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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Aquilon 202 – Two-seat version with ejector seats, an American AN/APQ-65 radar and air-conditioning. 50 built.
Aquilon 203 – Single-seat version with an American AN/APQ-94 radar and equipped with racks for air-to-air missiles. Prototype converted from Aquilon 202 plus 40 built.
Aquilon 204 – Two-seat training version without guns. 6 Converted from Aquilon 20.
WHAT's IN:
3 new planes
6 skins
decals, weapons, pilots
CREDITS:
- Veltro2k model
- Baffmeister FM
- Spillone104 sound, inis tweakings, testings
- Stary pit
- Wrench original templates, hangar templates
- paulopanz skins, decals, screens
Special thanks for help with references: Coupi
INSTALL:
- put all in your mod folder
OPTIONAL:
- hangars 1024 x 726
Enjoy
@paulopanz
By paulopanz208 0 -
This is a modified version of a MiG-21MF camo skin from "Marcfighters", I hope it will be useful in the new mod "Scandinavia". Good hunting, I wish you !
By strahi120 0 -
This is a modified version of a MiG-21MF camo skin from "Marcfighters", I hope it will be useful in the new mod "Scandinavia". Good hunting, I wish you !
By strahi79 0 -
Here are my 1920x1080 PSD Menu templates...
There are 2 version...the standard stock looking one and the metal version...
Please see example pix...
Enjoy!
V.
By Viper63a72 0 -
Sea Venom FAW.53 - Australian designation for the Sea Venom FAW.21.
Thirty-nine Sea Venom FAW.53s saw service with the Royal Australian Navy (RAN),
replacing the Hawker Sea Fury. The Sea Venom entered service in 1956 and,
during its service with the RAN, operated off the aircraft carrier HMAS Melbourne.
It was taken out of first-line service in 1967, replaced by the American McDonnell
Douglas A-4G Skyhawk.
WHAT's IN:
1 new plane
6 skins
decals, weapons, pilots
CREDITS:
- Veltro2k model
- Baffmeister FM
- Spillone104 sound, inis tweakings, testings
- Stary pit
- Wrench original templates, hangar templates
- paulopanz skins, decals, screens
INSTALL:
- put all in your mod folder
OPTIONAL:
- hangars 1024 x 726
Enjoy
@paulopanz
By paulopanz169 0 -
SF2 NAA F2J-1B Super Fury Pack (What If...) by Cocas & Co. 12/9/2017
= For SF2 (Full-4/5 Merged Reccomended) =
*Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, the cockpit from the F-100 Super Sabre.*
The is the release of a new "What If..." aircraft for US Navy, the F2J-1B Super Fury. This is a 2 seat version of the F2J-1 released recently in the "F2J Super Fury What If Pack. There are 2 complete skin & decal sets in this package, representing aircraft in Fleet Service, and those in later service with Training squadrons:
USN Grey/White:
VF-53 "Iron Angles" (at NAS Alameda, and aboard USS RANGER, WESPAC)
USN Overall White/Orange
VT-9 "Tigers" (as based at NAS Meridian)
Please note, that the skins will automatically change in 1964, when they were removed from "combat duty" and used as advanced trainers.
The skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied. Each skin has it own specific hangar screen. All markings, excepting the International Oranage markings on the VT-9 skin are decals. Decal randomization is TRUE. Modex numbers are the correct series for both skins, in the time frame represented.
The Standard Animation Keystrokes (tm) is used for the Wingfold (Shift/9) and Canopy (Shift/0). The aircraft is carrier certified, and has been tested in the Full-5 and SF2NA envrionments.
As always, fairly easy to follow, detailed install instructions are included. So, please read them.
Happy Landings!
Wrench
Kevin Stein
-- for Cocas Aircraft Factory --
By Wrench140 0 -
Volkswagen Type 82 Kübelwagen for SF2 V.1.01
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Original model by JasonOwen found on Free3D.com
https://free3d.com/3d-model/german-ww-2-car-kubelwagen-6723.html
Polycount lowered and some re-texturing plus import into SF2 by me. Still a fairly high poly count for a vehicle but a lower poly model is available elsewhere if you have access.
Version 1.01 update: Added a driver -- well, half a driver ;-)
INSTALL INSTRUCTIONS:
1. COPY THE KUBELWAGEN FOLDER FOUND HERE INTO THE "GROUNDOBJECT" SUB-FOLDER FOUND IN YOUR INSTALL'S "OBJECTS" FOLDER.
-- IF YOU'VE ALREADY INSTALLED A PRIOR VERSION OF THIS JUST OVEWRITE --
2. EDIT YOUR TERRAIN'S "TERRAIN NAME'S_TYPES.INI" BY ADDING THE FOLLOWING AT THE END OF THE TARGET TYPES LISTED THERE
[TargetType***]<=== IMPORTANT! UPDATE TO NEXT NUMBER IN SEQUENCE
Name=Kubelwagen
FullName=Type 82 Kubelwagen
TargetType=MISC
ActiveYear=0
TargetValue=10
UseGroundObject=TRUE
GroundObjectType=Kubelwagen
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=5000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Jeep_Destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
To have the object show up in game it will need to be manually added to the various areas in the Targets list by using something like Mue's TargetAreadEditor.
Could work in SF1 with some fiddling with INI files but I'm not going to try.
Released under the Combat Ace Fair Use Agreement.
S!
Steve T January 2018
By Steve T59 0 -
*norrin*
A guide to running SF1 Wings Over Vietnam with or without YAP3 installed on Windows 10 with Reshade (i.e. additional shaders)
By norrinor347 4
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