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AH-64 Package for SF2 Ver 1.1
By Dels
This is my AH-64A Apache and AH-64D Longbow Apache for SF2. (should work in Gen 1 but is untested)
DDS skin version and Photoshop templates are also included.
Please read the readme.txt.
Glad to finally get this one out there.
Enjoy!
Dels
VERSION 1.1 CHANGES/ADDITIONS
-----------------------------
-New cockpit glass reflection texture.
-Changed AGM-114L to CGR and added Hellfire rails to the 3d
model to overcome the issue of engaging moving targets.
(Thanks to WhiteBoySamurai for this idea and thanks to
FastCargo for letting me use the 3d model of his Hellfire rail)
-Changed loadout types so the AH-64A cannot be loaded with the
AGM-114L Longbow Hellfire.
-Changed the Specular and Glossiness levels to make the skin
look more matt.
-New hangar and loading screens.
-Some FM and performance tweaks. (Thanks to EricJ for some
suggestions)
-Completely new M261 model made by me. I have also made the M260
rocket pod, Hydra rocket with a M229 warhead and Hydra APKWS with
a M151 warhead.
For mode info and details on the APKWS look here:
http://www.defenseindustrydaily.com/apkws-ii-hellfire-jr-hydra-rockets-enter-sdd-phase-02193/
4,721 downloads
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Mi-24P Public Beta
By orsin
Please note: The default Flight Model is designed for "Hard" setting only, and takes off vertically. If you are using "Normal" or "Easy" settings there is no guarantee that it would work. Use "H" Key to switch between front and back seats
Package has included an optional flight model from Marcfighter for try out.
Mi-24P public beta proudly present to you by YEYEYE.
This is a highly detailed model with proper cockpits and LOD files. This model has no relevance to A-team's work.
Model/FM/Weapon/Cockpit - YEYEYE
FM and beta test - Honeyfox, Orsin
Optional FM: Marcfighter, Floran
Commercial use of Mi-24P and all its parts are strictly prohibited. All rights reserved.
This is a public beta released as-is, please use on your own discretion. The authors and CombatAce do not take any responsibility should damages occur to your property.
Modifications/Improvements to the Data/INI/Texture are all welcome. No consent from the author required.
2,446 downloads
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Sikorsky SH-3 Sea King SF2. re-mod.
By yakarov79
This is simple remod, overhaul of Florian's Sea King model.
Model itself is Florian work and all hail to him for his work.
---------------------------------------------
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
This mod represents SH-3D and some versions of SH-3A used by US Navy for CSAR operations.
Althoug Florian's SH-3 represents something between A-D Generaly it fits here but are not hundred% correct.
There were also two D versions with small differences...but this is different story.
This is version 2 uploadaed with smaler size of skins.
You can also download only skins in seperate rar file.
Model itself is untouched by me. Only in A version ive removed few bits by ini work.
Using Florian's skins ive made templates and new skins.
In this pack SH-3D skins are:
HS-4 'Black Knights' USS Ticonderoga 1971
HS-5 'Night Dippers' USS Wasp 1970
HS-11 'Dragonslayers' USS John F. Kennedy 1976
SH-3A is made for Wings over Vietnam mod.
It represents only one unit:
HS-6 'Indians' USS Kearsarge 1966-1968 at Yankee Station.
Plus additional one skin with shortly used camo paint.
All decals are made by me and are based on available documents and photos. So lets say - historicaly correct.
This helo got new ini work. So if you have old Florian SeaKing - do a backup. Becasue this is new and you might not like it.
new aircraft data ini with new flight model, and few differences
animation keys reassigned.
Sonar and MAD operations are same as before, ANIMATION KEYS 3,4,5
Right side rear slide doors are opened as bomb_bay
left side slide door as ANIMATION KEY 1
Rotor brake ANIMATION KEY 7
Folding rotor ANIMATION KEY 8
Ive put some speed limits for animations up to 30 kts for doors,and rotor animation so you can fold onboard vessel.
Flying is done same way as in my helos. Vector thrust controll, etc.. it is pretty simple.
Last thing:
There is new cockpit. As replacement ive done some simple generic cockpit for SH-3. Since there is lot of versions of SeaKing lot of pits, this is generic and simple build, that should fit here.
Consider it as beta, few things are not working there.
***************
THIS COCKPIT FOR SH-3 SEA KING OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
***************
Unpack the files.
Drop all files into your mod folder the way they are setup in this pack.
Credits:
Florian - BIG thanks for model.
Yakarov79 - me: INI work , skins, decals and cockpit.
Have fun.
Edit and report bugs.
Jarek Hereda.
Thanks.
753 downloads
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Sikorsky CH-53A / CH-53D Sea Stallion
By yakarov79
Sikorsky CH-53A and CH-53D Ver 2.0 for SF2
This is a third party add-on of early models Sikorsky helicopter CH-53.
It is designed for and works only in SF2 series. And will never work in SF1.
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
------------------------------------------------------------------------------------------------------------------
This mod represents Late model of CH-53A already with instaled EAPS and early models oF CH-53D with uprated engines.
A model never received aux fuel tanks and were used until 1992. At the end of service mostly by reserve units.
D model /early/ was used also until around 1992. Not every D model was upgraded so in this config they were flying until the 90s.
CHANGES:
I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53A and CH-53D_70. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
The rest (except Aircraft folders) are same you can be overwrite without fear...
Small changes in ini files, corrections on fuel loadout, changes in cockpit ini.
Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
Added simple bump and specular maps. Also added damage tgas.
Some changes and rearrangement in the cockpit
******************IMPORTANT******************
FAkePilot mod neede to run this mod.
As always.
This addon works with my CargoPACK (included in rar file). All of the weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available.
Standard commands:
LANDING GEAR - Nose light deploy/retract at any speed.
ANIMATION 1 - right side hatch and door.
ANIMATION 2 - left hatch cabin windows
ANIMATION 3 - wipers outside/inside
Parking animations.
Two parking animations included one for 'on land base' and other for 'on board' parking.
Im including two vessels moded as USMC nation.(same as in AH-1J pack) so you can practice start and land.
Those ships have moded catapults, deck and arresting cables in data.ini file.
Those ships are limited only to those used during Vietnam War on WestPac/SEA cruises.
You can fold tail and rotor by enabling animation in data.ini file. But it looks silly. And my intention for this animation was eye candy on board vessel.
With little practice, you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
It is possible to land on board two included ships. don't forget about a hook.
Cockpits.
One cockpit based on NATOPS manual, an early model for both A and early D model.
Both models are similar. The only difference is in engine power. D model is 'stronger' so it's easier with heavy loadouts. And only D can tow 'experimental' Mk105 minesweeper.
Skins.
All serial numbers are based on available photos, and USMC documents and are historically correct.
Weapons.
The only "offensive" weapon is left/right side gunner. Well, it is a quite defensive weapon.
Ah.. there is Napalm barrel bombs. Used in Vietnam War. Inside _WingsOverVietnam_Only Addon Folder
...BOOM.
Cargo loads.
I am releasing this cargo load in current condition. So maybe some skins needs to be adjusted.
Cargo loads include few cargo crates for cargo bay and hook, howitzer, MUTTs. Skins for MUTTS - Thank yo The Trooper.
in 1973 USMC joined NAVY in operation End Sweep and equipped their D model (HMH-463 only) with minesweeping stuff. So here you can "tow" Mk105 minesweeper. It is just interim mk105. V.2 is under development.
To see Mk105 open cargo bay.
IMPORTANT -
Due to construction of this mod it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on airfield - especially with underslung cargo load.
Countermeasures.
I've deleted Countermeasures from weapon loadout.
Skins.
All serial numbers, as far as I know, are based on photos and US Army docs and are historically correct.
CH-53A in Vietnam used by HMH-463 and HMH-361.
In mid-80s A model was still in use by some units. One of the last unit to use CH-53A was HMH-772 until 1992 when they send A to AMARC.
Also in mid-80s ( I believe it was in middle or late) US Navy composite squadron VC-1 was using old ex-marine CH-53A until 1992 when they send them to AMARC. I think they were using only these two aircrafts.
CH-53D
Few paintings fro different years, early green early 80s green and tri-color mid-80s.
HMH-361, HMH-362, HMH-461, HMH-461 - two schemes one - 78 from a trip to Japan and one 1973 during Operation End Sweep.
Pilots - best to use is OldDiego's pilots.
This mod still needs some work. Will be working on it.
Have fun.
Edit and report bugs.
Jarek Hereda.
Thanks.
Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird. The Trooper
Thanks for all kind support.
NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
popsmoke.com
hampshireairfields.co.uk
navysite.de
gonavy.jp
helis.com
hmh-463-vietnam.com
amarcexperience.com
aerialvisuals.ca
abpic.co.uk
planepictures.net
1,008 downloads
- sea stallion
- ch-53a
- (and 1 more)
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UH-1H Bushranger Gunship
By harryleith
UH-1H Bushranger Gunship for SF2
By Harry Leith
This aircraft represents the Bushranger Gunship version of the UH-1H Huey helicopter operated by the Australian Defence Forces. It is fitted with 2x M134 Miniguns and 2x Rocket Launchers fixed forward.
I haven't been able to model the mountings for the weapons, so the LAU/3 rocket pods just sort of hang in space alongside the aircraft, and the miniguns can't be seen at all. However they do work, which is the main thing!
This mod has been tested in a merged install of SF2. Weapons are in SF2 format. I haven't modified the FM at all from the original release, so I make no guarantees about flight performance.
Installation.
This package is only a partial mod. It requires you to have the Australian Army UH-1H Huey by Richard "Gramps" Kaminski already installed. You can find it here:
http://forum.combata...rmy-uh-1h-huey/
This mod contains replacement aircraft data files for that helo, adding the weapons and converting it to the Bushranger gunship variant.
Copy the following files to the UH-1H folder located in the Aircraft directory inside the Objects folder in your game install, replacing the originals.
UH-1H.ini
UH-1H_DATA.INI
UH-1H_Loadout.INI
UH-1H_BUSHRANGER_LOADOUT.tga
There is also a M134 folder for the M134 miniguns which should be placed in the Guns folder in the Objects folder. If the Guns folder doesn't already exist in the Objects folder, you can create it. This weapon is in SF2 format, so will not work for SF1 users.
Credits
I have left the original read-me file intact with this install.
Bell UH-1B Iroquis "Huey" for Strike Fighters Project 1 ver 1.0 2005-4-18 by Capun (FM), MarcFighter (skin), Kesselbut (cockpit) and Pasko (model)
UH-1H Mod by Richard "Gramps" Kaminski 23 April 2006.
If I have missed anyone for credit, please contact me via Combat Ace.
921 downloads
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UH-1B Gunship Upgrade Pack
By Kesselbrut
Bell UH-1B "Huey" Gunship Conversion Pack
for Strike Fighters 2
ver 1.0
by Kreelin (FM), Kesselbut (cockpit, Pilots, ini-modding), Richard (Skins)
Installation:
1) Extract everything contain in this package to your ..\mods\ folder
2) Download Richards (Gramps) Astralian UH-1H here:
http://combatace.com/files/file/2567-australian-army-uh-1h-huey/
copy following files from this pack into your ..MODS\Objects\Aircraft\UH-1_Gunship folder
UH-1B.LOD
UH-1B_001.LOD
UH-1B_002.LOD
UH-1B_shadow.SHD
Using:
Use the "HUD_MODE" Key to switch between cockpit positions.
Use the "Fire secondary Gun" Key to fire the Doorgunner MG
Keys for thrust vectoring have to be defined.
This is a freeware addon package. Use it at your own risk.
Modders can use the pack (or parts of it - excluding the flightmodel and skins) without my permission.
Please name me in the readme and take proper credit.
For the using of the flightmodel or skins please contact Kreelin or Richard (Gramps)
Commercial using in any way - including parts of the pack - for everyone is stricktly forbidden.
Daniel "Kesselbrut" Himmel
Have fun :)!
1,338 downloads
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HH-53B, HH-53C, CH-53C Super Jolly Green Over Vietnam
By yakarov79
Sikorsky CH-53C Knife, HH-53B and HH-53C Super Jolly Green Giant Over Vietnam Ver 3.0 for SF2
This is a third party add-on of early rescue / special operations Sikorsky helicopter HH-53B, HH-53C and CH-53C
It is designed for and works only in SF2 series. And will never work in SF1.
March 2016
February 2019
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
CHANGES:
I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53Cand HH-53C and HH-53B from Vietnam pack. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
The rest (except Aircraft folders) are same can be overwritten without fear.
Small changes in ini files, corrections on fuel loadout, changes in cockpit ini.
Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
Added simple bump and specular maps. Also added damage tgas.
Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway.
******************IMPORTANT******************
FakePilot mod needed to run this mod.
As always.
Standard animation commands HH-53 C:
LANDING GEAR - Nose light deploy/retract at any speed.
ANIMATION 1 - cargo ramp half open
ANIMATION 2 - cabin windows
ANIMATION 3 - wipers outside/inside
ANIMATION 4 - refueling probe
Hook - changes position when refueling to see the tip of the spear.
rescue op:
Open "bombbay" doors - cargo ramp and right side hatch/door
ANIMATION 8 - Open side doors, lower jungle penetrator
ANIMATION 9 - deploy PJ
ANIMATION 10 - lower/raise hoist.
Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed.
With little practice, you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
Cockpits.
One cockpit for HH-53C and CH-53C equipped with RWR and one cockpit for earlier non rwr HH-53B. Historically not all HH-53C airframes were equipped with RWR. BUt this mod covers RWR mod installed.
Skins.
All serial numbers are based on available photos and are historically correct and few versions of one unit for each helo.
Few versions of one unit for each helo.
CH-53C 21st SOS
HH-53C 37th and 40th ARRS
HH-53B 37th and 40th ARRS
Weapons.
The only "offensive" weapon is left/right side gunner equipped with GAU-2 minigun. Well, it is quite a defensive weapon.
Unlike in pack 'Over Europe' here CH-53C can't be equipped with a refueling probe (small ini tweak will do the trick).
Fuel Tanks 450 US Gal. for CH-53C and HH-53C and 650 US Gal. for HH-53B
There is a separate weapon station called SandyStation - with allowed all sort of offensive weapons. Purpose of this station is to fly with Sandy (or any other USAF aircraft) as wingman fully loaded. Same way can be added Sandy fuel tanks.
IMPORTANT -
Due to tu construction of this mod, it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on the airfield - especially with underslung cargo load.
Pilots - best to use is OldDiego's pilots.
Have fun.
Edit and report bugs.
Jarek Hereda.
Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird.
Thanks for all kind support.
Reference:
T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model.
T.O. 1H-53(H)B-1 Flight Manual.
H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
hampshireairfields.co.uk
gonavy.jp
helis.com
amarcexperience.com
aerialvisuals.ca
abpic.co.uk
planepictures.net
pavelow.us
pjpararescue.blogspot.com
pjsinnam.com
jollygreen.info
edwards.af.mil
and more.....
888 downloads
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AH-1F /S(MC) Cobra ver.2016
By yakarov79
BELL AH-1F / S(MC) COBRA Ver 1.0 for SF2
January 2016.
This is a third party add on of the AH-1S(MC) / F Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in the SF2 series.
WeaponPACK for this model is also included.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
AH-1F was Step 3 upgrade program of Army Cobra. This variant was originally known as the AH-1S(MC) – Modified Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1F also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor.
For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
NVG.
Unfortunately there is no NVG in this game.
I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
Skins:
This pack is divided into two parts for Wings over "anywhere" and Desert Storm.
For Desert Storm there is seperate model with 3 skins / units:
C-troop 1st Sq(Air),7th Cav.
2nd ACR.
1st Sq(Air),1th Cav.
Other wings over Europe, Asia anywhere
Early F model as delivered to Army in early 80s
4th Sq(Air),7th Cav. Budingen Germany 1988
1st Sq(Air),17th Cav.'Urgent Fury'Grenada 1983
163rd ACR Utah ANG, 1983
163 ACR Aggressor MAWTS-1, FINEX-1988
Late F model with intake deflectors
1st Sq(Air),1th Cav.
1st Sq(Air),1th Cav. IFOR Bosnia, 1995.
1/150th Avn Bn. New Jersey ARNG.1998
All serial numbers are proper for S(MC) / F model but am not sure if these numbers appeared in specific units.
some seiral are taken from available photos and are matched to units. Some are just placeholders but are correct for model block buid.
As far as i know all numbers in Desert Storm mod are correct.
Weapons.
Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
TOWs BGM-71A/B/C/D
There is additional optional Suppressed Exhaust loaded via weaponstation.
Also here there is new M197 automatic cannon loaded via weaponstation.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations
Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
929 downloads
-
OH-6A Loaches in NAM
By yakarov79
Hughes OH-6A CAYUSE Ver 1.0 for SF2
ver. 0.95
This is a third party add on of the OH-6A CAYUSE using models* and cockpits created by me.
*External model is build by my friend Tomek Wachowski and me, years ago for differnt purpose. Fortunately he found some early work files on his hard drive and brought to me. With some work i was able to bring it back to life. Technicaly it is 80% new model compared to original old one flying somewhere out there.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in SF2 series.
Few thing still needs to be done here. But I decided to upload it already.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
------------------------------------------------------------------------------------------------------------------
******************IMPORTANT******************
This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Loach features:
OH-6A Loach:
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - Nose light deploy/retract at any speed. Don't forget to retract before shooting.
A2Ground mode - M70E1 gunsight.
In OH-6A Cayuse model XM70E1 gunsight will apear in cockpit and external model only when gun is loaded on weaponstation.
OH-6A Cayuse only:
ANIMATION 8 - front left door (ext and cockpit view)
ANIMATION 9 - front right door (ext and cockpit view)
ANIMATION 10 - rear door.
This helicopteris build in two variants. First is ‚clean’ out of factory OH-6A Cayuse. Just small scout chopper. This is additional aircraft to main file here.
OH-6A Cayuse as seen on many photos from Vietnam War. Known also as Loach.
In this model you can switch to rear gunner positionand actualy really hit ground targets with M60. You just have to aim throug rear – front sight line. Like in real gun.
It is not prefect but this game as you know is not supporting choppers, double cockpits and many many more things. So this time again it is just to have at least good feeling.
Gunner is made as internal weapon not weapon station. This way is better. Gunner is set as SECONDARY GUN by default.
You can really fly low and slow. And in Pink Team just mark targets for Cobra wingman.
I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover. Without fake flaps and airbrakes.
Important her to control is using rudder and vector thrust control.
Fuel. Remeber it is small chopper. And it can carry only around 54 US Gals of fuel. I belive it is enough for around 2 hours of flight here maybe little more.
Skins.
All serial numbers are historicaly correct.
Paint schemes and markings. I was trying to be acurate as much as possible in paint schemes and markins. Some skins for unit are generic because there were some little diferences within unit itself. Plus this schemes represents aircrafts used bu units during 2-3 year of service.
OH-6A Cayuse standard olive green paint with two serial numbers.
OH-6A Loach. Here i was trying to match my AH-1G Cobra.
All serial numbers are historicaly correct.
D Company 227th AHB
11th ACR
C Troop 1/9 Cavalry
D Troop 1/4 Cavalry
D Troop 3/4 Cavalry
C Troop 16th Cavalry
F Troop 4th Cavalry
Story about Weapon systems.
Internal. Gunner with M60 400 round of ammo.
No flash by default. Because with cocpit movement on gunner station it apear somewhere on elbow. better when it is not there. It can be easy changed by setting entry on M60 in aircraftdata.ini to TRUE
Additional Weapons.
- Weapon Station 1
XM27E1 – M134 Minigun
M27 - as above redesignated an unfaired Minigun M134 since 1969.
XM8 – M129 40mm automatic grenade launcher. Not seen in Vietnam.
Plus some extra weapons that were spotted on photos from Vietnam War.
- Weapon Stations 2 & 3
Up to two single tubes for Mk40 FFAR rockets attached on skids, with different warhead rockets. M151, M156, M229, M255A1, M259, M257, M247.
- Weapon Station 6
Experimental quad launcher unit developed by Rock Island Arsenal attached inside cargo compartment. Similiar to system mounted later in exported versions of H-500 Series. Very rare, seen on few pictures from Vietnam War but it was there.
Do not mix Weapon station 2 and 6 on loadouts menu. Meaning to be correct 2 or 1 single tube OR Quad launcher.
- Weapon Station 7
Most interesting is 7 tube XM158 launcher attached to XM27 susbsytem instead of 7.62mm minigun. Very rare field mod probably instaled only on one aircraft (no. 67-16321). I just used two versions with M151 and M156 warheads.
- Weapon Stations 4 & 5
Smoke grenades. DO NOT GIVE THEM TO WINGMAN.
Just five colours of smoke grenades, Yellow, White, Green, Red, Violet. I am not sure if this will support available color smoke effects. So probably wil need to create new smoke effects or mod smoke grenades.
- Weapon Station 8
Exhaust modification in late Loaches. Starting 1972 when SA-7 was threatening US crews this mod was often instaled on scout choppers. Same purpose as on late G Cobra models. I will apear on aircraft by default starting 1973 due to loadout.ini file.
- Weapon Stations 9, 10, 11, 12.
Not to be used on OH-6A !
Purpose of this is to play Pink Team on single mission with armed AH-1G Cobra.
In single mission on loadout menu you can change wingman aircraft to any available AH-1G Cobra and arm it with designated weapons for Cobra. If you don't like this option you can easly disable this by puting \ mark in data.ini file in front of weapon station entry.
Have fun. Enjoy.
Report bugs. Mod it your way.
Hope I did not miss anything here
Regards.
More to come in OH-6 category.
Thanks to and reference:
TM 9-1005-298-12 Operational Manual, Armament Subsytem, Helicopter, 7.62 Millimeter Machine Gun: High Rate, XM27E1 TM
55-1520-214-10 Operators Manual Helicopter Observation OH-6A
The McDonnell Douglas OH-6A Helicopter, Aero Series
OH-6A Cayuse in Detail, Wings & Wheels Publications.
GUNSLINGERS IN ACTIONS – Squadron Signal
F Troop Yearbook 1971-1972
vhpamuseum.org
11thacraviation.com
darkhorsevietnam.com
centaursinvietnam.org
aerialvisuals.ca
planepictures.net
lighthorseaircav.com
and many more that I dont remember right now.
779 downloads
-
Sh-3D SeaKing for SF2
By Florian
____________________________________
SH-3D Sea King Addon for SF2 series
____________________________________
General:
--------
The Sikorsky SH-3 Sea King (company designation S-61) is a twin-engined anti-submarine warfare (ASW) helicopter.
It served with the United States Navy and other forces, and continues to serve in many countries around the world.
(source:wiki)
Installation:
-------------
Unpack the files, read the SeaKing_README.txt!
Drop all files into your mod folder the way they are setup in this pack.
If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Model features:
---------------
+ Use thrust vectoring to change between flight and hover mode
+ US Navy Helo crew models
+ Working winch (Animation Key 10)
+ Cockpit door animated (Animation Key 6)
+ MAD lowering (Animation Key 3)
+ Folding main rotor and tail. IMPORTANT! You MUST follow these instructions:
1. shut down engines (Strg+i)
2. toggle rotorbrake (Animation Key 7)
3. press rotor folding (Animation Key 8)
+ Dipping sonar activation (Animation Key 4)
+ Dipping sonar lowering (Animation Key 5)
Known Issues:
-------------
+ Flight model works best with normal mode, but hard is possible. Both show limitaions as the game doesn´t
support helos
Credits:
--------
+ Kesselbrut for the borrowed Cockpit, he has done a beautifull job
1,014 downloads
-
Lahatut Over Israel SF2
By yakarov79
'Lahatut' Hughes 500E/500MD TOW Defender Ver 2.0 for SF2
This is a third party add on of the Israeli version of Hughes 500 model helicopter using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in SF2 series.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
------------------------------------------------------------------------------------------------------------------
This is second version of my previous Lahatut.
It is updated in lod, data.ini,skins,decals etc.
New decal sets covering all 36 numbers.
I have added also Lahatut 500E unarmed version.
Ive named both aircrat diferently than previous ones to avoid confusion.
Highly recomended to delete old one.
Do not mix old and new files...as it will not work well.
******************IMPORTANT******************
This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
Animations.
LANDING GEAR - Nose light on/off at any speed. Don't forget to retract before shooting.
ANIMATION 8 - front left door (ext and cockpit view)
ANIMATION 9 - front right door (ext and cockpit view)
ANIMATION 10 - rear door. (disabled in _data.ini file)
ANIMATION 1 - If needed you can activate old XM70 sight to aim hydra rockets. In fact MD500 defender was offered for sale also with M27 Minigun and XM70 sight but I am not sure if IAF ever bought minigun subsystem.
Like in previously realased loaches here also you can realy fly low and slow. This helo got little more power due to higher weight compared to old OH-6A
I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover. Without fake flaps and airbrakes.
Important here is to control using rudder and vector thrust control.
Skins.
All numbers are historicaly correct and are based on available photos. But I am not sure if those numbers are 100% correct for specific unit.
Tayeset 160. First operational unit of Lahatut. It was used by 160Sq during first Lebanon War with AH-1S(mod)
Tayeset 161.
Tayeset 190. Formed in 1985 with aircrafts transfered from 160 and 161 sqns.
Flight School also aquired few aircrafts in mid 90s.
Weapons.
TOWs - BGM-71 A/B/C/D.
M260 7 tube rocket launcher with several different warheads.
Weapons are the same as in previous helicopter packs, so if you downloaded AH-1S(mod) no need to copy weapons.
Reference:
TM 9-1005-298-12 Operational Manual, Armament Subsytem, Helicopter, 7.62 Millimeter Machine Gun: High Rate, XM27E1 TM 55-1520-214-10 Operators Manual Helicopter Observation OH-6A
The McDonnell Douglas OH-6A Helicopter, Aero Series
OH-6A Cayuse in Detail, Wings & Wheels Publications.
MD Helicopters. MD500 Series manual.
iskyteam.com
sky-high.il
iaf.org.il
aeroflight.co.uk
aerialvisuals.ca
planepictures.net
and more.
539 downloads
-
AH-1G Cobra Over Vietnam ver.2016
By yakarov79
BELL AH-1G COBRA Over Vietnam Ver 2.0 for SF2
February 2016
This is a third party add on of the AH-1GCobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in SF2 series.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
This addon works only with my WeaponPACK (Included in rar file) All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - belly light deploy/retract at any speed in late models
- nose lights activate/deactivate in early model. Lights must on.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
WARNING!
This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
This is totaly new files and will not work in many parts with old.
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
6 models in this pack:
All serial numbers are historicaly correct.
AH-1G '67 - early model with Emerson TAT-102 turret. Glass nose with landing lights.
NETT. Cobra New Equipment Trainning Team.
C/1/7 Cavalry. Sharkmouth for C/1/7 Cavalry.
334th Assault Helicopter Company. Playboys.
B/1/7 Cavalry. Still under construction.
AH-1G '67up - late model of 67 block build and early 68 block build. Already equiped with M28 turret system. Nose light removed. Belly landing light added.
D/227 AHB.
11th ACR.
AH-1G '68 - regular model of 1968 and later block build. And also upgraded and repaired 67 models to this regular Cobra standard. M28 turret system in standard, belly landing light, Hyd reservoir panel with vented inspection.
This model is already wired for instalation of XM-35 weapon subsytem
11th ACR.
C/1/9 Cavalry.
D/1/4 Cavalry.
D/229 AHB.
C/2/20 Aerial Rocket Artilery.
AH-1G '70 - late model with tail rotor upgrade. 1968-69 block build models and also big amount of early models were upgraded to this standard since 1970-1971 onward.
11th ACR.
D/3/4/ Cavalry.
F/79 Aerial Field Artilery.
AH-1G '72 - Late ultimate model of G. Fitted with Striela supresion system. Sugar scoop/Toilet Bowl exhaust. Engine fairing shrouds.
F-4 cavalry.
F-8 Cavalry.
129 Assault Helicopter Company.
AH-1G USMC
VMO-2
HML-367 (2 versions)
I have redone all weapons - launchers M159,157,158,M200, Gunpods - M18 and M195 Subsystem
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Instalation:
Copy all files into specific folders.
For updates visit on:
strikechoppers.wordpress.com
Fixed shadow issues.
Updated weapon data pack with new skins and some new models for weapons.
Fixes on extent points, and some small model fixes.
New slow/fast rotor model with new tga file.
Comes with all required weapon files.
fixes at external .lod model.
new skins, some parts remapped.few new decals and serial numbers updated
new models for weapons.
small fixes in ini files.
new loadout.ini file.
changes in cockpit model.
changes in cockpit textures
*********************************************************************************************************
IMPORTANT
You will need to add the following to your Nations.ini file which should be in your Flight folder.
Make sure the XXX is replaced with the next number in sequence in your file:
[Nationxxx]
Name=USA
DisplayName=United States Army Aviation
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
*********************************************************************************************************
Reference:
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
F Troop Yearbook 1971-1972
XM-118 Organizational DS GS and Depot Maintenance XM118
vhpamuseum.org
11thacraviation.com
darkhorsevietnam.com
blueghosts.com
centaursinvietnam.org
usarmygermany.com
airport-data.com
aerialvisuals.ca
planepictures.net
734 downloads
-
AH-1J SeaCobra Over the Seven Seas ver.2016
By yakarov79
BELL AH-1J SEA COBRA Over the Seven Seas Ver 2.0 for SF2
April 2016
This is a third party add on of the AH-1J Sea Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in SF2 series.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
WARNING!
This is totaly new file. I highly recomend to backup your old files. OR just delete all old files. Even weapon folders. It is updated here.
This is totaly new files and will not work in many parts with old.
Also new cockpits included for both 69 and 80 versions.
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
AIRBRAKES - jump from pilot station to gunner station.
ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M60 gunsight cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
To take off from ship.
Increase throttle realase brake.
Or.
Incrase throttle around 75% of throttle vector controll and then realase brake.
Landing on ship.
Aproach. Reduce speed using throttle vector controll. Realase hook. Slowly aproach matching speed with vessel and reducing altitude to deck height. Hit deck. Needs practice but it is easy.
Catapult on deck are set 10cm higher than regular deck level. So aircraft is 'hovering' 10cm above deck. It must be this way since these vesseles are not supportin aircraft carrier operations. It is just fooling game engine.
All serial numbers are historicaly correct and based on available documents.
I divided models into three sub packs. Weapons,guns,sounds are common to every part.
Models 69 and 80 in diferent packs are still same model it is made this way for specific game mod.
Vietnam pack 69 model.
HML-367 'Scareface' Marble Mountain 1971
HMA-369 'Marhukers' Operation MARHUK USS Cleveland, USS Denver
Desert Storm pack 80 model
HMA-773 'Sea Cobras' USS New Orleans 1991
HMA-775 'Coyotes' Camp Smith, Saudi Arabia 1991
Wings Over Europe/North Atlantic/Mediterranean Sea and anywhere.
69 model:
HMM-263© Det.HMA-269 USS Guadalcanal 1975
HMM-162© Det.HMA-269 USS Guadalcanal 1976 (I am not sure if BuNos and modex are 100% correct here)
HMH-362© Det.HMA-269 USS Guadalcanal 1976
HMM-262© Det.HMA-169 USS Tarawa 1979 (I am not sure if BuNos and modex are 100% correct here)
80 model"
semi fictional skins (serial numbers are correct for J mode but not sure all of them apeard in HMA -169
HMA-169 'World Famous Vipers' Two skins early green and mid-late 80s tri color version.
This unit used AH-1J until 1986. This skin is based on photos but serial numbers are not 100% correct. Those are real SeaCObra numbers but fictional for this unit. However numbers started with 159 were present in this unit.
Optional files:
Two navy ships LHA and LPD class. Converted to USMC service. So in single mission, player flight will start from ship. (Water map needed)
Both with landing deck.
Experimental lights on deck of LPD class ship. Credits to Fubar for his carrier lights pack.
Weapons included.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
During late 70 Marines tested scoop exhaust like US Army on G model. There are just a few photos with this mod.
Here in game it will apear for a while in 1976-1978. It doesn't do anything. Since there is no IR suppresion in game. It is just for look and fun factor.
In 80's model there is ALQ-144 IR Jammer. Since ther is no IR Jamming in game it is just very weak jammer. you can turn it on but don't count on jamming.
Pilots:
I am using usnpilots by OldDiego. Not included.
SOme pilots models might be too big for this helo.
Instalation:
Copy all files into specific folders.
Sounds:
For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
Squadrons:
Add specific entrys form Squadronlist addon to your squadron list.
Enjoy.
Edit your way.
Report bugs.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
NAVAIR 00-110AH1-4
NATOPS FLIGHT MANUAL AH-1J
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
With the 1st Marine Division in Desert Shield and Desert Storm
U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
924 downloads
-
UH-1B, D & E of YAP for SF2V
UH-1B, D & E of YAP for SF2V v0.1 by FANATIC MODDER
I converted the YAP data.ini of
- UH-1B Gunship
- UH-1B Heavy Hog
- UH-1D
- UH-1E
for use in the sf2.
More in detail,
- I modified the powerplant lines so it doesn't crash anymore.
Furthermore, more realistic feel, closer to a real helicopter.
Accurate power data.
- Gunner animation now more realistic.
The UH-1E right gunner is finally moving.
- The Helo_Destroyed.LOD line is added.
I am sure most you have this LOD added..
Why v0.1?
LOTs of things are needed to be done if we can say that they be upgraded
to proper sf2 standards.
The FM still needs a lot of tuning, since empty masses are wrong,
as are aerodynamic Coef etc. They can go up to 250 km/h top speed but don't be fooled,
it's not because of excess power...
Be in mind that these are NOT complete add-on, just corrected data.ini for sf2 use.
You need to go the Yankee air pirate webpage to donwload them. The -B/D models are part
of the basic pack, however if you want the -E you need to download exp pack 3 or helipack 1.
The way they are they may be not perfect for playing a campaign with them,
however are more than adequate as AI additions to vietnam missions/campaigns.
The credit go to
- YAP for the complete model
- Yakarov79 for his help to make them sf2 compatible.
572 downloads
- yap
- helicopters
- (and 4 more)
-
AH-1J International Cobra ver.2016
By yakarov79
BELL AH-1J International COBRA Ver 2.0 for SF2
This is a third party add on of the AH-1J International Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit. Feel free to mod it your way for your use.
It is designed for and works in the SF2 only.
WeaponAdd for this model is also included.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
WARNING!
This is totaly new file. I highly recomend to backup your old files. OR just delete all old files. Even weapon folders. It is updated here.
This is totaly new files and will not work in many parts with old.
This model is based on previous J model with little modifications. Representing J International model exported to Iran. And J TOW International Cobra - modified J Cobra TOW capable aircraft. Only user of this model was also Iran and South Korea which used 8 aircrafts between 1978-2004.
Pack includes 3 aircrafts as I made it specific for Iran and South Korea.
Cockpits included.
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
With some differenced compared to G model.
AIRBRAKES - jump from pilot station to gunner station.
ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M60 gunsight cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
All serial numbers are historicaly correct for each country.
Nations.
I've set nation name for Iran. In my instal Iran - Islamic Republic of Iran Air Force. Same with J Tow model and plus SKorea- which is Republic of Korea Air Force.
You might want to add new nation as It should be - Islamic Republic of Iran Army Aviation
And Republic of Korea Army Aviation - ROKAA not ROKAF.
But as always you can mod it your way.
Skins:
I've included skins for Iranian Army Aviation for both J and J TOW model representing early Imperial Iranian Army Aviation and post revolutionary Islamic Republic of Iran Army Aviation.
Also South Korean Army Aviation is represented by early and late type of painting.
During Iran-Iraq war Iranian army did some test with launching AGM-65 missiles. But reports says airframe sufers structural damage.
Here I made possible to load Mavericks for Iranian AH-1J.
Pilots:
I am using usnpilots by OldDiego. Not included.
Some pilots models might be too big for this helo.
Instalation:
Copy all files into specific folders.
Sounds:
For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
Enjoy.
Edit your way.
Hope everything is working fine.
Report bugs.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
NAVAIR 00-110AH1-4
NATOPS FLIGHT MANUAL AH-1J
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
airport-data.com
aerialvisuals.ca
planepictures.net
629 downloads
-
Ka-29 Helix-B
This model represents the Ka-29 Helix-B assault helicopter in service with the Russian armed forces. It is a development of the Ka-27 naval helicopter and primarily designed for amphibious assault.
I created this mod as "practice" using a free model I downloaded long ago. The skin is rather low-res and I have not made any attempt at improving it. However, I did create slow/fast rotors, animated doors and shock absorbers, as well as lights and weapons. The flight model is a work in progress. See the readme for full details.
No cockpit is included by default; use whatever you have available. Please feel free to post improvements to the skin and/or flight model.
Animations:
Cockpit doors: Shift+0
Cabin doors: Shift+9
732 downloads
- soviet
- helicopter
- (and 1 more)
-
AH-1Q Wings Over Europe SF2 ver. 2016
By yakarov79
BELL AH-1Q COBRA Ver 2.2 for SF2
January 2016
This is a third party add on of the AH-1Q Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in SF2 series.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
******************IMPORTANT******************
This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - belly light deploy/retract at any speed in late models
- nose lights activate/deactivate in early model. Lights must on.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
Added eye candy parking animation.
WARNING!
This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
This is totaly new files and will not work in many parts with old.
There is still old file available to download.
New file is named AH-1Q_Ver2.5_SF2_2016.rar
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units.
All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR.
15086 for sure was there.
Weapons.
All weapons are reskined. TOW models are new.
Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
Including XM158 and M200 launchers.
TOWs BGM-71A/B
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
CHANGES to previous version:
New skins, fixed some details on model, fixed some ini lines.
TOW Weapons redone.
Changed loadouts,
TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Instalation:
Copy all files into specific folders.
*********************************************************************************************************
IMPORTANT
If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder.
Make sure the XXX is replaced with the next number in sequence in your file:
[Nationxxx]
Name=USA
DisplayName=United States Army Aviation
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
*********************************************************************************************************
Reference:
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations...
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
11thacraviation.com
usarmygermany.com
airport-data.com
aerialvisuals.ca
planepictures.net
735 downloads
-
AH-1S / S(Mod) Cobra TOW ver.2016
By yakarov79
BELL AH-1S(Mod) COBRA Wings Over There Ver 2.0 for SF2
January 2016.
This is a third party add on of the AH-1S(Mod) Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in the SF2 series.
WeaponPACK for this model is also included.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
WARNING!
This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
This is totaly new files and will not work in many parts with old.
There is still old file available to download.
New file is named AH-1S_Ver2.0_SF2
----------------------------------------------------------------------------------------------------------------------
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon
pack.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
A2A mode - gunner station TSU guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
Added eye candy parking animation.
Technicaly it is still old G/Q model with few upgrades. Bell enginers just put additional 400horse power, new tail gearbox with tail rotor and
some avionics upgrades. Here I also added some extra power.
For almost 10 years all new cobra was always S but different modification step model. This one was designated S(Mod) but after 1987 (when they
were already extra confused by step models) Army simplified designation system and this one become just S model.
Sometiems S(mod) is refered also as Q. But S(mod) had few visual differences compared to previous model. It also received AN/APR-39.
Tail rotor and tail rotor housing are borrowed from Marine J model. Inlet screens are removed already from this model onward.
In mid 80's lot of S(mod) were sent inot National Guard units. At this point they received wire strike protection system. Some were also equipped
with nvg. But still TSU has no nvg capability so it was not much of real night fighter.
Some S(Mod) gained C-NITE system for night targeting but it is not in my model.
In late 80s some National Guard birds received K-747 blades but it is not here.
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then
increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed
and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it
is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not
proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
NVG.
Unfortunately there is no NVG in this game.
I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg
will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
Skins:
76 model
334th AHC B COmpany, 503rd Avn Bn, Büdingen 1977
11 ACR, Air Cavalry Tropp, Fulda, West Germany 1982.
2nd ACR, Air Cavalry Troop , Feucht, West Germany 1980.
85 model
19th Air Cavalry, Hawaii Air National Guard 1985.
added:
1st Btl,140th Avn Reg,California National Guard, 1991
This pack no longer contains Israel and Turkish Cobra. I've removed it from here as it will be part of new pack.
Weapons.
All weapons are reskined. TOW models are new.
Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
Including XM158 and M200 launchers.
TOWs BGM-71A/B/C/D
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
CHANGES to version 1.0
New skins, fixed some details on model, fixed some ini lines.
TOW Weapons redone.
Changed loadouts,
TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
Turkish and Israel aircrafts are removed from this pack and are parts of its own pack.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations...
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
AH-1 Tzefa in IAF service, Ra'anan Weiss
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
With the 1st Marine Division in Desert Shield and Desert Storm
U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
735 downloads
-
AH-64D Japan Ground Self Defense Force
This model represents the lisence-built AH-64D as used by the Japan Ground Self Defense Force. Paint job and decals are representative of the 3rd Attack Helicopter Squadron.
I have packaged and uploaded this by request from a friend who did all the skin and decal work. Original Apache model by Dels, which you will also need for the weapons. See the readme for more details.
867 downloads
-
Mil Mi-8 Hip "Rana" Indian Air Force mod for SF2
Mil Mi-8 Hip "Rana" Indian Air Force mod for SF2
Mil Mi-8 Rana mod based on Marcfighter's Mi-8. Package contains full aircraft, Cockpit etc for any of the Strike Fighters 2 series titles( patched upto July 2012 patch).
Package contains skins and decals to represent six Indian Air force Mi-8 Squadrons. Actual Indian AF Mi-8 Serial number decals of Indian AF Mi-8s also included(selectable in the loadout screen).
Aircraft Textures are in jpeg format to represent following Indian Air Force Mi-8 squadrons( some of which have converted to Mi-17s).
107 Helicopter Unit "Desert Hawks"
109 Helicopter Unit "Knights"
110 Helicopter Unit "Vanguards"
119 Helicopter Unit "Stallions"
122 Helicopter Unit "Dolphins"
Generic Indian AF Grey
This mod is meant as an addon for the Indo-Pak mod but can be used in any of the SF2 titles.
Default Loadouts are set for using Rocket Pods. While flying it, do load Gunpods for Gun Runs.
Installation
Drop the contents of the file(Aircraft & Decals folders) in your X:\Users\YYYY\Saved Games\ThirdWire\StrikeFighters2XX folder and let it overwrite
Credits :
Marcfighter- for the excellent Mi-8 model, cockpit and for graciously granting permission to mod his Mi-8 into an IAF Mi-8 Rana.
Wrench, the ini master, for his support, encouragement and solving a few issues I was facing with the loadouts
ghostrider 883 - Skins(based on Marcfighters templates) & Decals.
Sandesh "ghostrider883" Kanchan
August 10,2012
678 downloads
-
HH-53C / CH-53C Super Jolly Green Over Europe
By yakarov79
Sikorsky CH-53C, HH-53C Super Jolly Green Giant Over Europe Ver 3.0 for SF2
This is a third party add-on of early rescue / special operations Sikorsky helicopter HH-53C and CH-53C
It is designed for and works only in SF2 series. And will never work in SF1.
March 2016
February 2019
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
CHANGES:
I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53Cand HH-53C from European pack. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
The rest (except Aircraft folders) are same can be overwritten without fear...also delete old weapon: HH-53_ ALE-20
Small changes in ini files, corrections on fuel loadout, changes in cockpit ini.
Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
Added simple bump and specular maps. Also added damage tgas.
Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway.
******************IMPORTANT******************
FakePilot mod needed to run this mod.
As always.
Standard animation commands HH-53 C:
LANDING GEAR - Nose light deploy/retract at any speed.
ANIMATION 1 - cargo ramp half open
ANIMATION 2 - cabin windows
ANIMATION 3 - wipers outside/inside
ANIMATION 4 - refueling probe
Hook - changes position when refueling to see the tip of the spear.
rescue op:
Open "bombbay" doors - cargo ramp and right side hatch/door
ANIMATION 8 - Open side doors, lower jungle penetrator
ANIMATION 9 - deploy PJ
ANIMATION 10 - lower/raise hoist.
Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed.
With little practice, you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
Cockpits.
One cockpit for both aircrafts.
Skins.
All serial numbers are based on available photos and are historically correct and few versions of one unit for each helo.
CH-53C 601st TASS Sembach, Germany.
- early SEA and late EURO1/ hi viz painting.
HH-53C 67th ARRS Woodbridge, UK.
- early SEA and EURO1 camouflage scheme plus additional one grey before 67th moved to Woodbridge.
Weapons.
The only "offensive" weapon is left/right side gunner equipped with GAU-2 minigun. Well, it is quite a defensive weapon.
CH-53C can be equipped with a refueling probe (same weapon station as in RH-53D)
There is a separate weapon station called SandyStation - with allowed all sort of offensive weapons. Purpose of this station is to fly with Sandy (or any other USAF aircraft) as wingman fully loaded. Same way can be added Sandy fuel tanks.
IMPORTANT -
Due to tu construction of this mod, it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on the airfield - especially with underslung cargo load.
Pilots - best to use is OldDiego's pilots.
Have fun.
Edit and report bugs.
Jarek Hereda.
Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird.
Thanks for all kind support.
T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model.
T.O. 1H-53(H)B-1 Flight Manual.
H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
hampshireairfields.co.uk
gonavy.jp
helis.com
amarcexperience.com
aerialvisuals.ca
abpic.co.uk
planepictures.net
pavelow.us
pjpararescue.blogspot.com
pjsinnam.com
jollygreen.info
edwards.af.mil
and more.....
648 downloads
- wings over europe
- jolly green giant
- (and 2 more)
-
MV-22 for SF2
By dtmdragon
This is the MV-22B Osprey v2.2 by Zurawski updated for the Strike Fighters 2 Series.
As well as updating it for SF2 I have added a few extra bits:
-The BAE Remote Guardian GAU 17 minigun turret. It can be loaded and unloaded via a dedicated weapons station but can be fired forwards by the pilot only.
-A ‘ghost’ BAE Remote Guardian GAU 17 minigun turret. This the best way I could represent the Remote Guardian turret engaging targets to defend the aircraft. What it is is a gunner station located in the correct position that fires the GAU 17 at any enemy air targets. However there is no 3d model to go with it. So what you get is the GAU 17 minigun turret that you can see and fire straight ahead. When the AI gunner engages a target you will see the muzzle flash and tracer fire coming from mid air in the area where the GAU 17 minigun turret is. If you don’t like the idea of this there is a second data.ini file you can use which will disable the AI gunner.
-Updated pilot skins
Note: has only been tested on an all game merged vertion of SF2 but should be fine on any individual installs (I hope)
Also make sure you read the original README for flight instructions etc
To install just place files in correct locations and over ride
1,264 downloads
0 comments
Updated
-
Sikorsky RH-53D Sea Stallion
By yakarov79
Sikorsky RH-53D Ver 3.0 for SF2
This is a third party addon of Sikorsky helicopter RH-53D.
It is designed for and works only in SF2 series. And will never work in SF1.
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
------------------------------------------------------------------------------------------------------------------
This mod represents Sikorsky model of RH-53D. It was used mainly by US NAVY Mine countermeasure units. At the end, of service time RH-53D were passed to USMC reserve units, where served as transport/heavy lift helicopters. Some were still used during Desert Shield/Storm operations in 1991. Finally, RH-53D was written off from units in 1996.
12 aircrafts were also ordered by Imperial Iranian Navy. Only six delivered before the revolution. Add then all six remained in the newly formed Islamic Republic of Iran Navy Aviation.
CHANGES:
I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
YOU NEED TO DELETE OLD AIRCRAFT FOLDERS RH-53D_70. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
The rest (except Aircraft folders) are same can be overwritten without fear...
Small changes in ini files, corrections on fuel loadout, changes in cockpit ini.
Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
Added simple bump and specular maps. Also added damage tgas.
Some changes and rearrangement in a cockpit
******************IMPORTANT******************
FakePilot mod neede to run this mod.
As always with my mods.
This addon works with my CargoPACK (included in rar file). All of the weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available.
Standard commands:
LANDING GEAR - Nose light deploys/retract at any speed.
ANIMATION 1 - right side door.
ANIMATION 2 - left hatch cabin windows
ANIMATION 3 - wipers outside/inside
ANIMATION 4 - Refueling probe - H key (hook by default) will change seat position to see a tip of the IFR probe.
ANIMATION 10 - Winch
Parking animations.
Two parking animations included one for 'on land base' and other for 'on board' parking.
You can fold tail and rotor by enabling animation in data.ini file. But it looks silly. And my intention for this animation was eye candy on board vessel.
With little practice, you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
Cockpits.
Newly upgraded cockpit based on NATOPS manual. Mirrors working now and showing correct image.
Fuel usage is not super perfect but compared to all previous H-53 models released here fuel gauges are working.
Skins.
All serial numbers are based on available photos, NAVY and USMC documents and are historically correct.
Weapons.
The only "offensive" weapon is left/right side gunner. Well, I'm straffing convoys with it with great success.
Important - if there is no gunner - fake weapon (no gun/empty) must be loaded. For now, it must be this way.
Same as default should be loaded Mk103 minesweep. This is allowing top cargobays to be seen.
This addon works with my CargoPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available. Here is experimental Mk105 minesweeper sled different than in previous CH-53D pack. This one is only for RH-53D. To see Mk105 open cargo bay.
Also, you can add refueling probe. At the beginning of service, this aircraft has only provisions for refueling probe.
Cargo loads.
I am releasing this cargo load in current condition. So maybe some skins needs to be adjusted.
Cargo loads includes few cargo crates for cargo bay and hook, howitzer, MUTTs. Skins for MUTTS - Thank yo The Trooper.
IMPORTANT -
Due to the construction of this mod it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on airfield - especially with underslung cargo load.
Skins.
All serial numbers, as far as I know, are based on photos and US Army docs and are historically correct.
US Navy
- HMH-12 'Sea Dragons' 1977
- HMH-16 'Seahawks' 1979
- HMH-14 'Vanguard' 1981
- HMH-18 'Norsemen' 1987
- VR-24 World's Biggest Little Airline, Helos on COD duties.
USMC - special for use in Desert Storm mod if needed:
- HMH-772 Det.A
Pilots - best to use is OldDiego's pilots.
As bonus there is Eagle Claw folder -easy to find. Inside - skins for sand repainted RH-53D - also replacement file for lod and deta.ini file - this wil make EAPS dissapear. So backup original lod and data file before using Eagle Claw mod. So yo were warned.
Have fun.
Edit and report bugs.
Jarek Hereda.
Thanks.
Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird.
Thanks for all kind support.
NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
popsmoke.com
hampshireairfields.co.uk
navysite.de
gonavy.jp
helis.com
airliners.net
amarcexperience.com
aerialvisuals.ca
abpic.co.uk
planepictures.net
rahrovan-artesh.ir
452 downloads
-
AH-64A Peten Over Israel SF2
By yakarov79
Boeing AH-64A Peten mod Ver 1.0 for SF2
DISCLAIMER
----------
This is a third party add on of the AH-64A Apache using models and cockpits created by Dels.
Flight model and specific Israeli Peten mod was made by me.
It is designed for and works in the SF2 series of games.
This mod is made because of new upgraded Israel 2 Terrain by Wrench. - highly recommended by the way. Instead of working on Something Completely Different i was mixing with this great helo by Dels. So here it is.
AH-64A Peten mod is made as specific aircraft for Israel. Nation Name is changed to Israel and service start date set to 1990.
It was in my mind just simple mod (at the begining) but ended as little more complex. It is not perfect, but so far it works for now.
I have changed FM my way. So there is a lot of changes in data file.
It has a new engines system, new weapon stations, countermeasures and some other stuff.
I have also put life into TADS and PNVS. Just fun in external view.
And the most important thing is bumps, dispensers and whistles of Israeli Apache.
I wanted to make two paint versions so fake pilot is not much help here. So Peten mod is added by weaponstation. Anyway gun is always on board. So this is how it works here.
Some small changes into cockpit ini file.
Also new Fuel tanks (CARC green and IAF tan) are provided plus M260 and M261 rocket launchers with different warheads. (same as in Cobra packs)
Use vector thrust controll, rudder and controll throttle. It is easy to fly right now.
Still working on better FM.
WEAPONS
-------------
The AGM-114 Hellfire missiles and rails included in this package come from FastCargo's excellent "Hellfire and BrimStonefor SFP1/WOV/WOE (Version 1.1)".
All credit to FC for them, Dels have arranged them in folders for SF2 and made some minor .ini changes. Dels also made the AGM-114K Hellfire II using FC's AGM-114A model.
I made Hellfires as specific station code for IAF. Also skins are without US ARMY markings. So better to use this as it wil not overwrite anything in you weapons directory. Unless you named it same as me.
Hellfire rails are made by FastCargo. I just rename it. I had some issues with loadouts. So again here you should depend on loadout.ini file.
It always uses two rails upper M272 with two hellfires (up) and lower M299 (with two hellfires on bottom rails only)
I don't know why but on loadout with 4 hellfires on M299 - in game it was always 3 shown. Strange.
So to avoid conflicts with previous hellfire rails I made them as specific station code only for Peten.
I am always using Specific station code so I don't have mess in Loadout menu. I can only see weapons that I can/need to carry.
M260 and M261 Rocket launchers. There are two versions of these launchers CARC green and IAF Tan. Same as in my Cobra packs. You can overwrite (recomended). The only change here is display names. To avoid conflicts in loadout menu with previous launchers I changed CARCgreen to M260/M261.warhead.name.US and IAF Tan to M260/M261.warhead.name.IDF. You can overwrite. It wil still works with cobras and here with Peten and no mess with display names.
Launchers uses my Mk66 hydra rockets. Also here in pack. Same as in latest Cobra packs.
Important here is M230 ChainGun. It is a key to have a Peten mod for early green and late IAF camo.
Gun is loaded by weaponstation. Also coded.
New sound file for M230 is provided, with specific data entry into SOUNDLIST.ini.
Stingers are available for loadout but i did not put it into loadout.ini. I never seen IAF Apaches with Stingers. Not much hostile flyers there ?
No other IRM/ARM weapons allowed.
GUNS
-----------
30MM_M230 same as in original Dels package but with edited sound file name.
SKINS:
----------
113 Tayeset as they started to use Peten in 1990 and later also 190 Tayeset starting 1995.
190 Tayeset in new camouflaged tiger scheme from 2003/2004.
All serial numbers as far as I know are historicaly correct, based on available information and photos.
INSTALLATION
------------
Copy files to specific folders.
You can add the following to your squadronlist.ini
[squadron ---]
Name=113IAF
DisplayName=113 Tayeset "Ha'Tsira'a"
Nation=Israel
[squadron ---]
Name=190-2IAF
DisplayName=190 Tayeset "Maga Hakesem"
Nation=Israel
Higly recomended to use Diego's helopilots.
or you can use whatever you like by editing the
AH-64A_Data.ini
----------------------------------------------------------------
Hope I did not mess too much here.
CREDITS
-------
Aircraft & Cockpit - Dels
Hellfires, Racks and Stinger - Fast Cargo (with some modifications by Dels and me)
Peten mods and sounds - Me
Weapons (M260/M261, Hydra rockets,) - Me
Fuel Tanks - Me
Skins - original skins by Dels moded by strahi and then by me. ( I just repositioned yellow V and added national insignia and squadron markings. Some changes to TADS).
Decals - Me
FM - Me
Pilot Skins - Diego
THANKS
------
Thanks to Dels for this wonderfull aircraft. And his permision to upload this.
Hope you enjoy it.
yakarov.
Jarek Hereda.
Reference:
Colors and markings of the Israeli Air Force - IsraDecal Publications
The Shield of David - Concord Publications
AH-64A/D "Peten/Saraf" in IAF Service - IsraDecal Publications
Iskyteam.com
Iaf.org.il
Primeportal.net
jetphotos.net
kfir.hobbyvista.com
644 downloads
-
Sikorsky CH-53D Sea Stallion (late)
By yakarov79
Sikorsky CH-53D Ver 3.0 for SF2
This is a third party addon of late models Sikorsky helicopter CH-53.
It is designed for and works only in SF2 series. And will never work in SF1.
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
------------------------------------------------------------------------------------------------------------------
This mod represents a Late model of CH-53D with installed EAPS and auxiliary fuel tanks. I've split this model into two versions. Early with RWR blisters and AN/ALE-39 flare/chaff dispenser and late with some more blisters, new doubled CMD dispensers and ALQ-144 IR jammer on fuel tank pylons.
Ant this will be the last model of Sea Stallion from me.
CHANGES:
I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53A and CH-53D_70. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
The rest (except Aircraft folders) are same can be overwritten without fear...
Small changes in ini files, corrections on fuel loadout, changes in cockpit ini.
Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
Added simple bump and specular maps. Also added damage tgas.
Some changes and rearrangement in the cockpit
******************IMPORTANT******************
FAkePilot mod neede to run this mod.
As always.
This addon works with my CargoPACK (included in rar file). All of the weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available.
Standard commands:
LANDING GEAR - Nose light deploy/retract at any speed.
ANIMATION 1 - right side hatch and door.
ANIMATION 2 - left hatch cabin windows
ANIMATION 3 - wipers outside/inside
Parking animations.
Two parking animations included one for 'on land base' and other for 'on board' parking.
I'm including two vessels moded as USMC nation. (same as in AH-1J pack) so you can practice start and land.
Those ships have moded catapults, deck and arresting cables in a data.ini file.
Those ships are limited only to those used during the Vietnam War on WestPac/SEA cruises.
You can fold tail and rotor by enabling animation in data.ini file. But it looks silly. And my intention for this animation was eye candy on board vessel.
With little practice, you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
Normally throttle vector control on 88-89 degree increase power 70% then slowly -more and more, wait and it will take off.
It is possible to land on board two included ships. don't forget about a hook.
Cockpits.
New upgraded cockpit based on NATOPS manual.
Fuel usage is not super perfect but compared to all previous H-53 models released here fuel gauges are working.
Few differences between models mostly in humps/bumps/sensors dispensers.
Skins.
All serial numbers are based on available photos, and USMC documents and are historically correct.
Weapons.
The only "offensive" weapon is left/right side gunner. Well, it is a quite defensive weapon.
Cargo loads.
I am releasing this cargo load in the current condition. So maybe some skins needs to be adjusted.
Cargo loads include few cargo crates for cargo bay and hook, howitzer, MUTTs. Skins for MUTTS - Thank yo The Trooper.
Skins.
All serial numbers, as far as I know, are based on photos and US Army docs and are historically correct.
One specific folder for Desert Storm Mod Fans. including one of two units operating D model during Desert Storm.
HMH-462
Model 80
two generic paints green and 3color paint scheme.
Model 99
HMH-362, HMH-363 and HMH-463 operating CH-53D at the end of service of this aircraft. In 2012 CH-53D was finally retired.
IMPORTANT -
Due tu construction of this mod it is better to use collision and landing on NORMAL setting. On hard you may have some complications on airfield - especialy with underslung cargo load.
Pilots - best to use is OldDiego's pilots.
This mod still needs some work. But I am afraid that if I will not upload it, I might never fully finish.
Have fun.
Edit and report bugs.
Jarek Hereda.
Thanks.
Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird. The Trooper
Thanks for all kind support.
NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
popsmoke.com
hampshireairfields.co.uk
navysite.de
gonavy.jp
helis.com
hmh-463-vietnam.com
amarcexperience.com
aerialvisuals.ca
abpic.co.uk
planepictures.net
516 downloads
-
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