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What If Hangar

600 files

  1. EF-101D Jammin VooDoo. What If...


    I have absolutely no idea what I am doing here...
    The true story behind Jammin VooDoo
    When USAF realized that maintaining expensive RF-101B become problematic for the budget they started to look for potential clients among allied forces. Imperial Iranian Air Force saw an opportunity in this. After closing the deal IIAF immediately asked the Israeli industry to prepare a possible package for 22 airframes. The deal covered the full conversion of existing airframes into electronic countermeasure fighters. RF-101B received ground mapping radar and sophisticated electronics. It was successfully used by IIAF in escort and SEAD missions until 1979. Soon before the revolution, Israel was afraid that Jammin Voodoo electronics will get into the wrong hands. Thanks to diplomatic efforts Heyl Ha'Avir acquired all 22 airframes. Jammin VooDoo stayed in Israel until 1983 where it served in 253 Tayeset as an experimental ECM detachment. In 1983 due to huge expenses with old airframes, EF-101 was sold back to the USA. All aircraft were sent to two National Guard squadrons where they served for 4 more years in "wild Weasel" detachments.
    In 2380 due to a temporal anomaly, USS Titan was sent into 1988. On secret assignment, all 22 aircraft were beamed into the cargo bay where airframes were scrapped and electronics were used to create a time beacon. 
     
     
    Basic modding skills are required t run this mod. 
     
    credits:
    RF-101B by erikgen
    pylons from great Nyghtfal A-4 pack converted to use with Jammin VooDoo.
    ALQ and AGM-45 by Ravenclav. 
    skins,ini etc..me
     
    Have fun 
     
    Jarek H.
     

    136 downloads

       (0 reviews)

    3 comments

    Submitted

  2. [Fictional] Dassault Mirage F-1EAZ for STRIKE FIGHTERS 2

    Mod of the superb Mirage F-1AZ from the Mirage F-1 Team to make it look like a fictional fighter plane for the spanish air force.
    For the weapons you'll need to have one version of the F-1AZ already installed.
    The Weapons were created by the Mirage Factory and therefore not covered by the permission.

    INSTRUCTIONS
    1. Drop the folders into your Mod folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to the Mirage F-1 team for the creation of this superb mod.
    Also thanks to Ludo for allowing me to release it.

    ORIGINAL CREDITS
    - Aircraft : BPAO and Centurion-1.
    - Cockpit : Brain32 and Centurion-1
    - Skins : Ace888 and Ludo.m54.
    - Decals : Ludo.m54.
    - Templates : Brain32, ACE888 and Ludo.m54.
    - Avionics and data tweaks : Crusader.
    - FM : Baffmeister.
    - Interception light : Coupi
    - Missiles, rocket pods and seat : Ravenclaw_007.
    - Weapons : The Mirage Factory.
    - Hangars et loading screens : Ludo.m54.

    Kindest regards
    ValAstur

    61 downloads

       (0 reviews)

    1 comment

    Submitted

  3. Mirage F1AZI

    Fictional Mirage F1AZ for Israel called F1AZI
    Skin by Valastur based on the original Ludo Mirage F1AZ and templates so kudos to Ludo and team for such a wonderful mod. Edition of the plane inis also by Valastur.
    Valastur 2022

    66 downloads

       (0 reviews)

    2 comments

    Submitted

  4. CF-115 Northern Eagle

    CF-115 Northern Eagle:
    The CF-115 Northern Eagle is a special F-15E variant developed by Boeing to fill the requirements of the Royal Canadian Air Force and replace 3 CF-188 squadrons, the 409th, 410th and the 425th. The plane is very similar to the F-15EX, but it keeps in mind the air dominance role. It was introduced in 2018, and still flies today. 
    Big shoutouts to 1977Frenchie, who helped me a lot with this, guided me through all the process and tested the plane (this mod is 51% made by him, basically), and Viper63a, who created the SUPERB F-15E mod.
    THIS IS FREEWARE ONLY
    Have a good hunt, fly high and fast!

    73 downloads

       (0 reviews)

    1 comment

    Updated

  5. Orion MPCV Pack

    Orion Multipurpose Crew Vehicle and variants:
     
    _________________________________________
    Hi there Combatace community!
    As you may already know, this Monday (with some luck) the mission ARTEMIS one is going to lift-off setting the path for future manned missions to the Moon, something that as engineer and space nerd I am very excited about. To celebrate this milestone and since I am finding myself without time to continue 3D modelling space gear for the Moon mods, I have decided to upload my UNFINISHED models so you can enjoy them! That includes:
    - Aircrafts (or should I say spacecrafts)
    Orion MPCV: Your normal Orion Multipurpose Crew Vehicle, with some "landing gear" I was trying to design because my experiments with vertical take-off were to this point very unsuccessful... but appart from that and two floating invisible pilons for IR missiles, it should look like the Orion that will take off in a few days! Orion MPCV-ICPS: That is a bigger Orion which includes a variation of the "Interim Cryogenic Propulsion Stage", which in reality is the upper stage of the SLS that will insert the spacecraft into a translunar orbit from Earth. I modelled it here as a longer range Orion since the ICPS module are substantially two giant propellant tanks (big one LH2 and smaller one LOX). Also I have equipped it with four rocket engines which will help compensating the much heavier fuel tanks (I tried to tweak the engines parameters to make it look a little bit more like a rocket engine instead of an airbreathing one, so fuel consumption has become super high hahaha) F-40A Apollo Starfighter: The beginning of the Spacefighters mod, a modified Orion MPCV-ICPS in which the main body of the ICPS module has been modified to carry weaponry becoming a propulsion and warmodule. It includes to arms with a pair of space adapted cannons and pylons for eight SIM-9A the first vacuum rated version of the AIM-9 with reactive thrust control for maneuvering. This is definetely not how I want it to look like but newer models are on the long To Do List. - AAA test beds: In order to become a full Space warfare mod, ground objects have to be implemented, unfortunately appart from static turrets and modified rovers sketches I have not been able to make 3D models, that is why I borrowed randomly GKABS M163 PIVADS models in order to have AAA with good targeting for the following systems:
    Laser AAA: In space, one of the biggest challenges is thermal control of the spacecraft, and since there is no atmosphere to dissipate beams, a laser could potentially become an enemy for sneaky spacecrafts that ventures into restricted territory. That is why a small low power version of Laser AAA is intended to be used in the early stages of the mods conflict. Railgun: An electromagnetically accelerated projectile, with low fire rate but high velocities. It would have sense in the moment in which bigger and armoured spacecrafts appears in later stages of the conflict. - Weapons:
    23mm MG-2040 Lunar Cannon 20mm M168 Lunar Vulcan 100KW XN1 Laser Weapon System (quick fact eventhough "small" 100kW is freaking difficult to generate on the Moon) 105mm Lunar Rail Gun SIM-9A Spacewinder - So what to expect from this release?
    As you will see, it lacks a lot of things we take for granted in this game: ground assets, targets to strike, actual Air-to-Ground and viceversa weaponry, spacecrafts from other nations. But as we all know, time is sometimes really hard to invest in these projects and real life easily takes over it. So at least you can have some dogfights between Orions and experiment this new environment. I personally enjoyed a lot the process of doing them and thinking how a Spacefighter mod would look like after seeing that a Moon map is actually possible (thank you Menrva!).
    So I hope you enjoy this despite of the clearly unfinished models and textures!
    - CREDITS TO:
    Menrva: For the amazing map in which all of this can be developed and for the nations creation with their logos and the skins for them in the Orion. ravenclaw_007: For the incredibly detailed AIM-9 model from which I based my own space version model. GKABS: For the M163 that I included for testing the different AAA systems. Combatace community: In general, for the support, suggestions, advice and the material that I have used but I am not able to track the creator. DISCLAIMER:  As always this is a FREEWARE, the use of this content for commertial purposes is strictly FORBIDDEN.
    Ohhh and before I forget it, THERE ARE NO LANDING GEARS! hahahha
     
    All being said, kind regards. Nuni

    71 downloads

       (0 reviews)

    3 comments

    Updated

  6. Sentraedi Gnerl Fighter Pod

    the Zentraedi fighter pod General is the only airplane style enemy that I remember from the robotech series, I did not create a cockpit or associate any so it IS NOT FLYABLE, I hope you enjoy it.

    92 downloads

       (0 reviews)

    6 comments

    Submitted

  7. [Fictional] Republic F-105D Thunderchief - West Germany

    Republic F-105D-5RE Thunderchief for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire F-105D to create a fictional West German Thunderchief in the 1962-1967 timeline. A USAF skin is also included for joint operations!

    BACKSTORY
    When Kennedy and Khrushchev first met at the Vienna Summit in June 1961 there was hope of better relations between the USA and the Soviet Union but in the weeks that followed these hopes faded when the Soviet Union proposed a treaty between Moscow and East Berlin leading to Kennedy countering with a clear statement that any treaty interfering with U.S. access rights in West Berlin would be regarded as an act of war. Upon his return to the USA, Kennedy's advisors told him that Khrushchev was still planning to sign a treaty with East Berlin and advocated an immediate military build-up in Europe including the deployment of the new Republic F-105D's of the 36th Tactical Fighter Wing and the 49th Tactical Fighter Wing with both wings having a primary tactical nuclear strike role.
    The erection of the Berlin Wall in August 1961 caused Kennedy more anxiety and among a raft of actions he authorised the immediate transfer of 36 F-105D's to the German Air Force with most aircraft coming from the 335th Tactical Fighter Squadron based at Eglin Air Force Base. Entering service in October 1961 with Jagdbombergeschwader 31 at Nörvenich the F-105D's replaced the Republic F-84F Thunderstreak and were operated until late 1967 when the Wing began to receive the Lockheed F-104G Starfighter.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-105D-5RE folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-105D-5RE folder into your Decals folder.
    That's it!
    The F-105D-5RE designation is used to prevent conflict with any other F-105D's you may have in your install.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 24/11/2022

    45 downloads

       (0 reviews)

    0 comments

    Submitted

  8. [Fictional] North American F-100D Super Sabre

    North American F-100D Super Sabre (West Germany) for STRIKE FIGHTERS 2 
    This is a simple mod of the stock F-100D to create a fictional F-100D in service with the German Air Force in the 1958-1967 timeline with colourful 'Black Tulip' markings for JG 71.
    I'm releasing this 'as is' as a request from a couple of my friends here at Combat Ace. Only 8 aircraft numbers are supplied and the complex nose marking is the best I can do with limited time.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-100Dwg folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-100Dwg folder into your Decals folder.
    That's it! In your aircraft selection drop down menu you will find this under F-100D Super Sabre (West Germany) this is just to separate it from the standard F-100D as I've removed the refuelling probe from this version.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Dec 18th, 2022
     

    44 downloads

       (0 reviews)

    0 comments

    Submitted

  9. [Fictional] Nord Aviation HC-127B Noratlas - USCG

    Nord Aviation HC-127B Noratlas for STRIKE FIGHTERS 2 
    This is a simple mod of the Nord 2501 Noratlas transport aircraft (originally released by Coyote Aerospace in 2021) to create a fictional HC-127B in service with the US Coast Guard in the 1960-1990 timeline. I made this for my own use but a few people were interested in it so I'm releasing it 'as is' and with just a small serial number range.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the HC-127B folder into your AIRCRAFT folder.
    2. From the DECALS folder drag and drop the HC-127B folder into your DECALS folder.
    3. From the SOUNDS folder drag and drop the 'Hercules' file into your SOUNDS folder.
    That's it! 
    Please note that the aircraft is listed as a HC-127B in 'Player Aircraft Type' and instead of creating the USCG as a new nation I have just allocated it to the USN.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Huge thanks to Coyote Aerospace for bringing us the Noratlas (the original read me is included to give credit to those who participated).
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Feb 11th, 2023
     

    36 downloads

       (0 reviews)

    0 comments

    Submitted

  10. [Fictional] Lockheed Nighthawk GR.1

    Lockheed Nighthawk GR.1 for STRIKE FIGHTERS 2 
    This is a simple mod of the amazing F-117A by Dels to create a fictional Nighthawk GR.1 in service with the Royal Air Force in the 1989-2010 timeline. I made this for myself but I'm releasing it 'as is' following a request.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the NighthawkGR1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the NighthawkGR1 folder into your Decals folder.
    That's it!
     
    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Big thanks to Dels for bringing us the F-117A and for generously uploading the templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - March 8th, 2023
     
     

    85 downloads

       (0 reviews)

    0 comments

    Submitted

  11. MirageIIIV Minor update.

    Version 2.0
    Mirage III V Very Minor update, which corresponds to the actual description of the aircraft.
    Flight model & main aircraft data not changed, left as is (as the author, very careful takeoff/landing control is required).
    1.Main engine update (Added Afterburner / Effects).
    2.Cockpit/ Avionics.(In my opinion, since this is still a prototype aircraft).
    3.Default Loadouts.
    Thanks Plane Authors.

    80 downloads

       (0 reviews)

    7 comments

    Updated

  12. Dassault Mirage IIIVE 'Arab Nations' for STRIKE FIGHTERS 2 

    Dassault Mirage IIIVE 'Arab Nations' for STRIKE FIGHTERS 2 
    This is a simple mod of Veltro2K's Mirage IIIV to create a fictional Mirage IIIVE in service with the following Arab Nations in the 1968-1982 timeline;
    Egypt (used as the default nation)
    Jordan
    Lebanon
    Syria
    For all four I've used the superb 'aluminio' skin by torno. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MirageIIIVE folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MirageIIIVE folder into your Decals folder.
    That's it! I was keen to make this readily accessible to everyone so everything is stock and the F-100D pit is used as it's in every version of Strike Fighters. This isn't accurate so if you've got any of the Third Wire Mirages then it's best to use those pits.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks to Veltro2K for bringing us the Mirage IIIV and so much more!
    Thanks also to michaelk for his recent MirageIIIV minor update which brought this aircraft to my attention.
    Thanks to torno for the 'aluminio' skin - ¡muy buen trabajo!
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - March 28th, 2023

    63 downloads

       (0 reviews)

    3 comments

    Submitted

  13. Canuck FAW.4 RAF & IAC

    Canuck FAW.4
    "What if" RAF version by Spinners
    !!! IMPORTANT : this mod is NOT release under the CombatAce Modders Licensing Agreement rules !!! (see readme)
    This is a "What if" version of the CF-100 Mk4B in service with the Royal Air Force.
    The main interest is the 3 skins :
    - RAF 151 sq
    - RAF 153 sq
    - Irish Air Corp
     
    Credits go to :
    Sundowner : Aircraft model, cockpit model, various ini work, some skin work, research.
    1977Frenchie : Skins, decals, hangar and loading screens, research.
    Baffmeister : Flight model, some ini work, some research, package compilation and readme.
    Wilches : Beta testing and research.
    Crusader : Research.
    Bunyap & 331KillerBee : weapon.
    and :
    Spinners : RAF what-if version, skins edits, decals, hangar and loading screens.
    Cliff7600 : ini edits and readme.
     
    Read the readme file for installation and important notes.

    51 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Canadair CF-104S "Super Starfighter" (what If...) by Wrench

    Canadair CF-104S "Super Starfighter" (what If...) by Wrench    2/10/2023
    -- For SF2, Full 5 Merged REQUIRED --
    *** Please note: your game's mod folder/install =MUST= have access to the stock 3rd Wire CF-104_76 Starfighter to make use of the mod. You must ALSO have access to the A-7D_75 as this mod makes use of that cockpit. Hence, the "FUll 5 Merged requirement. ***
    This is a modification of the stock CF-104_76 into a "What If..." CF-104S Super Starfighter of the Canadian Forces, Royal Norwegian Air Force, and Royal Danish Air Force. The mod is supplied with 5 skins, 2 of which are "generic" for Any Other Users You Can Think Of (tm).
    CAFCamo - a 2-tone dark Euro style (no squadron affiliation)
    RDAF - Dark Green Overall (Esk 726)
    RNoAF - Light, "Air Superority Grey" Overall (Skv 331)
    For Other Users:
    Standard European 2-tone camo
    Standard "SEA" type 3-tone camo
    All markings are decals, and the serial numbers are based off the CAF style post 1980s. 24 serials are supplied for each skin, excepting the Euro & SEA which share the same pool of 24 serials (which just happens to be historically correct CF-104 serials). Decal Randomization is TRUE. With the use of 'all decals' for markings, the 2 generic skins are easily re-badged for any other Friendly Nation (tm) that might have recieved these Super Zippers (see notes for more backstory). All skins have individual Hangar Screens. All are in jpg format.
    This is a "full use" aircraft; it is speced for medium range missiles (Sparrow, Aspide, Skyflash), Sidewinders, and all manner of air-to-ground weapons. THis is a full strike fighter, minus the RCAF/CAF's nuclear mission for NATO. It's cleared for use with all NATO, UK and USAF weapons. Be advised, the DRAF/CF use the same anti-ship missile, while the RNoAF uses it's own Penguin.
    Most weapons used are stock in-game items, excepting the "F104S pylon set". This has been edited to not conflict with the AMI or Turkish F-104S series. Other weapons are included; of these, all have had the 'end of service/export years' extended to at least 2045. All items have been included for ease of installation. Excepting those items who's LODs we can't access (cockpit!). Ini's do the trick. The canopy is also activated via the Standard Animation Keystroke (tm), Shift/0 (zero).
    As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!!
    Happy Landings!
    Wrench
    Kevin Stein

    99 downloads

       (0 reviews)

    2 comments

    Updated

  15. [Fictional] Supermarine Spitfire Mk.22 'New Zealand'

    Supermarine Spitfire Mk.22 'NZ' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire Spitfire Mk.22 to create a fictional Spitfire Mk.22 in service with the Territorial Air Force of New Zealand in the 1948-1957 timeline. Markings for the following four TAF squadrons are included;
    No.1 (Auckland) Squadron
    No.2 (Wellington) Squadron
    No.3 (Canterbury) Squadron
    No.4 (Otago) Squadron (choice of markings - 'yellow diamond' or yellow & blue checkers).

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Spitfire22nz folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Spitfire22nz folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Starfighter2 for the Spitfire cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - August 5th, 2023

    48 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Soviet Spitfires x 2 for STRIKE FIGHTERS 2 

    Soviet Spitfires x 2 for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Spitfire IXc and clipped-wing Spitfire IXe to create flyable Spits in service with the Soviet Air Force in the 1943-1945 timeline. I've chosen to put these into the 'what-if' hangar due to the very generic nature of the 'winter' schemes and markings but please note that both of the 'summer' schemes are based on real aircraft and include Spitfires flown by the famous pilots Juan Lario Sanchez (Yellow 3) and Alexander Karpov (White 32).

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Aircraft folder.
    2. From the DECALS folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Decals folder.
    That's it! 
    Please note that you will need a suitable 'prop' pilot. 
    Please also note that you should really create a new nation for a WW2 Soviet Union. Experienced WW2 players will probably already have one but check your nation name as it might be different from my preferred nation name of 'SovietWW2'.
     
    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Starfighter2 for the Spitfire cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - August 23rd, 2023
     

    44 downloads

       (0 reviews)

    0 comments

    Submitted

  17. [Fictional] Dassault Mirage 2000CO for STRIKE FIGHTERS 2

    A Mod of the Mirage 2000C from The Mirage Factory to make it look like a fictional fighter for the colombian air force.

    INSTRUCTIONS
    1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.

    CREDITS
    First of all, big thanks to Wrench and Sundowner for allowing me to release this plane.
    All credit belongs to ALL the members of The Mirage Factory for their fantastic work they did with this model.
    Special credit goes to Oliver Anguille for his effort and hard work. May he rest in peace.

    Original readme is included.

    For any further questions don't hesitate to contact me.

    Kindest regards
    ValAstur

    57 downloads

       (0 reviews)

    0 comments

    Submitted

  18. [Fictional] Douglas F4D-1 Skyray Aéronavale

    This is a mod of the Skyray from Julhelm to make it look like an fighterplane from the french naval air arm.
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
    CREDITS:
    Thanks to Julhelm and all other people involved for creating this fine plane!
    ORIGINAL CREDITS:
    Model/Cockpit/Textures/Weapons: Julhelm
    Flight Model: Column5
    Hangar Painting: Julhelm
    SF2 updates by NeverEnough
    The model is the one released by ChampionVA56 with his tweaks.
    So credit goes also to him.
    Furthermore big thanks to Wrench for allowing me to use the decals (partially painted-on) from the F4U/F6F French Navy Pack.
    The original readme is also included!
    Enjoy flying it!
    ValAstur

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  19. [Fictional] Dassault Mirage 5FE + Mirage 5FE2 (C.11) Spanish Air Force

    Fictional mod of the stock Mirage 5F to make it look like fictional fighter planes for the spanish air force (if they did not choose the Mirage III and F1).
    They shall depict possble aircraft that could have entered service in if they did not choose the Mirage III and F1.
    The cockpit used (and the one the aircrafts ini links to) is Crusaders great Cockpit for the 5F; but it's not included.
    So you have to get it or take another one.
    The pack comes with two aircraft:
    - Mirage 5FE (standard aircraft) in two camos (two-color green-grey and the EDA Lizard scheme for the service in the 80s)
    - Mirage 5FE2 (upgraded aircraft) in the grey camo used from the 90s on.
    The upgrades on the FE2 include:
        - Cyrano Radar
        - upgraded Engine
        - internal ECM
        - improved A/G-capabilites (use of LG-Weaponry)
        - internal Chaff/Flare-dispensers
    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    Kindest regards
    ValAstur

    55 downloads

       (0 reviews)

    0 comments

    Submitted

  20. [Fictional] Su-9PF 'Fishpot-A' for WarPac Nations

    Sukhoi Su-9PF 'Fishpot-A' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Su-9 interceptor to create a fictional Su-9PF in service with the Warsaw Pact air forces of Bulgaria, Czechoslovakia, East Germany, Hungary, Poland, Romania and the USSR in an overall 1961-1983 timeline. The skins and markings are pretty generic and mainly use stock Third Wire stuff but I did create some new number decals for the Bulgarian, Hungarian and Romanian aircraft. I decided not make a skin for Albania as it was not part of the contiguous border between east and west and, in any case, it quit the Warsaw Pact in 1968.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Su-9PF folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Su-9PF folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the AA-1B2 folder into your Weapons folder.
    That's it!
    The AA-1B2 is a cloned 'Alkali' missile that I've altered simply to allow it to be carried by the WarPac nations - it's a pretty useless missile but I decided not to perk it up. But, for gameplay reasons, I've added guns to the Su-9PF with a simple edit that you can reverse. 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Stary for the Su-9 cockpit. 
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - November 4th, 2023
     
     
     

    63 downloads

       (0 reviews)

    0 comments

    Submitted

  21. [Fictional] Mikoyan-Gurevich MiG-21MR Fishbed

    Mod of the stock MiG-21MF to make it look like a fictional fighter plane for the argentine air force.
    It uses an aliased F-8E cockpit. If you want to use
    the original cockpit, you need to download Starys great mod here on CA.

    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    Also big thanks to comrade for his template and to Spinners for the badge of the 4° grupo I used for the mod.

    Kindest regards
    ValAstur

    38 downloads

       (0 reviews)

    0 comments

    Submitted

  22. [Fictional] Kfir C2 mod1 - Kongelige Danske Flyvevåbnet

    Fictional Kfir C2 mod1 in Danish  Air Force service.
    This is based mainly on stock files.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Kfir cockpit is required from the original game. 
     
    I have attached the needed files for weapon loadouts. 
    Note that weapons- 'Pave Penny' and fake pilot - 'IAF_Kfir-C7' have painted skins to match the aircraft's green. So if you have similar files think twice before over-writing old ones.
    You might want to edit the loadout.ini file to match your weapons in the weapon folder.
    All skins are done by me in 2048x2048 format based on templates by ludo.m54 => http://combatace.com...ge-5-templates/
    New Bump maps. 
    All decals are made by me and cover all historical  serial numbers.

    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    38 downloads

       (0 reviews)

    0 comments

    Submitted

  23. [Fictional] A-7E Corsair - Marineflieger

    Fictional A-7E Corsair II German Navy Air Arm service.
    This is based mainly on stock files.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Corsair cockpit is required from the original game. 
     
    I have attached the needed files for weapon loadouts. 
    You might want to edit the loadout.ini file to match your weapons in the weapon folder.
    AS-34 Kormoran and the fictional launcher 'Aero5' for Kormoran are made by Ravenclaw.
    All skins are done by me in 4096x4096 format based on my templates.
    New Bump maps. 
    All decals are made by me and cover all historical  serial numbers.
     

    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    34 downloads

       (0 reviews)

    2 comments

    Submitted

  24. [Fictional] Dassault Mirage F-1AG for STRIKE FIGHTERS 2

    Mod of the superb Mirage F-1AZ from the Mirage F-1 Team to make it look like a fictional fighter plane for the german air force and navy aviation element.
    For the weapons you'll need to have one version of the F-1 already installed.
    The Weapons were created by the Mirage Factory and therefore not covered by the permission.

    INSTRUCTIONS
    1. Drop the folders into your Mod folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to the Mirage F-1 team for the creation of this superb mod.
    Also thanks to Ludo for allowing me to release it.

    ORIGINAL CREDITS
    - Aircraft : BPAO and Centurion-1.
    - Cockpit : Brain32 and Centurion-1
    - Skins : Ace888 and Ludo.m54.
    - Decals : Ludo.m54.
    - Templates : Brain32, ACE888 and Ludo.m54.
    - Avionics and data tweaks : Crusader.
    - FM : Baffmeister.
    - Interception light : Coupi
    - Missiles, rocket pods and seat : Ravenclaw_007.
    - Weapons : The Mirage Factory.
    - Hangars et loading screens : Ludo.m54.

    Kindest regards
    ValAstur

    43 downloads

       (0 reviews)

    0 comments

    Submitted

  25. [Fictional] Lockheed F-104H Starfighter for SF2

    Lockheed F-104H Starfighter for STRIKE FIGHTERS 2 
    This is a simple mod of the stock F-104G to create a fictional F-104H in service with Air/Aerospace Defense Command in the 1966-1986 timeline. Markings are provided for the following squadrons;
    111st Fighter Interceptor Squadron (Texas Air National Guard)
    178th Fighter Interceptor Squadron (North Dakota Air National Guard)
    186th Fighter Interceptor Squadron (Montana Air National Guard)
    318th Fighter Interceptor Squadron (a regular USAF unit attached to the 25th Air Division)

    BACKSTORY
    On March 15th 1963, two Soviet bombers overflew Alaska and despite a desperate chase the F-102A's of Alaskan Air Command were unable to intercept them. The immediate response to this embarrassing intrusion was to deploy ten F-106A's drawn from various Air Defense Command Fighter-Interceptor Squadrons to Alaska and to recall the remaining F-104A's that had previously been transferred to the Air National Guard back in 1960.
    Despite the excellence of the F-106A it did come with a pretty hefty price tag (and was actually out of production) and Air Defense Command realised that in order to replace the earlier F-101's and F-102's a cheaper alternative was required. With Lockheed's multi-role F-104G Starfighter in a high-rate of production the relatively low unit cost attracted the attention of the US Secretary of Defence Robert McNamara who authorised production of the F-104H a dedicated interceptor version based on the F-104G and an initial order for 200 was made.
    The F-104H was powered by the uprated General Electric J79-GE-10 engine rated at 11,905 lbf dry thrust and 17,844 lbf thrust with afterburner although initial deliveries were powered by the earlier J79-GE-8B. The F-104H incorporated the advanced Litton LN-3 inertial navigation system and also featured the Autonetics NASARR F-15J-50 radar and fire control system optimised for the air-to-air mode with all ground-mapping, contour-mapping and terrain-avoidance modes deleted. After some debate, the M61 20mm cannon was retained but the main armament for the F-104H was the AIM-7 Sparrow semi-active homing missile, the AIM-9 Sidewinder infra-red heat-seeking missile and the AIR-2 Genie unguided air-to-air rocket with a 1.5 kt nuclear warhead.
    Entering service in April 1965 the F-104H eventually served with nine squadrons. Whilst the USAF's F-104A's and F-104C's had suffered the highest accident rate of any of the USAF Century Series fighters (25.2 aircraft destroyed per 100,000 flight hours) the F-104H's fared much better and were second only to the Spanish Air Force who actually achieved the perfect safety record of losing none of 21 F-104's over a total of 17,500 flight hours. The F-104H was gradually withdrawn from Aerospace Defense Command service from the late 1970's onwards although two Air National Guard units soldiered on until 1986 when the type was finally retired.
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-104H folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-104H folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks to bobrock for the excellent F-104G template.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - December 30th, 2023

    55 downloads

       (0 reviews)

    0 comments

    Submitted



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