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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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SF2 WW2 Hawker Hurricane IID, DAF, by Raven
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed.*
This is a 'rebuild' for Raven's Hurricane Mk.IV into the (slightly) earlier Mk.IID, for use in the Western Desert and North Africa. This version is essentially the same (minus the rocket stations), armed with the 2 Vickers 'S' 40mm gun pods. It is a complete aircraft pak, with pretty much everything needed.
The skin included herein is for:
No. 6 Squadron "Flying Tin Openers", RAF/Desert Air Force, 1942-45
This skin is still in bmp format. All new decals were created for Codes and serial numbers. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other RAF squadrons that used the 2D in the MTO.
A new SF2 version of my original 1stGen 'Box Art" hangar screen included.
All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works). If you have them from another Hurri pak, just allow the overwrite.
Note: the Vickers guns are mapped to 'fire_primary_gun', and the ranging 303s are mapped to 'fire_secondary_gun'. So, have you stick/keys set accordingly.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. In contains the 'changelog' of tweeks/modifications/and whatnots.
Good Hunting!
wrench
kevin stein
By Wrench294 0 -
SF2 WW2 Hawker Hurricane IIC (MTO/DAF), by Raven
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed. But it SHOULD work!*
Some modification, tweeks, reskin and so forth for Raven's excellent Hurri 2C, create a semi-dedicated version for North Africa/Western Desert/MTO usage.
Originally, I was just going to do an 'update pak', but it was just as easy to assemble a Full Aircaft Package. This was done simply for 'ease of use' (read: laziness!!! ). The LOD fix has already been applied.
A new Desert camo skin for 213 Squadron was created from Raven's templates. The decals are 'retreads' from my original 1stGen skin.
This skin is still in bmp format. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other squadron that used the IIC Trop in the Western Desert/North Africa/Italy/MTO/etc.
Data ini edits add the 'destroyed model' statements; the destroyed model is also included (from the WW2 terrains, and works perfectly!). Mission statements have been adjusted to maximize on the Ground Attack potential; A-A statement have been limited to CAP/Intercept. FM has not been touched; it flys just fine in SF2.
Other ini edits replace the gunsight with my old EAW Pappa Romeo conversion (done for us old folks with old eyes; this is much easier to see!). The pilot figure was also swapped for something more 'tropical' looking.
A new SF2 version of my original "Box Art" hangar screen and a NEW Desert-themed Loading screen, are included.
All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works). Odds are, that those that know how, will have already made the SF2 conversion; this is done as a "CYA Measure" for those that haven't, are d/ling for the first time, or just because! All other RAF WW2-style bombs are included as well.
When 'in game', you'll see "Hurricane Mk.IIc Trop (Raven)" on the drop down menu. This will differentiate it from any other IICs you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
Also, give the "Notes" section a read too.
With Thanks To Raven for the bird, and the OK to tweek her!
Good Hunting!
wrench
kevin stein
By Wrench273 1 -
SF2 WW2 MTO Ju-87 Stuka Pak
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed. Those that choose to attempt this, do so at their own risk, as NO support will be available.*
This is a FULL aircraft package to create MTO versions of the Ju-87B and Ju-87R as re-released by Baffmeister & myself. Plus, the Italian version is included with the Ju-87B; you just choose "Reggia Aeronatica" on the nations selection drop down, and you'll have the correct skin!
*** REMEMBER -- this set is designed for MTO use ONLY!! Also, it's reccomended you remove/delte/move any other MTO-style Stukas from you MTO-centric mods folder. This package is built to COMPLETLY replace any eariler versions. ***
In this pak you'll find bits for...
Ju-87B:
2/StG1 (overall 'sand')
StG1 (standard Euro splinter *note-may NOT be historically accurate!*)
StG2 (sand/dark green splinter)
236 Squadriglia, 96 Gruppo (Reggia Aeronatica) *
*replaces the 'nationalized' Ju-87B_RA from 1stGen*
Ju-87R:
4/StG2 (darkgreen/dark sand splinter)
Also, MTO specific data ini and userlist (when needed). Most skins are new, as are several decal sets. Some decals are still the originals, from 'way back when. All skins are in jpg format, and decal randomization is TRUE.
As an Extra Added Bonus, for those wanting it, the Famous Snake Marking is included as a sperately named Body.jpg in the STG2 skin. A simple rename of the Body and snake-body will keep the original, and allow usage of the Snake one.
Weapons, guns, drop tanks, pilot figures and sounds etc are included! So are Hangar and Loading screens (where applicable).
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Any original Release Readmes from the 1stGen versions I could find are included, for hysterical purposes, as is Baff's readme from the ETO Stuka pak.
Happy Landings!
wrench
kevin stein
By Wrench457 0 -
MiG-21MF, EAF, Hi-Viz Markings
= For SF2, Any/All (albeit Designed with SF2:I in Mind) =
A simple repaint for the stock MiG-21MF Fishbed-J in Egyptian Air Force service. This skin repsents 'late model' versions with the Hi-Visibiliby Orange Triangles.
Based off the stock skin, and run though my Home-Grown Template Set ; all markings use stock in-game items.
This skin makes use of the 'start default year' statment in it's textureset.ini, and is set for 1983. My "best guess" as based on photos and other researched kinda stuff.
This skin is in jpg format for post-Nov 2011 patch level. If you are not at that level (for whatever insane reason), you'll have to convert them back to bmp. Also included are slightly modified Data and Loadout inis, making some small, but needed, adjustments. The canopy is activated via the Standard Manual Animation Keystroke -shift/0. The engine sound has been changed to the TMF "MiGEngine.wav", also included.
It is also quite possible this skin can be adapted for use on other Fishbed variants, as used by the EAF.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Obviously, this mod makes the assumption (Oh! That Word!!) you've made this aircraft flyable.
Happy Landings!
wrench
kevin stein
By Wrench241 0 -
SF2 Chengdu F-7M Fishbed Series Pak by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod MAY work in SF/Wo* 1stGen game installs. However, some data ini and avionics statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I ONLY mod for SF2). It is designed for use in SF2, at the most current patch level. Your milage will vary!*
One of the "newer models" that were never quite completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This package represents the F-7M (aka: J-7IIM) in PLAAF and Export service.
Skins included in the pack are:
China1 (white-ish in color)
Iran
Iraq (may not be historically correct!)
Pakistan
Silver2 (tagged 'generic' nationality)
The PLAAF and Silver2 skins use stock VPAF Bort numbers (again, not historically correct -I'm hoping someone will pick up the decal ball, and create correct ones)
Several of these export models have a start default date that corresponds with the 'End User Start Dates', ie: Pakistan in 1990,etc, as defined in the userlist.ini.
All skins are in jpg format, Decal Randomization is TRUE. Damage textures are the older tga versions.
All markings are decals,(excepting National Markings, which on some skins are painted on), and reference stock 3W items. The PLAAF Bort numbers may be incorrect; skinner/decal makers are !ENCOURAGED!! to create more correct ones.
All sounds, seats, and some etcs, are included. Weapons, for the most part, reference those already "stock" in-game items. However, in the usual "CYA" effort, a Chinese A-A missile is included. These come from the GunnyPak. "Newish" coding in SF2 allows for 'nation specific loadouts'; this has been used for those nations using Western style weapons.
The Canopy opens with the Standard Animation Keystroke , Shift/0. The RWR.lst for the F-7M references many items from dtmdragon's Updated Threat Library; the url/download link I cannot find! They were included in the J-7 Pak recently uploaded
When 'in game', you'll see on the Aircraft Selection Dropdown Menu...
Chengdu F-7M (TMF)
However, due to national model changes, some of the texturesets ini will show the pertantiant type (ie: Pakistan, F-7MP)
This will differentiate all these aircraft from any others you may have, either stock, user-made, imported from China, or whathaveyou.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
A full listing of credits, as always, is below the Install Instructions.
Good Hunting!
wrench
kevin stein
-for The Mod Mafia-
For Oli
By Wrench956 4 -
a-11 Fang by Bunyap, For SF2
= For SF2, Any and All =
Note: although NOT strictly a WW2 aircraft, but immeadite Post-War. This'll give the Mustangs, Spitfires and such something to else to tangle with in the late 1940s.
Some modifications, tweeks, and various fiddles with Bunyap's Lavochkin La-11 "Fang", bring it into SF2. This is the complete package, with cockpit, skins/decals, and engine sound.
Skins included are:
Soviet (silver-gray)
PLAAF (sliver-gray)
NK_CVAF (North Korean, Chinese "Volenteer" Air Force)
NKPAF (NK silver-gray)
NKPAV_Green (dark green camo)
The decals inis have been rewritten to use as many stock decals as possible. The NK Green, however, has new decals made for the KAW mod with semi-historical numbering.
New hangar and loading screens are included, now in jpg format. The hangar screen is an SF2-style rebuild of my original 'box art' version.
It should be noted, that due to the age of model (ie: it's from 2005!!) there are many issues that are unfixable. One of the major ones, is the shadows are turned OFF, as there are huge 'tractor beam lines' extending from the aircraft. You just have to live with them.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Hunting!
wrench
kevin stein
By Wrench610 0 -
Gloster Javelin FAW.9 for SF2 by Veltro2K
= For SF2, Full-4 Merged, and/or SF2E, both with Expansion Pak 2 (Reccomended!) =
(A Re-Upload, as the original seems to have vanished)
--
*Important Note:
The main reasoning for the need for Expansion Pak 2, is the aircraft's inis are pointing to the stock 3W EE Lighting's cockpit and avionics. This is required for proper use of the rebuilt Firestreak missiles (included).
However, if you do not have the required game installs/ExpPak, a simple edit of the main ini will return it to use the cockpit supplied, from the original 1stGen release. BE ADVISED -- You will NOT have the proper "shoot-cue" in the gunsight for missile launch, and will be using some 'Kentucky Windage' and range guess-timations. A more detailed explaination is to be found in the "Notes" section.
---
This is an upgrade/mod of Veltro2K's Gloster Javelin. Several of the inis have been tweeked, peaked and fiddled with. Although primarly tasked with CAP and INTERCEPT mission profiles in Real Life , the ESCORT and RECON profiles have been added for player enjoyment. There is NO ground attack capability. Several weapons are included; a updated FirestreakIR (from the old BunyPak, with all new data*), a 230 gallon wing drop tank, and the centerline tank from Veltro has been repainted. Skins/decal sets included are:
5 Squadron
11 Squadron
33 Squadron
41 Squadron by LloydNB
60 Squadron
85 Squadron by Syrinx (iirc!)
All skins now have the proper RAF Squadron Badge for their 'paint chip' on the Loadout Screen.
Data and loadout changes duplicate the hardpoints; one set is ONLY for missiles, the other is ONLY for use the new wing drop tanks. All lighting has been updated and repositioned, with the addition of landing lights. Gun aim angles have been adjusted to "center on the pipper" A new 'damage' dds file is included, as are new Hangar and Loading Screens for your viewing pleasure. A Userlist has been generated, even though these aircraft were never exported. It should be noted, that the destroyed model pointed to is the MirageIII, so having SF2E or SF2I is a MUST!!
As always, READ the enclosed readme for full, highly detailed, step-by-step install instructions. This package is set up for a 'drag and drop' style of installation -- everything has been divided into the proper folder format that SF2 needs/wants/requires. Of course, the usual "Notes" section for other important stuff; might want to read it, huh? VERY Important info in there... So, PLEASE read it through after unzipping, but before installing.
**The aircraft herein is released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Good Hunting!
Wrench
Kevin Stein
*=this is a seperate missile from the 3W Firestreak; for use only on the Javelin and Sea Vixen FAW1 & FAW2. This was done on purpose -don't mess with this!!! Seriously .. don't. All things are done for a reason.*
By Wrench352 1 -
Tu-142 'Bear-F', Indian Naval Air Service
= For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
-An addition for the Indo-Pak Mod-
*As stated above you MUST have a Full-5 Merged install with SF2:NA to gain access to the Tu-95RT lods this mod requires. If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
Ini mods, redecaling, etc, of the stock SF2NA Tu-95RT recreate (a passble) Tu-142 Bear-F as used by 312 Squadron "Albatross" of the INAS. All textures are jpg format; this should pose no issues for users at the latest patch level (April 2012 or later)
Although a cockpit IS provided, it's "suggested" that the aircraft be left under AI control. Several 'issues' have recently appeared on non-radar equipped cockpits for player use. I built this, basically, to have something 'interestering' parked around the large airbases.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Also, the "Notes" section for more details, as there are a few small differences in the INAS Real Life version, from the 3W one.
Good Hunting!
wrench
kevin stein
By Wrench635 1
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