \Objects\Aircraft\MiG-23MS
contents of the folder "Sounds" - > C:\Program Files\ThirdWire\Wings Over Israel\Sounds
Everything. It is possible to fly!
1,048 downloads
0 comments
Submitted
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Canary Islands
By Wrench
Canary Islands Terrain -for SF/WoV/WoE/WoI and maybe SF2 & FE?
This is a small map mod that was sent to me, partly started, by Crusader (IIRC) . I went ahead and targetized it, did some minor retiling (including creating a new "DesertAB1" tile for use under the runways), and generally did what I could to finish it off.
This is a VERY small map, I'd guess in the 250x250 km range, so there is a distinct possiblity of running into The Wall. Hopefully, I've gotten all the movement routes well within. If there is, or anyone knows of a way to expand it.....do let me know and I'll targetize the other islands....
The data ini makes use of all the latest 'goodies' added by the 9/08 & 10/08 patches as to effects rendering. Included are new targets, types, movements inis and tiles. Everything is included to make install as easy as possible. Even the GroundObjects used are ALL stock types, so nothing new has been added. One thing, however, there are NO SAM sites on either side. Given the small size of the map, one could find himself under fire from wheels up to whereever you're going!
Several new flags have been added; the Spanish flag and for the 'enemy' side, I just reused the "Global Sedition" banner. However, 2 new ones have been added for the Bad Guys ... consider them the 'Easter Eggs' for this terrain.
This has been tested in WoE (my main Laboratory of choice..) As it was originally built for SF, there should be no problems . WoV should also be no problem. It -should- work in WoI and First Eagles, but you'll still need one of the Original 3 Terrains for the terrain cat reachback. This, however, has =NOT= been tested. You use it in these games (WoI & FE) at your own risk.
For SF2 users ... don't know what you to tell ya...you're on your own!
Vista users should also have no problem with terrain effects, as the latest round of patching has apparently cleared up that problem. If, however, you've not patched your game install, I've left the "Notes for Vista Users" section intact, with instructions on commenting or editing the shaders sections.
Happy Landings!
Wrench
kevin stein
(this is one time I think the readme is bigger than the upload itself....)
PLEASE read this entire ReadMe all the way through before installing; there are some issues I've encountered that need some explaining, and this will give you a better understanding of what I've trying to accomplish.
1,287 downloads
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Yugo MIG-21PFM (L-14)
By paulopanz
Another Yugo Mig with another complete working number decal set for all Thirdwire's jet sims.
Included, as usual, the picture that inspired the skin and the readme.
Quite "real", I think, to add a little more sim flavor to our skies.
More to come, now in testing flights.
Good night from here.
Paulopanz
178 downloads
0 comments
Submitted
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194th FS, California ANG
By suhsjake
194th California ANG based out of Fresno-Yosemite International Airport, Fresno, CA. They used F-16A Blk.15 ADF fighter from 1989 until it was phased out in 1994/1995.
Thanks to:
The Mirage Factory, for without them, none of this would be possible.
Released under CombatAce Fair-Use terms. Visit the URL below for more info.
http://forum.combatace.com/index.php?showtopic=26131
233 downloads
0 comments
Submitted
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MIG-21PF 10th PLM Silver
By paulopanz
Another little work.
Fly it in SFP2, too.
Readme included.
Ciao
Paulopanz
115 downloads
0 comments
Updated
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Yugo Mig-21F (L-12) Silver
By paulopanz
The Mig invasion goes on.
SFP2 tested.
Readme included.
Enjoy.
Paulopanz :yes:
129 downloads
0 comments
Updated
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MIG-21PF 1st FR Silver
By paulopanz
Another Polish eagle.
SFP1/2, WoV and Woe proof.
Readme included.
Yours.
Paulopanz
116 downloads
0 comments
Updated
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Yugo Mig-21MF (L-16) Silver
By paulopanz
I was bored with all those standard evil ones Soviet styled and very often "00" sovietnum numbered planes, so I found some camouflages at Wing Palette web site and tried to use for some simple skins with decals, stripes and working numbers.
Here we are: this is the first.
It works in SFP2 too.
Yours
Paulopanz
Readme included.
195 downloads
0 comments
Updated
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Useable stock aircraft shelters A and B for WOE and Germany terrain
By bigal1
This is a simple mod that make the small aircraft shelters A and B useable in Wings over europe and the Germany terrain .
564 downloads
0 comments
Submitted
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Northrop F-5A Spanish Airforce
By 3-A-305
This is the Skin of the Northrop F-5A based on the scheme used by the Spanish Airforce.
Made by 3-A-305 (3-A-305 Design)
Enjoy!
213 downloads
0 comments
Submitted
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US Army MERDC Camouflage Pattern Skin Pack
By Royohboy
MERDC is the camouflage scheme used by the US military from the late 1970s to the mid 1980s, and before the introduction of the current 3-tone pattern NATO pattern. There were several regional and seasonal MERDC variations, of which I have included the two commonly seen in Germany back then.
If you'd like your WWIII to take place at a time when the F-15 was brand-spanking new, when everybody was scared of an all-out nuclear war, and when practically every F-16 model kit featured either prototype or pre-production aircraft, this one is for you.
These skins are subject to the Combat Ace Fair-Use Policy; thy may not be used for payware.
738 downloads
0 comments
Submitted
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Hawk 75 ML-KNIL (NEI)
By Wrench
Hawk 75A-C7, ML-KNIL for SF/WoV/WoE, WW2 PTO installs , Version 2.0 Original Releae Date: 9/24/07
** UPDATED 1/11/08: this new update corrects the markings on the upper wings (removing them), and fixes some other small issues. This package is designed to totally REPLACE the original from 2007**
This is a modification of Wolf257's P-36/Mohawk into the Hawk 75 export version, as used by several Allied nations.
It represents aircraft from the ML-KNIL during the opening days of the War in the Pacific, in the defense of the Netherlands East Indies (Java and Sumatra, for those that don't know)
This creates a country specific version for use in your World War 2: PTO installs ONLY!! As such, all the loadout have been adjusted to fit KLU aircraft of the time (ie: by being lazy and using the exisiting RAF bombs <wink>).
Everything is included; all the inis, cockpit files, new hangar and loading screens (both available ONLY in this mod) and my damage tgas as well. The LOD file is the newer one, as used on the French Hawk 75 and the recenty released USAAC P-36A Update Pak.
I've also adjusted the operational years; they historically were all destroyed by February, 1942, but as we can't add months yet, you get the whole year (1942 that is).
For this update, I left the hangar screen alone, even though it has the improper upper wing marking still present. Looks a bit nicer; rest assured, the actual in-game version IS correct!
= IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY-, It has =NOT= been tested it in post 8/28/08 patch WoI, nor post 9/08 - 10/08 patch SF/WoV/WoE. You use it in these enviroments at YOUR own risk. =
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, etc. They are NOT included in this package.=
Please read the enclosed readme, it has full install instructions, and other notes of interest.
Happy Landings!
Wrench
Kevin Stein
note, 1/11/09: what with all the new data I've been assimilating lately on this region and time period, I figgured this needed an Upgrade. I left the original screenie up, as it's a nice action shot!!
417 downloads
0 comments
Updated
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