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[Fictional] F-100D 'Shavit' (Comet) for SF2
By Spinners
North American F-100D 'Shavit' for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire F-100D to give a fictional F-100D 'Shavit' (Comet) of the Israeli Air Force with markings for;
117 squadron - 'The First Jet Squadron' in a natural metal scheme.
253 squadron - 'The Negev Squadron' in a USAF SEA scheme (as transferred from USAF stocks in October 1973).
This should work in any SF2 game featuring the stock Third Wire F-100D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.
BACKSTORY
Despite a very smooth test and development phase North American Aviation's superb F-107 unexpectedly lost out to Republic Aviation's F-105 Thunderchief in the competition for a new supersonic fighter-bomber for TAC. By early 1959 the end of the F-100D production line was now in sight and with the F-108 and B-70 programmes now on the far horizon North American Aviation needed to stretch the F-100 Super Sabre programme out to plug the gap and urgently proposed a variety of F-100 variants to several friendly nations, including Israel, Japan and the United Kingdom.
In April 1959 the Israeli government signed for 50 F-100D's and the first of these entered Heyl Ha'Avir service in February 1960 replacing the obsolete Gloster Meteors of 117 Squadron. The 'Shavit' was a popular machine in Heyl Ha'Avir service and served with distinction during the 1967 'Six-Day' war but losses were heavy during the early days of the 1973 'Yom Kippur' war and two small batches of ex-USAF F-100D's were accquired as attrition replacements allowing No.253 squadron to re-equip with the F-100D before finally retiring the type in November 1977.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-100Didf folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-100Didf folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to guyran for suggesting the 'Shavit' name.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - January 19th, 2024.
188 downloads
0 comments
Updated
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[Fictional] Saab-Hawker Draken F.2A
By Spinners
Saab Draken F.2A for STRIKE FIGHTERS 2
This is a 'what if' Saab Draken F.2A with markings for No.23 and No.25 squadrons of the Royal Air Force as they might of appeared in the 1980's towards the end of their career.
I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' RAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned. For this revised upload I've made a simple grey skin and decals to create these RAF Drakens as they might have looked towards the end of their lives. I've used 1978 to 1991 as the 'in service' years, basically to utilise the British Skyflash missile and I've also tweaked the data.ini and also the loadout.ini to give RAF loadouts.
The Draken itself was an amazing achievement and has a similar WOW factor to the contempory 'Century Series' of fighters - you just cannot believe it first flew in 1955... it just looks so cool! As much as I love the English
Electric Lightning you must remember that the Draken had half the power but effectively did the same job plus another half-a-dozen! In addition, it cost dramatically less and it certainly required a fraction of the maintenance man hours!
Suggested further reading - Saab Draken (chapter) 'Early Supersonic Fighters of the West' (Bill Gunston)
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Draken_F2A folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Draken_F2A folder into your main Decals folder.
3. From the WEAPONS folder drag and drop the TANK_DRAKEN_F2A folder into your Weapons folder.
CREDITS
I've lifted these credits from the Draken pack but if I've unwittingly left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this package.
Lud von Pipper -- Lead 3D Modeller
BPAO -- Additional 3D Modeling
Sony Tuckson -- Textures and Decals
Crab_02 -- Weapon and Drop Tank Models
column5 -- Flight Model and INI files
Matthew Ouellette -- Bare Metal Skin
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - January 17th, 2024.
381 downloads
0 comments
Updated
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SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace
By Wrench
SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace 1/1/2024
-For SF2, Any and All (Full 4/5 Merged Recommended)
This is the release of AngelP's F3D-2/EF-10 "Skyknight". It's being released as a "provisional Beta", due to the LOD needing more work. But rest assured, it's been 'tested to destruction', and other than needing a few more seperated meshes, is fully functional.
The aircraft has been split into two differing birds, one the night/all weather fighter for the 1950s (F3D-2) and the Vietnam War era stand-off/escort jammer (EF-10B). Due to the need for certain types of electronics (avionics), 2 different cockpits have been used.
The aircraft(s) include the following skin sets:
F3D-2:
VC-3 (USN) in standard overall Dark Gloss Navy Blue
VMF(N)-513 -
VMF(N)-531 - both in overall Night Black, USMC night fighters during the Korean War
EF-10B:
VMCJ-1 in standard Gull Grey/White
Most marking are decals; excepting a few squadron flashes. Decal randomization is TRUE. As expected, as many Modex numbers as possible have been matched to their BuNums. These are marked with the star (*). Those unmarked could not be matched, or are just 'generic' in nature. Included are pilot figures, drop tanks (ini only) and the EF-10 gets external jammer and chaff pods. This aircraft is NOT carrier qualfied, although the wings fold with the Standard Animation Keystroke (tm), Shift/9, and the canopy hatch with Shift/0.
When in-game, on the Aircraft Selection dropdown you'll see for each:
F3D-2 Skyknight (CAF)
EF-10B Skyknight (CAF)
these will differentiate ours from any others you might (or most likely DON'T) have.
As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. If there's any Notes, give them a read too! :)
Wrench
Kevin Stein
Director of Marketing, Coyote Aerospace
"We Aim Higher"
219 downloads
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Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s
Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s
In the 1990s, CSAF General Merril McPeak had a concept to test; expeditionary wings that had the entire range of capabilities to wage an air campaign. This lead to change for the 366th Fighter Wing, "Gunfighters", as they transitioned from a F-11 fighter unit to a composite wing, with bomber aircraft, tankers, and fighters specializing in air to air, SEAD and interdiction roles.
The wing participated in several exercises and combat operations throughout the 1990s to validate the composite wing concept. Ultimately, economics of operating so many different aircraft types in one wing and base led to the consolodation of the Wing as a F-15E Strike Eagle unit.
But, for about a decade, the Gunfighters hosted an entire mini air force, ready for its' nation's call to action. This mod is a tribute to that experiment.
Installation
This package includes everything you need to get into action. Unzip the mod, ope the "2. Mod Folder", and place contents into your chosen mod folder. Allow overwrites as necessary.
Credits(for original readmes and full details, see Credits folder contents)
B-1B - Bone Team original work, see credits in folder
B-52G_92 - wpnssgt orig model, Kjakker some data ini edit
F-15C/D/E - Original F-15 Superpack team(2010) and MudHen Maintenance Team (2016), see credits in folder
F-16C/D, - original model by BPAO, modified by ravenclaw007, pits by ravenclaw007
Blocks 25 and 52
KC-135R - model by BPAO, orig skin by Sundowner, upsized template by yakarov79
weapons - by ravenclaw007 (ie AN/ASQ-213A, Mavericks) and KillerBee331 (Gunny's Weapons pack)
ACES2 seats - Julhelm
ModUSAF pilots - Deigo
new templates - yakarov79 (KC-135), viper63 (F-15), jimbib (B-1B), ravenclaw007 (F-16).
while i laid alot of new work on top, these fine modders had some solid foundations to build that success on
Test Team - the usual suspects, allenjb42 and Nightshade/PR. big thanks as always for your input and extra sets of eyes on this
so what did DA do? whats included?
* B-1B new skins,
* B-52G_93 new skin, ini edited aircraft, adjusted loadouts
* F-15C/D_91 new skins, ini edits, removed a2g capabilty in C_91 (not a pound for air to ground!)
* F-15E_93 new skins, ini edited aircraft, adjusted loadouts
* F-16C/D B25 new skins,
* F-16C B52 new skins, ini edits, adjusted loadouts
* F-16D B52 new(ish) aircraft from D B42 model and C B52 data ini
* KC-135R new skins
* new loading screens, tga for all aircraft
* AN/ASQ-213A ini edits
* Other Weapons some ini edits for base quantity or to limit stations
* research on all units to pin down aircraft numbers and identities
* packaging of every sound, effect, weapon, pilot and every thing else needed to get teh Wing into action
I hope that you enjoy flying and fighting this mod as much as i enjoyed creating it over the last year. Thank you for downloading this mod
Kevin Unruh
aka daddyaiplanes
14 Jan 2023
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
159 downloads
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SENTRY : Aircraft of the NATO E-3A Component
SENTRY: Aircraft of the NATO E-3A Component
Since 1983, NATO has operated international squadrons of E-3A Sentrys, commonly referred to as AWACS from Geilenkirchen AB. Registered in Luxembourg due to international law, the NATO AEW&C Force held watch during the final decade of the Cold War, participated in operations over the Balkans and Libya, and assisted with US homeland defense after the attacks on 9/11/01.
During the late 1990s, the NATO Sentry fleet gained upgrades in line with the USAF's Block 30/35 upgrades. These included distinctive fairings on the aircraft chin, cheek and tail housing ESM equipment. The aircraft retained their original E-3A designations after the upgrades.
For several years, retired 707 airliners were also operated as trainers to reduce E-3 flying hours and as transports to support NAEWF missions as well as other NATO missions when available. These aircraft were designated CT-49A and operated unti the mid 2010s.
Included
This mod includes skin for the E-3A, an E-3A_98 aircraft with fake pilot upgrades and CT-49A trainer aircraft, as well as decals and a set of ESM pods for the newer E-3A
Installation
unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites
Known Issues
- The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when AI or autopilot flies this is not an issue
- The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be.
Credits
BPAO 707 model
The Mirage Factory original E-3 mod and model
yakarov79 NATO_AWACS pod model
Dave putting the bug in my ear to do more than just one squadron of new Sentry work
daddyairplanes skins, tga work, research
I hope you enjoy this mod as much as i have enjoyed creating it, and thank you for downloading it.
Kevin Unruh
aka daddyairplanes
14 Jan 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
76 downloads
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[Fictional] General Dynamics Falcon FG.3
By Spinners
General Dynamics Falcon FG.3 for STRIKE FIGHTERS 2
This is a simple mod of the Viper Team's superb two-seat F-16D to give a fictional Falcon FG.3 with markings for No.41 and No.54 squadrons of the Royal Air Force.
Please note that the 3D model does have a minor shadow issue and whilst shadows can easily be turned off I've chosen to leave them on... so just fly the damn thing!
[Shadow]
CastShadow=TRUE <<<<< Change to FALSE
ShadowCastDist=5000
MaxVisibleDistance=500
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the FalconFG3 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the FalconFG3 folder into your Decals folder.
3. From the Weapons folder drag and drop the enclosed folders into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to the Viper Team for creating this Falcon two-seater.
In this revised upload I've included the AAQ-14 LANTIRN pod by the legend that is ravenclaw_007. Thank you!
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 11th, 2024.
300 downloads
- f-16d
- falcon fg3
- (and 2 more)
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Royal Meteors. 1944-1970.
By yakarov79
Royal Air Force Meteors.
Bunch of Meteors for the Royal Air Force and Royal Navy.
This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game.
Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
175 gal tank also.
Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
Yes, again Meteors.
But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things.
So we have 22 different (more or less) aircraft.
F Mk.1 - first 12 production Meteors with Welland I engines. Not all served in 616 Sq at the same time. Some were moved to RAE or Gloster Company for further development.
F.Mk.3 - first 15 airframes with Welland I engine.
F.Mk.3 - equipped with Derwent I engine.
F.Mk.4 - High-Speed Record (Basically F.4 with long span wing from F.3 - Or F.3 with long Nacelles - depends on how you look at it - but serial is listed under F.4) - Anyway, bonus aircraft for speed record in 1945 and 1946.
F.Mk.4 - fighter jet with Derwent 5 engines.
T.Mk.7 - two-seat training jet.
F.8 - represented in mod with 3 variants for the game. First with an early canopy hood. Then bubble canopy and the last one with a large bore engine intake...(mostly serials WK and WL...but at some point, you could have large intakes and early canopy...just a matter of when and where)
FR.9 - fighter recon version in two variants early and late canopy.
PR.10 - photo reconnaissance version
NF.11 - radar night /all-weather fighter
NF.13 - radar night /all-weather fighter with additional equipment for use in hot/tropical climate
NF.12 - radar night /all-weather fighter
NF.14 - radar night /all-weather fighter
NF.14(trop) radar night /all-weather fighter with additional equipment for use in hot/tropical climates mostly prepared for No 60 Sq. But also served within units stationed in Great Britain.
NF(T).14 - training version for Air Navigation Schools - Rebuild from NF.14 - no radar or armament.
TT.20 - target tug aircraft with target sleeve for artillery practice (target sleeve is deployed as bomb bay doors - AI will open doors when approaching target).
U.15 - target/research drone jet based on F.4 Meteor
U.16 - target/research drone jet based on F.8 Meteor
T7(TT) - separate version - target tug with target banner. - Should start in the air in single mission editor - while AI is taking off it will lose the banner on an airstrip.
Tip...
TT.20, U.15, U.16, and T.7(TT) are serving for nation=RAF but privately I have them as RAF-RED for 'training purposes' you can do that too, or screw this at all. Use it for your liking. I do not know how you are going to use those special aircraft...but it is here for general enjoyment.
While RAF did not have in mind using Meteors for a ground attack there was a possibility to equip them with non-guided rockets (F.8 and FR9) or bombs (F.4/F.8/FR.9). So you can do it...but I set primary/secondary mission only CAS and armed recon for FR.9...but you can always edit it your way.
I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee.
All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. Later at some point, after withdrawal many Meteors found some new home as squadron hacks..and could be found everywhere...almost. But those were single examples in specific markings. Those are not included in this mod.
I Made a bunch of decals. Some squadrons have special markings on the fin to represent commanding officer aircraft (usually the correct serial number for a specific year), and some do not. Mostly code letter is generic and do not correspond with real code assigned to serial number. But in a few skin sets it is as it should be. You will see. Explore.
Also, RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still small file size
All correct serial numbers for every Meteor version. Excluded are numbers that never served within the Royal Air Force or were sold to other countries from RAF inventory.
this gives us 2918 individual serial numbers (I believe that is the number never counted what I did).
There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
Under no circumstances do not use any part of it with older Meteors done by me and published here in CA.
These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things.
Credits.
Veltro2k - the original old model of t7
Yours truly - model rework, mambo jumbo like skins, decals, research...
No animal was harmed during the creation of this mod.
Only Italian coffee was used, mod may contain cookie crumbs and nuts.
Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit.
Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her.
Weapons
RP-3 rockets from Ravenclaw.
This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets.
During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed. All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
Have fun.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
1,005 downloads
- gloster meteor
- meteor
- (and 1 more)
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SF2 C-123B/K Provider ReMod Pack
By Wrench
SF2 C-123B/K Provider ReMod Pack 11/2/2022
-For SF2 (Full 4/5 Merged Reccomended)-
This is a remod/update package of the C-123B & C-12K Provider cargo transport by Dels from 2009. This package contains the following items ---
C-123B:
USAFSilver - 390th Troop Carrier Group
USAFSEA - 3 tone SEA camo. 19th Air Commando Squadron, 315th Air Command Group (1965<)
C-123K:
USAFSEA - 309th ACS, 315th ACW
VNAF - 423rd Transport Squadron
AirAmerica - NMF
AFRES - 731st TAS, 901st TAW Westover AFB, MA (<1974) (NEW!!!)
All serial numbers are 100% hisorically correct for each of the skins on both aircraft. However, I was unable to run down serials to units. So, consider them 'generic' in that regard. Decal randomization is true. New decals for all but "Air America" skin. ALL skins remain in their "as issued" 1stGen bmp format. The SF2 'date switch' is used on on the C-12B to switch from NMF to 3-tone camo; it is also used on the 123K, as the VNAF skin becomes active in 1970, and the AFRES skin post-Vietnam in 1974. The "airdropable" weapons are also included. New sounds and hangar & loading screens are also included. The flight model remains "as issued". See "change Log" for full more details.
As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! ALL original readmes have been included, when discoverable.
Happy Landings!
Wrench
Kevin Stein
237 downloads
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Mirage F1CR standard F4
By ludo.m54
Mirage F1CR standard F4
When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
F1CR specifics:
A/A: R550/R550-2 self-defence only, no R530 and no S530F (no wiring) A/G: AUF2 (no CLB4, no CLB8), rockets, bombs, BAP/BAT radio-altimeter Inertial Navigation System (Sagem ULISS 47), VOR/ILS Low-alt Panoramic (Omera 40 75mm) and High-alt vertical (Omera 33 150 mm) cameras Radar Cyrano IV-MR Seat Mk10 - AAR probe no right gun, Super Cyclope Infra-Red linescan imager (SAT SCM 2400) instead Barax, Phimat capability CC420 pods capability RPL201 EFT F1CR F4 standard specifics:
RWR BF single wingtip position lights This addon is and will in all cases remain freeware.
Released under CombatAce Fair-Use terms.
Enjoy
The Mirage F-1 Team
138 downloads
0 comments
Submitted
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[Fictional] McDonnell Douglas F-4E 'ADC' USAF
By Spinners
McDonnell Douglas Phantom F-4E 'ADC' for Strike Fighters 2
This is a simple mod of the stock F-4E_72 to make a fictional interceptor version of the Phantom for service with the USAF in the 1973 to 1998 timeline. 'What if' markings for four ANG squadrons are included;
1. 111th Fighter Interceptor Squadron - Texas ANG
2. 119th Fighter Interceptor Squadron - New Jersey ANG
3. 186th Fighter Interceptor Squadron - Montana ANG
4. 198th Fighter Interceptor Squadron - Puerto Rico ANG
BACKSTORY
During early 1970 a USAF review of America's air defence assets highlighted the increasing obsolescence of several aircraft including the F-101, F-102 and F-104 and whilst early F-4C Phantoms were trickling down to the ANG units McDonnell Douglas could see an opportunity to sell an optimised 'Air Defense' version of the F-4E to the USAF to swiftly and cost-effectively modernise a large proportion of Aerespace Defense Command. During this time McDonnell Douglas had studied various single-seat or stripped-down versions of the F-4 for the German Air Force but for the USAF they proposed a version of the slatted F-4E with all air-to-ground capability removed, slightly more powerful 'clean burn' J79 engines, simplified air-to-air only radar and the new solid-state AIM-7F Sparrow missile offering longer range with its two-stage rocket motor.
By this time the massive production run of the F-4 had meant that the fly-away unit cost for this simplified version of the F-4E made it one of the cheapest Phantoms ever and such was the confidence that the USAF had in McDonnell Douglas that in March 1971 they simply asked for a fixed-price quotation for 300 F-4E 'ADC' aircraft and ordered them in April 1971! First flown in June 1972 the F-4E 'ADC' were delivered in a smart and glossy 'air defense' grey scheme and entered service with the 198th Fighter Interceptor Squadron of the Puerto Rico ANG in February 1973 replacing the F-104C's and F-104D's of that unit. Sadly, eight of the 198th's Phantoms were destroyed in a terrorist attack at Muniz ANGB in January 1981 and the unit operated several 'standard' F-4E's until 'ADC' versions could be allocated to them.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-4E_ADC folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-4E_ADC folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 5th, 2024
148 downloads
0 comments
Updated
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[Fictional] North American F-109A Retaliator
By Spinners
North American F-109A 'Retaliator' for Strike Fighters 2
This is a simple mod of Julhelm's superb North American A-5A Vigilante to make a fictional 'Retaliator' interceptor-fighter in service with the USAF in the 1964 to 1988 timeline. There was actually several North American proposals for 'fighter' Vigilantes offered to the USN and to the USAF and it's a pity that the enormous potential of this amazing aircraft was never fully realised. Anyway, 'what if' markings are enclosed for three ANG squadrons;
1. 101st Fighter Interceptor Squadron - Massachusetts ANG
2. 159th Fighter Interceptor Squadron - Florida ANG
3. 186th Fighter Interceptor Squadron - Montana ANG
BACKSTORY
Development of the North American A3J-1 Vigilante progressed well during the late 1950's and the first flight of the YA3J-1 prototype in August 1958 revealed it to be a real thoroughbred, packed from nose to tail with outstanding technology. However, a strong faction against the Vigilante was forming within the USN arguing that strategic bombing was not part of the USN's business and North American decided not to assume that large orders for the 'basic' A3J-1 would follow and they began to look at other roles for the Vigilante.
One line of development would eventually lead to the reconnaissance Vigilante (RA-5C) but another line of development transformed the A3J-1 into various fleet defender and ADC fighter options. Fortunately, the wing of the A3J-1 was designed for zero wind over deck launches and this resulted in a wing too large for low-level attack missions but ideal for a fighter. During early 1959 North American offered a long-range fighter version to the USN and USAF but had only a lukewarm response. However, following the cancellation of their F-108 Rapier in September 1959 things now became a bit more urgent for North American and they schemed a revised A3J-1 Fighter with uprated J79 engines and semi-recessed Sparrow missiles.
Trying again in 1960 they received a firm no from the USN (who by then knew they had a winner in the F4H-1 Phantom II) but the USAF agreed to a detailed analysis of an optimsed land-based interceptor fighter (named Retaliator in May 1960) and in June 1960 they announced that the Retaliator was to be ordered as an immediate follow-on to the F-106 programme with 350 ordered although this figure was later reduced to 240.
The prototype YF-109 flew on April 30th 1962 and production F-109A's entered service in late 1964 with the 5th Fighter Interceptor Squadron at Minot AFB, North Dakota. The only export order was from Canada who ordered 60 in 1968 and these entered service with No.409 squadron in 1969 remaining in service until 1990.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-109A folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-109A folder into your Decals folder.
3. From the PILOTS folder drag and drop the F-109A_FuelPod into your Pilots folder.
That's it!
NOTES
Julhelm's Vigilante comes with an authentic Vigilante pit so rather than just slap a Phantom pit into this bird I've used his pit and just tweaked the ini's for the interceptor-fighter role. I'm not the greatest on avionics but it works!
In this revised upload I've chosen to include the Fuel Pod as a pilot (in the same way that we add a Fake Pilot) as I'd noticed my wingmen were jettisoning it when the action started even when adding NoJettisonTank=TRUE. I've also added AIM-9 Sidewinder's to the Retaliator's inner wing pylons.
This aircraft needs/deserves a gun but I've resisted the temptation. However, you can add one if you like and the space from the redundant linear bomb bay could easily accommodate a neat M61 installation slap-bang on the centreline.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Big thanks to Julhelm for bringing one of my personal all-times favourites to the community.
And thanks to Julhelm for also releasing his templates for ham-fisted amateurs like me to screw around with!
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 3rd, 2024
466 downloads
- vigilante
- retaliator
- (and 3 more)
0 comments
Updated
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[Fictional] RAAF RA-5C Vigilante
By Spinners
North American A-5D Vigilante for STRIKE FIGHTERS 2
This is a simple mod of Julhelm's RA-5C to create a fictional A-5D Vigilante in service with the Royal Australian Air Force in the 1964-1989 timeline. Some of you might be aware that an Aussie Vigilante was seriously considered in the early 1960's as a replacement for the RAAF's outdated Canberra bombers but the Menzies government eventually chose the F-111C in October 1963.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the A-5D folder into your Aircraft folder.
2. From the DECALS folder drag and drop the A-5D folder into your Decals folder.
3. From the WEAPONS folder drag and drop the A-5D_FUEL folder into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Julhelm for bringing the awesome Vigilante to the SF universe!
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - December 31, 2023
(Previously released as a skin only but trapped in the What If aircraft hangar)
129 downloads
0 comments
Updated
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[Fictional] Lockheed F-104H Starfighter for SF2
By Spinners
Lockheed F-104H Starfighter for STRIKE FIGHTERS 2
This is a simple mod of the stock F-104G to create a fictional F-104H in service with Air/Aerospace Defense Command in the 1966-1986 timeline. Markings are provided for the following squadrons;
111st Fighter Interceptor Squadron (Texas Air National Guard)
178th Fighter Interceptor Squadron (North Dakota Air National Guard)
186th Fighter Interceptor Squadron (Montana Air National Guard)
318th Fighter Interceptor Squadron (a regular USAF unit attached to the 25th Air Division)
BACKSTORY
On March 15th 1963, two Soviet bombers overflew Alaska and despite a desperate chase the F-102A's of Alaskan Air Command were unable to intercept them. The immediate response to this embarrassing intrusion was to deploy ten F-106A's drawn from various Air Defense Command Fighter-Interceptor Squadrons to Alaska and to recall the remaining F-104A's that had previously been transferred to the Air National Guard back in 1960.
Despite the excellence of the F-106A it did come with a pretty hefty price tag (and was actually out of production) and Air Defense Command realised that in order to replace the earlier F-101's and F-102's a cheaper alternative was required. With Lockheed's multi-role F-104G Starfighter in a high-rate of production the relatively low unit cost attracted the attention of the US Secretary of Defence Robert McNamara who authorised production of the F-104H a dedicated interceptor version based on the F-104G and an initial order for 200 was made.
The F-104H was powered by the uprated General Electric J79-GE-10 engine rated at 11,905 lbf dry thrust and 17,844 lbf thrust with afterburner although initial deliveries were powered by the earlier J79-GE-8B. The F-104H incorporated the advanced Litton LN-3 inertial navigation system and also featured the Autonetics NASARR F-15J-50 radar and fire control system optimised for the air-to-air mode with all ground-mapping, contour-mapping and terrain-avoidance modes deleted. After some debate, the M61 20mm cannon was retained but the main armament for the F-104H was the AIM-7 Sparrow semi-active homing missile, the AIM-9 Sidewinder infra-red heat-seeking missile and the AIR-2 Genie unguided air-to-air rocket with a 1.5 kt nuclear warhead.
Entering service in April 1965 the F-104H eventually served with nine squadrons. Whilst the USAF's F-104A's and F-104C's had suffered the highest accident rate of any of the USAF Century Series fighters (25.2 aircraft destroyed per 100,000 flight hours) the F-104H's fared much better and were second only to the Spanish Air Force who actually achieved the perfect safety record of losing none of 21 F-104's over a total of 17,500 flight hours. The F-104H was gradually withdrawn from Aerospace Defense Command service from the late 1970's onwards although two Air National Guard units soldiered on until 1986 when the type was finally retired.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-104H folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-104H folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Thanks to bobrock for the excellent F-104G template.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - December 30th, 2023
60 downloads
0 comments
Submitted
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Liberty Wing '95: The 48th Fighter Wing in the Eagle Era
Liberty Wing '95: The 48th Fighter Wing in the Eagle Era
This mod is an all up unit mod featuring the 48th Fighter Wing and its three squadrons, the 492nd FS "Bolars", 493rd FS "Grim Reapers", and 494th FS "Panthers". The wing participated in some fashion in practically every military action of the 1990s: Northern Watch, Deny Flight, Deliberate Force, and Allied Force in 1999. These skins are accurate from 1994 until the end of 1996, and the serials accurate until the end of 1998. The Mod includes everything to have the Liberty Wing ready to go from install.
Included
F-15C_91 with 493rd FS skin and ini updates
F-15D_91 with 493rd FS skin and ini updates
F-15E_92 with 492nd and 494th FS skins, "new" aircraft based on old F-15E
various weapons as would be used by these aircraft in the mid 1990s
sounds, effects, floght and other objects needed to make it all work
Installation
unzip. place contents of "to mods" folder into your chosen mod folder. allow overwrites
Credits
************************ Original F-15C/D/E **********************************
AleDucat - For the nice ACES II ejection seat models.
Deuces - For the F-15 Afterburner and weapon effects.
Diego - For the Modern USAF Pilot skins.
Fubar512 - For the FM work.
JimmyBib - For the F-15C cockpit flight control textures.
MoonJumper - Avionics work.
Wpnssgt - Models
Kesselburt - Original F-15C cockpit.
Brain32 - Improved/new textures for F-15C cockpit.
Mago - F-15E Cockpit.
331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
JAT81500 - F-15E Cockpit avionics and HUD work.
************************ Mud Hen Maintenance Team **************************
Viper63a - Upgraded Skins, Decals, Cockpit and Menu Screens.
Spudknocker - Upgraded Flight Model and Weapons Loadout.
Fanatic Modder - Upgraded Flight Model and Engine Emitters.
RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
JAT81500 - For the excellent Florian Pilot upgrades!
Hi Ho Silvers - AfterBurner Mod.
************************ this mod ***************************
Viper63 - skin templates
ravenclaw - weapons not in Gunny's pack such as the B61 special weapon and AGM-130 missiles
daddyairplanes - research, new skins, tga work, various ini edits on aircraft and on stock weapons like Mk82; new hangar and loading screens, "new" F-15E (92) with different weapons groupings and more accurate to use the -229 engines
************************ overall ***************************
TK - For the ThirdWire series of sims.
Thank you for downloading this mod, i hope you enjoy flying it it as much as I enjoyed working on it.
Kevin Unruh
aka daddyairplanes
26 Dec 2023
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
*************************************************************
121 downloads
-
Thunderjets - Kongelige Danske Flyvevåbnet
By yakarov79
Royal Danish Air Force Thunderjets.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
Mod requires new fuel tanks that are added to the mod - generally RF version uses new fuel tanks and recon wing tip pods.
In the game under a prefix. KDF. * you will find F-84E , F-84G and RF-84G
* Kongelige Danske Flyvevåbnet
F-84E served very shortly for testing purposes, and F-84G ended active service in 1961. RF-84G was a European poor-man recon aircraft, using modified fuel tanks for a camera pod. Several countries used a similar concept for interim recon flight in the case of Denmark they were waiting for RF-84F. Two different recon pod setups are added, also counterbalance fuel tank and additional Fletcher fuel tanks.
RF-84G - KA-F and KA-G never received 'RF mod' but served in 729 Esk FR flight, during these years.
This is a very old model with some flaws....but as long as we do not have a new one I made new skins.
All skins are in 4096x4096 format based on new templates. You can easily resize as needed.
During service years, after maintenance, airframes were not always returned to the previous original squadron - resulting in a mess of squadron colors (until someone in the squadron repainted again) - but I believe I have the correct squadron colors for those years represented in a mod.
All serial numbers are historically correct for specific squadrons/years of service in the Danish Air Force.
Check weapon names in loadout.ini and sounds to match your files.
Credits.
Model - russoUK.
Yours truly - mambo jumbo like skins, decals, Fletcher fuel tanks and recon pod mods, research...
Who made this cockpit? Also russoUK?
No animal was harmed during the creation of this mod.
Only Italian coffee was used, mod may contain cookie crumbs and nuts.
Weapons.
I have added Ravenclaw's HVAR rockets as the data file is correct only for Ravenclaw's HVARs/
Have fun.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
63 downloads
0 comments
Submitted
-
Fiat G.91R.3 & R.4 in Luftwaffe Service
By Soulfreak
Fiat G.91R.3 & R.4 Luftwaffe (reworked) for SF2
WHAT´S IN:
3 aircraft with 26 brand new highrez (8K) Luftwaffe skins
I always liked this little bird and so I reworked it a bit.
-------------------------------------------------------------------------------------------------------------------
Installation:
1st you have to delete earlier Versions of the G.91R.3 in your Aircraft folder.
Elsewise there will be conflicts!!!
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
If asked, let overwrite
-------------------------------------------------------------------------------------------------------------------
Animation key 1 = Canopy open / close
-------------------------------------------------------------------------------------------------------------------
Credits:
ErikGen: Creator of the original G.91 Models
Stary: Creator of Cockpits models
Spillone104: Part of the original Gina Team
Diego & Ravenclaw007: GAF Pilot models & repaints
Ravenclaw007: G.91 Weapons
Soulfreak: All paintwork, all decals, Hangar & Loading screens & ini dance
-------------------------------------------------------------------------------------------------------------------
Legal stuff:
This mod is freeware. Commercial use is not allowed.
If anyone will use this mod or parts of it, my permission is needed!
------------------------------------------------------------------------------------------------------------------
It was tested in a SF2 complete installation.
Schapen, Dezember 26th 2023
Carlo "Soulfreak" Heuer
137 downloads
0 comments
Submitted
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SF2 F-105D Thunderchief by ArmorDave Update Pack
By Wrench
SF2 F-105D Thunderchief by ArmorDave Update Pack 12/3/2023
= For SF2, Any and All =
* Full-5 Merged reccomended *
** 1stGen Salvage Operation #7 **
This is a revamp and reissue ArmorDave's F-105D Thunderchiefs for the SF2 Environment (tm). These aircraft were first released in 2004, actually predating their 3rd Wire arrival in Wings Over Vietnam. These were among the first 3-party add-ons for the Strike Fighters series.
This mod is split into two aircraft:
F-105D-25 (NMF) (actually covers all early D model Thuds)
F-105D-31 (SEA 3 Tone) (Vietnam and later)
The -25 is equivilant to the stock 3W F-105D, while the -31 is pretty much the same as the 3W F-105D_66; in fact it HAS a 1966 start date.
The -25 has 3 skins/decal sets:
7th TFS "Bunyaps" 49th TFW - USAFE Spangdahlem Air Base, West Germany
562nd TFS, 23rd TFW - (shark mouth)
563rd TFS "Ace Of Spades", 23rd TFW -both at McConnel AFB, then Takhali RTAFB
The -31 also has 3 skin/decal sets:
333rd TFS "Lancers", 355TFW
357th TFS "Licking Dragons", 355TFW - both at Takhali RTAFB
149th TFS, Virginia ANG (auto start date 1971)
The SF2 'date swtich' will turn on the VA ANG skin in 1971(ish). All skins remain in their original bmp format. All markings are decals, and decal randomization is TRUE. Each unit has 24 historical serial and/or buzz numbers. As I always do, those marked with a star (*) are 100% correct for the unit. Those marked with a cross/plus sign (+) while serving in the same Wing, could =NOT= be run down to a particular squadron. Those aircraft with 'nose art' or name badges on the wings (333rd & 357th) are all new, and match their real life aircraft (ie: name ---> serial). As all the squadrons, excepting the VA ANG skin, are listed in the game's Squadron List, those displayed names are activated via Level=1 decals. Drop tanks are supplied for both aircraft, in NMF and Camo, as is a new pilot figure. All other weapons used are stock 3rd Wire, excepting any AGM-12 Bullpups you may want to load. (see notes for more info on loadouts)
When in-game, you'll see on the Aircraft Selection Dropdown listing ...
F-105D-25 Thunderchief (AD)
F-105D-31 Thunderchief (AD)
This will diferentiatalize them from the stock 3W or any others that you may have (or not). The "AD", of course, recognizes ArmorDave's contribution to SF.
As always, fairly easy to follow yet detailed install instructions are included. Please read them! Also, please read the Notes section for more expositions on which, what, why, how and/or who (whom?). For the historical records, all original readmes are included.
Good Hunting!
Wrench
Kevin Stein
141 downloads
0 comments
Submitted
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Meteors. - Kongelige Danske Flyvevåbnet
By yakarov79
Royal Danish Air Force Meteors.
This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game.
Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
175 gal tank also.
Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
Yes, again Meteors.
But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things.
In the game under a prefix .KDF. * you will find Meteor F.4, F.8, NF.11, and TT20 that served in the Royal Danish Air Force.
* Kongelige Danske Flyvevåbnet
TT.20 target tug works the same way as one in the RAF Meteors pack.
I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee.
All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors.
Decals represent historically correct serial numbers assigned to aircraft during their service in the Danish Air Force.
Under no circumstances do not use any part of it with older Meteors done by me and published here in CA.
These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things.
Credits.
Veltro2k - the original old model of t7
Yours truly - model rework, mambo jumbo like skins, decals, research...
No animal was harmed during the creation of this mod.
Only Italian coffee was used, mod may contain cookie crumbs and nuts.
Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit.
Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her.
Weapons.
RP-3 rockets from Ravenclaw.
All should have those RP-3 rockets in their installs but I am adding them anyways as those are the only ones that work with this aircraft lod.
This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets.
Have fun.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
47 downloads
- gloster meteor
- meteor f.4
- (and 3 more)
0 comments
Submitted
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[Fictional] Dassault Mirage F-1AG for STRIKE FIGHTERS 2
By ValAstur
Mod of the superb Mirage F-1AZ from the Mirage F-1 Team to make it look like a fictional fighter plane for the german air force and navy aviation element.
For the weapons you'll need to have one version of the F-1 already installed.
The Weapons were created by the Mirage Factory and therefore not covered by the permission.
INSTRUCTIONS
1. Drop the folders into your Mod folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to the Mirage F-1 team for the creation of this superb mod.
Also thanks to Ludo for allowing me to release it.
ORIGINAL CREDITS
- Aircraft : BPAO and Centurion-1.
- Cockpit : Brain32 and Centurion-1
- Skins : Ace888 and Ludo.m54.
- Decals : Ludo.m54.
- Templates : Brain32, ACE888 and Ludo.m54.
- Avionics and data tweaks : Crusader.
- FM : Baffmeister.
- Interception light : Coupi
- Missiles, rocket pods and seat : Ravenclaw_007.
- Weapons : The Mirage Factory.
- Hangars et loading screens : Ludo.m54.
Kindest regards
ValAstur
48 downloads
0 comments
Submitted
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[Fictional] A-7E Corsair - Marineflieger
By yakarov79
Fictional A-7E Corsair II German Navy Air Arm service.
This is based mainly on stock files.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod. Also, the Thirdwire Corsair cockpit is required from the original game.
I have attached the needed files for weapon loadouts.
You might want to edit the loadout.ini file to match your weapons in the weapon folder.
AS-34 Kormoran and the fictional launcher 'Aero5' for Kormoran are made by Ravenclaw.
All skins are done by me in 4096x4096 format based on my templates.
New Bump maps.
All decals are made by me and cover all historical serial numbers.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
43 downloads
-
[Fictional] Kfir C2 mod1 - Kongelige Danske Flyvevåbnet
By yakarov79
Fictional Kfir C2 mod1 in Danish Air Force service.
This is based mainly on stock files.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod. Also, the Thirdwire Kfir cockpit is required from the original game.
I have attached the needed files for weapon loadouts.
Note that weapons- 'Pave Penny' and fake pilot - 'IAF_Kfir-C7' have painted skins to match the aircraft's green. So if you have similar files think twice before over-writing old ones.
You might want to edit the loadout.ini file to match your weapons in the weapon folder.
All skins are done by me in 2048x2048 format based on templates by ludo.m54 => http://combatace.com...ge-5-templates/
New Bump maps.
All decals are made by me and cover all historical serial numbers.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
40 downloads
0 comments
Submitted
-
[Fictional] Mikoyan-Gurevich MiG-21MR Fishbed
By ValAstur
Mod of the stock MiG-21MF to make it look like a fictional fighter plane for the argentine air force.
It uses an aliased F-8E cockpit. If you want to use
the original cockpit, you need to download Starys great mod here on CA.
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Also big thanks to comrade for his template and to Spinners for the badge of the 4° grupo I used for the mod.
Kindest regards
ValAstur
47 downloads
0 comments
Submitted
-
Fiat G.91T.1 & R.1B
By Soulfreak
Fiat G.91T.1 & R.1B for SF2
WHAT´S IN:
4 aircraft with 14 brand new highrez (8K) skins
I always liked this little bird and so I reworked it a bit for the AMI.
-------------------------------------------------------------------------------------------------------------------
Installation:
1st you have to delete earlier Versions of the G.91T.1 in your Aircraft folder.
Elsewise there will be conflicts!!!
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
If asked, let overwrite
-------------------------------------------------------------------------------------------------------------------
Animation key 1 = Canopy open / close
-------------------------------------------------------------------------------------------------------------------
Credits:
ErikGen: Creator of the original G.91 Models
Stary: Creator of Cockpits models
DenisOliveira: new 3D parts (Nose hole Fix of R.4 model)
Spillone104: Part of the original Gina Team
ID(io)T Team: Original Frecce Tricolori Pilot
GKABS: original Pilot (reworked for AMI by Soulfreak)
Soulfreak: All paintwork, all decals, Hangar & Loading screens & ini dance
Special thanks to Richard Caruana wo helped me a lot with AMI fonts.
-------------------------------------------------------------------------------------------------------------------
Legal stuff:
This mod is freeware. Commercial use is not allowed.
If anyone will use this mod or parts of it, my permission is needed!
------------------------------------------------------------------------------------------------------------------
It was tested in a SF2 complete installation.
Known Issue is that the T.1 has problems with rudder offset from time to time. But I can´t fix it. :-(
Schapen, Dezember 23rd 2023
Carlo "Soulfreak" Heuer
131 downloads
0 comments
Submitted
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[Fictional] Saab-Fairchild F-13A Draken USAF
By Spinners
Saab-Fairchild F-13A Draken for STRIKE FIGHTERS 2
This is a very fictional 'what if' Saab-Fairchild F-13A Draken in USAF service and with markings for the following;
1. 125th FW Florida ANG
2. 177th FW New Jersey ANG
3. 4451st TS Tonopah Test Range, Nevada
I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' USAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned.
In this update I've removed the grey skin and added a black skin for the 4451st TS at Tonopah. I've also added 'extra' pylons so as to be able to have date specific loadouts and also allow for selectable silver and black drop tanks with the black drop tanks a better match for the all black 4451st TS skin from 1982 onwards. For the F-13A's early service years of 1967 to 1968 you'll be limited to AIM-4D Falcons in the default loadouts... good luck with those!
BACKSTORY
During mid-1965 with attrition rates rising as the Vietnam conflict progressed (sic) the USAF's plans for re-equipping the ADC and ANG interceptor squadrons with F-4C's fell apart. Undaunted they launched a quick study into an off-the-shelf purchase of an alternative interceptor looking at the BAC Lightning, the Dassault Mirage IIIC, the Saab Draken J35F and the homegrown Lockheed Starfighter 'ADC' (an F-104G optimised for air-defense duties). With some considerable weighting given to low cost in the detailed analysis the Saab Draken soon became the front-runner being the only aircraft with a fly-away price below $1M but, in fact, the USAF study team scored the Draken highly in most areas.
In July 1966 the USAF announced that Saab's outstanding J35F was the winner of the competition and that Fairchild, who had recently taken over Republic Aviation, were to partner Saab in producing the aircraft by now redesignated F-13 (despite objections from Fairchild to the 'unlucky' number although Saab didn't seem too bothered). Entering service with the Florida Air National Guard in March 1967 the F-13 was initially viewed as the poor relation by the F-106 squadrons, a situation that soon changed with the success of the F-13 in the 1970 William Tell competition. F-13's served until the mid-1980's when they were generally replaced by F-16A's although one squadron remained in service until 1990 at the Tonopah Test Range in Nevada in a ruse designed to mask operations of the F-117 Stealth Fighter.
During the flight-testing and the early service years of the F-117A 'Nighthawk' the F-13A Draken was used as a surrogate aircraft to maintain pilot proficiency and to provide part of an eloborate cover story for the existence of the 4450th Tactical Group. Whilst in no way similar to the shape of the F-117A the rakish lines of the Draken did have an unusual planform and was therefore chosen as the 'cover' aircraft for the specially created 4451st Tactical Squadron based at Tonopah. It is believed that 18 F-13A's were given a modest refurbishment to extend their operational lives and initially wore a two-tone grey scheme to give them more of an operational 'front-line' appearance. F-13A's entered service with the 4451st TS at Nellis AFB in May 1981 and wore 'LV' tailcodes due to their proximity to Las Vegas. From about 1983 at least half of the F-13A's were re-painted matt black and operated from Tonopah at times of day to to coincide with the F-117A test programme and it became a deliberate policy to park some of the matt black F-13A's out in the open so as to give the impression that Tonopah was simply a normal operational F-13A base. At least four derelict ex-Florida ANG F-13A's arrived by low-loader and were given an overall coat of matt black paint to help maintain this impression.
The F-13A's were extremely popular with the pilots of the 4451st TS and were often used as 'Red' assets in Red Flag exercises and even made the occasional guest appearance in 'Constant Peg' operations when MiG's became unserviceable or simply to provide dissimilar bogeys. As the F-117A gradually moved from 'black' to 'grey' towards the end of the 1980's the 4451st TS's F-13A operations slowly dwindled and the unit was disbanded on April 30th, 1990.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-13A_Draken folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-13A_Draken folder into your main Decals folder.
3. From the SOUNDS folder drag and drop both 'Avon' files into your SOUNDS folder.
4. From the WEAPONS folder drag and drop both folders into your main WEAPONS folder.
That's it!
CREDITS
I've lifted these credits from the Draken pack and also from the skin I've used. If I've left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this download.
Lud von Pipper -- Lead 3D Modeller
BPAO -- Additional 3D Modeling
Sony Tuckson -- Textures and Decals
Crab_02 -- Weapon and Drop Tank Models
column5 -- Flight Model and INI files
Matthew Ouellette -- Bare Metal Skin
Jug - Landing lights, Taxi lights, ECM, Flares and Chaff mod.
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - December 17th, 2023.
280 downloads
0 comments
Updated
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[Fictional] Saab Draken F.1
By Spinners
Saab Draken F.1 for STRIKE FIGHTERS 2
This is a 'what if' Saab Draken F.1 with markings for No.56 and No.74 squadrons of the Royal Air Force as they might of appeared in the 1960's in service with RAF Fighter Command.
I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' RAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned.
Apart from a simple bit of overspray onto the superb Bare Metal Skin I've simply used my decals to create RAF Drakens for No.56 sqd (The Firebirds) and No.74 sqd (The Tigers) and these two squadrons were never far away from each other during that era. I've tweaked the data.ini and also the loading.ini to give RAF style loadouts and also used the stock Su-7 drop tanks which are a good match.
The Draken itself was an amazing achievement and has a similar WOW factor to the contempory 'Century Series' of fighters - you just cannot believe it first flew in 1955... it just looks so cool! As much as I love the English
Electric Lightning you must remember that the Draken had half the power but effectively did the same job plus another half-a-dozen! In addition, it cost dramatically less and it certainly required a fraction of the maintenance man-hours!
Suggested further reading - Saab Draken (chapter) 'Early Supersonic Fighters of the West' (Bill Gunston)
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the DrakenF1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the DrakenF1 folder into your main Decals folder.
3. From the WEAPONS folder drag and drop the Firestreak1 folder into your Weapons folder.
CREDITS
I've lifted these credits from the Draken pack and also from the skin I've used. If I've left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this download.
Lud von Pipper -- Lead 3D Modeller
BPAO -- Additional 3D Modeling
Sony Tuckson -- Textures and Decals
Crab_02 -- Weapon and Drop Tank Models
column5 -- Flight Model and INI files
Matthew Ouellette -- Bare Metal Skin
As always, thanks to Third Wire for a great little game/sim.
Special thanks to russouk2004 for the Firestreak missile from his superb Lightning F.6 package and this is added just in case you don't have the Third Wire version.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - December 13th, 2023.
346 downloads
0 comments
Updated