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[Fictional] A-7E Corsair - Marineflieger
By yakarov79
Fictional A-7E Corsair II German Navy Air Arm service.
This is based mainly on stock files.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod. Also, the Thirdwire Corsair cockpit is required from the original game.
I have attached the needed files for weapon loadouts.
You might want to edit the loadout.ini file to match your weapons in the weapon folder.
AS-34 Kormoran and the fictional launcher 'Aero5' for Kormoran are made by Ravenclaw.
All skins are done by me in 4096x4096 format based on my templates.
New Bump maps.
All decals are made by me and cover all historical serial numbers.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
49 downloads
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[Fictional] Kfir C2 mod1 - Kongelige Danske Flyvevåbnet
By yakarov79
Fictional Kfir C2 mod1 in Danish Air Force service.
This is based mainly on stock files.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod. Also, the Thirdwire Kfir cockpit is required from the original game.
I have attached the needed files for weapon loadouts.
Note that weapons- 'Pave Penny' and fake pilot - 'IAF_Kfir-C7' have painted skins to match the aircraft's green. So if you have similar files think twice before over-writing old ones.
You might want to edit the loadout.ini file to match your weapons in the weapon folder.
All skins are done by me in 2048x2048 format based on templates by ludo.m54 => http://combatace.com...ge-5-templates/
New Bump maps.
All decals are made by me and cover all historical serial numbers.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
43 downloads
0 comments
Submitted
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[Fictional] Mikoyan-Gurevich MiG-21MR Fishbed
By ValAstur
Mod of the stock MiG-21MF to make it look like a fictional fighter plane for the argentine air force.
It uses an aliased F-8E cockpit. If you want to use
the original cockpit, you need to download Starys great mod here on CA.
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Also big thanks to comrade for his template and to Spinners for the badge of the 4° grupo I used for the mod.
Kindest regards
ValAstur
51 downloads
0 comments
Submitted
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Fiat G.91T.1 & R.1B
By Soulfreak
Fiat G.91T.1 & R.1B for SF2
WHAT´S IN:
4 aircraft with 14 brand new highrez (8K) skins
I always liked this little bird and so I reworked it a bit for the AMI.
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Installation:
1st you have to delete earlier Versions of the G.91T.1 in your Aircraft folder.
Elsewise there will be conflicts!!!
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
If asked, let overwrite
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Animation key 1 = Canopy open / close
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Credits:
ErikGen: Creator of the original G.91 Models
Stary: Creator of Cockpits models
DenisOliveira: new 3D parts (Nose hole Fix of R.4 model)
Spillone104: Part of the original Gina Team
ID(io)T Team: Original Frecce Tricolori Pilot
GKABS: original Pilot (reworked for AMI by Soulfreak)
Soulfreak: All paintwork, all decals, Hangar & Loading screens & ini dance
Special thanks to Richard Caruana wo helped me a lot with AMI fonts.
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
If anyone will use this mod or parts of it, my permission is needed!
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It was tested in a SF2 complete installation.
Known Issue is that the T.1 has problems with rudder offset from time to time. But I can´t fix it. :-(
Schapen, Dezember 23rd 2023
Carlo "Soulfreak" Heuer
144 downloads
0 comments
Submitted
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[Fictional] Saab-Fairchild F-13A Draken USAF
By Spinners
Saab-Fairchild F-13A Draken for STRIKE FIGHTERS 2
This is a very fictional 'what if' Saab-Fairchild F-13A Draken in USAF service and with markings for the following;
1. 125th FW Florida ANG
2. 177th FW New Jersey ANG
3. 4451st TS Tonopah Test Range, Nevada
I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' USAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned.
In this update I've removed the grey skin and added a black skin for the 4451st TS at Tonopah. I've also added 'extra' pylons so as to be able to have date specific loadouts and also allow for selectable silver and black drop tanks with the black drop tanks a better match for the all black 4451st TS skin from 1982 onwards. For the F-13A's early service years of 1967 to 1968 you'll be limited to AIM-4D Falcons in the default loadouts... good luck with those!
BACKSTORY
During mid-1965 with attrition rates rising as the Vietnam conflict progressed (sic) the USAF's plans for re-equipping the ADC and ANG interceptor squadrons with F-4C's fell apart. Undaunted they launched a quick study into an off-the-shelf purchase of an alternative interceptor looking at the BAC Lightning, the Dassault Mirage IIIC, the Saab Draken J35F and the homegrown Lockheed Starfighter 'ADC' (an F-104G optimised for air-defense duties). With some considerable weighting given to low cost in the detailed analysis the Saab Draken soon became the front-runner being the only aircraft with a fly-away price below $1M but, in fact, the USAF study team scored the Draken highly in most areas.
In July 1966 the USAF announced that Saab's outstanding J35F was the winner of the competition and that Fairchild, who had recently taken over Republic Aviation, were to partner Saab in producing the aircraft by now redesignated F-13 (despite objections from Fairchild to the 'unlucky' number although Saab didn't seem too bothered). Entering service with the Florida Air National Guard in March 1967 the F-13 was initially viewed as the poor relation by the F-106 squadrons, a situation that soon changed with the success of the F-13 in the 1970 William Tell competition. F-13's served until the mid-1980's when they were generally replaced by F-16A's although one squadron remained in service until 1990 at the Tonopah Test Range in Nevada in a ruse designed to mask operations of the F-117 Stealth Fighter.
During the flight-testing and the early service years of the F-117A 'Nighthawk' the F-13A Draken was used as a surrogate aircraft to maintain pilot proficiency and to provide part of an eloborate cover story for the existence of the 4450th Tactical Group. Whilst in no way similar to the shape of the F-117A the rakish lines of the Draken did have an unusual planform and was therefore chosen as the 'cover' aircraft for the specially created 4451st Tactical Squadron based at Tonopah. It is believed that 18 F-13A's were given a modest refurbishment to extend their operational lives and initially wore a two-tone grey scheme to give them more of an operational 'front-line' appearance. F-13A's entered service with the 4451st TS at Nellis AFB in May 1981 and wore 'LV' tailcodes due to their proximity to Las Vegas. From about 1983 at least half of the F-13A's were re-painted matt black and operated from Tonopah at times of day to to coincide with the F-117A test programme and it became a deliberate policy to park some of the matt black F-13A's out in the open so as to give the impression that Tonopah was simply a normal operational F-13A base. At least four derelict ex-Florida ANG F-13A's arrived by low-loader and were given an overall coat of matt black paint to help maintain this impression.
The F-13A's were extremely popular with the pilots of the 4451st TS and were often used as 'Red' assets in Red Flag exercises and even made the occasional guest appearance in 'Constant Peg' operations when MiG's became unserviceable or simply to provide dissimilar bogeys. As the F-117A gradually moved from 'black' to 'grey' towards the end of the 1980's the 4451st TS's F-13A operations slowly dwindled and the unit was disbanded on April 30th, 1990.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-13A_Draken folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-13A_Draken folder into your main Decals folder.
3. From the SOUNDS folder drag and drop both 'Avon' files into your SOUNDS folder.
4. From the WEAPONS folder drag and drop both folders into your main WEAPONS folder.
That's it!
CREDITS
I've lifted these credits from the Draken pack and also from the skin I've used. If I've left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this download.
Lud von Pipper -- Lead 3D Modeller
BPAO -- Additional 3D Modeling
Sony Tuckson -- Textures and Decals
Crab_02 -- Weapon and Drop Tank Models
column5 -- Flight Model and INI files
Matthew Ouellette -- Bare Metal Skin
Jug - Landing lights, Taxi lights, ECM, Flares and Chaff mod.
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - December 17th, 2023.
285 downloads
0 comments
Updated
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[Fictional] Saab Draken F.1
By Spinners
Saab Draken F.1 for STRIKE FIGHTERS 2
This is a 'what if' Saab Draken F.1 with markings for No.56 and No.74 squadrons of the Royal Air Force as they might of appeared in the 1960's in service with RAF Fighter Command.
I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' RAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned.
Apart from a simple bit of overspray onto the superb Bare Metal Skin I've simply used my decals to create RAF Drakens for No.56 sqd (The Firebirds) and No.74 sqd (The Tigers) and these two squadrons were never far away from each other during that era. I've tweaked the data.ini and also the loading.ini to give RAF style loadouts and also used the stock Su-7 drop tanks which are a good match.
The Draken itself was an amazing achievement and has a similar WOW factor to the contempory 'Century Series' of fighters - you just cannot believe it first flew in 1955... it just looks so cool! As much as I love the English
Electric Lightning you must remember that the Draken had half the power but effectively did the same job plus another half-a-dozen! In addition, it cost dramatically less and it certainly required a fraction of the maintenance man-hours!
Suggested further reading - Saab Draken (chapter) 'Early Supersonic Fighters of the West' (Bill Gunston)
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the DrakenF1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the DrakenF1 folder into your main Decals folder.
3. From the WEAPONS folder drag and drop the Firestreak1 folder into your Weapons folder.
CREDITS
I've lifted these credits from the Draken pack and also from the skin I've used. If I've left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this download.
Lud von Pipper -- Lead 3D Modeller
BPAO -- Additional 3D Modeling
Sony Tuckson -- Textures and Decals
Crab_02 -- Weapon and Drop Tank Models
column5 -- Flight Model and INI files
Matthew Ouellette -- Bare Metal Skin
As always, thanks to Third Wire for a great little game/sim.
Special thanks to russouk2004 for the Firestreak missile from his superb Lightning F.6 package and this is added just in case you don't have the Third Wire version.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - December 13th, 2023.
348 downloads
0 comments
Updated
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[Fictional] Red Arrows Lightning F.3
By Spinners
BAC Lightning F.3 - Red Arrows Aerobatic Display Team
This is a simple mod of the stock Lightning F.3 to create a fictional 'Red Arrows' Lightning! You must have the SF2 Expansion Pack 2 installed. Please do not download this if you do not have the Third Wire Lightnings.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the LightningF3ra folder into your Aircraft folder.
2. From the DECALS folder drag and drop the LightningF3ra folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to sundowner for uploading his superb Lightning template to Combat Ace.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - December 6th, 2023
27 downloads
- lightning
- red arrows
- (and 2 more)
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F-CK-1 Ching-Kuo
By UllyB
F-CK-1 Ching-kuo (IDF) Multirole Fighter Jet
by UllyB
November the 21th 2023/ver 1.0.1
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The Taiwanese Ching-Kuo Fighter is developed and manufactured by the Aerospace Industrial Development Corporation based in Taichung. The aircraft is also referred to as the Indigenous Defence Fighter (IDF). The Ching-Kuo is an all-weather, multi-role fighter and is built in one-seater and two-seater configurations.
Ching-Kuo fighter programme
The programme to develop the aircraft, known as the An Hsiang or Safe Flight programme, started in 1982 with identification of the requirements for an air-superiority fighter. The rollout ceremony of the first prototype took place in December 1988, when the aircraft was named after the late President Chiang Ching-Kuo. The Ching-Kuo made its first flight in May 1989.
Ching-Kuo air superiority fighters are operational in the RoC Air Force of Taiwan (Republic of China) since January 2000 and the last of a total of 130 entered service in July 2000.
AIDC has developed an upgrade package which includes a digital cockpit, upgraded radar and countermeasures. BAE Systems supplied the new 32-bit digital flight control computer. Two F-CK-1 prototypes were upgraded to F-CK-1 C/D in 2006. The upgraded C/D aircraft made its first flight in October 2006. It was renamed as F-CK-1 C/D Hsiung Ying (Brave Hawk) in 2007. Other improvements in the upgrade package included increased internal fuel capacity, improved avionics, renovated electronic warfare capabilities and strengthened landing gear. Production of the C/D version began in 2009 as part of the $588m Mid Life Upgrade (MLU) programme.
AIDC will upgrade the initial 71 of 130 IDFs under the MLU programme. The first batch of six upgraded F-CK-1 C/D IDFs were delivered to the ROCAF in June 2011. The remaining 65 were delivered at the end of 2012.
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FCK-1 also known by you, by now, as COMMUNITY MOST WANTED is the first project here that was decided after a democratic vote of community members. I decided to let community vote what type of plane would wish to be built as a sign of appreciation and respect for it.
This project had a bumpy start. We lost the 3D Max guy after two weeks.Things went so bad that I saw no other way out than to close the shop. Then GKABS offered to help and bought a 3D model from the market. He and his team offered to take over the project but they had to postponed it before because of their current projects at that time. Then I had a long talk with my old friend and veteran Logan4 who, miraculously offered to help and he gave me a reason to resurrect the project and put it back on tracks. We built a small team and we proceeded forward.
As one said it, I owe him one for that. Logan4 had an utmost contribution to this very project.Truth is that Logan4 and his exceptional character and altruism saved the project and I thank him for that deeply.
Aircraft general features:
- slick 3D design for A/C and B/D versions
- canopy animation
- aircraft workable slimmers (SHIFT+9)
- custom weapons
- slick fuel tank design
- custom fueltank colors to match the aircraft skins paintjob.
- bump maps (normal maps)
- regular aircraft night lights.
- original decals built
- original paintjobs, some inspired from real models.
- engine smoke/vapors realistic effect
- custom made engine intake decals
- hangar pictures for every model included
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Install instructions:
- Copy DECALS, WEAPONS, PILOTS folders into StrikeFighter2XXX\Objects folder
- Copy F-CK-1A,F-CK-1B,F-CK-1C,F-CK-1D folder into StrikeFighter2XXX\Objects\aircraft folder
- Copy F-CK-1_destroyed.bmp and F-ck-1_destroyed.LOD files into StrikeFighter2XXX\Objects\aircraft folder
- Copy Effects folder into StrikeFighters2XXX\Effects folder
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CREDITS:
- Project manager - UllyB
- Design, 3D modelling, decals, effects, aircraft textures, bump maps (normal maps), slimmers & aircraft animations, plane's ini files, plane's main files and other 3D Max heavy liftings - Logan4
- Weapons - Logan4 (3D model and current texture of Wan Chien, HF-2 and TC-2 variants)
- Aim-9P-4 missile - Ravenclaws weapons pack
- original ini files from AngelP's weapon pack
- weapons ini files adjustment & numerous tweaks - Logan4
- Additional weapons listed in loadout.ini are either stock or from Ravenclaws weaponspack2
- Fuel tank design and model - Logan4
- Custom fuel tank paintjob to match each plane's skin - UllyB
- Pilots model (GKABS)
- Custom pilot equipment recoloring - UllyB & GKABS
- Mk 10 pilot seat - AleDucat
- FM work - Cliff7600
- hangar pictures - UllyB via Google Images
- Aircraft information, testing, ideas - Ace888
- Project correction and supervising - Logan4
- Additional project correction - UllyB & GKABS
- Testers (Bazillius, Logan4, Compufat, GKABS, UllyB, COMBATACE community for the "B" model)
- Project special advisors Ace888, Bazillius, Logan4, GKABS
- Special thanks to the COMBATACE community, a wonderful bunch.
- Also special thanks to TK & Thirdwire, who made this wonderful military flight sim we all today enjoy.
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COPYRIGHT Mumbo-Jumbo
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE . You can use this product or parts of it in your future projects only with my consent if more than 30% of the original release is affected by your work . Also you must give proper credits to the ones who contributed in making it, in case I will allow it to be used by third parties as such. This package may NOT in any way, shape or form be used in any payware addition. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site.
Final log entry
Whoever wants to make skins, from scratch, for FCK-1, I can give them access to the texture templates. Just PM me. Also please let us know, in the comment section below, your impressions about the plane. We encourage you to do that, we love to read what you think about out work. Thank you.
440 downloads
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SF2 B-25J Mitchell "Night Intruder" Gunship (KAW What-If)
By Wrench
SF2 B-25J Mitchell "Night Intruder" Gunship (KAW What-If) 4/19/2021
-For SF2 =ONLY= (Full 4/5 Merged Reccomended)
** Found in the Archives; as you can tell by the date above!!! **
This is a 'What If...' mod of Veltro2k's B-25J Gunship that might have been used during the Korean War. This goes on the presumption that the (A)B-26 Invader either was not available or present in enough numbers.
The skin represents a reactivated 499th Bomb Squadron of the 345th Bomb Group. The aircraft is finished in overall night black (like the A-26 and later B-57s). This is the solid gun-nosed Mitchell, with the addition of a wing mounted AN/APS-4 radar unit (just like the USN's PBJs). 24 aircraft serials and Buzz Numbers are provided, as is the "Bat Out of Hell" nose markings. All markings are decals, and decal randomization is TRUE. Weapons (WW2 bombs & rockets), sounds, pilot figures are all provided.
As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
Happy Landings! Have Fun!!
Wrench
Kevin Stein
11/27/2023
68 downloads
0 comments
Submitted
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[Fictional] Republic Aviation F-84J Thunderstreak
By Spinners
Republic F-84J Thunderstreak for STRIKE FIGHTERS 2:EUROPE
This is a simple mod of the stock Third Wire F-84F to give a fictional F-84J Thunderstreak of the Finnish Ilmavoimat (Finnish Air Force) with markings for Fighter Squadron 11 and Fighter Squadron 31.
BACKSTORY
With Finland being ever anxious to maintain it's neutrality it was surprising that in June 1954 the Finnish government elected to purchase the Republic Thunderstreak F-84J. However, in typically Finnish fashion the purchase of 40 F-84J's was organised via the Swedish government and the aircraft chosen could hardly be called 'state of the art' being essentially a warmed-up F-84F Thunderstreak with the General Electric J73-GE5EX engine (non-afterburning and rated at 9,000lbs thrust) shoehorned in. No munitions were supplied and SAAB were chosen to prepare the aircraft for Ilmavoimat service with four British Hispano V 20mm cannon replacing the six 0.5 calibre machine guns of the standard F-84F and giving the F-84J a strong 'neutral' flavour throughout, even to the extent of carrying mainly British, Swedish or Soviet weapons. Entering service with HavLLv31 in 1956 the aircraft equipped two squadrons and at least gave the Ilmavoimat a taste of a 'modern' swept-wing fighter although the F-84J was certainly no F-86 Sabre and, presumably, that was the whole point!
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-84J folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-84J folder into your main Decals folder.
That's it!!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to ludo.m54 for the superb F-84F templates.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - November 26th, 2023.
135 downloads
- f-84f
- thunderstreak
- (and 2 more)
0 comments
Updated
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[Fictional] F-84H 'Sharav' for SF2:Europe
By Spinners
F-84H for STRIKE FIGHTERS 2:EUROPE
This is a simple mod of the stock Third Wire F-84F to give a fictional F-84H 'Sharav' of the Israeli Air Force with markings for;
No.101 Squadron (Camo)
No.107 Squadron (Silver)
No.140 Squadron (Camo)
No.201 Squadron (Silver)
No.201 Squadron (Silver c/w sharkmouth)
This should work in a stand alone SF2:Europe game (featuring the stock Third Wire F-84F) but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I/SF2NA.
BACKSTORY
The Israeli Air Force had looked at purchasing the Republic F-84F Thunderstreak as early as 1952 but teething problems with the troublesome Wright J65 jet engine delayed a firm order until March 1955 when 36 F-84H's were ordered with deliveries starting in August 1955 with No.107 squadron becoming the first unit to re-equip with this tough and popular fighter-bomber.
After seeing service in the ill-fated 1956 Suez conflict another batch of 36 F-84H's were ordered and the type eventually equipped four squadrons and took part in the 1967 'Six-Day' war gaining a fearsome reputation as a
low-level attack aircraft. However the two squadrons that were still equipped with the type at the start of the 1973 'Yom Kippur' war suffered heavy losses over the Sinai Peninsula and the type was withdrawn from service by the end of year.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-84H folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-84H folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to ludo.m54 for the superb F-84F templates.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - November 26th, 2023
174 downloads
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SF2 Chengdu J-7 Fishbed Series Pak by Mod Mafia/TMF (v.2)
By Wrench
SF2 Chengdu J-7 Fishbed Series Pak by Mod Mafia/TMF (v.2) 11/12/2023
= For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
An upgrade pack for the 3 J-7 Fishbeds built by The Mod Mafia/Mirage Factory. This is the full set as issued in 2012. This is EVERYTHING, all the aircraft, weapons, pilots etc. These aircraft have had their FM revised to something more SF2-ish, with all hit boxes and collision points also revised. It is designed to REPLACE, in total, all previous versions. Yes, you may just drop these over your originals. Backup copies of the data inis are all supplied as a "just in case CYA".
===
Some of several "newer models" that were never quite completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This pack contains 3 of the J-7 Fishbed series, as built and operated by the PLAAF (People's Repbulic of China), and exported to some other folks. They are:
Chengdu J-7I
Chengdu J-7II
Chengdu J-7IIA
The J-7I and II have only PLAAF skins. The J-7IIA (exported as F-7B) has skins for
PLAAF
Iraqi Air Force (folder called "Camo2")
Islamic Republic of Iran AF (folder called "Camo1")
All skins are in jpg format, Decal Randomization is TRUE. Damage textures are the older tga versions.
All markings are decals,(excepting National Markings, which on some skins are painted on), and reference stock 3W items. The PLAAF Bort numbers may be incorrect; skinner/decal makers are !ENCOURAGED!! to create more correct ones.
A user list is included for all, even for the I & II, which were NOT exported
All sounds, pilot figure(s), seats, are included. Weapons, for the most part, reference those already "stock" in-game items. However, in the usual "CYA" effort, Chinese A-A missiles are included. These come from the GunnyPak.
The Canopy opens with the Standard Animation Keystroke (tm), Shift/0. The RWR.lst for the J-7IIA references many items from dtmdragon's Updated Threat Library; the url/download link I cannot find! So, I've just went ahead and included all the various RWR tgas that I had (in the /Flight folder included in this zip)
When 'in game', you'll see on the Aircraft Selection Dropdown Menu, for each one...
Chengdu J-7I (TMF)
Chengdu J-7II (TMF)
Chengdu J-7IIA (TMF)
This will differentiate all these aircraft from any others you may have, either stock, user-made, imported from China, or whathaveyou.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explainations, clarifactions, illuminations and so forth.
A full listing of credits, as always, is below the Install Instructions.
Good Hunting!
wrench
Kevin Stein
-for The Mod Mafia-
For Oli
=Changes:
updated FM (3W based)
revised hitboxes
changed pilot for J-7I
gunsight tgas 'brightened'
minor 'hardening' of components
-for The Mod Mafia-
1,139 downloads
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[Fictional] Republic Aviation Thunderstreak FB.4
By Spinners
Republic Thunderstreak FGA.1 for STRIKE FIGHTERS 2:EUROPE
This is a simple mod of the stock Third Wire F-84F in Strike Fighters 2:Europe to give a fictional Thunderstreak FGA.1 with markings for the following squadrons;
No.67 Squadron, Royal Air Force Germany
No.71 Squadron, Royal Air Force Germany
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the ThunderstreakFGA1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the ThunderstreakFGA1 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - November 18th, 2023
105 downloads
- f-84f
- thunderstreak
- (and 2 more)
0 comments
Updated
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[Fictional] Dassault Mirage IIIC - Irish Air Corps
By Spinners
Dassault Mirage IIICI 'Irelande' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire Mirage IIIC to give a fictional Irish Air Corps Mirage IIICI with equally fictitious markings for No.1 'Black Velvet' squadron.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Mirage3CI folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Mirage3CI folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - November 16th, 2023
127 downloads
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[Fictional] North American Shark FGA.1 (RAF F-100D)
By Spinners
North American Shark FGA.1 for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-100D to give a fictional North American Shark FGA.1 (I guess the RAF didn't fancy the 'Super Sabre' name) with markings for No.33, No.45 and No.58 squadrons of RAF Middle East Command.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the SharkFGA1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the SharkFGA1 folder into your Decals folder.
3. From the WEAPONS folder drag and drop the two files into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - November 13th, 2023
169 downloads
0 comments
Updated
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Mirage F1CR standard F7
By ludo.m54
When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
F1CR specifics:
A/A: R550/R550-2 self-defence only, no R530 and no S530F (no wiring) A/G: AUF2 (no CLB4, no CLB8), rockets (<90ies), bombs, BAP/BAT radio-altimeter Inertial Navigation System (Sagem ULISS 47), VOR/ILS Panoramic (Omera 40 75mm) and vertical (Omera 33 150 mm) cameras Radar Cyrano IV-MR Seat Mk10 AAR probe no right gun, Super Cyclope Infra-Red linescan imager (SAT SCM 2400) instead Barax, Phimat capability CC420 pods capability RPL201 EFT F1CR F7 standard specifics:
RPL201 EFT "Lion" and "Shark" special deco Corail gondolas (P0 station) GPS (GPS Improved Inertial Navigation) RWR Aigle double wingtip position lights Thomson CSF RAPHAEL TH SLAR Side Looking Aiborne Radar Recon Pod (P1 Id on AMCP) Rubis FLIR recon pod (P2 Id on AMCP) ASTAC (Analyseur de Signaux TACtiques) ELINT pod (P3 Id on AMCP) Thomson CSF MDS610 PRESTO (Pod REcon STand-Off) (P4 Id on AMCP) This addon is and will in all cases remain freeware.
Released under CombatAce Fair-Use terms.
Enjoy
The Mirage F-1 Team
181 downloads
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[Fictional] Douglas A-4D Skyhawk (Dhimar)
By Spinners
Douglas A-4D Skyhawk for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire A-4E Skyhawk to give a flyable A-4D (Dhimar) in service with the Dhimari Air Force with markings for;
No.6 Squadron - 'The Eagles'
No.7 Squadron - 'The Rattlesnakes'
BACKSTORY
During the early to mid-1950's almost every US Navy aircraft programme hit some sort of propulsion trouble with either engines that were either down on thrust or simply so unreliable that they were a hazard to flight safety. Douglas were no exception and the SkyKnight and Skyray programmes were hit especially hard and the A4D Skyhawk programme initially didn't fare much better with the J65 down on thrust and the Pentagon bizarrely ordering that reconditioned Air Force J65's should be used for Skyhawk production. Ed Heinemann's wish to shoehorn the Rolls-Royce Avon into the Skyhawk fell apart when a production licence was granted to Westinghouse who then decided to only produce (with Navy funding but without telling Douglas ) a six-tenths scale version as the XJ64 giving less thrust than the J65!
However, by 1955 the Navy BuWeps had decided to fund the promising Pratt & Whitney JT8, essentially a scaled-down JT3 or J57 and by 1957 the resultant J52 was running sweetly on the bench and Ed Heinemann could plan growth versions of his brilliant 'Bantam Bomber'. At about the same time the Navy were hinting that perhaps a more flexible machine was required than the high-altitude nuclear bomber of the original A4D requirement and the increased thrust of the J52 meant that two more stores pylons could be added and higher gross weights permitted.
Douglas had planned to introduce the engine in the A4D-3 (A-4D) and A4D-5 (A-4E) variants but the US Navy cancelled the A4D-3 in 1959 and slowed the A4D-5 programme down. Douglas then looked at export opportunities resurrecting the A4D-3 designation to produce a multi-role fighter version later designated the A-4D which introduced the new J52 engine rated at 8,500lbs thrust plus a small and simple multi-mode radar. Oil-rich Dhimar became the launch customer ordering 60 A-4D's in 1961 and these were delivered in early 1963 initially to No.6 Squadron of the Dhimari Air Force who operated the type until 1982.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the A-4Dh folder into your Aircraft folder.
2. From the DECALS folder drag and drop the A-4Dh folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to salvatorestupido for the USN Aggressor skin used for the No.7 Squadron machine.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - November 5th, 2023
193 downloads
0 comments
Updated
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[Fictional] Su-9PF 'Fishpot-A' for WarPac Nations
By Spinners
Sukhoi Su-9PF 'Fishpot-A' for STRIKE FIGHTERS 2
This is a simple mod of the stock Su-9 interceptor to create a fictional Su-9PF in service with the Warsaw Pact air forces of Bulgaria, Czechoslovakia, East Germany, Hungary, Poland, Romania and the USSR in an overall 1961-1983 timeline. The skins and markings are pretty generic and mainly use stock Third Wire stuff but I did create some new number decals for the Bulgarian, Hungarian and Romanian aircraft. I decided not make a skin for Albania as it was not part of the contiguous border between east and west and, in any case, it quit the Warsaw Pact in 1968.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Su-9PF folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Su-9PF folder into your Decals folder.
3. From the WEAPONS folder drag and drop the AA-1B2 folder into your Weapons folder.
That's it!
The AA-1B2 is a cloned 'Alkali' missile that I've altered simply to allow it to be carried by the WarPac nations - it's a pretty useless missile but I decided not to perk it up. But, for gameplay reasons, I've added guns to the Su-9PF with a simple edit that you can reverse.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Stary for the Su-9 cockpit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - November 4th, 2023
75 downloads
0 comments
Submitted
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Working Past Retirement: Metrea KC-135R
Working Past Retirement: Metrea KC-135R
This skinpack is a representation of the 4 KC-135R operated by Metrea Strategic Mobility. Bought from Singapore in 2019, these contract tankers are supporting USAF as well as NATO operations
Included*
KC-135R (Civil) aircraft
two skins to highlight the blue Shamu scheme (3 serial numbers) and the Agean Ghost Scheme (1 serial number)
Cockpit and ini edits to make player flyable
drogue "weapon", addable in the loadout screens
Required
a legal functioning install of any SF2 version
Installation
unzip this mod, then install new mod folder categories to your mod folder (Aircraft to aircraft etc)
allow overwrites
fire up game, take off and go pass gas
Known Issues
-This is meant as eye candy. unfortunately, SF2 doesnt support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
-Also, the C-130 cockpit is not too accurate. it is included mainly so that it can be player selected (i had to test it somehow). remember that there is no air to air refueling in game, so these are more eye candy than operational birds
- there are currently no wingtip MPRS pods for these aircraft. Once some have been sourced (via new aircraft model or pod model) they will be added in
-the Agean Ghost is not 100% accurate. there were not very good pics of the wings, plus model quirks meant some patches had to be put on each wing ot allow for color onthe airbrakes (all 4 of which were mapped to the two on the left wing)
*Wagner CD not included
Credits
BPAO (Olivier Anguille, RIP) - original model
Dave- head of original released original project
Dels- C-130 cockpit
yakarov79- drogue basket model, original skin templates
Wrench- tech advice, approval master extrodinaire
daddyairplanes- research, ini edits, texture and tga work, new additions to templates
Big Thanks to
Jimbib for research asssitance with the Metrea Agean Ghost camoflage
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
77 downloads
0 comments
Submitted
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[Fictional] Tu-16 'Badger A' Fuerza Aérea Argentina
By Spinners
Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2
This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable (and fictional) Tu-16 in service with the Fuerza Aérea Argentina with markings for Grupo 1 (grey) and Grupo 2 (silver) in the 1960's to early 1980's era.
COCKPIT
There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Tu-16_FAA folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Tu-16_FAA folder into your Decals folder.
That's it!
FLYING THE BADGER
It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way!
To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - October 28th, 2023
191 downloads
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[Fictional] Supermarine Syrena FGA.3 (Su-7BMK)
By Spinners
Supermarine Syrena FGA.3 for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire Sukhoi Su-7BMK to give a fictional Supermarine Syrena FGA.3 fighter-bomber with markings for No.6 and No.54 squadrons of the Royal Air Force both in a 'Desert Storm' style scheme.
You'll need to have the Su-7BMK for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the SyrenaFGA3 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the SyrenaFGA3 folder into your Decals folder.
3. From the WEAPONS folder drag and drop the Tank_Syrena_FGA3 folder into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - October 27th, 2023
79 downloads
0 comments
Updated
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[Fictional] Supermarine Syrena F.1 (Su-7B)
By Spinners
Supermarine Syrena F.1 for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire Sukhoi Su-7B to give a fictional Supermarine Syrena F.1 interceptor-fighter with markings for No.111 'Treble-One' squadron and No.145 squadron of the Royal Air Force in a typical 1960's Fighter Command scheme.
You'll need to have the Su-7B for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the SyrenaF1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the SyrenaF1 folder into your Decals folder.
That's it!
This aircraft uses the stock Third Wire Firestreak missile so you won't get an audible growl when/if the missile locks on but you will get visual confirmation in your Lightning style gunsight.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - October 26th, 2023
73 downloads
0 comments
Updated
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[Fictional] Gloster Meteor F.8 'Iberia'
By Spinners
Gloster Meteor F.8 'Iberia' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire Gloster Meteor F.8 to give a fictional Meteor F.8 in service with the Spanish Air Force (3 skins) and the Portuguese Air Force (2 skins) in an overall 1954 to 1972 timeline.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Meteor8_Ib folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Meteor8_Ib folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - October 24th, 2023.
144 downloads
0 comments
Updated
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[Fictional] Tupolev Tu-16 'Badger-A' Paran Air Force
By Spinners
Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2
This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable Tu-16 'Badger' in service with the Empire of Paran Air Force with markings for No.1 Heavy Bomber Brigade.
COCKPIT
There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Tu-16_Pa folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Tu-16_Pa folder into your Decals folder.
That's it!
FLYING THE BADGER
It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way!
To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - October 22nd, 2023
241 downloads
0 comments
Updated
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Third Wire F-8 Crusader Upgrade & Enhancement
By dtmdragon
This has been a labor of love for my all-time favorite fighter aircraft. The service period of this aircraft fits perfectly with the time period that the Strike Fighters 2 game engine gives its best: Gun armed jet fighters with short range missiles and early/ limited avionics.
Changes:
- The ‘SF2V Air & Ground War Expansion v.2.0 Gold’ and ‘F-8 DATA & LOADOUT v1.0 update’ here at CA were used as a starting point for this project.
- Maximum G has been changed to 6.3 which is the airframe structural limit in all NATOPS publications.
- There are automatically operating ‘fake’ leading edge droops (slats) that simulates the pilot being able to lower them a few degrees with a button on the throttle for cruising flight and manoeuvring flight (aka dog fighting). By ‘fake’ I mean they are not player operated in SF2 or linked to the 3D model but the aerodynamic effect is realistically simulated. You will notice the droop indicator in the cockpit will change with them however. If they were manually controlled in the game the AI would not use them correctly.
- Single AIM-9 missiles and rails can be loaded instead of the Y-racks on all F-8 variants. This is done at the loadout screen (and by the loadout.ini file) it is set up so you cannot load single missiles/ rails and double missiles/ Y-racks at the same time.
- Cannons harmonized as per NATOPS manual and gun accuracy adjusted to real world levels.
- Adjustment to most decal positions and inclusion of Squadron codes on the wings.
- Additional details added to most stock skins.
- Additional squadron specific higher resolution skins with more accurate markings for that particular squadron.
- Included for F-8J (69) is a proposed SEA camo overpaint for the VF-211 aircraft on detachment at Udorn in early 1972 to school USAF pilots in Dogfighting. The repaint was initially agreed to but it would have added 1200lbs so it was abandoned. If you wish to use it and fly DACT against USAF Phantoms you can load the extra 1200lb at the load out screen via a unique station specific hard point.
- Overhaul of each data.ini and avionics.ini to bring them in line with the information in the F-8 NATOPS manuals, NATOPS supplements and F-8 Tactics manual.
- More detailed pilots and ejection seats.
- Fully compatible with ‘SF2V Air & Ground War Expansion v.2.0 Gold’ or Third Wire SF2V campaigns.
- Additional year specific aircraft to better reflect physical and avionic changes. As well as correcting a few mistakes and omissions by Third Wire.
- Below is the updated list of F-8 Crusader variants with the original Third Wire description where appropriate and the specific major changes made in addition to the general ones listed above:
F-8C
The F-8C (F8U-2) entered service in 1959. F-8C is powered by J57-P-16 afterburning turbojet and can reach speed of Mach 1.6.
- Missing radar symbology added and radar performance/ parameters corrected. The radar cursor for selecting a target is a long horizontal line that moves up from the bottom of the scope and is only adjustable in range and not azimuth to select a specific radar contact.
F-8C (66)
In 1966, F-8C received ALQ-51 ECM and chaff dispensers under project "SHOEHORN", after A-4 and F-4 were upgraded. The cannon ammo capacity is reduced slightly to make room for the ECM black box.
- Uses the TW F-8D model modified into a F-8C in order for it to have the Y-rack Fuselage weapon rails.
F-8D
The F-8D (F8U-2N) was the all-weather interceptor version, entering service in 1960. It is equipped with AN/APQ-83 radar and more powerful J57-P-20 engine.
- Missing radar symbology added including steering circle, aiming dot, break X and missile max range.
F-8D (66)
F-8D also received ALQ-51 ECM and chaff dispensers under project "SHOEHORN" in 1966. The cannon ammo capacity is reduced slightly to make room for the ECM black box.
F-8E
The F-8E (F8U-2NE), entering service in 1962, was the final production version of the Crusader. It is equipped with better AN/APQ-94 radar, and two underwing pylons for air-to-ground ordnance.
- Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information.
- Missing radar symbology added including range rate circle, which also doubles as the steering circle, aiming dot, break X and missile max range.
- Missile firing order and cockpit weapon station section dial corrected.
F-8E (66)
F-8E also received ALQ-51 ECM and chaff dispensers under project "SHOEHORN" in 1966. The cannon ammo capacity is reduced slightly to make room for the ECM black box.
- Significant use of the AIM-9C as after a lot of research it turns out they were commonly carried over Vietnam in this period, notably by VF-211.
F-8E(FN)
The F-8E(FN) is the French Aeronautique Navale version of the F-8 armed with Matra R.530 missiles. Nicknamed "Le Crouze" by the French crew, it operated off Clemenceau-class carriers from 1964 to 1994 until they were upgraded to F-8P standard. F-8E(FN) introduced many of the features, such as double-hinged leading edge flaps and drooping ailerons, that were later incorporated into remanufactured F-8J for the US Navy.
- Equipped with the nose mounted IRST system like the USN F-8D and E.
- This is the TW F-8J model modified into a F-8E(FN) so the DLC is NOT required.
- Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information.
- Location of Matra R.530 missile rails corrected.
F-8E(FN) (70)
- The nose mounted IRST system is removed from all French aircraft.
F-8P(FN)
- 17 F-8E(FN) are upgraded to extend their service life, included is the Sherloc RWR system.
- This is the TW F-8J model modified into a F-8P(FN) so the DLC is NOT required.
F-8P(FN) (94)
- F-8P(FN) are fitted with a GPS navigation system and antenna.
F-8H
Starting in 1967, F-8Ds were remanufactured as F-8H, with improved AN/APQ-149 radar, ALQ-51 ECM, and the same underwing pylons as F-8E.
- Retains the AN/APQ-83 radar from the F-8D but uses the physically larger and higher resolution cockpit radar display from the F-8E.
- Missing radar symbology added including steering circle, aiming dot, break X and missile max range.
- Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See attached for more information.
- Missile firing order and cockpit weapon station section dial corrected.
F-8H (69)
F-8H is re-engined in 1969 with more powerful J57-P-420 engine. It also has improved ALQ-100 ECM in a larger pod, and full cannon ammo capacity restored.
- Improved AN/APQ-149 radar fitted in place of the AN/APQ-83.
- Additional missing radar symbology added including separate larger range rate circle and separate smaller steering circle.
- A lot of fleet F-8H around this period have had their Nose IRST system (temporarily?) removed.
- Retains the ALQ-51 ECM.
F-8H (74)
- After the Vietnam war F-8H has the improved ALQ-100 ECM in a larger pod installed, and full cannon ammo capacity restored.
F-8J
F-8J is a remanufactured F-8E with improved AN/APQ-149 radar, ALQ-51 ECM, and other improvements such as double-hinged leading edge flaps and drooping ailerons. However, its performance has suffered significantly due to increases in its weight.
- Improved AN/APQ-124 radar installed.
- Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information.
- Missing radar symbology added including separate larger range rate circle, separate smaller steering circle, aiming dot, break X and missile max range.
- Missile firing order and cockpit weapon station section dial corrected.
F-8J (69)
To restore lost performance due to increased weight, F-8J is re-engined in 1969 with more powerful J57-P-420 engine. It also has improved ALQ-100 ECM in a larger pod, and full cannon ammo capacity restored.
F-8J (75)
- In 1975 the remaining fleet F-8J (along with the RF-8G) receive the ALQ-126 ECM and ALR-45/50 RHAW RWR. The nose mounted IRST system is permanently removed.
F-8J (75) [w RWR]
- Identical to F-8J (75) above except:
- The cockpit radar display functions as a Vector RWR and not a radar. This is because in real life the pilot could change the radar scope from displaying radar images or displaying the RWR images. The F-8J did not have a separate RWR display. There was a setting in which it would be displaying radar images but if a missile launch was detected the threat bearing line would be displayed flashing over top of the radar images. Not possible in SF2 unfortunately.
To install:
1, Unpack and drop into your main mods folder.
2, Override when prompted.
Credits:
- ‘F-8 DATA & LOADOUT v1.0 update’ by FANATIC MODDER.
- ‘SF2V Air & Ground War Expansion v.2.0 Gold’ by Eburger68 and team.
- ‘F-8E(FN) Crouze & F-8P(FN) Crouze Prolongé 1.1’ by Paulopanz, Denis Oliveira & Coupi.
- Weapons by Ravenclaw_007.
- Template by Geary.
- Blade.
- Wrench.
CombatAce fair use agreement applies.
Enjoy,
Dan.
661 downloads
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