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Updated Default SF2 Terrain by Piecemeal V 1.2
By Dave
UPDATED DEFAULT SF2 DESERT TERRAIN Ver. 1.2
SF2 has always been my favourite of all the platforms; and after downloading and using the various terrain mods for SF2E and SF2V with hungry anticipation I decided to HEAVILY modify the stock Desert terrain with more than enough of eye candy.
DESCRIPTION:
Without giving too much away, the geographical story is now as follows:
*As well as Dhimar amd Paran, I've added Sharnak from baffmeister's Desert 2 terrain (my inspiration for this), now a colony which is known as the British Protectorate of Sharnak. RAF squadrons are permanently based there. A couple of other bases, border posts and the like have also been added from Desert 2
*I always thought that D9 and D10 airfields were always a little too close to the border. They've now been moved to the Dhimari 'wastelands' which you'll see on the centre left side of the enclosed planning map
*About ten SAM sites have been added to various locations on Dhimar and the amount of SAM sites across Paran has been hugely increased, the biggest increase being Paran's capital city of Kurzah; which in SAM site and Flak battery terms is now more like Hanoi during the Vietnam War.
*Ships, cranes, oil tanks, warehouses and the like have been added to ports on both sides. Now the capital cities of Muthala and Kurzah, have extensive docklands. Other coastal towns have at least one docking area for shipping.
*(15TH AUG 2010): Inspired by JSF Aggie's SF2 Range terrain, all airfields on both sides have been extensively facelifted and given a new lease of life by re-populating them with huge amounts of groundobjects, both new and old. They now look a lot more like real life airfields instead of that deserted 'Chernobyl International Airport' look in the default airfields. All airfields have also been re-catagorised into two different groups; 'Red' and 'Blue'. For example, a Dhimari DESERT_AIRFIELD4 will now be 'BLUE_AIRFIELD4' and a Parani one will now be 'RED_AIRFIELD4'. New trucks have been added as default groundobjects so they'll have to be downloaded elsewhere on the site (see 'Installation' for details).
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INSTALLATION (PLEASE READ CAREFULLY):
Simply unzip the FILE and put the enclosed 'DESERT3' folder into your Terrain folder.
Important Note: If you don't already have these, you should download them from the SF1 downloads section, otherwise they won't show up:
*SAMs & Vehicles Pack with Desert Skins by Pasko.
*Soviet Transport Pack by Kesselbrut.
*M109A6 Paladin by rebel ryder.
*'Camiones Argentinos' truck models by Banidos Team & Suicidal (the default 'USTruck' models have been totally replaced by these, so downloading these trucks is definitely a MUST or there'll be no trucks anywhere in Dhimar!!)
CREDITS:
*Factory Target Area, Tactical Control Centre, HeadquartersR1 and Tower H1 by Wingwiner
*Enhanced Top Cloud Layer BMPs and PECCO Crane model by Fubar512
*Radar Facility by Grumpapotamus
*Railway Station by Gepard
*Generic Hangars pack by Stary
*Desert Factories mod by Wrench
*Borrowed Items from Wrench's Libya Terrain :
Tree model
Round Tents
Barbed Wire
Fences
Camonet
Russian Freighter
Oil Refinery target area
Static Helicopters
Rotten Trawlers
Libyan Koni Class Frigate (Now Parani)
*Borrowed Items From Falklands Mod :
Stanley Tower
Atlantic Causway and Atlantic Conveyor
Canberra Liner
Argentine Tugboat (now a Parani Patrolboat)
ARA Belgrano (now a Dhimari Flagship)
Baltic & Nordic Ferries
Type 1 & 2 Trawlers (including rotten models)
Type 12 Frigate
Type 42 Destroyer
Rapier SAM launcher & Rapier Generator
20mm RH-202 & 35mm Oerlikon AAA units
Crane 2 object and Jetties
All Land Rover type vehicles
*Borrowed Items From Desert Storm Mod :
Terrain and sea tiles
Various target areas such as Oil Refineries, Scud Sites and Firebases
Satellite and Radio Antennas
SS-4_ATT
SS-4_LAUNCHER
SS-4_TANKER
SS-4_TRAILER
IraqiSquad
D-20 artillery pieces
IRBM
Sandbag walls
Ammo boxes
Nuclear Plant
*Borrowed Items From SF2 Range Terrain :
Forklift and ShelterZU by Amokfloo
Firetrucks by Ravenclaw
FloodLight, SmallGenerator, ConcreteBlock and SunShelter by Pureblue
Static Chinook model by Banidos Team
Tools by Polak
Thanks to the creators of all the above mods.
NOTE: If I've forgotten anybody please get in touch so I can give you the credit you deserve!
Thanks to Deuces for his editing of some DS terrain tiles.
Special thanks to Dave for his encouragement and assistance. The project wouldn't have been taken to this level only for him pointing me towards the right people.
If you have any queries or problems please don't hesitate to send me a message.
Piecemeal
15th August, 2010
2,057 downloads
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512x512 Tiles for CA_Stary's HR SF2E GermanyCE terrain update
By SFP1Ace
512x512 Tiles for CA_Stary's HR SF2E GermanyCE terrain update.
Originally created by Stary, resized for your convinience. This should help any of you with weaker
computers. Looks almost as good as original ;)
Installation:
Unpack and copy GermanyCE folder to your SF2E Terrains folder and allow for overwrite.
Ennnnjoy :)
SFP1Ace
Credits:
Stary for original tiles (hey, have I mentioned that you've done a superb (again!) job yet? ;) )
632 downloads
0 comments
Submitted
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Optimised Tiles for Updated Default SF2 Terrain
By SFP1Ace
Optimised Tiles for Updated Default SF2 Terrain by Piecemeal V 1.1
These tiles are for Piecemeal's excellent Updated Default SF2 Terrain v 1.1. They have been optimised for a 8-bit color pallette for a 66.6% reduction in size and memory consumption - just for you folks with them older graphic cards! And they look 99.9% as good as the original ones so you won't be compromising on quality!
INSTALLATION:
Unpack the archives and drop BMP files to your Terrains/DESERT3 folder and allow for overwrite.
Enjoy!
SFP1Ace
CREDITS:
Piecemal for his Desert3 terrrain
ODS Team and various others for the original tiles,
see included readme file.
508 downloads
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Optimised Tiles for SF2V Air & Ground War Expansion
By SFP1Ace
Optimised Tiles for SF2V Air & Ground War Expansion Pack v2.0 Gold
These tiles are for malibu43 & eburger68's excellent SF2V Air & Ground War Expansion Pack v2.0 Gold. They have been optimised for a 8-bit color pallette for a 66.6% reduction in size and memory consumption - just for you folks with them older graphic cards! And they look 99.9% as good as the original ones so you won't be compromising on quality!
INSTALLATION:
Unpack the archives and drop BMP & TGA files to your Terrains/VietnamSEA & Terrains/SouthVietnam folders and allow for overwrite.
Enjoy!
SFP1Ace
CREDITS:
malibu43 & eburger68 for their awesome expansion pack
CA_Stary for "Green Hell 2" Terrain Mod
Brain32 for "Re-painted VietnamSEA Tiles"
Pappa Goat for re-painted versions of the GH2/Brain32 tiles
and many other, see included original readme file.
583 downloads
0 comments
Submitted
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512x512 Tweaked Tiles for CA_Stary's Enhanced SF2:Israel terrain
By SFP1Ace
512x512 Tweaked Tiles for CA_Stary's Enhanced SF2:Israel terrain.
Originally created by CA_Stary, resized by Dave, optimised by me. Note: these *.bmp tiles are 512x512 in size with 8 bit color pallete.Includes TGA tiles from Dave's effort. This should help any of you with even very weak computers.Looks almost as good as Dave's resize but you get even bigger performance increase.
Installation:
Drop the bitmaps and TGA files in IsraelME folder and allow for overwrite.
Now go and down some pesky MIGs :)
SFP1Ace
Credits:
CA_Stary for original tiles
USAFMTL for resizing those tiles
438 downloads
0 comments
Submitted
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SF2 Series Range
By JSF_Aggie
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********* Bombing Range For SF2 ********
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This is an update to the original bombing range to make it compatible with the
SF2 series, and take advantage of some of the new features now available. It
also has terrain tiles redrawn at 1024x1024.
A QF-100D drone is included in this download. You'll see these flying around
the range, and parked at the simulated airfield. All weapons have been
removed, so they won't shoot at you.
Only hostile aircraft with a "NationName=RANGE" will show up on this terrain.
A modified version of the NATIONS.INI file has been included. It is the stock
file with the "RANGE" nation added. You need the "RANGE" nation defined if you
want the QF-100D's showing up.
Provided your other terrains have their "LimitedNations" setup, you won't see
the QF-100's anywhere except the Range.
A quick note, for the most part, this is still the original target layout.
Wrench and others have created target laydowns with a much wider array of
targets. These changes can be easily merged with this update.
Feel free to further modify this, but don't sell it, and please include the
credit list below.
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********* Installation ********
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Copy the contents SF2_Range.rar into your SF2 mods folder.
Edit the line below in RANGE.INI to point to a .cat file that you own:
CatFile=Desert.cat
SF2: Desert.cat
SF2V: VietnamSEA.cat
SF2E: GermanCE.cat
SF2I: IsraelME.cat
*******************************************************************************
********* Credits ********
*******************************************************************************
Original Bombing Range:
- Deuces
- Bunyap
- Wrench
Objects & Mods used for the SF2 Update:
- AirbasesWithSomeSpice: pureblue
Amokfloo: ControlTower, ForkLift, FireExtinguisher, ShelterZu
Ravenclaw: Fire Trucks
Rureblue: FloodLight, SmallGenerator, ConcreteBlock, SunShelter
Comrpnt: QRA and Lights
Gepard: Ahlhorn Airfield with modified Parked Aircraft, QRA
Polak: tools
- CH-47: BANIDOS TEAM
- Factory Models: Wingwiner
- Generic Hangars: CA_Stary
- New terrain tiles: JSF_Aggie, based off of original Deuces tiles
- QF-100D: JSF_Aggie, with help from Sundowner's template
1,310 downloads
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Gepard's Formosa Strait visual update
By Stary
This mod is full two-seasons (wet, dry) tileset and treemod created for Gepard's "Formosa Strait" terrain.
You need Gepard's Formosa terrain available here:
http://combatace.com/files/file/6723-formosa-strait-terrain-version-10
The tiles are 512x512 resolution to maintain good performance on older systems, but as they were downsampled from their 1024x1024 originals, maintain good quality.
This mod includes it's own, smoother terrain height data, but original rough version is also provided as an option.
Also includes new TFD file, which introduces "large empty fields" in western Taiwan.
Both smaller and bigger trees included, the latter as default for rich lush ground cover.
Includes optional tweak for experimental clear day fog.
710 downloads
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East Africa/Madagascar Terrain, Version 2.0 for SF/Wo* and SF2
By Dave
East Africa/Madagascar Terrain, Version 2.0 for SF/Wo* and SF2
This is a complete rebuild of the terrain originaly released in June 2004. It has been extensively retiled, and has had a MAJOR upgrade in the targetization. It is designed to COMPLETELY replace that original version. It has been fully updated to use in the post-patch and SF2 worlds.
This is a COMPLETE package, with everything needed to just unzip, install, and fly over. All the tiles are included, including Stary's "Mad Trees Mod", creating a more 'lush' version. Many new TODs have been created, so you'll see lots of trees and small buildings in and around the cites.
Extensive upgrading has been performed on the targets, types, data and movement inis , to make use of 08 and SF2 level terrain effects, and the targeting enhancements. New planning maps of all 3 levels have been generated and included.
It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; either or both the Desert or Euro skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy.
It has been tested in all 1st Gen Sims (SF/WoV/WoE/ at 10/08 patch levels) and SF2 (merged).. It should work in FE & WoI (also post Expansion Pak and Post Patch) with the correct cat pointer -- this has NOT been tested, however. It should will work in SF2, as long as you adjust the cat pointer lines in the main ini, and 'reroute' the terrain effect pointer (more on that in the install instructions, below). However, with the old style terrain effects, it works just fine.
Yes, for those expecting it, there IS at least one Easter Egg on this terrain ...
MAKE SURE YOU THOROUGHLY READ THE README ON HOW TO USE IT IN ALL SIMS! or you will be clowned...big time.....
840 downloads
0 comments
Submitted
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Thunderstorm weather mod (experimental)
By Stary
(Experimental) Thunderstorm weather mod
for SF2 series by Thirdwire
series 1 compatibility fix included
made in and tested with merged SF2+Expansion Pack1 may 2010
by Stary
21.05.2010
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This little modification replaces default rain effect with heavy thunder.
Random lightnings, heavy rain, distant clouds lighted by electrical discarges and raindrops on screen are modelled.
Unfortunately, no thunder/rain sound attached, as current environment engine seems not to allow to do so.
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Thanks to USAFMTL for betatesting.
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file edit:
updated with readme, sorry!
808 downloads
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512x512 tiles For Ca_Stary's Enhanced SF2:I Terrain
By Dave
512x512 Tiles for CA_Stary's Enhanced SF2:Israel terrain.
This should help any of you with weaker computers. Still looks good and you get a performance increase.
571 downloads
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Enhanced SF2: Israel Terrain by CA_Stary
By Dave
SF2:Israel terrain update
v 1.00 initial release
may 8th, 2010
by Stary
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This modification contains full tileset of new satellite-based 1024x1024 textures, together with optional treemod and experimental (buggy engine?) heightmaps created to enhance the look of the default SF2:Israel terrain, IsraelME.
Designed for SF2:Israel by Thirdwire, either stand-alone or merged installation.
Made for and tested in SF2 merged, Nov. 2009-B and March 2010 patches.
"Wings Over Israel" compatibility not granted, but highly possible.
Remember, it's initial release, updates are highly possible in the future.
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CREDITS:
TK and Thirdwire. Please, make new terrain engine quickly ;)
Gepard and his famous Suez 2 map for the idea of using heightmap files for extra mesh detail in mountains.
Brain32 -learned a lot from your textures work! Still, much to learn.
Lazboy -sorry, took me a bit longer than promised xD
Mannie
CombatAce friends and foes
3,471 downloads
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Fixed TFD file for my HR SF2E GermanyCE terrain update
By Stary
This is new GERMANYCE.TFD file to fix the trees appearing on some runways and taxiways in the following airbases:
Pferdsfeld (305,381)
Ahlhorn (345,669)
Gutersloh (348,577)
Neuburg (523,273)
Fix includes simple retiling of areas around given bases.
984 downloads
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HR SF2E GermanyCE terrain update part 2 of 2
By Stary
High Resolution (1024x1024) SF2E GermanyCE terrain update part 2 of 2
This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles.
Included is also newer high resolution, high density treemod with updated graphics.
!!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!!
You need 512MB Dx10 capable card to run it without slowdowns on full resolution.
2,107 downloads
0 comments
Submitted
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HR SF2E GermanyCE terrain update part 1 of 2
By Stary
High Resolution (1024x1024) SF2E GermanyCE terrain update part 1 of 2
This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles.
Included is also newer high resolution, high density treemod with updated graphics.
!!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!!
You need 512MB Dx10 capable card to run it without slowdowns on full resolution.
2,640 downloads
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Highway Airfield Mod For SF2 Europe
By JSF_Aggie
This is a mod to SF2 Europe's GermanyCE Terrain, that modifies 13
sections of highway into airstrips that are usable in single missions, any
mission editor, and campaigns.
550 downloads
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Icons for SF2, all variants
By ndicki
I didn't merge my installs - and I won't be the only one. That leaves us with the difficult problem of working out which desktop icon points at which install...
This should help. There's a different icon for each version of SF2 - SF2, SF2E, SF2V and SF2I.
Should be fairly obvious which is for which! ;-)
362 downloads
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HDR Mod 1.01A
By FalconC45
HDR mod for High end computers with high end Nvidia cards.
Falcon
1,743 downloads
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ATI HDR Mod 1.03
By FalconC45
This is a version of my HDR mod for high end ATI cards. Read the Readme file for installation and other bits of info.
Falcon
769 downloads
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HDR Mod 1.00
By FalconC45
This mod is intended for high end computers and high end video cards starting with 8800GTX and forward on. If you install this with a low end computer, don't go crying about it because I warned you.
Enjoy this HDR mod
Falcon
686 downloads
0 comments
Submitted
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Better widesky for SF2 series
By orsin
This is an extraction from a super vannila pack of WOX that we share in the small circle of Insky team. This time we update it to fit SF2 series.
it is just an light update for the excellent Widesky 1.0 from Cellisky
it has resolved the horizontal light band issue that has been around for quite a while
some old effects such as the twilight has been abandomed, using the original effect from TW instead. This has also improved the darkness at night.
This update has only been tested with SF2. We do not guarantee it would work the same way in earlier titles. Please use it on your own discretion.
Enjoy it, and feel free to report any problem.
Insky_orsin
1,581 downloads
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mixed 1x and 2x trees for GreenHell2 and Germany4Season pack
By orsin
This mixed tree pack was initially created for a super vanilla pack of WOX series that is shared within the
little circle of Insky Team. There are quite a number of new features to be extracted from that pack (the first one
was "better widesky")
The purpose of mixing 1x and 2x trees was to bring a good feeling of speed without compromising too much of
plant coverage on moutain areas. From my observation I can say it meets the purpose quite well.
Unfortunately the tree mod of Germany map includes only high-detailed tree 3d file. please don't use it if you
have severe framerate hit after installation.
The tree texture for Vietnam map is downscaled for better performance. unless you are observing right from the
ground, you will not find noticable difference about its presence.
Enjoy it, and feel free to report any problem.
Insky_orsin
377 downloads
0 comments
Submitted
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