MiG-19PT (SF-2)
by Spillone104 3D-Works & Paulopanz Paints Ltd.
Late MiG-19P equipped to carry Vympel K-13 (NATO: AA-2 "Atoll") missiles.
Skin Pack:
- VVS
- PVO (new decal set + excellent write)
- BVVS (Bulgaria)
Credits:
- Cockpit from Gepard’s F-6A
- Oro-57 Rockets from Kukulino’s S-105
- Fake Pilot (not included) by FastCargo
To Install: put everything in your main mod folder (MiG-19P needed!)
Sounds by Spillo.
Canopy open: Key 10
1.1 Upgrade: new nose added. Some other tweaks.
Enjoy
Paolo & Alex
Mig-19S
This is only a little hors d'oeuvre of incoming Mig-19 serie packs.
What's in:
- CVL new complete historical decal set
- CVL new skin
- LSK historical decal set
- VPAF historical decal set
- Iraqi Silver Skin
- Ordway's cockpit edited for SF-2
- Spillone104 (who else?) sounds
- Canopy open: key 10
Stay tuned.
Paolo
Mig-17PFU FOR SF2
To install just extract with directory structure intact to the Aircraft folder
This is just a update model of Wrench Mig-17PFU model with new TK Mig-17PF body
thank for all people that have work on this game
Credits:
Madcaddie for creating the orginal Fresco D & E mods
Lexx_Luthor for weapons locations tweeks
Wrench for doing the original skins to something better looking,his weapon system for mig-17 pf
TK & the 3rd Wire team for creating the MiG-17, and the original skin.
Christian
Mig-17PF (SP16) FOR SF2
To install just extract with directory structure intact to the Aircraft folder
This is just a update model of Wrench model with new Mig17 PF body
thank for all people that have work on this game
Credits:
Madcaddie for creating the orginal Fresco D & E mods
Lexx_Luthor for weapons locations tweeks
FastCargo for the 'fake pilot mod'...very cool!!
Wrench for doing the original skins to something better looking.
TK & the 3rd Wire team for creating the MiG-17, and the original skin.
Christian
In 1973-75 all DDR and Poland MiG-17F and Lim-5 in good condition were retrofitted with two extra pylons à la polish Lim-6 fighter-bombers. No brake parachute in german ones.
They served in JBG-31 'Klement Gottwald' until 1986, when they were sold to Mozambique. They had original german camo or new light blue livery.
This little add-on came from Spillone104's and my Lim serie and can be very useful for '70-'80 Nato Figthers campaigns (or modded stock ones) to portrait LSK Jabo unit, before it was equipped with new MiG-23BN or for the long waited South African scenario. So I hope You will like it. it long waited on my HD and this evening decided to share.
What's in:
- a new plane version
- 2 new hardpoints (pylons) for fighter-bomber (jabo) duty;
- 3 skins
Credits:
- cockpit by Stary
- Pylons & sounds Spillone104
- skins & ini edits Paulopanz
To Install:
- all in main mods folder
@enjoy.
Paulopanz
Indian Air Force Dehavilland/HAL Vampire FB.52 for SF2 full merged v1.1
Vampire FB.52 variant as used by the Indian Air Force and Indian Navy . Package does not contains any aircraft or Cockpit LODs. The pack has been tested on a full merge install ( SF2, SF2E,SF2V, SF2I, Exp Pack 1, Exp pack 2, SF2NA). May not work properly on othe rinstalls( will atleast need SF2E to work)
Package contains skins and decals to represent all Indian Air force Vampire FB.52 Squadrons and the solitary Indian Navy training squadron. All Indian AF Vampire FB.52 Serial number & squadron decals included(selectable in the loadout screen). The aicraft has been set to use the Hunter F.1 cockpit.
Aircraft Textures are in jpeg format to represent following Indian Vampire squadrons.
No. 1 Squadron "Tigers"
No. 2 Squadron "Winged Arrows"
No. 3 Squadron "Cobars"
No. 4 Squadron "Oorials"
No. 7 Squadron "Battle Axes"(modern markings & old Chakra roundels)
No. 8 Squadron "Pursoots"
No.10 Squadron "Winged Daggers"
No.15 Squadron "Lances"
No.16 Squadron "Black CObras"
No.17 Squadron "Golden Arrows"
No.20 Squadron "Lightnings"
No.23 Squadron "Panthers"
No.24 Squadron "Hawks"
No.27 Squadron "Flaming Arrows"
No.35 Squadron "Rapiers"
No.45 Squadron "Flying Daggers"
No.220 Squadron "Desert Tigers"
No.221 Squadron "Valiants"
No.550 Squadron Indian Navy "Flying Fish"
This mod is meant as an addon specifically for the Indo-Pak mod and is based on Wrench's IAF Vampire FB.52 Vampire mod.
Installation
Drop the contents of the file in your X:\Users\YYYY\Saved Games\ThirdWire\StrikeFighters2XX folder and let it overwrite
Credits
Thirdwire- for the Vampire FB.52 model
Stary- Vampire cockpit
Wrench- Original IAF Vampire FB.52 mod & decals
ghostrider883 - Skins & Decals.
???- Pilot model
Changes in v1.1 - Added Stary's excellent Vampire cockpit. Many thanks to him for granting permission to use his work for this mod.
The mod is meant as a tribute to the first jet fighter India acquired and manufactured under license in India. It was 45 Squadron's Vampires that went into action on 01 Septmber 1965 in a valiant attempt to stop Pakistan's suprise attack that marked opening day of the 1965 war. Four valiant Vampire pilots lost their lives that fateful day in that brave attempt. Tthe Vampires were slightly successful in slowing down the Pakistani thrust. Contrary to Pakistani propoganda that the Vampires were pulled out of service the day after the Vampire losses, 45 and 220 Squadron's Vampires continued flying interediction sorties through the war.
Sandesh "ghostrider883" Kanchan
August 15,2012
India's 65th Independence Day!!!!! Jai Hind!!!!!
VAMPIRE FB.20 / J-28B (Viking Vampires I)
It needs SF-2 Exp.1 to work
History:
310 Export Vampire FB.5 delivered to Flygvapnet in 1949.
After 1956 they left first line units.
Wings: F4, F8, F9, F10, F15, F18, F14 (in attack role as A-28B) and (later) F5 Traing Wing
All numbers and crest of all wings are in the pack to work with last squadronlist including
Flygvapnet units.
What's in:
Red, Blue & Yellow division are provided (select from numbers list) for 1st line squadrons.
To use in a campaign by division, use Startnumber=0 (red) 26 (Blue) 52 (Yellow)
Open canopy = 10 animation key.
Credits:
Sounds by Spillone104
Install: all in mod folder as usual.
Enjoy!
Paulopanz
TW DH Vampire Fb.52 Flyable & Upgraded
- SF-2I+Exp. pack 1 needed -
ORDWAY's Vampire Cockpit installed
NEW SKINS INCLUDED:
- EAF stock Silver - historic arab/western numbers
- EAF Macchi built - antiglare & historic arab/western numbers
- FAL Silver - historic arab/western numbers
- IrAF Camo 5° Sq. - historic numbers
- RSAF Silver 5° Sq.
- RJAF Camo 2° Sq. - historic numbers
- AMI 4° Stormo Silver
- AMI 6° Stormo Silver
KillMarks for the Evil Ones! v1.0 by Horus3K applied on israeli/arab wars planes.
Sound by Spillone104 (Who else?)
Canopy open: key 10
Bye
Paulopanz
A complete SF-2 pack upgrade kit SF-2NA ready
Credits:
- Bunyap for this old but gold plane;
- Hinchinbrooke for original Bulwark CV
- Alex "Spillone104" sound & testings;
- Sandesh "Ghostrider883" for help and references
- Volker "Ravenclaw" for his original Ecko pod
- Paolo "Paulopanz" (7) Skins, decals etc.
To Install:
Put all in main mod folder.
Happy carrier take off / landings!
@ paulopanz
what started out as a flightmodel tweak soon took on a life of its own and became a lot more basically. What we have here is changes in the flight model so the Seahawk FB3/FGA4/FGA6 aircraft handling is a lot closer to whats described in the aircrew manual part 3 (handling) and while we had the book open part 6 (operating data) and one thing led to another and you have the result before you
i have adjusted the load out to be "realistic" and as in the manual so they respect the wieght limits, you can maually oveload if you wish but if you wish to fly "realistically" take fuel out to compensate for the extra wieght with a full load of rockets and fuel tanks...you cant partially fill them so if you drop your internal fuel to 75% the wieghts (and fuel) you will be right. The bomb/fuel pylons should be jettionable but i dont know the code for this yet so your aircraft state is pre-mod N.247 so you cant, so you keep the pylons on jettison for now. Others major changes are the FB3 has no rockets, the FGA4/6 rockets and load out now work correctly though visually the inner pair will appear too far inboard...this is a visual model thing and i may revisit this later to see if i can move them...unless someone beats me to it, hint hint.
There are signifcant changes to the handling but the most useful advice i will give is 110kts clean in landing config on the approach to put here on the carrier deck; heck even the AI can land it. Last but not least the hunter cockpit is used instead of the meteor cockpit.
You must have the SUEZ mod installed or at least the Seahawks with their default names from it
Simply drop the objects folder into your Mods folder in my documents or wherever you put your Strikefighter mods (SF2merged+exp1 for suez) and hopefully the relevent update files will install in the right place. Otherwise just go to the update folder, remove the 3 files for each aircraft you need and manually place them. As always back your files up FIRST before applying..if you dont like what ihave done you can then revert
As always credit goes to the original creators of the Seahawk, all i have done is alter some files...an update of the seahawk if you will
SeaHawk F.5 (i.e. F.3 upgraded)
A complete SF-2 pack upgrade
Contains skins/decals for the following units:
802 Squadron HMS Eagle
898 Squadron HMS Albion
FAA Grey (Generic)
Credits:
- Bunyap for this old but gold plane;
- Hugh "Baffmeister" FM tweakings (see own readme)
- Alex "Spillone104" sound & testings;
- Matteo "Spitwulf" testings;
_ Paolo "Paulopanz" (2) Skins, decals etc. etc.
To Install:
Put all in main mod folder. You need SF-2 Weapon pack.
Enjoy!
7.7.10
Paolo
SeaHawk F.4
A complete SF-2 pack upgrade
INcludes skins/decals for the following units:
FAA Grey (Generic)
700 Squadron RNAS Ford
738 Squadron RNAS Lossiemouth
804 Squadron HMS Eagle
806 Squadron HMS Centaur
Credits:
- Bunyap for this old but gold plane;
- Hugh "Baffmeister" FM tweakings (see own readme)
- Alex "Spillone104" sound & testings;
- Matteo "Spitwulf" testings;
- Paolo "Paulopanz" (4) Skins, historical decals etc.
To Install:
Put all in main mod folder. You need SF-2 Weapon pack.
Enjoy!
7.7.10
Paolo
P.S.
Some Suez squadrons, scheduled as FGA.4 equipped, that had (by serial numbers) Fga.6 (800) or were mixed beetween the Fga.4 and Fga.6 (810), I have put on Fga.6.
BTW You can copy the relative folders in F.4 too if You want. They will work fine.
SeaHawk F.3
A complete SF-2 pack upgrade
Includes skins/decals for the following units:
FAA Grey
802 Squadron (Suez)
803 Squadron HMS Albion
806 Squadron HMS Centaur
895 Squadron (Suez)
897 Squadron HMS Eagle
738 Squadron 'Red Devils'
Credits:
- Bunyap for this old but gold plane;
- Hugh "Baffmeister" FM tweakings (see own readme)
- Alex "Spillone104" sound & testings;
- Matteo "Spitwulf" testings;
- Paolo "Paulopanz" (6) Skins (2 Suez), historical decals etc.
To Install:
Put all in main mod folder. You need SF-2 Weapon pack.
Enjoy!
7.7.10
Paolo
SeaHawk F.2
A complete SF-2 pack upgrade
Credits:
- Bunyap for this old but gold plane;
- Hugh "Baffmeister" FM tweakings (see own readme)
- Alex "Spillone104" sound & testings;
- Matteo "Spitwulf" testings;
- Paolo "Paulopanz" (2) Skins, decals etc.
To Install:
Put all in main mod folder. You need SF-2 Weapon pack.
Enjoy!
7.7.10
Paolo
Hawker Sea Hawk MK.100 & MK.101
Marineflieger
This MOD will only work in Gen 2 Sims File updated on Nov. 12th 2009!!!
Original 3d Model: Bunyap
Hangar & Loading Screens: Carlo "Souli" Vecchi
Skins: Carlo "Souli" Vecchi
Ini work: Carlo "Souli" Vecchi & Volker "ravenclaw_007" Prauss
New Weapons: Volker "ravenclaw_007" Prauss
special Thanks to: Eckhart Müller from www.rc-network.de for his work on the 2 new SQN patches
You have to read the readme.txt!!!
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this Mod is released under the freeware licensing agreement
http://forum.combata...showtopic=26131
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I hope you´ll like the Sea Hawks.
Peace.
Carlo "Soulfreak" Vecchi
Schapen, 11.11.2009
(Real Life Photo used in lieu of in game screenshot)