North American Shark FGA.1 for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-100D to give a fictional North American Shark FGA.1 (I guess the RAF didn't fancy the 'Super Sabre' name) with markings for No.33, No.45 and No.58 squadrons of RAF Middle East Command.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the SharkFGA1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the SharkFGA1 folder into your Decals folder.
3. From the WEAPONS folder drag and drop the two files into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - November 13th, 2023
Hawker Hunter FGA.9A for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire Hawker Hunter FGA.9 to give a fictional Hawker Hunter FGA.9A fighter-bomber aircraft as it might have appeared in service with the Royal Air Force during the 1960's to early 1970's period with RAF Middle East Command and 'what if' markings are included for;
No.8 Squadron
No.20 Squadron
No.43 Squadron
In reality, all three squadrons have an association with operating the FGA.9 in the Middle East area during the 1960's but I've banged them together as a three-squadron wing and clad them in this 'Desert Pink' scheme initially adopted in 1961 for the Kuwait Crisis and then kept for their extended operations in Aden and Dhimar.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the HunterFGA9A folder into your Aircraft folder.
2. From the DECALS folder drag and drop the HunterFGA9A folder into your main Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to ndicki for his superb Hunter templates used by me to create this 'Desert Pink' scheme.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - 21/02/16
Mikoyan-Gurevich-Hawker Falchion F.Mk1 for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire MiG-15 to create a fictional licence-built MiG-15 in service with the British Peoples' Republic Air Force as the Falchion F.Mk1. I'm delighted to use Stary's new MiG-15 cockpit in this little bit of fluff and nonsense. Please note that this mod requires you to have Expansion Packs 1 and 2 as the MiG-15 was 'bonus content' if you had both but you could quickly juggle things around to use the MiG-15bis if you've only got Expansion Pack 1.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Falchion folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Falchion folder into your main Decals folder.
CREDITS
Thanks to Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 14/09/13
Version 1 - 07/03/09
BAe Hawk T.MkIA, Air Army of the Republic of Wales (Byddin Awyr Gweriniaeth Cymru), 2010-2012
FOR SF2 ONLY! THIS VERSION WILL NOT WORK "AS IS" IN SFP!/WOX!
For use within the framework of the Celtic Wars Project.
Original aircraft model by Russouk2004 - thanks, Russ!
The Story so far:
2012. The financial crisis has brought the British economy to its knees. Unemployment is rife, and the underlying tensions running through British society have caused massive social and ethnic unrest. Minority groups have rioted violently throughout England, and the Armed Forces have had to intervene to impose stability. Meanwhile, government debt spirals without end as benefits and welfare payments far exceed predicted levels. Scotland and Wales are as usual the hardest-hit parts of the kingdom, and payments to those areas equal those made to the rest of the UK.
As a result, English MPs in Westminster vote for the dissolution of the Union. England leaves the United Kingdom, abandoning Wales and Scotland to face the future alone, and Northern Ireland at the mercy of the Republic.
Wales and Scotland have no option but to form an alliance against England, to claim back the huge sums of money taken in taxation which should normally have been used to help them out of the crisis. England will not budge. Various smaller groups join the Celtic Alliance; Cornwall secedes from England, and the Isle of Man joins some weeks later.
Meanwhile, Northern Ireland remains in limbo, caught between Nationalist factions who wish to exploit the possibility of joining the South, and loyalist factions, now cast adrift, who are attempting to preserve their independence from the South, with some under-the-table help from the English...
And fighting breaks out, first caused by popular unrest, but rapidly becomes militarised as cross-border skirmishes and air intrusions take place more and more frequently. England attempts to intimidate its neighbours, who still demand the restitution of their monies and citizens, into submission...
F-29A for SF2 by Dels
North American A-5D Vigilante for STRIKE FIGHTERS 2
This is a simple mod of Julhelm's RA-5C to create a fictional A-5D Vigilante in service with the Royal Australian Air Force in the 1964-1989 timeline. Some of you might be aware that an Aussie Vigilante was seriously considered in the early 1960's as a replacement for the RAAF's outdated Canberra bombers but the Menzies government eventually chose the F-111C in October 1963.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the A-5D folder into your Aircraft folder.
2. From the DECALS folder drag and drop the A-5D folder into your Decals folder.
3. From the WEAPONS folder drag and drop the A-5D_FUEL folder into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Julhelm for bringing the awesome Vigilante to the SF universe!
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - December 31, 2023
(Previously released as a skin only but trapped in the What If aircraft hangar)
For SF2 only, read the readme
Skin by EricJ
Decals by pureblue
the glorious new KF1-AX updated to SF2 standards... Weapons and all.... its my 1st conversion so if ive missed something please point it out.
North American F-100D 'Shavit' for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire F-100D to give a fictional F-100D 'Shavit' (Comet) of the Israeli Air Force with markings for;
117 squadron - 'The First Jet Squadron' in a natural metal scheme.
253 squadron - 'The Negev Squadron' in a USAF SEA scheme (as transferred from USAF stocks in October 1973).
This should work in any SF2 game featuring the stock Third Wire F-100D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.
BACKSTORY
Despite a very smooth test and development phase North American Aviation's superb F-107 unexpectedly lost out to Republic Aviation's F-105 Thunderchief in the competition for a new supersonic fighter-bomber for TAC. By early 1959 the end of the F-100D production line was now in sight and with the F-108 and B-70 programmes now on the far horizon North American Aviation needed to stretch the F-100 Super Sabre programme out to plug the gap and urgently proposed a variety of F-100 variants to several friendly nations, including Israel, Japan and the United Kingdom.
In April 1959 the Israeli government signed for 50 F-100D's and the first of these entered Heyl Ha'Avir service in February 1960 replacing the obsolete Gloster Meteors of 117 Squadron. The 'Shavit' was a popular machine in Heyl Ha'Avir service and served with distinction during the 1967 'Six-Day' war but losses were heavy during the early days of the 1973 'Yom Kippur' war and two small batches of ex-USAF F-100D's were accquired as attrition replacements allowing No.253 squadron to re-equip with the F-100D before finally retiring the type in November 1977.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-100Didf folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-100Didf folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to guyran for suggesting the 'Shavit' name.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - January 19th, 2024.
F-107 Version 2.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap - The original modder who created the F-107 MAX file and released it to Dave.
Dave - For providing the original model to me, decals, texture updates, loading screens
Klavs81 - Original textures
dwcace - For providing me with additional reference material
EricJ - F-107C textures
Gerwin - F-16 decals
BPao,MoonJumper,Swede,Wpnssgt - F-16 cockpit, avionics
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
For the F-107A:
Strike Fighters 2/Vietnam/Europe - One of these are needed to provide the wing fuel tanks, some decals, and an F-105 cockpit.
(Optional) Strike Fighters Project 1/Strike Fighters Gold/Wings Over Vietnam/Wings Over Europe to provide the F-104 cockpit.
The F-107A will currently not work properly with Strike Fighters 2:Israel or Wings Over Israel (13 Jan 10) due to lack of a compatible cockpit, some decals, visual effects, sounds, ejection seat and fuel tanks from the F-100D.
For the F-107C:
Strike Fighters 2/Vietnam/Europe/Israel patched to Dec 2009.
Aircraft Information (F-107A):
From Wikipedia: http://en.wikipedia.org/wiki/North_American_F-107
The North American F-107, nicknamed "Ultra Sabre", was North American Aviation's entry for a United States Air Force tactical fighter-bomber design competition of the 1950s. The F-107 incorporated many innovations and radical design features, and was based on the F-100 Super Sabre. The competition was eventually won by the F-105 Thunderchief, and the F-107 prototypes ended their lives as test aircraft.
The F-107A was originally designed as a tactical fighter-bomber version of the F-100, and was entered into a competition sponsored by the Air Force. Originally designated F-100B, the aircraft featured a recessed weapons bay under the fuselage, as well as an all-moving vertical fin and a control system which permitted the plane to roll at supersonic speeds.
The aircraft's most distinguishing feature is its Variable Area Inlet Duct, mounted in an unconventional position directly above and just behind the cockpit, which automatically controlled the amount of air fed to the jet engine. The air intake was moved from the chin position (an arrangement later adopted for the F-16) to the unusual dorsal location as the USAF had required the carriage of an underbelly semi-conformal nuclear weapon. The original chin intake caused a shockwave that interferred in launching this weapon. The implications this had for the survivability of the pilot during ejection were troubling. It also severely limited view to the rear, although this was not considered terribly important for a bomber aircraft, it is notable during an era when it was assumed air combat would be via guided missile exchanges outside visual range.
Extensive design changes resulted in its redesignation from F-100B to F-107A before the first prototype flew.
The F-107 was never given an official name, but was sometimes informally called the "Ultra Sabre," referring to North American's earlier fighter designs, the F-86 Sabre and the F-100 Super Sabre. The flight crews referred to it as the "Man Eater," in reference to the position of the air intake directly above the cockpit.
The designation "F-107A" was the only one assigned to the aircraft, though "YF-107A" is often used in publications.
(F-107C):
The F-107A had been chosen for development vs the F-105 and had started to be used extensively in Vietnam in 1967.
Israel does not do the preemptive strike as originally planned in 1967, and therefore what would have been the SiX-Day War instead draws out into a much bloodier conflict.
During that conflict, a nuclear weapon is detonated, touching off a small exchange of nuclear weapons, contained within the middle east area.
As a result, most of the oil fields are contaiminated, and the global economy suffers a depression as a result.
The US government is unable to generate the revenue needed to fully fund the F-14/F-15/F-16 programs. Instead, it invests in technological and engine improvements to existing designs, resulting in the F-107C instead of the LWF program, with the F100 engine, a new canopy and avionics.
Notes and Limitations:
Part of the SWOTUSAF series of aircraft.
Because the real aircraft never proceeded beyond the prototype stage, loadouts, mission capabilities and operational paint schemes are projections only.
3 skins are provided for the F-107A the original prototype scheme, a natural metal scheme, and a Vietnam era scheme. An F-16 style scheme was designed for the F-107C.
Because this aircraft was in competition with the F-105, we projected that it would have taken over the Thud's role in Vietnam, in addition to the air superiority/interceptor role the original F-100 was designed for. So loadouts reflect this.
The aircraft refers to some decals, visual effects, sounds, ejection seat and fuel tanks from the F-100D. The cockpit is based on a single engine fighter with a radar using the J75...either the F-104 or F-105 works fine...it defaults to the F-105 cockpit. You will have to install any other cockpit yourself.
The FM is mainly based on the F-100D, and so shares that FMs limitations. The real test article reached 2.35 Mach...this model has gone up to 2.2 Mach in level flight.
Animations for the canopy and air refueling probe use Animation control keys 1 and 2. Check your Controls page to figure out what keys you need to hit.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
13 Jan 10
F-105D for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire F-105D Thunderchief to give a fictional F-105D 'Shalakh' (Osprey) of the Israeli Air Force with markings for;
107 Squadron - 'The Knights of the Orange Tail'
119 Squadron - 'The Bat'
253 Squadron - 'The Negev'
This should work in any SF2 game featuring the stock Third Wire F-105D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.
BACKSTORY
During the early 1960's Defence Secretary Robert S. McNamara and his team of whiz-kids were on a mission to streamline the US defence budget with 'commonality' being their main area of focus. With the F-4 Phantom now being procured for the USAF as well as for the USN and USMC and with the TFX (F-111) project promising further cost savings it appeared that the two aircraft had the home tactical fighter market covered. So it was no surprise when in October 1963 Republic Aviation were formally ordered to cease further development of the F-105 Thunderchief and to stop production after the current batch of F-105D's and F-105F's.
In early 1964 the Heyl Ha'Avir (Israeli Air Force) were looking for a replacement for the Vautour tactical bomber and openly expressed a preference for the UK's Blackburn Buccaneer. With the end of the Thunderchief production line looming, and with no follow-on project in the immediate pipeline, Republic Aviation proposed a modified version of the Thunderchief F-105D to the Heyl Ha'Avir at a very attractive price and this was eagerly accepted.
With the last USAF F-105D's and F-105F's going through the door production continued with the main production batch of 100 F-105D-35RE aircraft (essentially similar to the F-105D-31-RE but with some Heyl Ha'Avir specified equipment) and powered by the Pratt & Whitney J75-P20W engine rated at 26,500lbs of thrust with reheat. Deliveries of the first F-105D-35-RE aircraft to Israel began in early 1967 and the type soon gained the local name of 'Shalakh' (Osprey). As a happy consequence, the USAF ordered more F-105D's and F-105F's as attrition replacements for Vietnam and this kept the Thunderchief production line open until December 1968.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-105Didf folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-105Didf folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 23rd, 2024.
Douglas Skyraider A-1M for STRIKE FIGHTERS 2
This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable Dhimari Skyraider with markings for;
No.1 Squadron - 'The Panthers'
No.2 Squadron - 'The Hawks'
Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's which are, of course, not included here.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the A-1M folder into your Aircraft folder.
2. From the DECALS folder drag and drop the A-1M folder into your Decals folder.
3. From the WEAPONS folder drag and drop the A-1M_Tank folder into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Extra special thanks to CA_Stary for the cockpit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 25th, 2024
Douglas Skyraider FB.2 for STRIKE FIGHTERS 2
This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable 'what if' RAF Skyraider FB.2 with markings for No.33 Squadron as part of 'Operation Firedog' in the 1950's.
Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's that are, of course, not included here.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the SkyraiderFB2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the SkyraiderFB2 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Wrench for the lines and rivets from his 2048 x 2048 Skyraider templates squeezed into my 1024 x 1024 templates.
Extra special thanks to CA_Stary for the cockpit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 31st, 2024
Sud-Aviation Vautour IIA 'Dhimar' for STRIKE FIGHTERS 2
This is a simple mod of the stock 'AI' Third Wire Vautour IIA to give a flyable Dhimari Vautour with markings for;
No.11 Squadron - 'The Rams'
No.14 Squadron - 'The Buffaloes' (named after the squadron's first aircraft the Brewster F2A Buffalo).
Whilst this mod is meant for Strike Fighters 2 it does require you to have Strike Fighters 2:Israel so that you have the necessary Third Wire Vautour LODs. Please also note that this revised upload switches to the Third Wire Gloster Meteor cockpit but you can easily switch to the cockpit of your choice such as the A-4B cockpit.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the VautourIIA_Dh folder into your Aircraft folder.
2. From the DECALS folder drag and drop the VautourIIA_Dh folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 30th, 2024
SEPECAT Jaguar FGR.3 for STRIKE FIGHTERS 2
This is a simple mod of the excellent 'The Mirage Factory' Jaguar GR.1 to give a 'what if' Jaguar FGR.3 tactical fighter with markings for No.45 and No.58 squadrons of No.38 Group, RAF Strike Command. This revision now also includes a desert camo skin for No.112 squadron and uses a revised 3D model.
BACKSTORY
In 1974 a cancelled export order for 50 Jaguar Internationals left the SEPECAT consortium with a headache as many 'long lead' items had already been ordered and assembly was already underway on the first 12 airframes. At this time the RAF were keen to order more Jaguars to form a second wing of No.38 Group, RAF Strike Command and, with the delays in the Tornado production programme meaning a shortage of work at BAC's Warton factory, BAC pushed the Labour government into accepting a deal for all 50 aircraft. Some consideration was given to standardising the aircraft to match the RAF's GR.1 force but the uprated Adour engines and different avionics saw the aircraft confusingly designated as the Jaguar FGR.3.
Entering service in early 1977 the Jaguar FGR.3's served with No.45 and No.58 squadrons as part of No.38 Group and also with a reformed No.112 Squadron detached to RAF Near East Air Force. The FGR.3's uprated Adour engines and early introduction of overwing missile rails made them something of an elite element within the RAF's Jaguar force and they were deployed to many hot-spots around the world until their somewhat premature retirement in 2002.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the JaguarFGR3 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the JaguarFGR3 folder into your Decals folder.
3. Empty the contents of the WEAPONS folder into your Weapons folder
4. Empty the contents of the PILOTS folder into your main Pilots folder.
5. From the SOUNDS folder drag and drop the Adour sound file into your Sounds folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Massive thanks to everyone at 'The Mirage Factory' (RIP Oli).
Special thanks to sundowner for both skins used in this revised upload and also for his permission to use his revised LOD with built-in drop tanks.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 23/08/2020
McDonnell Douglas Phantom FGR.3 for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire Phantom F-4E (early - short cannon muzzle fairing) to create a fictional Phantom FGR.3 in service with the Royal Air Force in the 1969-1972 timeline with markings for No.6 and No.112 squadrons of RAF Middle East Command as they might have appeared during this period when deployed to Dhimar. Both squadrons have an association with the Middle East and Desert areas with No.6 Squadron being 'The Flying Tin Openers' whilst No.112 Squadron were famous for being the RAF's 'sharkmouth' squadron.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the PhantomFGR3 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the PhantomFGR3 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to sundowner for the F-4E templates.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 29th, 2024.
Vought F-8E Crusader for STRIKE FIGHTERS 2:VIETNAM
This is a simple mod of the stock Thirdwire F-8E to create a 'what if' Royal Australian Navy F-8E Crusader with markings for No.805 and No.808 squadrons.
You must have Strike Fighters 2: Vietnam so that you have the necessary Third Wire F-8E LOD's that are, of course, not included here.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-8E_RAN folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-8E_RAN folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 4th, 2024
McDonnell Douglas Phantom F.6 for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire Phantom F-4E_72 to give a 'what if' Phantom F.6 interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared during the mid-1970's through to the end of the 1980's. I've decided to use some new sounds and effects (still Third Wire stock) but if you haven't got SF2:Europe then you will need to revert back to the bog standard 'jet engine' sound and normal F4 afterburner effects.
BACKSTORY
Following on from the success of the FGR.4 and FGR.5 the Phantom F.6 was essentially an interim design that used the FGR.5 airframe and Rolls-Royce Sequanna RB.410 series engines but with a slightly improved radar and avionics. Designed to give RAF Germany a Lightning F.2A replacement the F.6 had no air-to-ground capability whatsoever and was therefore slightly lighter and had a slightly improved flight performance. The F.6 also introduced the Skyflash missiles planned for the definitive F.7 version and whilst some consideration was given to upgrading the F.6's with the F.7's more powerful Sequanna RB.450 series engines this came to nothing but, nevertheless, the two RAF Germany F.6 squadrons were a vital component of the NATO Central Sector and were only rivalled by the F-15's of the 36th TFW at Bitburg. The F.6's remained in service until 1994.
INSTRUCTIONS
1. Drop the Phantom_F6 folder into your Aircraft folder.
2. Empty the contents of the Weapons folder into your Weapons folder (this simply gives the Skyflash an earlier 'in service' date).
3. Sprinkle the contents of the Decals folder into your main Decals folder.
CREDITS
BIG THANKS to TK for the continuous improvement of a great little game/sim.
Special thanks to Mike D (mppd) for his sharkmouth decal (slightly tweaked here).
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
v1.0 23/12/09
McDonnell Douglas Phantom F.7 for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire Phantom F-4E_72 to give a 'what if' Phantom F.7 interceptor-fighter with markings for No.5 and No.11 squadrons based at RAF Binbrook in Lincolnshire as they might have appeared during the 1980's and into the 1990's. I've decided to use some new sounds and effects (still Third Wire stock) but if you haven't got SF2:Europe then you will need to revert back to the bog standard 'jet engine' sound and normal F4 afterburner effects.
BACKSTORY
Following on from the success of the FGR.4 and FGR.5 the Phantom F.6 was essentially an interim design that used the FGR.5 airframe and Rolls-Royce Sequanna RB.410 series engines but with a slightly improved radar and avionics. The
definitive F.7 introduced the more powerful Sequanna RB.450 series engines rated at 22,500lbs thrust with reheat and gave the RAF a superb replacement for the Lightning and the earlier Phantom F.1's. Entering service in 1975 the F.7's
equipped eight home-based squadrons, an adversary squadron based at RAF Akrotiri in Cyprus and also equipped two squadrons based at RAF Stanley in the Falkand Islands before finally being retired in 2005
INSTRUCTIONS
1. Drop the Phantom_F7 folder into your Aircraft folder.
2. Empty the contents of the Weapons folder into your Weapons folder (this simply gives the Skyflash an earlier in service date).
3. Sprinkle the contents of the Decals folder into your main Decals folder (see below to enable the sharkmouth).
CREDITS
BIG THANKS to TK for the continuous improvement of a great little game/sim.
Special thanks to Mike D (mppd) for his sharkmouth decal (slightly tweaked here).
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
v1.0 24/12/09
Lockheed Starfighter F.1 for STRIKE FIGHTERS 2:Europe
This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.1 interceptor-fighter with markings for No.56 and No.74 squadrons of RAF Fighter Command as they might have appeared during the mid-1960's through to the mid-1970's.
This mod requires you to have SF2E for the F-104G LODs which are, of course, NOT included here.
BACKSTORY
With no Hunter replacement on the horizon and with the Lightning programme progressing slowly (and being clearly of no use in the tactical fighter role) the RAF suddenly became interested in the F-104-7 (later renamed F-104G) Starfighter programme during 1958 and in April 1959 followed West Germany in ordering the type as the Starfighter F.1 for air defence and the Starfighter FGA.2 as a tactical fighter for both RAF Germany and also for No.38 Group.
The F.1 for RAF Fighter Command was the initial production version and these were manufactured by Canadair and were powered by the Orenda-built J79 OEL-9 engine developing 10,500lbs of thrust dry and 16,000lbs of thrust with reheat. Entering service with No.56 Squadron in early 1962 the Starfighter F.1 introduced the Firestreak infra-red homing air-to-air missile and also the Skylance radar-guided air-to-air missile (based on the American Sparrow) carried on underwing pylons.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the StarfighterF1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the StarfighterF1 folder into your Decals folder.
3. From the WEAPONS folder drag and drop the two folders into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
Thanks to Russo for the Firestreak air-to-air missile from his superb Lightning F.6 (check it out) included here in case you haven't got access to the Third Wire one.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 20th, 2024.
Lockheed Starfighter F.2A for STRIKE FIGHTERS 2:Europe
This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2A interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared during the 1970's.
This mod requires you to have SF2E for the F-104G LODs which are, of course, NOT included here.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the StarfighterF2A folder into your Aircraft folder.
2. From the DECALS folder drag and drop the StarfighterF2A folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 22nd, 2024.
Lockheed Starfighter F.2 for STRIKE FIGHTERS 2:Europe
This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2 interceptor-fighter with markings for ten classic 1960's RAF Fighter Command squadrons - mainly real world Lightning squadrons but with No.43 Squadron added in as they were a famous interceptor squadron in the Phantom era. The service dates are confined to 1963 to 1969 but you can easily edit this to suit your tastes.
RAF Squadrons covered; 5, 11, 19, 23, 29, 43, 56, 74, 92, 111.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the StarfighterF2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the StarfighterF2 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 25th, 2024.
Canadair CF-103 Callisto for STRIKE FIGHTERS 2
This is a simple mod of the stock MiG-19S to give a very fictional 'what if' Canadair CF-103 Callisto with markings for No.423 Squadron and No.433 Squadron of the Royal Canadian Air Force. I did this as a request back in 2009 and this update is just to add a screenshot to the listing but I've changed the name to fit in with the Canadian system of aircraft designation (the real CF-103 never left the drawing board) and I've also tweaked a few things including the Third Wire MiG-19's ferocious rate of roll at low-level.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the CF-103 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the CF-103 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Rambler 1-1 for his request which lead to this bit of fun.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 7th, 2024.
Aero L.23 'Furball' for STRIKE FIGHTERS 2:EUROPE
This is a simple mod of the stock Third Wire Dassault Super Mystere to give a very fictional Aero L.23 (NATO codename 'Furball') with markings for the Czechoslovak Air Force, the East German Air Force and also for the Polish Air Force - all within a 1958 to 1981 timeline. The markings are pretty generic and I've used stock Third Wire serials and numbers lists.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Aero_L23 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Aero_L23 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Kukulo for the revised Su-7BM pit based on Boopidoo's Su-15 pit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - October 18th, 2023
Republic F-84J Thunderstreak for STRIKE FIGHTERS 2:EUROPE
This is a simple mod of the stock Third Wire F-84F to give a fictional F-84J Thunderstreak of the Finnish Ilmavoimat (Finnish Air Force) with markings for Fighter Squadron 11 and Fighter Squadron 31.
BACKSTORY
With Finland being ever anxious to maintain it's neutrality it was surprising that in June 1954 the Finnish government elected to purchase the Republic Thunderstreak F-84J. However, in typically Finnish fashion the purchase of 40 F-84J's was organised via the Swedish government and the aircraft chosen could hardly be called 'state of the art' being essentially a warmed-up F-84F Thunderstreak with the General Electric J73-GE5EX engine (non-afterburning and rated at 9,000lbs thrust) shoehorned in. No munitions were supplied and SAAB were chosen to prepare the aircraft for Ilmavoimat service with four British Hispano V 20mm cannon replacing the six 0.5 calibre machine guns of the standard F-84F and giving the F-84J a strong 'neutral' flavour throughout, even to the extent of carrying mainly British, Swedish or Soviet weapons. Entering service with HavLLv31 in 1956 the aircraft equipped two squadrons and at least gave the Ilmavoimat a taste of a 'modern' swept-wing fighter although the F-84J was certainly no F-86 Sabre and, presumably, that was the whole point!
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-84J folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-84J folder into your main Decals folder.
That's it!!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to ludo.m54 for the superb F-84F templates.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - November 26th, 2023.