Jump to content

First Eagles by Thirdwire

Sub Category  

All FE Simulation Modifications and Add-Ons

Subcategories

    1. These are new BE2c skins made for the Palestine mod. To install, replace the existing five bmp files in the BE2cRAFLinen folder with these five new bmp files.
      113 2
    2. Kudos to Wrench! He massaged the basic elements I sent him, and created a complete DL ready to drop into your game folders. He set it up for SF2 but it should work OK for FE2. As usual, pay attention to the ReadMe. This pack does not include airfield figures - they are still in-work so a separate pack will be released when they are complete. The floor of the large hangar is a separate object, similar to the parking ramp. Hopefully, you can tweak the height and angle of these objects if you encounter problems with a game map that is not completely flat and level.
      159 0
    3. This pack contains all new airfield objects - hangars, barn, farmhouse, shed, barracks, etc. Just updated the pack to V1.1 - it now includes the missing Barracks and Base Ops files.
       
      These objects use hi-res graphics and may not run well on older computers.
      294 1
    4. This pack contains all new WW1 airfield figures.
      284 1
    5. This pack contains all new WW1 maintenance objects.
       
      4/24/2014:
      revised the pack to include missing .bmp for the maintenance equipment.
      247 0
    6. Dogfight for Thirdwire Simulators (Series 1)
       
      Dogfight is a quick mission generator much like Microsofts Quick Combat and
      Ubisofts Quick Mission Builder.
      This simple little program is an attempt to add similar facility to Thirdwire products
      without editing Mission files by hand, or struggling with a complex Mission Editor.
      So, using it you should be up and flying against a selected opponent within a few
      seconds (once you're use to the system anyway!).
       
      As a template for the Missions I used a standard 1v1 fighter encounter so the action
      begins very close together (2 km seperation for WWI types, slightly further for faster types).
       
      To use you:
      1)Start Dogfight.
      2)Setup mission.
      3)Press the Red GENERATE button.
      4)LEAVE Dogfight running.
      5)Start the Thirdwire Simulator.
      6)Go to the Single Mission page and then Load Mission Menu.
      7)Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
       
      8)When you want to change the mission click on Alt and Tab simultaneously.
      9)Select Dogfight, make your changes and then press the red GENERATE button.
      10)Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
      11)ALWAYS RESELECT THE MISSION from the Single Mission-Load Misiion Menu to update the information.
      12)Play the mission!
       
      Repeat 8-12 as many times as you want
       
      This sounds a bit long winded but you do soon get used to it.
       
      Testing
      DogFight has been tested with FE1 extensively (with virtually all the add on aircraft from
      CombatAce, the Skunkworks and Peter01 fms), SFP1 (chiefly SCW) and WOE1 (chiefly WOR and WOA).
      I've also tried it with some early Korean War era jets (SFP1).
      I have only briefly tried it with more modern types (WOE) and though it works I'm not too sure
      how useful regular fliers of these types will find it (it's the one period that I never really fly).
      I have no access to any Thirdwire Series 2 sims so I really don't know if it will work with them.
       
       
      The program was written using Microsoft Visual Studio Express 2010 C++ and FLTK.
      FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
      Without it I doubt that I would have had time to write this program.
       
       
      Thanks
       
      Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
       
      I would also like to take this opportunity to thank the many add on creators at Combatace and
      the Skunkworks who have given me many hours of great gaming.
       
      I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
       
      Gary Ireland
      118 6
    7. HD 16:9 menu screens for First Eagles 2 (1920 x 1080) created for myself
       
       
      This is a set of Images only - no ini files or changes
      96 0
    8. Hi Everyone
       
      I always thought that the planing maps needed a bit of a more 'historical' (oldish) touch.
       
      Here are three planing maps for the following terrains:
      - Flanders
      - Verdun
      - Cambrai
       
      Installation:
      1) Make a backup copy of your existing planing maps (only overwrite if asked if you've already a backup)
      2) Drop the files (*.bmp) into the respective terrain folders, like (..\First Eagles\Terrain\Flanders, ...\First Eagles\Terrain\wwiVerdun, etc.)
       
      If you don't like....well just delete and replace with the old ones!
       
      Cheers
      gterl
      159 1
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..