Jump to content

Strike Fighters 1 Series by Thirdwire


Sub Category  
SUBCATEGORIES
    1. Principe Asturia carrier

      Portaviones Principe de Asturias clase R11 esta totalmente operativo, para spf1, y WoE con los 4 sistemas de cañones antimisiles Meroka 2A operativos, no es exacto, esta hecho en base a fotos, sientanse en la libertad de reformarlo como les deseen
       
      Aircraft carrier Principe de Asturias class R11 is fully operational, for spf1, and WoE with the 4 systems of anti-missile cannons Meroka 2A operative, is not exact, it is based on photos, feel free to reform it as you wish

      153 downloads

         (4 reviews)

      5 comments

      Submitted

    2. F-35A/B/C Lightning II V 2.3

      F-35 Lightning II Joint Strike Fighter Version 2.2 BETA Release
      A USAF Version
      B USMC Version
      C USN Version
       
      for the SFP1/WOx series beta Version 2.0
       
      With thanks to Dave, JSF Aggie, JAT81500, Amokfloo, and especially FastCargo
       
      This is a Beta Release, I have to appologize that I simply don't have the time at present to finish up the cockpit, but I hope to have it finished someday! Meantime, I'm happy with the flight model, radar and weapon delivery, I'm afraid the AI is somewhat lacking when it comes to engaging with AA missiles from the weapons bays.
       
      Templates are included.
       
      A few notes about flying the F-35:
       
      This model has only been confirmed to work in 1st Generation TW Sims (SFP1/WOx). It has not been fully tested in 2nd generation sims (SF2,SFV).
       
      The AI still has problems in hard mode doing an approach to landing in the A and B models. We are still working on that.
       
      The B model VTOL mode has been made to be very similiar to the real thing in terms of performance. What that means is don't try VTOL mode fully loaded out...you won't get anywhere...literally. Plan to be publically ridiculed if you post a question on the forum asking how to do to a vertical takeoff fully loaded.
       
      Also, the real thing will not allow you to engage afterburner in VTOL...this limitation was not possible to implement in the TW sims. What that means is if you go to afterburner while in VTOL mode...bad things will happen VERY quickly.
       
      Speaking of the B model, for some reason, the nozzle will not animate open or closed. Several things have been tried to get it to work with no success...we are not sure why this is broken, especially since it works in the other models.
       
      To install:
       
      Effects in the Effects folder
      Objects in the Objects folder
      Sounds in the Sounds folder
       
      Please do not release modified files for this aircraft without my written consent, you are welcome to release any skins you like using the included templates. As always, any use of this mod for commercial ventures is strictly prohibited unless included in a future official Thirdwire Release.
       
      The creators of this mod are not responsible to any damage to hardware or software as a result of installation. As always: BACK UP YOUR FILES!!!!!!!!!!!!
       
      Constructive criticism is always appreciated, but please be nice; I'm emotionally delicate, like a flower.
       
      Clear Skies and Check Six!
       
      -Adam Burch 22 May 2009
       
      The USN and USMC skins are basically up to the end user to make what they like. I will more than likely sponser another contest at CA for the best skins for the F-35B/C versions.
       
      Dave (USAFMTL) 22 May 2009
       
      Version 2.1
       
      Several bugs fixes by FastCargo, added Klavs81 new cockpit.bmp and new hangar and loading screens.
       
      Dave (USAFMTL) 24 May 2009
       
      Version 2.2
       
      F-35C sound fixed.
       
      Various ini fixes by Crusader
       
      Dave (USAFMTL) 29 May 2009
       
      Version 2.3
       
      Fixed gun naming issue.
       
      Dave (USAFMTL) 3 Jun 2009

      8,096 downloads

         (22 reviews)

      19 comments

      Updated

    3. Miscellaneous objects

      Algunos objetos terrestres, para enrriquecer las misiones mapas y campañas.
       

      Instalacion: en el erchivo esta el ini_TYPE con los elementos, copiar los lod y las texturas dentro de la carpeta del mapa que cada uno desee; estan los lod del objeto y los lod de daño, luego agregar los TYPES en el mapa segun el orden que requieran.
      Algunas texturas estan sacadas de trabajos de modders de la comunidad, para agradecer y dar credito a sus correspondientes creadores.
       
      Espero que les guste
       

      Some land objects, to enrich the missions maps and campaigns.
       

      Installation: in the erchivo this ini_TYPE with the elements, to copy the lod and the textures inside the folder of the map that each one wishes; Are the lod of the object and the lod of damage, then add the TYPES on the map in the order they require.
      Some textures are taken from the work of community modders, to thank and credit their creators.
       
      Hope you like

      92 downloads

         (3 reviews)

      2 comments

      Submitted

    4. TU-126Moss_AWACS

      Installation
       
       
       
      1.After unziping the mod archive first copy the TU-126 folder into:
       
       
       
      *\Objects\Aicraft\ folder.
       
       
       
      2.Then copy the content of the fake_pylon folder,except the text file into:
       
       
       
      *\Objects\Weapons\ folder.
       
       
       
      3.Add the content of weapons.txt file to the weapondata.ini file.
       
       
       
      4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's
       
      important.
       
       
       
      5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE
       
      runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game.
       
      It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well.
       
      For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I
       
      added one for each to be able to play there,too)
       
      6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29
       
      fuel tank setting on the fake pylon declaration with the one you desire.

       
      The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock
       
      features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of
       
      enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys
       
      (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its
       
      way to you.
       
       
       
      Now start the game and select, in SINGLE PLAYER, TU-126Moss plane. DON'T load weapons for YOUR plane (the AWACS),
       
      instead, from the roster, add two (or five) more aircraft. Leave first to be the TU-126Moss. The next ones made them
       
      "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just
       
      soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the
       
      same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing,
       
      not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your
       
      right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have
       
      air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter
       
      goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like
       
      your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy
       
      plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in
       
      total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as
       
      well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area
       
      if enemy planes are near.
       
       
       
      As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground
       
      threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you?
       
      Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have
       
      antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
       
       
       
      -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
       
       
       
      I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous TU-126Moss model which I found
       
      it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the
       
      idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it
       
      work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
       
       
       
      -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without
       
      asking permission, just don't forget to add me to the credits list.

      180 downloads

         (3 reviews)

      15 comments

      Updated

    5. A-50_Mainstay_AWACS

      Installation
       
       
       
      1.After unziping the mod archive first copy the A-50 folder into:
       
       
       
      *\Objects\Aicraft\ folder.
       
       
       
      2.Then copy the content of the fake_pylon folder,except the text file into:
       
       
       
      *\Objects\Weapons\ folder.
       
       
       
      3.Add the content of weapons.txt file to the weapondata.ini file.
       
       
       
      4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's important.
       
       
       
      5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game. It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well. For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I added one for each to be able to play there,too)
       
      6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29 fuel tank setting on the fake pylon declaration with the one you desire.
       
      The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its way to you.
       
       
       
      Now start the game and select, in SINGLE PLAYER, A-50 plane. DON'T load weapons for YOUR plane (the AWACS), instead, from the roster, add two (or five) more aircraft. Leave first to be the A-50. The next ones made them "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing, not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area if enemy planes are near.
       
       
       
      As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you? Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
       
       
       
      -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
       
       
       
      I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous A-50 Mainstay model which I found it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
       
       
       
      -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without asking permission, just don't forget to add me to the credits list.

      218 downloads

         (3 reviews)

      2 comments

      Updated

    6. Cuba

      This is a Terrain of Cuba and Caribbean Sea for a fictional conflict with USAF , RAF , Mexico , Honduras and Bahamas - VS - Cuba and Nicaragua .
       
      Sice 1000x1000 .
       
      INSTALATION:
       
      Copy/paste the folder of Cuba in to Terrain folder.
       
       
      Only tested in WOE , work wiht GermanyCE.Cat
       
      [Terrain]
      TerrainFullName=Cuba
      CatFile=..\GermanyCE\GermanyCE.cat
      DataFile=Cuba_data.INI
      TargetFile=Cuba_targets.INI
      TargetTypeFile=Cuba_types.INI
      MovementFile=Cuba_movement.ini
      NationsFile=Cuba_nations.INI
      BriefingText=Cuba_briefing.INI
      DogfightFile=Cuba_dogfight.INI
      DogfightOnly=FALSE
       
      Happy hunting.
       
      Tonix 2011.
       
       

      657 downloads

         (4 reviews)

      4 comments

      Submitted

    7. ID(io)T Team Avia S-199 Lod Fix

      This is a fix for the ID(io)T Team Avia S-199
       
      As Reported by Kulbit80 the lod had some issues with the decals in some places.
      So here is the fixed lod.
       
      Inside there are 5 files:
       
      S-199.Lod
      S-199.Out
      S-199_01.Lod
      S-199_01.Out
      S-199.INI
       
      Put all these files inside the S-199 folder and replace the older ones.
       
      Happy flight.

      192 downloads

         (1 review)

      1 comment

      Submitted

    8. A10 a replasement pack

      the files are replasment skins easy to install copy and paste over the defualt or ones you want to replace make sure to back up you files just incase you dont like them
       
      A10 ace combat skin desest skin
       
      A10 digatial camo beta ver

      87 downloads

         (0 reviews)

      1 comment

      Submitted

    9. Mirage Factory F-15A Eagle

      USAF F-15A Eagle by the Mirage Facotry. Uploaded with permission by Sony Tuckson

      3,652 downloads

         (2 reviews)

      2 comments

      Updated

    10. F9F-5 Panther

      The Grumman F9F Panther was the first truly successful jet fighter to enter US Navy service. It formed the backbone of carrier air wings from the late 1940s to the mid 1950s.

      1,973 downloads

         (4 reviews)

      1 comment

      Updated

    11. F9F-5P Addon

      The F9F-5P was the mainstay of US Navy Photo-Reconnaissance squadrons in the mid-1950s, eventually being replaced by the swept-wing Cougar.

      864 downloads

         (4 reviews)

      1 comment

      Updated

    12. Lightning Fmk6

      English Electric Lightning Fmk6 by RussoUK

      6,713 downloads

         (2 reviews)

      2 comments

      Updated

    13. OV10D_v1.rar

      This is the first release of the OV10-D Bronco
       
      Full acknowledgment to Tim "PIGLET" Conrad for his original model and for allowing me to convert it to WOE
       
      Just UNRAR the contents to you objectsaircraft directory under Wings over Europe

      3,573 downloads

         (7 reviews)

      2 comments

      Updated

    14. OV-10A Bronco V1.0

      OV-10A Bronco V1.0
       
      Updated - Removed exhausted from engines, added shell casing being ejected from the ejection ports. Added skins by JSF Aggie.
       
      Credits
       
      Model by Fracture (WHERE ARE YOU MAN?)
       
      Skins by as follows:
      Skin templates by Sundowner and JSF Aggie
      USAFcamo1, USMCCamo1, USMCCamo2, USMCCamo3 by JSF Aggie
      VAL-4, Marine, 20th TASS by USAFMTL
      Marine2 skin by Pappychecksix
      Marine3 skin by Killerbee
       
      Sounds:
      Engine sound by USAFMTL
       
      FM and Data Edits:
      Data.ini tweaks by Killerbee, Fubar512 and Moonjumper
      FM by Wolf257 (It's no longer a UFO)
       
      Weps:
      Droptanks by Bunyap (Thank you for last minute work)
       
      Pit:
      AH-1W Pit by Kesslebrut
       
      Hanger and Loading Screens by Kout
       
      Pilots:
      OV-10 Pilots by Diego
       
      This package is considered the intellectual property of those that contributed to the project, and whose names are mentioned in this document. The contributors prohibit uploading or linking to/from any sites other than www.Combatace.com or http://www.Column5.us. All rights reserved.
       
      -This read me must accompany any authorized modifications.

      4,239 downloads

         (14 reviews)

      1 comment

      Updated

    15. Alouette III - Armada Argentina

      Alouette III - Argentine Navy:
       
      Veteran and legendary helicopter. Served with the Argentine Navy until December 2010.
      Cheap, simple and highly versatile, it's place on the force won't be easily filled.
       
      Included with the file is Readme with instructions, please read it.
       
      Note: The AI has trouble controlling the aircraft, but anyway, most of the time this choppers operated alone.
       
       
      Enjoy!!
       
       
      -------------------------------------------------------------------------------------------------------------------------------------------------------------
       
      Alouette III - Armada Argentina:
       
      Helicóptero legendario dentro de la fuerza. Sirvión con la Armada Argentina hasta su retiro definitivo en Diciembre de 2010.
      Barato, simple y altamente versátil, su lugar en la fuerza no va a ser fácilmente ocupado.
       
      Incluido con los archivos hay un LEAME, por favor, léanlo.
       
      Nota: La IA tiene problemas controlando el aparato, pero de todas maneras, estos helicópteros operaban en solitario la mayor parte del tiempo.
       
       
      ¡¡Disfrútenlo!!

      958 downloads

         (3 reviews)

      5 comments

      Submitted

    16. MIG-29 OVT Fulcrum

      ----------------------------------------------------------------------------------------------------------
      I declare here This is my version,not from other user‘s MIG29ovt !
       
      3d model by 3 regenerator User,I modified this 3d model transform Mig-29OVT
       
      Avionics and Cockpit,Please use the Mirage Factory produced !
      ---------------------------------------------------------------------------------------------------------------------
       
      If you download this work,Please unzip it!
       
      And you will see the package named PACK
       
      There are weapon(need add to weapondata),model and Skin Description(do skin use).
       
      According your game version choose model.
       
      Copy the file to (named Mig-29OVT) folder.
       
      I've made two versions of the 3dmodel,Always Someone has copying error.
      ---------------------------------------------------------------------------------------------------------------------
      About Animation button(ANIMATION_10),open canopy.
       
      When the OVT open gear and slow down(use Airbrake), Automatically opens the parachute.
       
      This model has vectoring nozzle,It can pitch and roll.
      ---------------------------------------------------------------------------------------------------------------------
      I hope you like it!
       
      If you find an error needs to be repaired,Please report it to me.Thanks!
       
      2014 10/4 If you downloaded the old version?Please redownload,or download Mig-29OVT_DATA.ini

      571 downloads

         (7 reviews)

      8 comments

      Updated

    17. RAF Tornado GR1 -

      This is full package.
      YOU DON"T NEED TO DOWNLOAD ANY PREVIOUS VERSIONS OF MY TORNADO.
      THIS PACK INCLUDING THE LATEST VERSION OF JP233 .
      YOU DON'T NEED DOWNLOAD STANDALONE VERSION.
       
      KNOWN ISSUES.
      Don't arm AI with JP233, They can't use it.
       
      CHANGES (3.2):
       
      1) Added AI modifications that they don't jump like crazy frogs on take off and can hit target using CCIP bombs.
      2) New HUD (more real Tornado like) based on ians755's HUD for SF2.
      3) Modified ALARMS, they are really fire and forget now.
      4) Added new radar range in GM mode, 0.3 Nm , it is pseudo Terrain Avoidance and 1st radar mode when you activate radar.
      5) Added 2BR for tanks racks.
       
      INSTALATION :
      PLANE:
      BACKUP YOUR SKINS. THERE IS ONLY 27th Sqn SKIN IN PACK !!!
      Delete old folder Tornado_IDS, use new one ;-)
       
      WEAPONS :
      I highly recommend to use WeaponEditor and remove following weapons from list before instalation:
      RBL755_2
      BL755_2
      RBL755
      BL755
      UK1000LB
      UK500LB
      Paveway III
      Paveway IV
      JP233
      SG-357
      BRU33UK
      ALARM
       
      We don't need milions same weapons ;-)
       
      1) Open WoE/Objects/Weapons/WEAPONDATA.ini in notepad.
      2) Copy text from weapons.txt in this pack to the end of WEAPONDATA.ini.
      3) Correct [WeaponDataxxx] -> xxx for next numbers in list.
      4) save WEAPONDATA.ini.
      5) delete WoE/Objects/Weapons/WEAPONDATA.DAT file.
      6) Run WeaponEditor, open WoE/Objects/Weapons/WEAPONDATA.ini and save it.
      This will generate new WEAPONDATA.DAT file.
       
      CREDITS
       
      ravenclaw_007 for BL755
      FastCargo for ALARM missile
      ianh755 for HUD
       
      Column5.us for NATO fighters.
       
      About rest. I used clean instalation of WoE with NATO fighters I-IV and these 4 planes:
      Tornado IDS (which was only in german version there)
      Tornado F3 (I used cocpit from this plane and part of HUD)
      CF-18 (some small parts of script for HUD, fall line and GM radar skin)
      A7D (fall point symbol).
       
      Really have no idea who was author of these parts .... thanks anyway .

      311 downloads

         (2 reviews)

      5 comments

      Updated

    18. SAAB J32B ......"B" for BETA!

      J32B Lansen interceptor BETA, based on A32A model by Timmy.
       
      For classic olde style StrikeFighters Series 1.
       
      Good A32/J32 resources here...
       
      Canit, deep stuff on all SAABs ~> http://www.canit.se/%7Egriffon/aviation/
      Vectorsite SAABs ~> http://www.vectorsite.net/avsaab.html
       
      --------
       
      A32A 3D model by Timmy.
      Skins by Timmy. Cammo 2048 and smaller cammo 512 version included. Metal silver at 512 only.
      Uses Thirdwire F-4B cockpit for now.
       
      I (Lexx) don't have time to research the attack version (A32A) loadouts, so this is somewhat simpler interceptor (J32B) beta for us to start with.
       
      OUT file included. If time permits, Timmy may work on dedicated J32B 3D model with slight differences.
       
      Timmy says: Model and Template are available for those wanting to work with them.
       
      4 30mm Aden
      4 Rb24 Swedish Sidewinders
      Basic setup for 12 Swedish 18cm-m49 air-ground rockets but this is just an example use of Timmy's great pylons. Timmy made this as A32 so we have 12 pylons here if they are used (invisible if not).
      Conformal nonjettisonable belly tank.
       
      Swedish rockets 18cm-m49 *and* 15cm-m51 are in Olde SF Weapon Pac, along with Rb24. Thanks to who made those.
       
      DECALS:: I placed the basic national insignia decals over Timmy's painted skin insignias. You choose which method to use. I still don't know how SF uses unit numbers, since my personal campaign can't use the Thirdwire dynamic campaign generator and I'll eventually need to program my own. So, no decal numbers nor units for now.
       
      Beta flight model is derived from Hunter/F-86D and basically tweaked to J32B. Climbs too fast, a bit too high Mach -- 0.96 vs 0.91 level Hi. Decreasing lift/drag might help this. Beta avionics is F-4E but basic radar performance (not display) tweaked towards J32B levels. Shortest selectable track range is 1km to allow good radar gunnery approach.
       
      Everybody is encouraged to work the flight model and avionics I ran out of time for. Air-air rocket pods don't work in the sim for AI planes, and the fix Wrench and I worked on does not fire too well under AI control. So no interceptor rocket pods here for now. Maybe we can eventually figure something out, as I'd like to have air-air rckt pods for this and PVO interceptors like MiG-15 and things like that.
       
      I am staying with Olde SF and not upgrading yet -- if ever -- so the FM/Avionics are rough but workable and it will be some time before I get round to deeply learning FM and AVIONICS design for the practical goal of building and comparison testing all files for all SAC/NAVY/RAF/Swedish and PVO aircraft needed for my own strategic campaign between 1947-1971, and making them compatible with the game AI programming in this role.
       
      RWR is F-4E but it won't show in F-4B cockpit.
       
      Go Tweak!

      649 downloads

         (3 reviews)

      1 comment

      Updated

    19. GMG RF-84F Thunderflash (V1.0)

      RF-84F Thunderflash by the German Modder Group
       
      Credits:
       
      original 3d Model for MSCFS 2: Michael Davies & Alphasim (yes, we´ve got the OK from them) <- a "BIG FAT" Thanks
       
      3d conversation into the TK-Series & Animations: Amokfloo
       
      Cockpit: Zurawski (Zurtechs F-86 Cockpit)
       
      *.ini works: Amokfloo & Soulfreak
       
      damage textures: Amokfloo
       
      painting Screens: Soulfreak
       
      painting Skins: Soulfreak
       
      Support with the painting (lines & cockpit): ravenclaw_007
       
      Martin Baker MK5 ejection Seat: ravenclaw_007
       
      it was only tested in WoE.
       
      The release falls not under the "freewre-agreement" here @ combatace.
      if someone want to release a mod, he (or she) had to ask the GMG.
      Temps are up too.
      i´m sorry about this, but we had too much trouble before release.
      On this point there is no discussion.
       
       
      For Install-instructions and all other Informations, you have to read the readme!!!!
       
      German Modder Group

      1,141 downloads

         (6 reviews)

      1 comment

      Updated

    20. Weapons Pack for MiG-23/27

      Weapons Pack for MiG-23/27 (Upgated 13.08.2009) {Update: BVP-50-60 texture bug fixed.}
       
      Readme update 14.08.2009: PTB-800 can be download HERE http://forum.combatace.com/index.php?autoc...p;showfile=6976
       
      This pack contents New weapons, ini entries, data.ini, loadout tweaks for MiG-23-27 planes series.
       
      Pack will be used for some my new mods.
       
      New data ini, loadout.ini's required, because specific stations codes used for some weapons.
       
      Notes:
       
      - Kh-66 can used on MiG-23S only, Mig-23MS can't use Kh-66 and Kh-23
       
      - in RL Mig-23 palnes can use only 2 R-23(24)R or R-23(24)T on glove stations, R & T can't be used on same time because, need CU change on Radar (used CU N1 for R, or CU N2 for T).
       
      - CM dispensers used since 1982-83, can be mounted on all 23's
       
      - MLD has no ECM on RL, ECM pod was build, not for tests only.
       
      - Early 23's used Dlta control pod (need for use Kh-23) on wing, but since MF,ML used Delta-2NG pod on fusellage station.
       
      To install
       
      - open weapondata.ini
       
      - remove weapons: R-3R,R-13M,R-60M,R-23R,R-23T,R-24R,R-24T,Kh-23**,Kh-25**,Kh-27PS, if exist.
       
      - copy weapons for weapons folder.
       
      - click 'Merge' use MiG-23_27_weapons.ini
       
      Weapons list:
       
      R-3R Atoll-B {Updated INI}
       
      R-13M Atoll-C {Model by Krizis}
       
      R-13M1 Atoll-E {Model by Krizis}
       
      R-60 Aphid {Model by Krizis}
       
      R-60K Aphid {Model by Krizis}
       
      R-60M Aphid {Model by Krizis}
       
      R-60MK Aphid {Model by Krizis}
       
      R-73 Archer {Model by Krizis}
       
      R-73E Archer {Model by Krizis}
       
      R-73M Archer {Model by Krizis}
       
      R-73M2 Archer {Model by Krizis}
       
      R-73ME Archer {Model by Krizis}
       
      R-23R Apex-A {Model by Krizis}
       
      R-23T Apex-B {Model by Krizis}
       
      R-24R Apex-C {Updated LOD,Model by Krizis}
       
      R-24T Apex-D {Updated LOD,Model by Krizis}
       
      R-24MR Apex-E {Updated LOD,Model by Krizis}
       
      Kh-66 Grom Guided Missile {New LOD}
       
      Kh-23 Grom Guided Missile {New LOD}
       
      Kh-23L Grom Laser Guided Missile {New LOD}
       
      Kh-23M Grom Guided Missile {New LOD}
       
      Kh-23D-25 Grom Anti-Radiation Missile
       
      Kh-25R Guided Missile {New LOD}
       
      Kh-25L Laser Guided Missile {New LOD}
       
      Kh-25MR Guided Missile {New LOD}
       
      Kh-25ML Laser Guided Missile {New LOD}
       
      Kh-25MT TV Guided Missile {New LOD}
       
      Kh-25MTP IR Guided Missile {New LOD}
       
      Kh-25MA AR Guided Missile {New LOD}
       
      Kh-25MS GPS Guided Missile
       
      Kh-25P Anti-Radiation Missile {New LOD}
       
      Kh-25MP Anti-Radiation Missile {New LOD}
       
      Kh-25MPU Anti-Radiation Missile {New LOD}
       
      Kh-27PS Anti-Radiation Missile {New LOD}
       
      BVP-50-60 CM Dispenser
       
      Metel SAM Finder Pod
       
      L066 V'yuga SAM Finder Pod
       
      L066-2 V'yuga SAM Finder Pod
       
      Delta Control Pod
       
      Delta-NG2 CGR Control Pod

      1,766 downloads

         (3 reviews)

      4 comments

      Updated

    21. Blue Angels F/A-18E What If

      Readme's included, thanks to 331 Killerbee for use of the decals from his F-4 skin.
       
       
      http://forum.combatace.com/index.php?showtopic=26131
       
      1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
      2. You must give proper credit in your readme file.
      3. If feasible, include the original readme along with your new mod.

      120 downloads

         (0 reviews)

      1 comment

      Submitted

    22. F-4F Package

      German F-4F package by USAFMTL, Crab_02, Column5 and Stryker_02
       
      Updated 3d Model by bunyap

      1,054 downloads

         (1 review)

      1 comment

      Updated

    23. RF-4E Pack for SF1 vers1.01

      RF-4E Pack for SF1 (tested with patch oct.2008)
       
      included are =
       
      RF-4E GAF early - with early GAF cockpit
      RF-4E GAF late - with late GAF cockpit
      RF-4E HAF slatted Wing - with early HAF cockpit
      RF-4E HAF ex german - with HAF midterm cockpit
      RF-4E IAF - with modified early cockpit
      RF-4E IRIAF - with early GAF cockpit
      RF-4EJ - with modified early cockpit
      RF-4E TuAF - with late GAF cockpit
       
      vers1.01 correct the error with some RF-4E_GAF_Late and RF-4E_HAF skins / sorry for that
       
      -----------------------------------------
       
      Credit =
       
      original model by - TW / Bpao / Crab02
      original Templates by - Sundowner
      Hangar Screens by - Soulfreak
      Pilot Template by - old Diego
      ALE-38 by - TMF
      3D work , Skins , weapon´s and cockpit´s by - ravenclaw_007
      testet by - GMG , Derk , pureblue , paulopanz
      special thanks to - Crusader , Amokfloo
       
      i hope i did not forget anybody
       
      have fun
       
      ravenclaw_007

      701 downloads

         (4 reviews)

      1 comment

      Updated

    24. Bo-105

      My new Helicopters
      No cockpit
      If you want to change Bo105 Nation Please rewrite helicopters skin photo
      (some problem in 3dmodel so I can't add decals)
      The variants used by the German Army are the Bo 105P and Bo 105M
      my bo105 can air to air and air to ground
       
      Here download my M134 GUN pod
      http://combatace.com/files/file/13318-m134-minigun-pod/
       
      You can open Helicopters door
      [Doors]
      SystemType=ANIMATION
      InputName=ANIMATION_10
       
      Have fun

      406 downloads

         (6 reviews)

      6 comments

      Updated

    25. SF1 -- IA-58 PUCARA Cockpit update

      new cockpit for IA-58 PUCARA

      143 downloads

         (3 reviews)

      6 comments

      Updated

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..