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    1. [Fictional] Canadair CF-103 Callisto

      Canadair CF-103 Callisto for STRIKE FIGHTERS 2
      This is a simple mod of the stock MiG-19S to give a very fictional 'what if' Canadair CF-103 Callisto with markings for No.423 Squadron and No.433 Squadron of the Royal Canadian Air Force. I did this as a request back in 2009 and this update is just to add a screenshot to the listing but I've changed the name to fit in with the Canadian system of aircraft designation (the real CF-103 never left the drawing board) and I've also tweaked a few things including the Third Wire MiG-19's ferocious rate of roll at low-level.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the CF-103 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the CF-103 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Rambler 1-1 for his request which lead to this bit of fun. 
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 7th, 2024.
       

      104 downloads

         (0 reviews)

      0 comments

      Updated

    2. [Fictional] BAC Thunderstrike S.2 (TSR.2)

      BAC Thunderstrike S.2 for STRIKE FIGHTERS 2
      This is a simple mod of bongodriver's outstanding BAC TSR.2 to give a fictional Thunderstrike S.2 strike aircraft in service with No.213 Squadron of RAF Germany during the 1970 to 1991 timeline. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the ThunderstrikeS2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the ThunderstrikeS2 folder into your main Decals folder.
      3. From the EFFECTS folder move the three 'Olympus' files into your Effects folder.
      4. From the PILOTS folder move the TSRSeat folder into your Pilots folder.
      5. From the SOUNDS folder move the two 'Oly' files into your Sounds folder.
      6.  From the WEAPONS folder move the two 'Martel' folders into your Weapons folder. 

      COCKPIT
      Please note that this mod uses a slightly modified stock Phantom pit with the pilot position altered and the air-to-air modes disabled. Cockpits and Avionics are not my thing so I'm open minded to any suggestions for improvements but please note that I do like to make my mods as simple as possible so rivet counters need not apply.

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Massive thanks to bongodriver for bringing the TSR.2 to the Third Wire Community. Genius! It's impossible to improve on his outstanding TSR.2 add-on so this version is just a different flavour.
      Equally massive thanks to sundowner for the awesome skins on this version and, indeed, on all the TSR.2's plus his developed versions... check them out!
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 6th, 2024.
       
       

      314 downloads

         (1 review)

      0 comments

      Updated

    3. [Fictional] BAC Thunderstrike S.1 (TSR.2)

      BAC Thunderstrike S.1 for STRIKE FIGHTERS 2
      This is a simple mod of bongodriver's outstanding BAC TSR.2 to give a fictional Thunderstrike S.1 strike aircraft in service with the RAF during the 1968 to 1980 timeline. Three RAF squadrons are covered and all with toned-down (pale) markings;
      No.100 Squadron.
      No.139 (Jamaica) Squadron.
      No.617 Squadron - The famous 'Dambusters'.

      BACKSTORY
      In the House of Commons on April 6th 1965, when Chancellor James Callaghan stood to deliver his budget day speech most of the British aviation industry were prepared for the worst but nothing about the TSR.2 was mentioned and a collective sigh of relief was heard. On April 9th, Prime Minister Wilson made an unannounced visit to BAC Warton and, after raised voices were heard coming from the boardroom, Wilson was given a tour of the TSR.2 front office by an enthusiastic and passionate Roland Beaumont. Playing to the assembled crowd of BAC workers and the Press corps, Wilson announced that whilst some economies were needed this important aircraft was "an amazing example of British engineering and will form the backbone of a modern Royal Air Force" adding that a production order for 30 examples would be immediately placed plus another four pre-production aircraft. Astounded BAC officials looked at each in disbelief, swallowed hard and smiled for the cameras. 
      In the months that followed, everything seemed to fall into place. The undercarriage retraction problems disappeared, the new Olympus 321 engines ran faultlessly both at Filton (and soon after in the newly flown XR222) whilst various highly classified black boxes arrived at Warton, were fitted and worked like a charm. Testing continued into 1966 and on April 6th, 1966 Mary Wilson (the wife of Prime Minister, Harold Wilson) smashed a bottle of champagne across the nose of XR225 in a naming ceremony christening the aircraft 'Thunderstrike'. In August 1966, the Air Ministry announced that to ease the aircraft into squadron service a Thunderstrike Test and Evaluation Squadron (TTES) would be formed during 1967 at RAF Coningsby operating the last four prototypes (XR223 to XR226) and the four pre-production aircraft (XR556 to XR559).
      During the Spring of 1967 the excellent results coming from the Thunderstrike Test and Evaluation Squadron allowed the RAF to begin to plan the introduction into service of the BAC Thunderstrike S.1 and it was hoped 
      to initially re-equip No.617 'Dambuster' squadron at RAF Scampton first and hopefully by April 1st, 1968 (the RAF's 50th birthbday). However, during August 1967 the RAF top brass became aware of the onset of fatigue 
      problems with the two Victor B.2 squadrons at RAF Wittering and, fearful of another Valiant style mass grounding, it was decided to move the Victor B.2's away from the arduous low-level role as a matter of urgency and re-equip them with the Thunderstrike.
      Deliveries to No.100 and No.139 squadrons commenced in February 1968 but by April 1st only seven aircraft had been received and these early production machines had varying standards of both engines and nav/attack 
      systems but the photo-shoot held on April 1st at least gave the impression that the aircraft had entered service but it was not until February 1969 that both squadrons were declared operational and available to NATO Sacuer. 
      By this time, No.617 squadron at Scampton had also began to re-equip with the Thunderstrike S.1 and had moved to Wittering at the end of March 1969. During April 1969 all three squadrons took part in Exercise Clansman, a 
      NATO exercise based on mock-attacks on several Scottish hydro-electric facilities, with all three squadrons returning exceptionally high scores for serviceability, penetration and bombing accuracy.
      Following this solid entry into service the Thunderstrike programme never looked back with orders placed for 60 Thunderstrike S.2's for RAF Germany plus 90 S.3's for RAF Strike Command as Vulcan replacements and a hugely
      successful export campaign saw the aircraft sold to Australia, Canada, India, Italy, Saudi Arabia and West Germany.
      Nurse, my medicene please.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the ThunderstrikeS1 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the ThunderstrikeS1 folder into your main Decals folder.
      3. From the EFFECTS folder move the three 'Olympus' files into your Effects folder.
      4. From the PILOTS folder move the TSRSeat folder into your Pilots folder.
      5. From the SOUNDS folder move the two 'Oly' files into your Sounds folder.
      6.  From the WEAPONS folder move the AS-30 folder into your Weapons folder. 

      COCKPIT
      Please note that this mod uses a slightly modified stock Phantom pit with the pilot position altered and the air-to-air modes disabled. Cockpits and Avionics are not my thing so I'm open minded to any suggestions 
      for improvements but please note that I do like to make my mods as simple as possible so rivet counters need not apply.

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Massive thanks to bongodriver for bringing the TSR.2 to the Third Wire Community. Genius! It's impossible to improve on his outstanding TSR.2 add-on so this version is just a different flavour.
      Equally massive thanks to sundowner for the awesome skins on this version and, indeed, on all the TSR.2's plus his developed versions... check them out!
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 3 - February 6th, 2024.

      341 downloads

         (0 reviews)

      0 comments

      Updated

    4. [Fictional] Sud-Ouest Farandole II (MiG-15bis)

      Sud-Ouest Farandole II for STRIKE FIGHTERS 2
      This is a simple mod of the stock Third Wire MiG-15bis masquerading as a fictional Sud-Ouest competitor and rival to the Dassault Mystere IIC. Naturally, you will need the Strike Fighters 2 Expansion Pack One as it contains the MiG-15bis and also the Mystere IV pit.

      BACKSTORY
      When the straight-wing Sud-Ouest Farandole I lost out to the Dassault Ouragan for a production order they quickly schemed an improved swept-wing version known as the Farandole II utilising the same Hispano-Suiza Nene 104B engine. Working at speed the Sud-Ouest team flew the first prototype in October 1950 and the scintillating performance soon attracted the Armee de l'Air who ordered 150 production aircraft almost immediately leading to the cancellation of the Dassault Mystere IIC. Entering service in November 1952 the Farandole II was considered to be an interim type but served until 1960 with the Armee de l'Air and until 1974 with the Israeli Air Force who were the only export customer.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Farandole2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Farandole2 folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the Farandole_Tank into your Weapons folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 5th, 2024
       
       

      91 downloads

         (1 review)

      0 comments

      Updated

    5. [What If] RAF '43. Early jet madness.

      What if ... RAF went 'full jet' much earlier? 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
      Install:
      Copy and paste specific folders into the correct destination.
      A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
      Fuel tanks- Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
      175 gal tank also.
      Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
       
      After successful trials of Meteor F.1 Ministry of Defense urged the Gloster company to increase the speed of production. How financing this enormous effort was possible until today is a mystery, that can not be revealed until the year 2375 - due to a secret agreement. But rumors are that behind that substantial loan was the First Bank of Commerce of Ferenginar. But this is a quite different story that we should not discuss here.
      MoD sent requirements for the development of special versions. Gloster at that time focused on the F.3 variant. But having prepared airframes and finally a large stock of Rolls-Royce Dervent I, the company decided to put what they had together resulting in Meteor F.1b  which was an upgraded F.1 variant with modifications known from the upcoming F.3 model. 
      Meanwhile, the company took the development of a fighter-reconnaissance version resulting in the FR.2 Meteor equipped with elongated nose with recon cameras. FR.2 was powered by an uprated engine- Derwent II.  Also, the high altitude variant marked as HF.5 received longer span wings and an uprated newly developed Derwent 4 jet engine. The fuselage was reworked by increasing the height of the fuselage right after the canopy which allowed it to fix slightly bigger internal fuel tanks. Only 26 HF.5 were built. 
      Knowing that Gloster can not afford to work on all MoD requirements some of the work was moved to other companies. Armstrong-Withworth focused on the development of a radar-equipped night fighter version - NF.6. In this model AW installed a Bristol-made turret with four 20mm Hispano cannons. Additionally, two 20mm cannons were installed in the wings. This version was powered by engines initially installed in the HF.5 variant. Which already had better performance at higher altitudes. 
      DeHavilland took the mantle of developing a fighter bomber variant. Based on HF.5 but with shorter wings FB.3 was delivered in the middle of 1943. This variant was equipped with 4 bomb racks under the fuselage. Since DeHavilland made a significant amount of changes in the airframe by strengthening the airframe, received permission to change the name of the aircraft - and there where Banshee was born. Only 24 fighter-bombers Banshee FB.3 were built before switching to production of full-grown fighter-bomber variant FB.5.
      At the same time remaining airframes and long-span wings were put together into the photo reconnaissance variant PR.4. which was still in fact development of the HF.5 variant. Full fighter bomber variant FB.5 was ready two months later. Knowing that FB.3 had serious issues with drag when loaded with bombs, DeHavilland redesigned the central part of the aircraft and equipped FB.5 with an internal bomb bay. Additionally, FB.5 had a remote-controlled turret. Nose contained similar to FB.3 weaponry - four 20mm Hispano canons and four 0.303 cal Browning machine guns. In further development, FB.5 could carry specially made for small bomb containers, additional fuel packs in a bomb bay, or 57mm canon which was required for Coastal Command variant - FB.5C. Coastal Command additionally equipped its Banshees with ASV mkVII surface radar. Based on the FB.5C variant Fairey Company developed the torpedo fighter Banshee TF.6 - where the main difference is the lack of an internal bomb bay but with a semi-recessed belly to accommodate Mk.12 torpedo. All FB.5 and TF.6 were equipped with a new jet engine  a joint Rolls-Royce DeHavilland program - which resulted in Hobgoblin 2 and Derwent 5 engines
       
      Special note:
      TF.6 /FB.5c - you will find that loading a QF6 57mm cannon Mk.12 torpedo is possible on both birds - this is just a 'fake weapon station' that allows choosing your wingman to fly FB.5c and still have the possibility to load a full range of weapons for second aircraft. 

      All skins are in 4096x4096 format. 
      I Made a bunch of decals covering all real serial numbers of Banshee and Meteor
      Also, the RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still a small file size. If you have already my RAF letters from the real Meteor pack - you can overwrite them - this adds a few more variations of letters.

      There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
      Pack is big..but I think you will see why it is, the way it is.
      Credits.
      Veltro2k  - the original old model of t7 
      Yours truly  -  model rework, mambo jumbo like skins, decals, research...

      Pilots - RAF pilot by Geezer
      I used Ravenclaw's weapons - bombs and rockets (those that are required due to stated in loadout.ini)
      The rest are done by me.
      This model is designed/checked only to work with Ravenclaw's rockets and bombs - so there might be some strange positioning in other (stock - often oversized) weapons. 
       
      During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed.  All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
      Have fun.
      Report bugs. *
      Expect the unexpected.
      Live long and prosper.
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      UNDER THE COMBAT ACE MODDERS AGREEMENT
       
      * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

      210 downloads

         (1 review)

      0 comments

      Submitted

    6. [Fictional] F-8E Crusader Royal Australian Navy

      Vought F-8E Crusader for STRIKE FIGHTERS 2:VIETNAM
      This is a simple mod of the stock Thirdwire F-8E to create a 'what if' Royal Australian Navy F-8E Crusader with markings for No.805 and No.808 squadrons.
      You must have Strike Fighters 2: Vietnam so that you have the necessary Third Wire F-8E LOD's that are, of course, not included here. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-8E_RAN folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-8E_RAN folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 4th, 2024
       

      163 downloads

         (0 reviews)

      0 comments

      Updated

    7. [Fictional] RAF SEAC Douglas Skyraider FB.3

      Douglas Skyraider FB.3 for STRIKE FIGHTERS 2
      This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable 'what if' RAF Skyraider FB.3 with markings for No.6 Squadron, No.8 Squadron and No.112 Squadron in a mid-1950's to mid-1960's timeline.
      Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's that are, of course, not included here. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the SkyraiderFB3 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the SkyraiderFB3 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Wrench for the lines and rivets from his 2048 x 2048 Skyraider templates squeezed into my 1024 x 1024 templates.
      Extra special thanks to CA_Stary for the cockpit.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 4th, 2024
       

      170 downloads

         (0 reviews)

      1 comment

      Updated

    8. SF2 A-1H/J Skyraider (mcz) Remod Pack by MontyCZ

      SF2 A-1H/J Skyraider (mcz) Remod Pack by MontyCZ       1/8/2024
      -For SF2, Any and All-
      Another 1stGen Salvage Project...
      This is an SF2 Remod of MontyCZ's A-1H Skyraider. Historically this was the VERY first aircraft mod released for SF1 in 2005. While the model still has some issues (see "Notes"), it's fully functional, with some limitations, in the SF2 environment.
      This mod is supplied with just about all the original (many rebuilt) skin sets I could find from the 1stGen SF mods section and from Marcfighters. These skin sets cover US Navy, US Air Force and South Vietnam Air Force units.
      You have ...
      USN:
      VA-35 "Black Panthers" USS Saratoga, 1959 Med cruise, (Beirut crisis?)
      VA-52 "Kinghtriders" USS Ticonderoga, 1966-67 VN cruise
      VA-65 "Tigers" USS Intrepid, 1960-61 Med Cruise
      VA-75 "Sunday Punchers" USS Independence, mid-1962 SEA-VN cruise
      VA-145 "Swordsman" USS Ranger 1958-59 WesPac (tagged "VA145E")
      VA-176 "Thunderbolts" USS Intrepid, VN cruise 1966-ish (bumblebee art)
      VNAF:
      1st FS, Bien Hoa, 1961 (VNAF1 - overall very light grey, blue/red devil fues band )
      514th FS, Dan Nang ~1963 (VNAF2 - overall medium grey, tiger stripe fues band)
      518th FS, Bien Hoa AB ~1970 (VNAF3 - 3 tone SEA camo, yellow/black checks fues band)
      USAF:
      602nd SOS, 56th SOW (various RVN & Thai bases 1962-1970)
      2nd SOS, 56th SOW (nite black unders, ~1968)
      There is also an extra blank USN skin called, oddly enough, "USNGrey1" This can be used to create any other units as one desires in the Gull Gray/White scheme.
      The texture set ini for each skin has a small notation at the bottom with historical notes.
      While many skins had to be remade, some are still 'as issued' (un-retouched). All are in bmp format. As is usual, serial/BuNums are as historically accurate as possible. Those 100% are marked with the star (*), those correct, but unable to match to a modex are marked with the plus/cross (+), those with no mark are generic. All skins have been updated to use the last known LOD (5/2009), and have been updated to use the latest decal style. Decal randomization is TRUE. For those units listed in the game's SquadronList ini, my (patent pending) 'fake SqTail' decal is used to activate their name displayed on the Loadout screen. The SF2 'date switch is used for all services on their respective skin sets. Sounds and drop tanks are included. All weapons used are stock in-game 3rd Wire items. The data ini has been brought up, as much as possible, to current standards.
      When in-game, you'll see
      A-1H/J Skyraider (MCZ)
      on the Aircraft Selection dropdown. This will differenize this one (MontyCZ) from the 3rd Wire or Razbam Skyraiders. This mod DOES (sorta) cover both the H & J variants, as there's very little (actual) difference between them. The wing fold is active, it uses the Standard Animation Keystroke (tm), Shift/9. The canopy CANNOT manually be controled; it's linked to the flaps.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, give the "Notes" a browse, as it explains certain issues this model has, and the change logs.
      Good Hunting and Happy Landings!
      Wrench
      Kevin Stein

      126 downloads

         (0 reviews)

      0 comments

      Submitted

    9. [Fictional] RAF Douglas Skyraider FB.2

      Douglas Skyraider FB.2 for STRIKE FIGHTERS 2
      This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable 'what if' RAF Skyraider FB.2 with markings for No.33 Squadron as part of 'Operation Firedog' in the 1950's.
      Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's that are, of course, not included here. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the SkyraiderFB2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the SkyraiderFB2 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Wrench for the lines and rivets from his 2048 x 2048 Skyraider templates squeezed into my 1024 x 1024 templates.
      Extra special thanks to CA_Stary for the cockpit.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - January 31st, 2024
       
       

      195 downloads

         (0 reviews)

      0 comments

      Updated

    10. [Fictional] Dhimari Sud-Aviation Vautour IIA

      Sud-Aviation Vautour IIA 'Dhimar' for STRIKE FIGHTERS 2
      This is a simple mod of the stock 'AI' Third Wire Vautour IIA to give a flyable Dhimari Vautour with markings for;
      No.11 Squadron - 'The Rams'
      No.14 Squadron - 'The Buffaloes' (named after the squadron's first aircraft the Brewster F2A Buffalo).
      Whilst this mod is meant for Strike Fighters 2 it does require you to have Strike Fighters 2:Israel so that you have the necessary Third Wire Vautour LODs. Please also note that this revised upload switches to the Third Wire Gloster Meteor cockpit but you can easily switch to the cockpit of your choice such as the A-4B cockpit. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the VautourIIA_Dh folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the VautourIIA_Dh folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - January 30th, 2024

      227 downloads

         (0 reviews)

      0 comments

      Updated

    11. [Fictional] Dhimari Dassault Mirage IIIC

      Dassault Mirage IIIC for STRIKE FIGHTERS 2
      This is a simple mod of the stock Mirage IIIC to give a flyable Dhimari Mirage IIIC with markings for;
      No.6 Squadron - 'The Eagles'
      No.8 Squadron - 'The Scorpions'

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Mirage3C_Dh folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Mirage3C_Dh folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - January 29th, 2024

      256 downloads

         (0 reviews)

      1 comment

      Updated

    12. [Fictional] BAC Lightning F.6N 'NATO'

      BAC Lightning F.6N for STRIKE FIGHTERS 2:Europe
      This mod is meant for those without the Strike Fighters 2 Expansion Pack 2 (for Strike Fighters 2 Europe) and is a simple mod of Russouk2004's superb BAC Lightning F.Mk6 from the SF1 archives to give a fictional F.6N (N for NATO) in service with four NATO air forces (Italy, The Netherlands, Spain and the UK) in a 1966 to 1988 timeline. 
      Unfortunately, the 3D model has some issues with decal bleed on the vertical tail and also with shadow 'ropes' but I've elected to leave shadows ON. I've had a play with the FM by pasting in some Third Wire Lightning DNA including adding 'ghost' outer wings to allow for this 3D model having a one-piece wing whereas the Third Wire Lightning has a two-piece wing and I've also fiddled with the mass fractions to distribute the weight. It flies really nice and will perform a 'hands free' take-off (flaps down, throttle up, brakes off) with the usual ability to supercruise and climb supersonicly.  As this mod is meant for those without the Strike Fighters 2 Expansion Pack 2 I've used the pit from the stock F-4B Phantom.
       
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the LightningF6N folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the LightningF6N folder into your Decals folder.
      3. From the SOUNDS folder drag and drop both files into your Sounds folder.
      Bingo Fuel!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Massive thanks to Russouk2004 for creating the Lightning F.Mk6 a real British thoroughbred.
      Thanks also to Sundowner for the silver/NMF Lightning skin used for all eight skins with tail markings pasted on top by yours truly.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - January 28th, 2024
       

      199 downloads

         (0 reviews)

      1 comment

      Updated

    13. [Fictional] Dhimari Douglas A-1M Skyraider

      Douglas Skyraider A-1M for STRIKE FIGHTERS 2
      This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable Dhimari Skyraider with markings for;
      No.1 Squadron - 'The Panthers'
      No.2 Squadron - 'The Hawks'
      Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's which are, of course, not included here. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the A-1M folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the A-1M folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the A-1M_Tank folder into your Weapons folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Extra special thanks to CA_Stary for the cockpit.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - January 25th, 2024
       

      259 downloads

         (2 reviews)

      0 comments

      Updated

    14. [Fictional] Westland Whirlwind FB.2

      Westland Whirlwind FB.2 for STRIKE FIGHTERS 2
      This is a very simple mod of the prolific Veltro2K's Whirlwind to give a fictional Whirldwind FB.2 in service with No.6 Squadron (the famous 'Flying Can-Openers') of the RAF's Desert Air Force. This mod is meant for SF2 and, ideally, you'll have Expansion Pack 1 for the stock 250lb bombs. More experienced WW2 modders will have access to more correct bombs but I just wanted this to be as simple as possible to install. This is an older 3D model that has a few problems that will not get fixed now so it's all released 'as is'. One possible problem that could be fixed by the community here is what sounds like the undercarriage collapsing when working up to rotation speed but this rarely affects your ability to complete the mission. I've played around with it and copied other aircraft's landing gear for ideas but I can't fix it.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the WhirlwindFB2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the WhirlwindFB2 folder into your Decals folder.
      That's it! But you may need to add a suitable WW2 Pilot (not supplied).

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Veltro2K for all of his delightfully esoteric aircraft, this is just one of many! Check them out!
      Thanks also to Syrinx for the Whirlwind template which I lost back in 2016 when I suffered a complete data loss : (
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - January 24th, 2024.
       
       

      187 downloads

         (0 reviews)

      0 comments

      Updated

    15. [Fictional] F-105D 'Shalakh' (Osprey) for SF2

      F-105D for STRIKE FIGHTERS 2
      This is a simple mod of the stock Third Wire F-105D Thunderchief to give a fictional F-105D 'Shalakh' (Osprey) of the Israeli Air Force with markings for;
      107 Squadron - 'The Knights of the Orange Tail' 
      119 Squadron - 'The Bat' 
      253 Squadron - 'The Negev' 
      This should work in any SF2 game featuring the stock Third Wire F-105D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.

      BACKSTORY
      During the early 1960's Defence Secretary Robert S. McNamara and his team of whiz-kids were on a mission to streamline the US defence budget with 'commonality' being their main area of focus. With the F-4 Phantom now being procured for the USAF as well as for the USN and USMC and with the TFX (F-111) project promising further cost savings it appeared that the two aircraft had the home tactical fighter market covered. So it was no surprise when in October 1963 Republic Aviation were formally ordered to cease further development of the F-105 Thunderchief and to stop production after the current batch of F-105D's and F-105F's.
      In early 1964 the Heyl Ha'Avir (Israeli Air Force) were looking for a replacement for the Vautour tactical bomber and openly expressed a preference for the UK's Blackburn Buccaneer. With the end of the Thunderchief production line looming, and with no follow-on project in the immediate pipeline, Republic Aviation proposed a modified version of the Thunderchief F-105D to the Heyl Ha'Avir at a very attractive price and this was eagerly accepted. 
      With the last USAF F-105D's and F-105F's going through the door production continued with the main production batch of 100 F-105D-35RE aircraft (essentially similar to the F-105D-31-RE but with some Heyl Ha'Avir specified equipment) and powered by the Pratt & Whitney J75-P20W engine rated at 26,500lbs of thrust with reheat. Deliveries of the first F-105D-35-RE aircraft to Israel began in early 1967 and the type soon gained the local name of 'Shalakh' (Osprey). As a happy consequence, the USAF ordered more F-105D's and F-105F's as attrition replacements for Vietnam and this kept the Thunderchief production line open until December 1968. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-105Didf folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-105Didf folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - January 23rd, 2024.
       
       

      184 downloads

         (0 reviews)

      0 comments

      Updated

    16. [Fictional] Hawker Hunter FGA.9 'Kiwi' (RNZAF)

      Hawker Hunter FGA.9 'Kiwi' for STRIKE FIGHTERS 2
      This is a simple mod of the stock Third Wire Hunter FGA.9 to give a fictional 'Kiwi' Hunter with markings for No.14 and No.75 Squadrons of the Royal New Zealand Air Force as they might have appeared during the 1960's.
       
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the HunterFGA9nz folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the HunterFGA9nz folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - January 9th, 2024

      163 downloads

         (2 reviews)

      2 comments

      Updated

    17. [Fictional] F-23E 'Karesh' (Shark)

      F-23E for STRIKE FIGHTERS 2
      This is a simple mod of Dels' excellent F-23A 'Black Widow' to give a fictional F-23E 'Karish' (Shark) of the Israeli Air Force with markings for;
      No.110 squadron - The Knights Of The North Squadron.
      No.119 Squadron - The Bat Squadron (with toned-down markings).

      BACKSTORY
      With the success of the McDonnell Douglas F-4 Phantom and F-15 Eagle in Heyl HaAvir service the Israeli's were hoping that the Northrop/McDonnell Douglas F-23A 'Black Widow' would win the USAF's ATF competition to continue their successful relationship with the McDonnell Douglas team at St. Louis but unfortunately Lockheed Martin's victory in the ATF competition looked like bringing an end to a long and enduring partnership.
      However in a brave move, in May 1991 the Northrop/McDonnell Douglas team secured permission from Congress to actively market the F-23 to (State Department) 'approved' nations and offered a single-seat multi-role version called the F-23E (Export) to Germany, Japan, Israel and the UK. With Germany looking for any excuse to get out of the Eurofighter consortium and facing high reunification costs they persuaded the UK to team up in a combined purchase of 200 F-23E's. In return, this led to the German and UK Governments persuading Northrop/McDonnell Douglas to make BAe and MBB prime sub-contractors for any further export sales. 
      However, with only 200 F-23E's on order Northrop/McDonnell Douglas were not convinced that it was enough to start a viable programme but the breakthrough came in January 1994 when the USAF agreed to purchase 100 F-23A's for PACAF (the air component of United States Pacific Command) and this move finally saw Japan and Israel also join the programme with 100 F-23E's each.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-23E folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-23E folder into your Decals folder.
      That's it! 

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Massive thanks to Dels for this superb add-on aircraft, it's one of the very best.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - January 6th, 2024

      458 downloads

         (2 reviews)

      1 comment

      Updated

    18. [Fictional] F-100D 'Shavit' (Comet) for SF2

      North American F-100D 'Shavit' for STRIKE FIGHTERS 2
      This is a simple mod of the stock Third Wire F-100D to give a fictional F-100D 'Shavit' (Comet) of the Israeli Air Force with markings for;
      117 squadron - 'The First Jet Squadron' in a natural metal scheme.
      253 squadron - 'The Negev Squadron' in a USAF SEA scheme (as transferred from USAF stocks in October 1973).
      This should work in any SF2 game featuring the stock Third Wire F-100D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.

      BACKSTORY
      Despite a very smooth test and development phase North American Aviation's superb F-107 unexpectedly lost out to Republic Aviation's F-105 Thunderchief in the competition for a new supersonic fighter-bomber for TAC. By early 1959 the end of the F-100D production line was now in sight and with the F-108 and B-70 programmes now on the far horizon North American Aviation needed to stretch the F-100 Super Sabre programme out to plug the gap and urgently proposed a variety of F-100 variants to several friendly nations, including Israel, Japan and the United Kingdom.
      In April 1959 the Israeli government signed for 50 F-100D's and the first of these entered Heyl Ha'Avir service in February 1960 replacing the obsolete Gloster Meteors of 117 Squadron. The 'Shavit' was a popular machine in Heyl Ha'Avir service and served with distinction during the 1967 'Six-Day' war but losses were heavy during the early days of the 1973 'Yom Kippur' war and two small batches of ex-USAF F-100D's were accquired as attrition replacements allowing No.253 squadron to re-equip with the F-100D before finally retiring the type in November 1977.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-100Didf folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-100Didf folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to guyran for suggesting the 'Shavit' name.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 3 - January 19th, 2024.
       
       

      185 downloads

         (1 review)

      0 comments

      Updated

    19. [Fictional] Saab-Hawker Draken F.2A

      Saab Draken F.2A for STRIKE FIGHTERS 2
      This is a 'what if' Saab Draken F.2A with markings for No.23 and No.25 squadrons of the Royal Air Force as they might of appeared in the 1980's towards the end of their career.
      I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' RAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned. For this revised upload I've made a simple grey skin and decals to create these RAF Drakens as they might have looked towards the end of their lives. I've used 1978 to 1991 as the 'in service' years, basically to utilise the British Skyflash missile and I've also tweaked the data.ini and also the loadout.ini to give RAF loadouts. 
      The Draken itself was an amazing achievement and has a similar WOW factor to the contempory 'Century Series' of fighters - you just cannot believe it first flew in 1955... it just looks so cool! As much as I love the English 
      Electric Lightning you must remember that the Draken had half the power but effectively did the same job plus another half-a-dozen! In addition, it cost dramatically less and it certainly required a fraction of the maintenance man hours!
      Suggested further reading - Saab Draken (chapter) 'Early Supersonic Fighters of the West' (Bill Gunston)

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Draken_F2A folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Draken_F2A folder into your main Decals folder.
      3. From the WEAPONS folder drag and drop the TANK_DRAKEN_F2A folder into your Weapons folder.

      CREDITS
      I've lifted these credits from the Draken pack but if I've unwittingly left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this package.
      Lud von Pipper -- Lead 3D Modeller
      BPAO -- Additional 3D Modeling
      Sony Tuckson -- Textures and Decals
      Crab_02 -- Weapon and Drop Tank Models
      column5 -- Flight Model and INI files
      Matthew Ouellette -- Bare Metal Skin
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 3 - January 17th, 2024.

      374 downloads

         (0 reviews)

      0 comments

      Updated

    20. SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace

      SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace       1/1/2024
      -For SF2, Any and All (Full 4/5 Merged Recommended)
      This is the release of AngelP's F3D-2/EF-10 "Skyknight". It's being released as a "provisional Beta", due to the LOD needing more work. But rest assured, it's been 'tested to destruction', and other than needing a few more seperated meshes, is fully functional.
      The aircraft has been split into two differing birds, one the night/all weather fighter for the 1950s (F3D-2) and the Vietnam War era stand-off/escort jammer (EF-10B). Due to the need for certain types of electronics (avionics), 2 different cockpits have been used.
      The aircraft(s) include the following skin sets:
      F3D-2:
      VC-3 (USN) in standard overall Dark Gloss Navy Blue
      VMF(N)-513 -
      VMF(N)-531 - both in overall Night Black, USMC night fighters during the Korean War
      EF-10B:
      VMCJ-1 in standard Gull Grey/White
      Most marking are decals; excepting a few squadron flashes. Decal randomization is TRUE. As expected, as many Modex numbers as possible have been matched to their BuNums. These are marked with the star (*). Those unmarked could not be matched, or are just 'generic' in nature. Included are pilot figures, drop tanks (ini only) and the EF-10 gets external jammer and chaff pods. This aircraft is NOT carrier qualfied, although the wings fold with the Standard Animation Keystroke (tm), Shift/9, and the canopy hatch with Shift/0.
      When in-game, on the Aircraft Selection dropdown you'll see for each:
      F3D-2 Skyknight (CAF)
      EF-10B Skyknight (CAF)
      these will differentiate ours from any others you might (or most likely DON'T) have.
      As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. If there's any Notes, give them a read too! :)
      Wrench
      Kevin Stein
      Director of Marketing, Coyote Aerospace
      "We Aim Higher"

      173 downloads

         (3 reviews)

      3 comments

      Submitted

    21. Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s

                                                   Gunfighters!             366th Wing, Mountain Home's Mini Air Force in the 1990s
          In the 1990s, CSAF General Merril McPeak had a concept to test; expeditionary wings that had the entire range of capabilities to wage an air campaign. This lead to change for the 366th Fighter Wing, "Gunfighters", as they transitioned from a F-11 fighter unit to a composite wing, with bomber aircraft, tankers, and fighters specializing in air to air, SEAD and interdiction roles.
          The wing participated in several exercises and combat operations throughout the 1990s to validate the composite wing concept. Ultimately, economics of operating so many different aircraft types in one wing and base led to the consolodation of the Wing as a F-15E Strike Eagle unit.
          But, for about a decade, the Gunfighters hosted an entire mini air force, ready for its' nation's call to action. This mod is a tribute to that experiment.
              Installation
      This package includes everything you need to get into action. Unzip the mod, ope the "2. Mod Folder", and place contents into your chosen mod folder. Allow overwrites as necessary.
              Credits(for original readmes and full details, see Credits folder contents)
      B-1B                           - Bone Team original work, see credits in folder
      B-52G_92                  - wpnssgt orig model, Kjakker some data ini edit
      F-15C/D/E                - Original F-15 Superpack team(2010) and MudHen Maintenance Team (2016), see credits in folder
      F-16C/D,                   - original model by BPAO, modified by ravenclaw007, pits by ravenclaw007
       Blocks 25 and 52
      KC-135R                   - model by BPAO, orig skin by Sundowner, upsized template by yakarov79
      weapons                  - by ravenclaw007 (ie AN/ASQ-213A, Mavericks) and KillerBee331 (Gunny's Weapons pack)
      ACES2 seats           - Julhelm
      ModUSAF pilots     - Deigo
      new templates        - yakarov79 (KC-135), viper63 (F-15), jimbib (B-1B), ravenclaw007 (F-16).
              while i laid alot of new work on top, these fine modders had some solid foundations to build that success on
      Test Team                - the usual suspects, allenjb42 and Nightshade/PR. big thanks as always for your input and extra sets of eyes on this
       
      so what did DA do? whats included?
      * B-1B                      new skins,
      * B-52G_93             new skin, ini edited aircraft, adjusted loadouts
      * F-15C/D_91         new skins, ini edits, removed a2g capabilty in C_91 (not a pound for air to ground!)
      * F-15E_93              new skins, ini edited aircraft, adjusted loadouts
      * F-16C/D B25        new skins,
      * F-16C B52            new skins, ini edits, adjusted loadouts
      * F-16D B52            new(ish) aircraft from D B42 model and C B52 data ini
      * KC-135R               new skins
      * new loading screens, tga for all aircraft
      * AN/ASQ-213A           ini edits
      * Other Weapons        some ini edits for base quantity or to limit stations
      * research on all units to pin down aircraft numbers and identities
      * packaging of every sound, effect, weapon, pilot and every thing else needed to get teh Wing into action
          
      I hope that you enjoy flying and fighting this mod as much as i enjoyed creating it over the last year. Thank you for downloading this mod
      Kevin Unruh
      aka daddyaiplanes
      14 Jan 2023
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      110 downloads

         (1 review)

      1 comment

      Submitted

    22. SENTRY : Aircraft of the NATO E-3A Component

                                                                                            SENTRY:  Aircraft of the NATO E-3A Component
          Since 1983, NATO has operated international squadrons of E-3A Sentrys, commonly referred to as AWACS from Geilenkirchen AB. Registered in Luxembourg due to international law, the NATO AEW&C Force held watch during the final decade of the Cold War, participated in operations over the Balkans and Libya, and assisted with US homeland defense after the attacks on 9/11/01.
          During the late 1990s, the NATO Sentry fleet gained upgrades in line with the USAF's Block 30/35 upgrades. These included distinctive fairings on the aircraft chin, cheek and tail housing ESM equipment. The aircraft retained their original E-3A designations after the upgrades.
          For several years, retired 707 airliners were also operated as trainers to reduce E-3 flying hours and as transports to support NAEWF missions as well as other NATO missions when available. These aircraft were designated CT-49A and operated unti the mid 2010s.
                  Included
      This mod includes skin for the E-3A, an E-3A_98 aircraft with fake pilot upgrades and CT-49A trainer aircraft, as well as decals and a set of ESM pods for the newer E-3A
                  Installation
      unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites
                  Known Issues
      - The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when  AI or autopilot flies this is not an issue
      - The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be.
                  Credits
      BPAO                              707 model
      The Mirage Factory     original E-3 mod and model
      yakarov79                     NATO_AWACS pod model
      Dave                               putting the bug in my ear to do more than just one squadron of new Sentry work
      daddyairplanes            skins, tga work, research

      I hope you enjoy this mod as much as i have enjoyed creating it, and thank you for downloading it.
      Kevin Unruh
      aka daddyairplanes
      14 Jan 2024
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      63 downloads

         (0 reviews)

      3 comments

      Submitted

    23. [Fictional] General Dynamics Falcon FG.3

      General Dynamics Falcon FG.3 for STRIKE FIGHTERS 2
      This is a simple mod of the Viper Team's superb two-seat F-16D to give a fictional Falcon FG.3 with markings for No.41 and No.54 squadrons of the Royal Air Force.
      Please note that the 3D model does have a minor shadow issue and whilst shadows can easily be turned off I've chosen to leave them on... so just fly the damn thing!
      [Shadow]
      CastShadow=TRUE               <<<<< Change to FALSE
      ShadowCastDist=5000
      MaxVisibleDistance=500

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the FalconFG3 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the FalconFG3 folder into your Decals folder.
      3. From the Weapons folder drag and drop the enclosed folders into your Weapons folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to the Viper Team for creating this Falcon two-seater.
      In this revised upload I've included the AAQ-14 LANTIRN pod by the legend that is ravenclaw_007. Thank you!
       
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - January 11th, 2024.

      278 downloads

         (0 reviews)

      3 comments

      Updated

    24. Royal Meteors. 1944-1970.

      Royal Air Force Meteors. 
      Bunch of Meteors for the Royal Air Force and Royal Navy.
      This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach.
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
      Install:
      Copy and paste specific folders into the correct destination.
      A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
      Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
      175 gal tank also.
      Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
      Yes, again Meteors. 
      But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things.
      So we have 22 different (more or less) aircraft.
      F Mk.1 - first 12 production Meteors with Welland I engines.  Not all served in 616 Sq at the same time. Some were moved to RAE or Gloster Company for further development.
      F.Mk.3 - first 15 airframes with Welland I engine.
      F.Mk.3 - equipped with Derwent I engine.
      F.Mk.4 - High-Speed Record (Basically F.4 with long span wing from F.3 - Or F.3 with long Nacelles - depends on how you look at it - but serial is listed under F.4) - Anyway, bonus aircraft for speed record in 1945 and 1946.
      F.Mk.4 - fighter jet with Derwent 5 engines. 
      T.Mk.7 - two-seat training jet.
      F.8 -  represented in mod with 3 variants for the game. First with an early canopy hood. Then bubble canopy and the last one with a large bore engine intake...(mostly serials WK and WL...but at some point, you could have large intakes and early canopy...just a matter of when and where)
      FR.9  - fighter recon version in two variants early and late canopy.
      PR.10 - photo reconnaissance  version
      NF.11 - radar night /all-weather fighter 
      NF.13  - radar night /all-weather fighter with additional equipment for use in hot/tropical climate
      NF.12  - radar night /all-weather fighter 
      NF.14  - radar night /all-weather fighter 
      NF.14(trop) radar night /all-weather fighter with additional equipment for use in hot/tropical climates mostly prepared for No 60 Sq. But also served within units stationed in Great Britain.
      NF(T).14 - training version for Air Navigation Schools - Rebuild from NF.14 - no radar or armament.
      TT.20 - target tug aircraft with target sleeve for artillery practice (target sleeve is deployed as bomb bay doors - AI will open doors when approaching target).
      U.15 - target/research drone jet based on F.4 Meteor
      U.16 - target/research drone jet based on F.8 Meteor
      T7(TT) - separate version - target tug with target banner.  - Should start in the air in single mission editor - while AI is taking off it will lose the banner on an airstrip.

      Tip...
      TT.20, U.15, U.16, and T.7(TT) are serving for nation=RAF but privately I have them as RAF-RED for 'training purposes' you can do that too, or screw this at all. Use it for your liking. I do not know how you are going to use those special aircraft...but it is here for general enjoyment. 
      While RAF did not have in mind using Meteors for a ground attack there was a possibility to equip them with non-guided rockets (F.8 and FR9) or bombs (F.4/F.8/FR.9). So you can do it...but I set primary/secondary mission only CAS and armed recon for FR.9...but you can always edit it your way.
      I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee. 

      All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. Later at some point, after withdrawal many Meteors found some new home as squadron hacks..and could be found everywhere...almost. But those were single examples in specific markings. Those are not included in this mod. 
      I Made a bunch of decals. Some squadrons have special markings on the fin to represent commanding officer aircraft (usually the correct serial number for a specific year), and some do not. Mostly code letter is generic and do not correspond with real code assigned to serial number. But in a few skin sets it is as it should be. You will see. Explore.
      Also, RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still small file size
      All correct serial numbers for every Meteor version. Excluded are numbers that never served within the Royal Air Force or were sold to other countries from RAF inventory.
      this gives us 2918 individual serial numbers (I believe that is the number never counted what I did).
       
      There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
      Under no circumstances do not use any part of it with older Meteors done by me and published here in CA.
      These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things. 
       
      Credits.
      Veltro2k  - the original old model of t7 
      Yours truly  -  model rework, mambo jumbo like skins, decals, research...

      No animal was harmed during the creation of this mod.
      Only Italian coffee was used, mod may contain cookie crumbs and nuts.
      Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit.
      Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her. 
      Weapons
      RP-3 rockets from Ravenclaw.
      This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets.
       
       During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed.  All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
      Have fun.
      Report bugs. *
      Expect the unexpected.
      Live long and prosper.
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      UNDER THE COMBAT ACE MODDERS AGREEMENT
       
      * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

      915 downloads

         (3 reviews)

      1 comment

      Updated

    25. SF2 C-123B/K Provider ReMod Pack

      SF2 C-123B/K Provider ReMod Pack           11/2/2022
      -For SF2 (Full 4/5 Merged Reccomended)-
      This is a remod/update package of the C-123B & C-12K Provider cargo transport by Dels from 2009. This package contains the following items ---

      C-123B:
      USAFSilver - 390th Troop Carrier Group
      USAFSEA - 3 tone SEA camo. 19th Air Commando Squadron, 315th Air Command Group (1965<)

      C-123K:
      USAFSEA - 309th ACS, 315th ACW
      VNAF - 423rd Transport Squadron
      AirAmerica - NMF
      AFRES - 731st TAS, 901st TAW Westover AFB, MA (<1974) (NEW!!!)
      All serial numbers are 100% hisorically correct for each of the skins on both aircraft. However, I was unable to run down serials to units. So, consider them 'generic' in that regard. Decal randomization is true. New decals for all but "Air America" skin. ALL skins remain in their "as issued" 1stGen bmp format. The SF2 'date switch' is used on on the C-12B to switch from NMF to 3-tone camo; it is also used on the 123K, as the VNAF skin becomes active in 1970, and the AFRES skin post-Vietnam in 1974. The "airdropable" weapons are also included. New sounds and hangar & loading screens are also included. The flight model remains "as issued". See "change Log" for full more details.
      As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! ALL original readmes have been included, when discoverable.
      Happy Landings!
      Wrench
      Kevin Stein

      220 downloads

         (2 reviews)

      2 comments

      Updated

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