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    1. WW2 Allied Bombing Range - Final-

      WW2 Allied Bombing Range - Final-                5/1/2018
      - For SF2, Any & All (Full-4/5 Merged Reccomended)
      **Please note, you should have SF2 for this terrain references many stock items from the Desert.cat.However, instructions are provided to use other terrain cats.*** 
      This is a major overhaul of Several of the target areas on the Allied Bombing Range. This is designed =ONLY= for WW2 Allied usage. It can be used for practice by any and all of the Allied nations. There are a myriad of targets, both the old and newer ones, to hone you skills in level and dive bombing, strafing with guns and/or rockets (for those aircraft equipped). I intend THIS to be the Final Version.
      It =WILL= replace all earlier versions of the Allied Bombing Range, so you'll need to backup, move/remove or delete any older version you may have.
      Like the revamped modern range terrains, it has been retiled in an "IME" desert style with the addition of a water feature for anti-shipping. See "Change Log" in the Notes section for more details
      As is reccomended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you -READ- this document (THIS readme), expecially the "To Install" section, after unzipping, but =BEFORE= installing.
       
      As always, the Notes and Other Nonesense section may make for entertaining reading. 
      Please also read the Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
      Happy Hunting!
      Wrench
      Kevin Stein

      120 downloads

         (0 reviews)

      1 comment

      Submitted

    2. Kurilen.7z

      Kuril Islands 1.0
      *****************************************************
      This terrain is written for SF2.
      +++++++++++++++++++++++++++++++++++++++++
      I. Short description:
      This terrain covers the Kurils islands, a small group of islands which were conquered by the soviets in September 1945 from Japan. There is also a small part of the japanese island of Hokkaido.
      This terrain is made for carrier ops in primary. You may fly ground based planes too. There are two small japanese airfields and 3 soviet airfields.
      The soviets deployed an aray of SAM sites over the islands of Kunashir and Iturup.
      To run this terrain you need SF2NA and one of these: SF2I or SF2E.
      ++++++++++++++++++++++++++++++++++++++++++++++++
      II. INSTALLATION:
      Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2NorthAtlantic /terrain folder.
      Because IcelandNA terrain does not include all neccessary objects to run this terrain properly you need to link it to an other terrains CAT file.
      From stock the terrain is prepared to link with SF2 Israel
      If you dont have SF2I you must open the file kurilen.ini with Windows notepad editor.
      Look for the lines:
      CatFile=..\IsraelME\IsraelME.cat
      //CatFile=..\GermanyCE\GermanyCE.cat
      //CatFile=..\VIETNAMSEA\VietnamSEA.cat
      //CatFile=..\Desert\Desert.cat
      Add // in front of  CatFile=..\IsraelME\IsraelME.cat  to switch ot off.
      Then remove // at one of the other lines. Which you should remove depends on which SF2 game you still have installed side by side with SF2 North Atlantic.
      Save it.

      Thats it.
       
       

      ++++++++++++++++++++++++++++++++++++++++++++++++++
      III. Credits.
      The TOD's, what means the trees and autogenerated houses on the map, are mostly taken from various tilesets made by Stary.
      The SAM protection walls are taken from Pureblues AirfieldDevKit. They were originaly made by Sundowner.
      The basic files for the taxiways, parking areas and quais are made by ErikGen.
      I hope i have not forgotten someone.
      .

      ++++++++++++++++++++++++++++++++++++++++++++++++
      IV. This Terrain is Freeware. Commercial use is not allowed.
      +++++++++++++++++++++++++++++++++++++++++++++++++
      V.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      18 November 2018
       
       
       

      380 downloads

         (6 reviews)

      1 comment

      Submitted

    3. Swus Map Enemy AAA Adding SEAD

      Copy to SWUS. In this patch, it is aimed to be able to perform SEAD missions on SWUS map by adding AAA ie air defense systems to two enemy airports on SWUS map. Just export the ini files to the SWUS map map file and print over them. hopefully soon a nice city patch update for SWUS map comes up.

      78 downloads

         (0 reviews)

      1 comment

      Updated

    4. SF2 Hawaii/Northern Pacific Terrain, Modern (v.2)

      SF2 Hawaii/Northern Pacific Terrain, Modern (v.2)        9/5/2020
      - For SF2, Any & All (Full-5 Merged, + Expansion Paks REQUIRED!!!)
      This is a rebuild of the WW2 Hawaiian Islands terrain into a more "modern" version (1950s and later). This is NOT a WW2 version; it is for post-war into modern times. Do NOT use this in your WW2 PTO mods folder!! You must also have SF2NA are part of you merged installs. This was built and tested in the NA environment.
      You may experience longer than normal loading times due to the number of terrain objects. It should be noted, due to the inherent scaling issue in the SF series, objects placed herein are, for the most part, representative of their Real World counterparts. See "Notes" for more information. 
      When in game, on the Terrain Selection drop-down, you'll see:
      Hawaii (Modern)
      Even though the folder remains in it's original name of just "Hawaii".
      As is recommended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's recommended you -read- the document through after unzipping, but =BEFORE= installing.
       
      As always, the "Notes and Other Nonsense" section may make for entertaining reading. Down in that section is a list of required ships that you're going to need!! I've supplied SOME items, but you End Users (tm) are responsible for all the rest. !!PLEASE!!! read the "Notes" section for more more detailed explainations of this terrain, and it's limitations. 
      Good Hunting!
      Wrench
      Kevin Stein

      348 downloads

         (1 review)

      1 comment

      Submitted

    5. Battle of Britain 2 Terrain Operation Seelöwe

      Battle of Britain 2 Terrain Operation Seelöwe
      *****************************************************
      This mod is made for SF2E.
      ----------------------------------------------------------
      I.
      Battle of Britain 2 terrain Operation Seelöwe is a complete rework of my Battle of Britain terrain from 2009. It is completly new tiled, to give it a much better look. Each tile has now a size of 1024x1024 pixel, what is 4 times higher than in the old terrain.
      The terrain is made with "Operation Seelöwe" in mind. This operation was a german military plan from 1940 to land with strong forces on english soil. This operation was planed in a timeframe from summer till early autumn 1940. Thatswhy i made no seasoned tileset. To simulate the ground battles after the german invasion i set some german beachheads on the map, so that now CAS missions can be flown.  
      The area of Londow along the river Themse is new tiled by using satellite images. To hold the frame rate of the game as high as possible, i made the rivertiles not as tga files, but as ordinary jpg files. Thatswhy you will not find waves and reflexions on the river Themse and the most other rivers in this terrain.
      The City of London is populated with house blocks. So is is destroyable by bomb raids.
      The airfields in Britain are made by using old air footages from WW2. The design of the german bases is fiction. I was not able to find air footages from 1940 for this airfields. Please make sure, that your bombers have the setting
      MinBaseSize=MEDIUM    
      in their data.ini of the plane. Otherwise the bombers will also use fighter bases.
      At the moment Battle of Britain 2 terrain contains 312 target areas. Some target areas are named PQsomething. PQ comes from the german word "Planquadrat", which is in english "grid". I decided to use the term PQ to simulate german planningmaps.
      The terrain comes with two new nations. First the Luftwaffe of the Third Reich and the fictionary Deutsche Luftstreitkräfte of the Republic of Germany. Both nations have own insiginas, which you can select for single missions. The swastika i made only in a "camouflaged" version, because in Germany it is not allowed to handle this symbol in a game.
      I have also moded the missioncontrol.ini file. Now the planes are closer to their base when they start a landing approach.
      The terrain comes with 3 campaigns.
      No.1 is Operation Seelöwe, the german invasion in Britain in late summer 1940
      No.2 is the so called Nonstop Offensive, the british air strikes over the Channel in 1941
      No.3 is Operation Seelöwe in 1956 with a fiction Republic of Germany as invader.
      For the campaigns you need following planes:
      BF109E-4 by RussoUK         https://combatace.com/files/file/14035-bf109e-47z/
      Ju-88A-1 by Veltro2k   https://combatace.com/files/file/15445-junkers-ju-88-a1/
      Do-17P by Veltro2k       https://combatace.com/files/file/15196-dornier-do-17p/
      Spitfire Mk.1 by TMF   https://combatace.com/files/file/13510-sf2-ww2-spitfire-mk1a-by-mod-mafiatmf/
      Hurricane IA by Raven   https://combatace.com/files/file/13646-sf2-ww2-hawker-hurricane-ia-etobob-by-raven/
      WW2 RAF Bombers pack by Wrench   https://combatace.com/files/file/13795-sf2-ww2-raf-bombers-pak/
      For the german 1956 campaign you need a MiG-17 cockpit
      The best is made by Stary   https://combatace.com/files/file/12684-mig-15-mig-15-bis-mig-17-cockpit/
       

      -----------------------------------------------------------------------
      II.
      CREDITS:

      While making Battle of Britain 2 terrain i used a lot of files made by other modders. Thanks for this files!
      The tileset is basing on Jan Tumas tileset for First Eagles
      The most tod files are made by me, but i also used files made by Stary.
      The white cliffs objects are made by GKABS.
      The airfield objects are made by Geezer.
      Some hangars are taken from AirfieldDevKit_v1.1
      The Robinson hangars are made by RussoUK2004
      The industrial factories are made by Geezer.
      The fortification objects are made by Geezer.
      The cargoships which you find in London Docks are made by Nils 'Julhelm' Dücker
      I hope that have nobody forgotten.

      ----------------------------------------------------------
      III.
      INSTALLATION:
      -Unzip the folders into your SF2 mod folder

      ----------------------------------------------------------
      IV.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      V.
      Battle of Britain 2 terrain Operation Seelöwe and all of his parts are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      May 2021
       

      261 downloads

         (2 reviews)

      1 comment

      Submitted

    6. Socotra terrain

      Socotra 1.0
      *****************************************************
      This terrain is written for SF2NA and SF2 Israel.
      +++++++++++++++++++++++++++++++++++++++++
      I. Short description:
      Socotra is a relativly big island on the shores of the Horn of Africa. It belongs to Yemen.
      Socotra is an ideal position to control all shipping lines between the Mediterranian Sea and the Indian Ocean.
      The power who controls Socotra can easily block the oil support from the Gulf to Western Europe.
      Socotra is the cork in the bottle neck, like Djibouti, the Suez Canal or Gibraltar.
      From mid 1960th to the fall of the Soviet Union, the soviets had an airbase on Socotra. In the 1980th on the base one regiment (squadron) of Su-24 bombers was active on Socotra.
      This terrain is made for a scenario that the Americans must defeat the soviet forces on Socotra island. They had to operate from carrier positions in the Gulf of Aden. For all guys who love to fly Air Force planes i made a temporary american airfield in Somalia.
      In the timeframe, where the soviets have no own carriers the single missions are focused on Socotra island. When the soviets field carriers the terrain is mostly focused on carrier vs carrier battles. So, if you prefer carrier vs ground battles you must choose missions before 1976. After that date you will have to fight Kiev carrier battle groups.
       
      ++++++++++++++++++++++++++++++++++++++++++++++++
      II. INSTALLATION:
      To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe.

      Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

      Thats it.

      If you have SF2Israel installed you must do nothing more.
      If you miss SF2I and have SF2Europe you must open file
      Sokotra.ini
      with Notepad editor and look for the lines:
      CatFile=..\IsraelME\IsraelME.cat
      //CatFile=..\GermanyCE\GermanyCE.cat
      change the entry into:
      //CatFile=..\IsraelME\IsraelME.cat
      CatFile=..\GermanyCE\GermanyCE.cat
      save the file
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      III. Credits.
      Tileset            made by Stary (SF2 Israel enhanced tileset)
      GK-P-14            Tall King Radar, made by GKABS
      GK-D-30NVA        D-30 howitzer made by GKABS, modded by me.
      Shelter1            circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue
      TOD-Trees        taken from Angola Terrain, made by ??? Stary???    
      ZIL-157 Sam Trailer        made by ???, taken from SF2_SAMs_Pack,
      EWalls 500,100 and 50 m    taken from AirfieldDevKit_v1.1, made by Pureblue
      D_Bunker            taken from AirfieldDevKit_v1.1, made by Pureblue
      BTR-60             made by Pasko, taken from SF2_Panzer_Pack , skin modded by me
      SA-5 + SquarePair        made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me
      formation.ini        Soviet tank attack formation modded by me
      T-54 and T-55        Fla-MG added, tactical numbers added, modded by me
      T-55 destroyed        taken from SF2_Panzer_Pack, made by Suicidal
      T-72 destroyed        taken from SF2_Panzer_Pack, made by Suicidal
      KS-60            made by me
      FireCan Radar        made by Juhlhelm
      Spoonrest        made by FastCargo, taken from SF2_SAMs_Pack,
      ControlTower.LOD        made by RussoUK
      M38 Jeep            moded by me
      Fahrer            Jeepdriver, must be placed in Weapons folder!!!!!!!
      I hope i have not forgotten someone.
      .
      ++++++++++++++++++++++++++++++++++++++++++++++++
      IV. This Terrain is Freeware. Commercial use is not allowed.
      And i say it again for the YAP, YankeeAirPirates file thiefs, the use of this terrain and parts of  the terrain for commercial use is not allowed.
      +++++++++++++++++++++++++++++++++++++++++++++++++
      V.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      26. Dezember 2021
       
       
       

      211 downloads

         (1 review)

      1 comment

      Submitted

    7. mixed 1x and 2x trees for GreenHell2 and Germany4Season pack

      This mixed tree pack was initially created for a super vanilla pack of WOX series that is shared within the
      little circle of Insky Team. There are quite a number of new features to be extracted from that pack (the first one
      was "better widesky")
       
      The purpose of mixing 1x and 2x trees was to bring a good feeling of speed without compromising too much of
      plant coverage on moutain areas. From my observation I can say it meets the purpose quite well.
       
      Unfortunately the tree mod of Germany map includes only high-detailed tree 3d file. please don't use it if you
      have severe framerate hit after installation.
       
      The tree texture for Vietnam map is downscaled for better performance. unless you are observing right from the
      ground, you will not find noticable difference about its presence.
       
      Enjoy it, and feel free to report any problem.
       
       
      Insky_orsin

      373 downloads

         (1 review)

      0 comments

      Submitted

    8. Phillipines Islands 1944, WW2 PTO Terrain for SF2

      Phillipines Islands 1944, WW2 PTO Terrain for SF2
       
      - For SF2, Any & All (Full-5 Merged Reccomended)
       
      = For Adventures in the Western Pacific =
       
      *Note: this pack includes the PI 44 update pak released sometime back. It is designed for the timeframe of the US Invasion of Leyte in late 1944. It uses SF2NA statements for carrier-based operations. Hence, your PTO mods folder =SHOULD= (read: MUST) be built from the SF2NA exe. It is designed to REPLACE, in total, any eariler versions.*
       
      **Note2: IMPORTANT! Make sure you have the WW2 ground objects!!**
       
      This map repsents the situation in the Phillipines from approximately October thru December 1944, just after the US Invasion of Leyte. To that end, the eastern regions of Leyte, and southern Samar are conisdered (somewhat) 'secured' and in Allied hands. The rest of the country is still "Occupied Territory".
       
      The LimitedNations statement is set to TRUE, allowing only for the regional powers that took part. The terrain also makes use of the 'AllowedDates" statement, preventing use BEFORE October 1944 (but dosen't seem to be working quite right post 7/13 patch)
       
      LOTS of new tiles and their associated TODs have been created, and match the Green Hell 3 styling. There is also, as expected, a few Easter Eggs.
       
      Also included are several (ok, LOTS) GroundObjects, some you may have already, but a few are new. Some are updates of ships, tanks, truck and etc seen in my other terrain mods. These are designed to REPLACE any pre-existing ones I've done. Be advised, you'll still need many of the other WW2 PTO objects I've included in other terrain mod paks. Make sure you have them!!!
       
      REMEMBER: you will need the latest WW2 weapons and Guns pack! Some are supplied, but just to be safe...
       
      **Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, or be placed in their Real Life ™ locations, or exist at all. Several cities and other physical features may also fall into that classification. Some cities exist as 'named places' only. Some airfields may not be in their historical locaitons due to Height Field and other tiling restrictions.**
       
      As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you READ this document through after unzipping, but BEFORE installing.
       
      Again, as always, the Notes and Other Nonesense section may make for entertaining reading.
       
      Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
       
      Good Hunting!
      wrench
      Kevin Stein

      477 downloads

         (3 reviews)

      0 comments

      Submitted

    9. Desert Target Zone - SF2

      For Strike Fighters 2.
       
      Built for real time game generated strike missions. Shouldn't take more than 30 minutes to do a round trip strike mission. Paran and Dhimar get 4 airports each and the front line is relocated to what used to be central Dhimar. Main Features:
       
      1. 141 target areas including 10 SAM sites for Paran.
       
      2. Easy install.
       
      3. Many "Freeware" objects being used.
       
      4. Quicker Take Off mod included with customized parking spots. Large aircraft parking will accept C-5A sized aircraft.
       
      5. Contains Ground Attack, Truck, and Ship routes so you can fly CAS, Armed Recon and anti-ship missions.
       
      6. Has a 3X zoom map from an older version of SF that shows desert and green spaces better.
       
      7. Installation won't affect your stock "Desert" terrain.
       
      8. Negative points awarded if you cause collateral damage.
       
      CREDITS: Thanks to these folks for creating and allowing freeware use of their building objects:
       
      1. This project uses some objects from MITCH's "Factory Place" project. There seems to be a consensus within the Strike Fighters community that it's OK to use these objects for FreeWare projects.
      3. WRENCH, for hosting the "Factory Place" objects at his website. And for the cool "Shipwrecks!"
      2. GEPARD, for some objects I lifted from his DRV terrain.
      4. PASKO, for the round tents, now used by the Bedouins.
      5. GRUMPOTAMUS, for the Radar Dome.
      6. WINGWHINER, for the some Factories, Headquarters Building, Gas Station, Tactical Control Center, and Control Tower H1.
      7. STARY, for the his hangar pack.
      8. FUBAR512, for the Pecco Crane.
      New for this version:
      9. WINGWHINER again for some buildings from his epic 43 city buildings pack.
      10.JULHELM for some industrial silo's/buildings
      11.RussoUK and Gepard for the Oil Rig.
      12.EZLead for the formation take off mod.
      13. TK and ThirdWire for creating such an interesting flight sim / hobby.
       
      Changes for this version: Unless a patch does something really bad to this terrain, it is the final version. Using some buildings from WingWhiners 43 city building pack finally gave me the variety I was looking for. Check out EZleads included formation take off mod, it's a perfect fit for this terrain!

      906 downloads

         (0 reviews)

      0 comments

      Updated

    10. Desert Plus

      FOR SFP1, SFGOLD, and SF2.
       
       
      This mod adds 2 more fictional countries to the stock desert terrain. The new countries are the Republic of Dohar, allied with Paran, and the Sultanate of Sharnak, allied with Dhimar. The mod adds some new airports, cities and towns in the unoccupied western section of the desert terrain, as well as border posts, lookout towers and some new oil fields for Dhimar and Paran. This version is likely the final one.
       
      Main Features:
       
      1. Easy install that won't affect the stock terrain.
      2. 3 time zoom map showing new border areas.
      3. a few new attack and truck routes added for CAS and Armed Recon missions
       
      CREDITS: Thanks to Whiteknight 06604 for making the Dohar and original Sharnak decals.
       
      Changes for version 2.2:
      1. Terrain leveled at Canopic airfield.
      2. The airfield at Fasala has been moved and the terrain leveled at the new location.
      3. Some seldom used terrain tiles have been repainted so the airfields at Shalabar and Al'Aranak are on greenspace.
      4. Optional textures for the SF-2 dirt runway included.
       
      NOTES: Still working on a new terrain for the four fictional countries but it won't be ready for a loooooooong time.

      1,104 downloads

         (0 reviews)

      0 comments

      Updated

    11. Enhanced Planning/Navigation Maps For Piecemeal's Desert3 Terrain

      These are enhanced planning/navigation maps for Piecemeal's Desert3 terrain. I've added missing airfields descriptions, missing airfield icons, made all airfield icons indicate N-S runway orientation, enhanced the look of the in-flight moving map for better immersion and stuff.
       
      Installation:
       
      1.Unpack the archive and copy all 3 *.BMP files to your Terrains/DESERT3 folder in MOD directory and overwrite files if asked.
       
      2. Enjoy!
       
      Credits:
       
      Piecemeal!

      229 downloads

         (0 reviews)

      0 comments

      Submitted

    12. HDR Mod 1.00

      This mod is intended for high end computers and high end video cards starting with 8800GTX and forward on. If you install this with a low end computer, don't go crying about it because I warned you.
       
      Enjoy this HDR mod
       
      Falcon

      676 downloads

         (4 reviews)

      0 comments

      Submitted

    13. HR SF2E GermanyCE terrain update part 2 of 2

      High Resolution (1024x1024) SF2E GermanyCE terrain update part 2 of 2
       
      This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles.
       
      Included is also newer high resolution, high density treemod with updated graphics.
       
      !!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!!
       
      You need 512MB Dx10 capable card to run it without slowdowns on full resolution.

      2,094 downloads

         (2 reviews)

      0 comments

      Submitted

    14. East Africa/Madagascar Terrain, Version 2.0 for SF/Wo* and SF2

      East Africa/Madagascar Terrain, Version 2.0 for SF/Wo* and SF2
       
      This is a complete rebuild of the terrain originaly released in June 2004. It has been extensively retiled, and has had a MAJOR upgrade in the targetization. It is designed to COMPLETELY replace that original version. It has been fully updated to use in the post-patch and SF2 worlds.
       
      This is a COMPLETE package, with everything needed to just unzip, install, and fly over. All the tiles are included, including Stary's "Mad Trees Mod", creating a more 'lush' version. Many new TODs have been created, so you'll see lots of trees and small buildings in and around the cites.
       
      Extensive upgrading has been performed on the targets, types, data and movement inis , to make use of 08 and SF2 level terrain effects, and the targeting enhancements. New planning maps of all 3 levels have been generated and included.
       
      It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; either or both the Desert or Euro skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy.
       
      It has been tested in all 1st Gen Sims (SF/WoV/WoE/ at 10/08 patch levels) and SF2 (merged).. It should work in FE & WoI (also post Expansion Pak and Post Patch) with the correct cat pointer -- this has NOT been tested, however. It should will work in SF2, as long as you adjust the cat pointer lines in the main ini, and 'reroute' the terrain effect pointer (more on that in the install instructions, below). However, with the old style terrain effects, it works just fine.
       
      Yes, for those expecting it, there IS at least one Easter Egg on this terrain ...
       
      MAKE SURE YOU THOROUGHLY READ THE README ON HOW TO USE IT IN ALL SIMS! or you will be clowned...big time.....

      835 downloads

         (3 reviews)

      0 comments

      Submitted

    15. DBS Limited Nations Tweek


      Danger: Bering Straits Nations Fix for SF2 series -ONLY-


       
       
      Just a small package of 2 inis, that activate the "LimitedNations" statement for the Major Lee's DBS terrain.
       
      This will now effectively "cut off" any nations for single mission play that shouldn't be seen in the region. Obviously, one would NOT expect to find Isreali, North Vietnamese, Belgian, Lybian or anyone else that just plane shouldn't be there.
       
      The nations have been limited to the "usual suspects" for the region:
       
      USAF
      USN
      USMC
      RCAF (CAF)
      and
      Soviet
       
      Nothing else has been changed, just the players on this playground. So, =all= the normal mission statements (CAS, Sweep, Anti-Ship, etc) are active as normally seen.
       
      It's reccomended for use with the 2 updates that have been released for DBS, and you should have them already before installing this mod:
       
      Bering Straits Terrain Targets Upgrade Pak
       
      http://forum.combatace.com/files/file/7684-bering-straits-terrain-targets-upgrade/
       
      Bering Straits Water Fix Mod
       
      http://forum.combatace.com/files/file/10787-dbs-water-fix/
       
      While designed for SF2 series, it will most likely work in SF/Wo* 1stGens at the 08 patch level that can take advantage of the limited nations statement. However, this has =NOT= been tested. Those that do install to first gens, feedback is requested.
       
      As always, a simple and easy to follow readme is enclosed -- so read it!!! You're actually only changing 2 files, but I'm from the world of CYA, so... READ IT!!
       
      Good Hunting!
      Wrench
      Kevin Stein

      204 downloads

         (0 reviews)

      0 comments

      Updated

    16. Formosa Terrain, Limited Nations Tweek

      Formosa Terrain, Limited nations Fix
       
      This little tweek for Gepard's Formosa terrain will add the LimitedNations usage, cutting down on the chance of any unwanted visitors to the playground showing up.
       
      This mod consists of the Formosa.ini and Formosa_Nations.ini. Nothing anywhere else is changes; it only creates a 'fixed' number of countries that are allowed here. This tweek, while designed for SF2 series, will also work in SF/Wo* 1st Gens at the 08 patch level, if you've back-converted this terrain to work in 08s.
       
      As always, it's suggested you read this little readme. It's acutally quite short and pretty easy to follow. For a change.
       
      No screenie included.
       
      Good Hunting!
       
      Wrench
      Kevin Stein

      437 downloads

         (0 reviews)

      0 comments

      Updated

    17. 512x512 Tweaked Tiles for CA_Stary's Enhanced SF2:Israel terrain

      512x512 Tweaked Tiles for CA_Stary's Enhanced SF2:Israel terrain.
       
      Originally created by CA_Stary, resized by Dave, optimised by me. Note: these *.bmp tiles are 512x512 in size with 8 bit color pallete.Includes TGA tiles from Dave's effort. This should help any of you with even very weak computers.Looks almost as good as Dave's resize but you get even bigger performance increase.
       
      Installation:
       
      Drop the bitmaps and TGA files in IsraelME folder and allow for overwrite.
       
      Now go and down some pesky MIGs :)
       
      SFP1Ace
       
       
      Credits:
      CA_Stary for original tiles
      USAFMTL for resizing those tiles

      435 downloads

         (0 reviews)

      0 comments

      Submitted

    18. Optimised Tiles for SF2V Air & Ground War Expansion

      Optimised Tiles for SF2V Air & Ground War Expansion Pack v2.0 Gold
       
      These tiles are for malibu43 & eburger68's excellent SF2V Air & Ground War Expansion Pack v2.0 Gold. They have been optimised for a 8-bit color pallette for a 66.6% reduction in size and memory consumption - just for you folks with them older graphic cards! And they look 99.9% as good as the original ones so you won't be compromising on quality!
       
      INSTALLATION:
       
      Unpack the archives and drop BMP & TGA files to your Terrains/VietnamSEA & Terrains/SouthVietnam folders and allow for overwrite.
       
      Enjoy!
       
      SFP1Ace
       
      CREDITS:
       
      malibu43 & eburger68 for their awesome expansion pack
      CA_Stary for "Green Hell 2" Terrain Mod
      Brain32 for "Re-painted VietnamSEA Tiles"
      Pappa Goat for re-painted versions of the GH2/Brain32 tiles
       
      and many other, see included original readme file.

      580 downloads

         (0 reviews)

      0 comments

      Submitted

    19. 512x512 Tiles for CA_Stary's HR SF2E GermanyCE terrain update

      512x512 Tiles for CA_Stary's HR SF2E GermanyCE terrain update.
       
      Originally created by Stary, resized for your convinience. This should help any of you with weaker
       
      computers. Looks almost as good as original ;)
       
      Installation:
       
      Unpack and copy GermanyCE folder to your SF2E Terrains folder and allow for overwrite.
       
      Ennnnjoy :)
       
      SFP1Ace
       
       
      Credits:
      Stary for original tiles (hey, have I mentioned that you've done a superb (again!) job yet? ;) )

      630 downloads

         (0 reviews)

      0 comments

      Submitted

    20. Enhanced Planning/Navigation Maps For NF4+

      These are enhanced planning/navigation maps for NF4+. I corrected Husum airfield icon to better indicate its runway orientation, enhanced the in-flight navigation map for better immersion and stuff.
       
      Installation:
       
      1.Unpack the archive and copy both *.BMP files to your Terrains/GermanyCE folder in MOD directorywhere you have NF4+ installed.Overwrite when asked.
       
      2. Enjoy!
       
      Credits:
       
      NF4+ Team!

      257 downloads

         (0 reviews)

      0 comments

      Submitted

    21. America Southwest (Texas/Mexico) for SF2


      America SouthWest Terrain



      Updates, Fixes and Clean-Up For SF2 Series (Full-4 Merged Perfered)


       
       
      What started out as a simple "straighten out some tiles and fix some target areas", turned into a massive revamp.... Like the original, it takes place in the post-WW3-ish world of the North American Alliance vs the Global Sedition. It is desigened for use any time period post-1950 through the present day (ala The Wingman series, or the TV series 'Jericho' or any of a number of post-apocalyptic movies, books or whathaveyous)
       
      This is the FULL terrain, with some major changes updates, upgrades, etc. The targets, movements, data, types inis have all been expanded extensively. Massive retiling of a majority of the terrain will, hopefully, make it look a bit more like it's Real World ™ counterpart. Place names match the Real World; some however may be slightly displaced due to how terrains are built.
       
      This is designed to REPLACE the original (and it's updates) in it's entirety, and is designed =ONLY= for use in SF2, preferably with a Full-4 Merged Install. This terrain makes use of the Desert cat to "pull" items from. It may work with the Germany or Vietnam, but this has NOT been tested. It will NOT work with the SF2:I Isreal cat. DO NOT ATTEMPT TO USE THE ISREALME CAT WITH THIS TERRAIN!!!The inis have been excessivly edited for use ONLY in the SF2 series. With Expert Level Knowledge on terrains/terrain ini editing, it =may= be possible to back-date/adjust for use in 1stGens. This has NOT been tested, and is NOT reccomended. Those that try, can expect 0, zilch, nada, =no= support from me on this issue. You're on your own -you have been warned.
       
      Also added were many new tiles, updating/repainting of some other tiles (to make them fit and look better), and many new, custom TODs for buildings and trees and such. New planning maps have been generated as well. I'm trying out something 'new' on the symbols and labels, I hope you like it.
       
      And, just for fun, I've included a variety of missions flown over this map. Remember, these are for a Full-4 Merged install, so those that are not merged, may not have all the aircraft available. It goes without saying, that those flown from the Red Side, you MUST have flyable MiGs in your install. They have been editated to make sure all aircraft are stock in a Full-4 Merged.
       
      You will also be making some 'adjustments' to the FlightEngine.ini, with regards to expanding the map borders. This will eliminate certain 'issues' when flying near the map edges. Full, detailed instructions are below, in the "To Adjust Borders" section.
       
      It is ALSO highly reccomended you READ this entire document through before installing this mod. If you don't, you're SURE to run into problems. And then, we'll clown on you. HARD, and mercilessly. As always, unzip this archive to a temp folder or you desktop to gain access to the full readme, and the files herein. Again, as always, there's a "Notes & Other Nonesense" section with explainations and other ramblings.
       
      Good Hunting!
      Wrench
      Kevin Stein

      741 downloads

         (1 review)

      0 comments

      Updated

    22. CloudSkins3: Clouds For Days

      CloudSkins3: Clouds For Days by ShrikeHawk 09/08/2010
       
      Here's a huge collection of cloud images. I've used all of these off and on for most of 2010. Many are closely related having only a slightly different paintjob from another. Others are very different, using a completely different alpha channel (dictates the shape of the cloud.)
       
      You can use these in any cloud setting you like in any way you like. They will work in any version of SF1 or SF2 or any version of First Eagles.
       
      This is NOT a complete mod. It is images only. Use these clouds only if you are minimally comfortable with modding.
       
      See you in the clouds!

      514 downloads

         (1 review)

      0 comments

      Submitted

    23. Airfield Development Kit v1.1

      Airfield Development Kit version 1.1
      07/31/2011 by Pureblue
       
      Changelog:
      ---------------
       
      v1.1 More proper Documentation, reference pictures and credits
      TAB_VEE w/ floor
      A few FSSC Entries fixed
      v1.0 initial release
       
       
      INTRODUCTION
      -----------------------------------------------------------
       
      This DevKit is intended for terrain modders, aka terraformers. Or people with experience in modding targets.ini entries. Warning: Absolutely not for novice users.
       
      It includes the objects, ini files, STT entries and FSSC Macros.
       
      Collection of objects are from Sundowner, Amokfloo, Hurc, Stary, Wrench, Ravenclaw, pureblue, (Gepard, Polak)
       
       
      WHAT's INCLUDED?
      ----------------
       
      ADD_TO_TYPES.INI: These are the entries that must be copied to the end of your intended terrain_types.ini.
       
      TerrainObjects folder: Here are all the terrain objects included, which are defined in terrain TYPES.INI.
       
      ADD_TO_SS BETA 1.5 Tgt Object Library.txt: This file is for users of Swambast's STT Tool.
       
      FSSC_Macros folder: If you use FSSC tool for developing your target areas. Here are all the api files. Included is my main.lst.
       
      Groundobjects folder: This has the few ground objects that are included in the pack. Must be copied to your MOD Groundobjects folder.
       
       
       
      NOTES:
      ----------------
      At this time, not all the included objects are represented in the ReferencePics.
      Most FSSC/STT object size entries should be quite close,
       
      please report any irregularites you find.
       
       
      FULL CREDITS:
      ---------------------------
      Sundowner: B_Trailer_Mk82, M_trailer, B_TrailerLGB, Y_Tractor, RAF_Cart, B_Duel_Y_Trac, C_Type, RAF_Bunker, TAB_Vee, HAS_M, HAS_E, c_store, Earth Walls, mounds, blast walls and all desert variants of these objects
       
      Amokfloo: ControlTower, ForkLift, FireExtinguisher, ShelterZu
      Ravenclaw: Fire Trucks
      Stary: str_hangars 1 thru 8
      Pureblue: FloodLight, SmallGenerator, ConcreteBlock, SunShelter, HeliPad1N
      Polak: tools
       
       
      Thank you and enjoy!
      Pureblue

      382 downloads

         (3 reviews)

      0 comments

      Updated

    24. Iceland Terrain v1.02 Update

      ***********************************
       
      Iceland Full-Scale Terrain
       
      v1.02 Update
       
      by Baltika
       
      19 December 2010
       
      ***********************************
       
      This update will bring any previous version of my Iceland terrain up to v1.02.
       
       
      Changelog:-
       
      v1.02
       
      -Added Iceland02_Water.bmp and revised ICELAND02.INI file to enable full water functionality for SF2 EP2 Mission Editor users. Thanks to tn_prvteye for creating the water.bmp file included here.
       
      -Added full city tile .tod files for buildings in Reykjavik.
       
      -Added 40+ additional targets to Reykjavik. AAA defence much stronger now!
       
      -Revised ICELAND02_NATIONS.INI file for extra sea locations and accurate representation of Iceland Defence Force.
       
       
      v1.01
       
      -Corrected overlapping ground units in Red and Blue Force Air Defence Sites.
       
      -Corrected overlapping ground units in Red and Blue Force Army Bases.
       
      -Added Iceland02_DOGFIGHT.INI file.
       
      -Added USN and USMC to Limited Nations List in terrain NATIONS.INI file.
       
      -The revised NATIONS.INI has cured the hard lockup bug for CAS/Anti-Ship/Armed Recon missions in SFP1/WoX builds.
       
       
      ***********************************
       
      INSTALLATION
       
      You must first have installed Iceland Full-Scale terrain v1.0.
      This pack will update both v1.0 and v1.01 to v1.02.
       
      Simply unzip and drop the various new files into your \Terrains\ICELAND02 folder, making sure to over-write the previous versions.
       
      This update is good for SF2 and SFP1/WoX installs.
       
       
      ***********************************

      738 downloads

         (0 reviews)

      0 comments

      Updated

    25. Formosa tileset update -new seasons

      This is simple addition of two more seasons (fall, winter) for my Formosa visual update mod. Created as simple 4-seasons tileset test for other project, I decided to upload it for everyone wanting to have "full seasons" tileset for this excellent map. Or to use it in other, more appropriate (climate wise) theatres.
       
      "Formosa Strait Taiwanhaixia" map was created by Gepard. Remember there are great fixes by Wrench, The. Apply these
       
      To install simply extract this package and move the files from the Formosa folder to
      your choosen Strike Fighters 2 MOD folder/terrains/Formosa folder, overwrite when asked.
       
      As this is just simple tiles pack, should work with Series1 too, but I don't have any installed at the moment to confirm.
       
      And sorry for not releasing it in DDS format, it's hard to teach an old dog new tricks

      342 downloads

         (0 reviews)

      0 comments

      Submitted

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