Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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F-16/79 Fighting Falcon
By Viggen
F-16B/79 Fighting Falcon, Version 1.0 By JA 37 Viggen
The F-16/79 was a downgraded F-16A/B designed for export after former president Jimmy
Carter announced a new arms export policy. American aviation companys could no longer sell
military aircraft to foreign nations that was on par with that of the US Armed Forces.
The F-16/79 was a version of the F-16 meant to comply with this policy. It used a General
Electric J79 engine, and had a limited payload and weapons compatability. Venezuela was
likely to be the first customer of this failed fighter.
This is a mod of the F-16B Block 10 released by Team Viper. Tested in WOV and SFG. I have
made edits to the INIs so that it now uses a J79 (engine data was from the F-4E) gave it
chaff and flares, and made edits to the loadouts. I have also made Venezuela weapons. It
also uses the J79 engine noises from The Mirage Factory Weapons Pack (NOT included).
You'll be using the Weapons Editor (The one NOT ment for WOI) to add the Venezuela Weapons.
You may also need to include Venezuela as a nation.
KNOWN PROBLEMS: No decals, FM has to be tweaked, still need to toy with the engine, add
more weapons for Venezuela (rocket pods)
PS: ANY attempt to use this in Payware will result in something very bad. This mod now
falls under the jurestiction of the Freeware Accords Treaty (fair-use modding)
756 downloads
0 comments
Submitted
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F-86K upgrade
By suhsjake
A general upgrade for the F-86K featuring a new skin, hole textures, and modified FM.
Zur, Bunyap & Team ~ For the F-86K
Column5.us ~ For Hosting
bobrock ~ For his F-86D template
258 downloads
0 comments
Submitted
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PTB-800 Drop Tank & SPS-141 ECM for Su-22/Su17
PTB-800 Drop Tank & SPS-141 ECM-Pod for Su-22M4 and Su17
included are
PTB-800 drop tank camo/grey/blue/silver
SPS-141 camo and grey
Templates for both and 5 tank lods so you can make your one camo-drop-tank just name the .bmp file after the .lod
data.ini and lodout.ini for su-17
data.ini and lodout.ini for su-22m4
665 downloads
0 comments
Submitted
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SU-7 SPS-141 ECM Pod
this is an early sps-141 ecm-pod for the Su-7BM
included are the lod and bmp file as well as the lodout.ini and data.ini for the Su-7BM
drop the content from the su-7bm folder in your su-7bm folder
drop the content from the weapons folder in to your waepons folder add the weaponsdata to your weaponsdata and keep the sequence in order
open the weaponeditor and save the new entry
403 downloads
0 comments
Submitted
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MiL MI-8MVT-I 1st Naval Sqn, Polish Navy
By Soulfreak
MiL MI-8MVT-I 1st Naval SQN Polish Navy
I have made this skin for Marcfighters outstanding MI-8.
Thanks Marcelo for all your great work and the Templates!
install: just extract the PN-folder to a temporary place, cut and paste
the folder to the Mi-8 folder and go fly.
I have it only tested in WoE, but i think it will work in WoI too.
i hope you´ll like this skin.
Peace.
Carlo "Soulfreak" Vecchi
230 downloads
0 comments
Updated
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Linebacker III (Beta)
By malibu43
Thanks for downloading my Linebacker III campaign. This is pretty much the finished version. I'm only calling this a Beta simply because it hasn't been extensively tested.
This is a completely fictional campaign senario created to allow folks to fly some of the 80's/90's era aircraft in a campiagn situation. It's set up to be fun, and not an accurate representation of what would have happened had there been a conflict in Vietnam in the 90's. The squadron names/numbers are just what was there from the Linebacker II campaign I used as a template, so many of them may be incorrect for the type of aircraft used. Also, I didn't really spend any time on which skins to use, so most the default skin for most squadrons will be whatever the default skin for the aircraft is.
I would recommend a dedicated install for this campaign to prevent corrupting something, but it doesn't need it. See the installation instructions for more details. They aren't required downloads or listed in the install instructions, but I would also highly recommend the "Green Hell" mod for the terrain and the "wide sky" mod as well to get the most fun out of this campaign.
Included in the zip file:
-Vietnam Targets.ini, movement.ini and types.ini
-LBIII campaign folder
-F-16C and F-18C
-TER_CBU weapon rack
-Menu Screen
-Ground Object updates
All the required downloads are availabe at Combat Ace. However, if you can't find something here, try Column5.us. Required Downloads:
-Bunyaps Weps Pack
-LAU-88_AGM_65D by KingAlbert
-Infantry Pack by Kesselbrut
-US Armor Pack (labeled 'US 70's to Now Pack' in downloads)
-BMP-1 by Rebel Ryder
-F-15C (recommend the MSIP F-15C/D for an updated HUD)
-F-111F from F-111 Package (look in the readme for where do get the cockpit)
-AV-8B+
-A-6E_TRAM
-A-7E_Late_MF (from the MF A-7E pack)
-F-14A
-F-16A_BLK10_NDC (only pilot and fx are needed for F-16C_BLK40)
-Tornado GR1 from Tornado Pack
-LHA-1 USS Tarawa
-Soviet Artillery Pack
-SU-27 (marcfighters.combatace.com)
-Mig-29C
Installation:
1. Recommended: Start with a clean, patched copy of WOE and Add entire VietnamSEA terrain folder from WOV.
or
If you don't want a separate install for the campaign, you can just follow the rest of the steps and add everything to your existing WOE (w/WOV terrain) or WOE/WOV Merged install. Most of the files you're installing shouldn't interfere with anything else, but I can't promise that. I would recommend a seperate install.
2. Add the included vietnamSEA_targets.ini, vietnamsea_movement.ini and vietnamsea_types.ini into the terrain folder (allow to overwrite)
3. Drop the LineBackerIII campaign folder into the campaigns folder.
4. Add the F-16C_BLK40 and FA-18C folders into the aircraft folder. Also run the installer for the F-16A_BLK10_NDC into a temporary folder, and copy all the pilot and extra files (effects, etc.) from the temporary directory into the appropriate directory in your Linebacker III (or WOE) installation.
5. Overwrite the TER_CBU entry in the weapondata.ini file with the included weapon data. You will need to overwrite the exsisting entry, not just add the data at the bottom. The only difference is the attachment points have been adjusted to allow only the outer and bottom attachment points to be used (for the F-16). Make sure to open the weapon in the weapon editor afterwards so it shows up.
6. Copy all the data.ini files from in the ground object update folder into their appropriate folders in the groundobject folder. This updates all the SAM's, AAA, and vehicles so they show up after the 80's.
7. Install all of the required downloads.
8. If your doing a separate install, place mainscreen.BMP and mainscreen_alt.BMP in your menu folder. I have included two different mainscreens, and you can switch between the two by simply naming whichever one you want to use mainscreen.bmp and changing the name of the other one to something else. There is also an icon you can use. I would also reccommend saving a copy of one of you favorite 90's rock songs in .wav format and renaming it mainscreen.wav and dropping that in the menu folder. I chose "Welcome to the Jungle" by Guns 'n Roses. Really sets the mood!
Credits:
vietnamSEA_targets.ini, _movement.ini, and _types.ini by TeTeT
Modified LBII campaign by TeTeT
F-16C created using the F-16C_BLK10_NDC by Mirage Factory
F-18C created using the FA-18A from Mirage Factory and the FA-18ba from the checksix megapack.
Big thank you to these folks for the work they did and for allowing me to use it!!!
1,945 downloads
0 comments
Updated
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JASDF Weapons Pack release 1
By Talos
Here is part 1 of the JASDF weapons pack. This release includes the Mitsubishi AAM-3 and AAM-5 infrared homing missiles.
Model building, texturing, and INI work by myself, with great thanks to Fastcargo for mapping and exporting the models.
798 downloads
0 comments
Updated
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Strike Fighters - three weapon models pack
By wingwiner
This is a pack of three Strike Fighters weapon models : for AGM-45 Shrike missile, Soviet IRM AA missle, and small laser guided bomb. All 3 3DMax project files are included for modellers. Also a small guide how to modify a default weapon view , which allow look around launched weapons ( inside ).
1,498 downloads
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APKWS2 and launcher
By scrapper
This is my LAU-61C Mk151 and APKWS2 mode for WOE. It features the launcher
and APKWS system.
The APKWS is a precision guided rocket based on the Hydra 70 . It was
created and is being developed by BAE Systems, Northrop Grumman and
General Dynamics.
As illistrated in the picture it is a powerful weapon, with a range of up to
5.5 km.
You have my permission to use the APKWS rocket in any other launcher
system.
Scrapper
580 downloads
0 comments
Updated
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Chinese PL-12 BVRAAM
By scrapper
This my PL-12 BVRAAM mod for woe.
The PL-12 is listed as part of CATIC's current 'Thunder-Lightning'
family of air-to-air missiles, that includes the PL-5E, PL- 9C and
TY-90 systems (all developed by the Luoyang Electro-Optical Technology
Development Center).
Read the readme for more info.
Scrapper
727 downloads
0 comments
Updated
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Chinese Yingji-82 ALCM
By scrapper
Death from above, Chinese style.
This is my Yingji-82 or C802 missile add-on for WOE.
The Yingji-82 (C-802) anti-ship missile was derived from the Chinese
YJ-8 (C-801) with extended range.
Read the readme for more info.
Scrapper
631 downloads
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Novator K-100 AAM
By scrapper
Novator K-100 Mod for WOE V1.0
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This is my first 3D model, so be kind. It is by no means perfect.
It was a learning process, however.
The K-100/172 is semi-fictional. The data is sparse, and I took
liberties. Kepp this in mind.
K-100 Data:
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- Joint Venture between India's DRDO and Russias NPO Novator.
- It is an ultra Long Range AAM with a Development Range of 400KMs To Target AEW/AWAC Type High Value Aircrafts.
- Sole Carrier in the Indian AF will be the Su-30MKI
Read the readme for more info.
Scrapper
1,142 downloads
0 comments
Updated
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Austrian Typhoon
By Deadhead
Please see my comments on the Luftwaffe skin below. I've had these for some time now and I wasn't going to upload them but then I thought someone else
might like to have fun with them too so here they are.
402 downloads
0 comments
Submitted
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Luftwaffe Typhoon (Fictional)
By Deadhead
Just a fun skin I made for my own amusement , totally fictional afaik. Only the paintwork is mine the rest is from the original Typhoon install. thanks Craig
you do beautiful work.
Please read the text files before installing.
439 downloads
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MiG-31BM "Foxhound" Field Fix Repair Package
By Wrench
MiG-31BM "Foxhound" Repair Package
This package is designed an 'in the field' repair kit to fix several of the unfinished bits in the recently released Mig-31BM Foxhound.
Included are tweeks to the data, loadout, cockpit, avionics inis, as well as several repainted bmps and tgas for the cockpit itself. Also, are 2 new APU-62 dual IR missile rails, with corrected weapons placement. These are based off the original units, but have been edited for use on the Foxhound -ONLY-.
Other fixes include:
Adjusting the operational years to more "Real Life" for this model, and making it "SOVIET" only
Adjusting the cockpit position to match the pilot position on the external model
Upgrading cockpit ini to the latest standard (SF/WoV/WoE); this includes adding the latest fixes for several intruments, post Patch 4
Adding running lights and adjusting the Landing/taxi lights
Adjusting the Loadout to fit semi-current knowledge and weapons; adding drop tanks,
Repainting several cockpt bmps and tgas to have correct Cyrllic/Russian labels,
Adjusting avionics, adding/replacing several display bmps/tgas
Mod to decals ini, to use stock in-game bort numbers
Several other tweeks I'm sure will become apparent as you fly (meaning: I can't remember them!)
Addition of 2 "new" RWR sounds (can't remember where they come from)
Switching over the engine sound to TMF's "MiGEngine"
Unfortunately, there isn't anything I can do about the flight model, which still needs some attention by an expert. I don't have the understanding of how those things work, so .... it'll still 'bob and weave' as originally released.
To complete the package, I've included The Insky Boys AA-9 Amos, and the weapons data to be added to your WeaponsData.ini, just in case you didn't have it before. Instructions to add the weapons in the 'Weapons' folder in the kit.
Note: weapons loads are designed for use with the Bunyap Pak. If you're using another WepPak, you MAY need to add several weapons to it. This is of particular insterst for the A-G guided missiles (which are a 'best guess' at best!)
READ the enclose readme for fully detailed, step-by-step instructions, plus a full listing of contributors. Without their help, I couldn't have fixed this bird
Clear Skies!
Wrench
kevin stein
3,721 downloads
0 comments
Submitted
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MV-22B Osprey v2.2
By Zurawski
MV-22B Osprey
Release v2.2
“The V-22 Osprey is a joint service, multi-mission, military tilt rotor aircraft with both a vertical takeoff and landing (VTOL) and short takeoff and landing (STOL) capability. It is designed to perform missions like a conventional helicopter with the long-range, high-speed cruise performance of a turboprop aircraft. The V-22 was developed by Bell Helicopter Textron, which manufactures it in partnership with Boeing Helicopters. The initial operators are the U.S. Marine Corps and United States Air Force. The FAA classifies the Osprey as a model of powered lift aircraft.”… Wikipedia.
Installation
1.) Unzip the archive.
2.) Cut/Paste the MV-22 folder within the aircraft directory of your Strike Fighters, Wings over Vietnam or Wings over Europe, Wings over Israel Installation.
3.) Cut/Paste the sound file within the sound folder into the Sounds directory your Strike Fighters, Wings over Vietnam, Wings over Israel or Wings over Europe Installation.
4.) Fly and have fun!
Flight Instructions
STOL – (Short Take Off and Landing) - Rotate the outboard engine nacelles (done by activating the keys you have mapped to controls thrust vectoring) above 45-degrees (I find around 60 works best). Release brakes, slowly feed in throttle. As you exceed 80 knots, apply full up elevator and apply full throttle. As you climb, raise gear and slowly rotate the engine nacelles to zero to achieve horizontal flight configuration. Approach landing in this configuration as you would a conventional aircraft.
VTOL – (Vertical Take Off and Landing) - Rotate the outboard engine nacelles to their full 90-Degree position. Slowly apply throttle to exceed 75 percent (this will change with any cargo load or fuel use… adjust as necessary). While in hover mode, direction and attitude is controlled by pitch and roll. Rudder input controls rotation about the axis and throttle obviously effects climb or decent. Landing is a bit more difficult… You’ll need to rotate the engine nacelles to 90-degrees, reduce throttle and bank a bit to scrub off speed. Once below 240 knots, drop gear to increase drag, further reducing airspeed. As you slow to below 100 knots you will develop some buffeting… this is normal as the wings are obviously losing their lift. I find a good controlled decent can be achieved around 60 percent throttle. Goose the throttle a bit before touch-down to soften the landing.
Operational Notes
1.) It is recommended to fly the Osprey in hard-mode only to experience the flight model in it’s highest fidelity. The Ospreys FM is a bit too complex in the vertical flight profile to fly properly in anything other than hard.
2.) Though the Osprey works in all iterations of Thirdwire flight-sims, it performed the best in Wings over Israel. Once the other iterations are patched to WoI standards, this will obviously change.
3.) The real-world Osprey is fly-by-wire… the onboard computer does a lot of the workload that you will need to do to fly the Osprey smoothly and efficiently. Rule of thumb: Use small control inputs while in hover and don’t over correct when it gets squirrelly. If you ham-fist the Osprey it will throw you all over the place.
4.) The cargo doors are opened by whatever key you have mapped to open bomb-bay
5.) The AR Probe (air-refueling) is extended with whatever key you have mapped to extend the arrestor hook.
6.) The engine nacelles are rotated with whatever key you have mapped to control thrust-vectoring.
That’s it… fly have fun and don’t be afraid to critique.
Legal gobble de gook
Everything contained within this package was created me. Nothing within this package can be modified and uploaded as your own work or part of your personal package without express written consent from me. Nothing within this package can be included with any other free or commercial package without my written consent.
David Zurawski - Zurawski@zur-tech.com
www.Zur-TECH.com
5,142 downloads
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MiG-31 Foxhound "Guardians of the North"
By X RAY
Skins for the InSky's MiG-31BM mod.
All credits allowed in the Read me file.
Happy flyings!
X-Ray
431 downloads
0 comments
Submitted
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OTC 2 Cuba tree mod
By Stary
This is tree mod and tiles update for OTC 2 Cuba terrain.
Apart from adding varying coverage of trees, I've also did some retiling, to introduce new tiles for visuals improvement, and to avoid spawning of trees in the wrong place, eg. on runways, also not to have some targets in dense jungle, rather on less covered grounds.
Read the readme!
629 downloads
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Enhanced Explosions 3 effects pack
By Stary
My third approach at modyfying explosions to give them that familiar hollywood-style exaggerated look: new graphics, new emitters, brand new look for the series. And YES, they are best looking when combined with the HDR/Bloom plugin.
New for the series are generic nuclear effects.
6,826 downloads
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New CBU-24/B CBU shape
By mppd
I built this to replace the blunt shaped CBU-24/B CBU munition in the sim, as that shape is actually the SUU-30B/B dispenser. The CBU- designation for munitions is actually the combined SUU- dispenser and BLU-submition bomblet combined. A bit complicated.
The weapon as supplied in the sim should actually be the CBU-24B/B (using the blunt nosed SUU-30B/B shape). That was introduced in 1969 or so and was seen during the 1972 Linebacker operations.
This weapon is the CBU-24/B (using the more streamlined SUU-30/B shape) and was used until about 1971 or so when it seems that USAF stocks were pretty much used up in Southeast Asia.
You must be able to use the weaponeditor to have both shapes available.
My thanks to NGHENGO for converting the GMax files into a workable .LOD and .bmp file for me!
Revised 7-08 with better texture and resized shape.
Enjoy,
Mike Druzolowski
318 downloads
0 comments
Updated
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Resized CBU-24/B CBU shape
By mppd
This is a replacement visual model of the CBU-24/B CBU shape I made. The previous one was too long (converted from GMax issue perhaps). This one fits fore and aft on an MER. Skin is a bit better also.
Mike D.
418 downloads
0 comments
Submitted
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MiG-31BM Foxhound
By Silverbolt
This is the MiG-31BM Foxhound(Great Modernization) that't the late version of the Foxhound made by 101tfs and insky.cn community
since 101tfs couldn't upload the Foxhound, i'm uploading this here.
it needs a new FM and cockpit, so if you can help it will be great ;)
the radar screen and rwr was made by Acidgraph and the cockpit repaint by MK2 with the F-4EJ Hud's
have fun.
4,768 downloads
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Mi-24 FYR Macedonia
By allenjb42
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
pps Here is a list of Mi-24 operators, together with the versions that they use, to assist you in adding skins to the most appropriate helicopter:
About 700 in Russian Army service, most with helicopter attack regiments of Mi-8/17s and Mi-24s. Export customers include:
Afghanistan (Mi-24A, U, 25, 35)
Algeria (Mi-24A, 24D)
Angola (Mi-25, 35, 35P)
Armenia (Mi-24P, K, RKhR)
Azerbaijan (Unknown versions)
Belarus (Mi-24D, V, K, RKhR)
Bosnia (Mi-35, five reportedly ordered)
Bulgaria (Mi-24D, 24V)
Cambodia (Unknown ex-Vietnamese)
Chad (Mi-35?)
Congo/Zaire (Mi-35P)
Croatia (Mi-24V)
Cuba (Mi-24D, 35)
Cyprus (Mi-35P)
Czech Republic (Mi-24D, DU, V, 35)
Czechoslovakia (Mi-24D, DU, V)
East Germany (Mi-24D, Mi-24P)
Ethiopia (Mi-24D, Mi-35)
France (Mi-25D, ex-Libyan)
Georgia (Unknown)
Hungary (Mi-24D, Mi-24V, Mi-24P)
India (Mi-25 Akbar, Mi-35)
Indonesia (Mi-35, 35P)
Iraq (Mi-25)
Kazakhstan (Mi-24D, V)
Kyrgystan (Unknown)
Laos (Mi-25)
Libya (Mi-24A, 25, 35)
Macedonia (FYR) (Mi-24K, V)
Mongolia (Mi-24V)
Mozambique (Mi-25)
Nicaragua (Mi-25)
Nigeria (Mi-35P)
North Korea (Unknown)
Pakistan (Afghan defectors)
Peru (Mi-25)
Poland (Mi-24D, V)
Rwanda (Mi-24V)
Sierra Leone (Mi-24V)
Slovakia (Mi-24D, DU, V)
Sri Lanka (Mi-24V, 35P)
Sudan (Mi-24V ex-Belarus)
Syria (Mi-24D, Mi-25)
Tajikistan (Unknown)
Turkmenistan (Unknown)
Uganda (Unknown)
Ukraine (Mi-24D, V, P, K, RKhR)
United Kingdom (Mi-25, 1 ex-Libyan briefly evaluated)
United States (Mi-24D, Mi-24P, 2 ex-German + captured Iraqi)
Uzbekistan (Mi-24D, V)
Venezuela (Mi-35M2)
Vietnam (Mi-24, 24A, 24D, 25)
Yemen (Mi-24D/25)
Zimbabwe (Mi-35)
98 downloads
0 comments
Updated
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Mi-24 Slovakia
By allenjb42
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Gregory Paul's textures.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
pps Here is a list of Mi-24 operators, together with the versions that they use, to assist you in adding skins to the most appropriate helicopter:
About 700 in Russian Army service, most with helicopter attack regiments of Mi-8/17s and Mi-24s. Export customers include:
Afghanistan (Mi-24A, U, 25, 35)
Algeria (Mi-24A, 24D)
Angola (Mi-25, 35, 35P)
Armenia (Mi-24P, K, RKhR)
Azerbaijan (Unknown versions)
Belarus (Mi-24D, V, K, RKhR)
Bosnia (Mi-35, five reportedly ordered)
Bulgaria (Mi-24D, 24V)
Cambodia (Unknown ex-Vietnamese)
Chad (Mi-35?)
Congo/Zaire (Mi-35P)
Croatia (Mi-24V)
Cuba (Mi-24D, 35)
Cyprus (Mi-35P)
Czech Republic (Mi-24D, DU, V, 35)
Czechoslovakia (Mi-24D, DU, V)
East Germany (Mi-24D, Mi-24P)
Ethiopia (Mi-24D, Mi-35)
France (Mi-25D, ex-Libyan)
Georgia (Unknown)
Hungary (Mi-24D, Mi-24V, Mi-24P)
India (Mi-25 Akbar, Mi-35)
Indonesia (Mi-35, 35P)
Iraq (Mi-25)
Kazakhstan (Mi-24D, V)
Kyrgystan (Unknown)
Laos (Mi-25)
Libya (Mi-24A, 25, 35)
Macedonia (Mi-24K, V)
Mongolia (Mi-24V)
Mozambique (Mi-25)
Nicaragua (Mi-25)
Nigeria (Mi-35P)
North Korea (Unknown)
Pakistan (Afghan defectors)
Peru (Mi-25)
Poland (Mi-24D, V)
Rwanda (Mi-24V)
Sierra Leone (Mi-24V)
Slovakia (Mi-24D, DU, V)
Sri Lanka (Mi-24V, 35P)
Sudan (Mi-24V ex-Belarus)
Syria (Mi-24D, Mi-25)
Tajikistan (Unknown)
Turkmenistan (Unknown)
Uganda (Unknown)
Ukraine (Mi-24D, V, P, K, RKhR)
United Kingdom (Mi-25, 1 ex-Libyan briefly evaluated)
United States (Mi-24D, Mi-24P, 2 ex-German + captured Iraqi)
Uzbekistan (Mi-24D, V)
Venezuela (Mi-35M2)
Vietnam (Mi-24, 24A, 24D, 25)
Yemen (Mi-24D/25)
Zimbabwe (Mi-35)
97 downloads
0 comments
Submitted
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Mi-24 Poland (green)
By allenjb42
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Gregory Paul's textures.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
pps Here is a list of Mi-24 operators, together with the versions that they use, to assist you in adding skins to the most appropriate helicopter:
About 700 in Russian Army service, most with helicopter attack regiments of Mi-8/17s and Mi-24s. Export customers include:
Afghanistan (Mi-24A, U, 25, 35)
Algeria (Mi-24A, 24D)
Angola (Mi-25, 35, 35P)
Armenia (Mi-24P, K, RKhR)
Azerbaijan (Unknown versions)
Belarus (Mi-24D, V, K, RKhR)
Bosnia (Mi-35, five reportedly ordered)
Bulgaria (Mi-24D, 24V)
Cambodia (Unknown ex-Vietnamese)
Chad (Mi-35?)
Congo/Zaire (Mi-35P)
Croatia (Mi-24V)
Cuba (Mi-24D, 35)
Cyprus (Mi-35P)
Czech Republic (Mi-24D, DU, V, 35)
Czechoslovakia (Mi-24D, DU, V)
East Germany (Mi-24D, Mi-24P)
Ethiopia (Mi-24D, Mi-35)
France (Mi-25D, ex-Libyan)
Georgia (Unknown)
Hungary (Mi-24D, Mi-24V, Mi-24P)
India (Mi-25 Akbar, Mi-35)
Indonesia (Mi-35, 35P)
Iraq (Mi-25)
Kazakhstan (Mi-24D, V)
Kyrgystan (Unknown)
Laos (Mi-25)
Libya (Mi-24A, 25, 35)
Macedonia (Mi-24K, V)
Mongolia (Mi-24V)
Mozambique (Mi-25)
Nicaragua (Mi-25)
Nigeria (Mi-35P)
North Korea (Unknown)
Pakistan (Afghan defectors)
Peru (Mi-25)
Poland (Mi-24D, V)
Rwanda (Mi-24V)
Sierra Leone (Mi-24V)
Slovakia (Mi-24D, DU, V)
Sri Lanka (Mi-24V, 35P)
Sudan (Mi-24V ex-Belarus)
Syria (Mi-24D, Mi-25)
Tajikistan (Unknown)
Turkmenistan (Unknown)
Uganda (Unknown)
Ukraine (Mi-24D, V, P, K, RKhR)
United Kingdom (Mi-25, 1 ex-Libyan briefly evaluated)
United States (Mi-24D, Mi-24P, 2 ex-German + captured Iraqi)
Uzbekistan (Mi-24D, V)
Venezuela (Mi-35M2)
Vietnam (Mi-24, 24A, 24D, 25)
Yemen (Mi-24D/25)
Zimbabwe (Mi-35)
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