This is all of Sundowner's 2048x2048 F-4J skins for SF2. They have been converted to .JPG's. Also includes bump maps that match his skins and replacements for the stock TW F-4J skins. Released with his permission.
This is all of Sundowner's 2048x2048 F-4C skins for SF2. They have been converted to .JPG's. Also includes bump maps that match his skins and replacements for the stock TW F-4C skins. Released with his permission.
This is all of Sundowner's 2048x2048 F-4B skins for SF2 plus a couple that were previously unreleased. They have been converted to .JPG's. Also includes bump maps that match his skins and replacements for the stock TW F-4B skins. Released with his permission.
USAF KC-135 Skinpack 2: 1974 through 1987
This skin pack will feature skins for all USAF KC-135 users from 1974 until 1987. This includes the Air National Guard and Air Force Reserves as the aircraft became available.
Requirements: any version of Strike Fighters 2, and the KC-135 mod found here
Installation:
first, get the Mirage Factory C-135A/B and KC-135A/E/R 1.0 from the above link (if you dont have it already)
then unzip this to the mod folder, allowing overwrites.
Known Issues:
this is meant as eye candy. unfortunately, SF2 doesnt support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
Also, Dels C-130 pit does not line up with the model very well. it is included mainly so that it can be player selected (i had to test it somehow).
In the skins with ADC tgas, loading more than 8 aircraft on a mission will produce irregularities (like only the front half of the camo showing). So far I have not seen more than 8 on a ramp, and it is doubtful you need to load more than that in one area for a mission. Just be warned if you throw all 16 in at once.
BTW, this thing is huge!!! over 3 1/2 GB size
So, Whats Included?:
Skins with at least two examples from every USAF unit to fly the KC-135 from 1974 - 1987, with separate skins for Active Duty and reserve forces
Colors represented include silver lacquer, ADC gray, and Shamu dark grey over medium grey.
Skins from 1987 have a mix of Shamu and ADC grey colors as tga. Same skin, two different paint jobs
Skins from 1983-1985 have a mix of ADC grey and silver lacquer colors. Skins from the 1970s are all silver lacquer and minimal tail markings
Engines on the A models were adjusted to produce heavy smoke at max thrust. Burning water, just like the real thing.
Drogue to simulate refueling probe equipped aircraft. Added in loadout screen
Credits-
Bpao- original aircraft and skin
Dave- original aircraft lead
Dels- cockpit used to make flyable
daddyairplanes- research, ini edits, tga work, skin refinement
yakarov79- drogue baset model, skin templates, general technical assistance
allenjb42- tech assistance with the basket work
test crew- yakarov79, allenjb42, Wrench
Huge Thanks to the following for research assistance:
Wurtsmith Air Museum https://www.facebook.com/WurtsmithAirMuseum/
Malmstrom Museum and Air Park https://www.facebook.com/MalmstromMuseum/
Grissom Air Museum https://www.facebook.com/GrissomAirMuseum/
Plattsburgh AFB - Plattsburgh NY Facebook Group https://www.facebook.com/groups/53984811032/
USAF KC-135 Skinpack 3: Late 1980s
This skin pack will feature skins for all USAF KC-135 users from the late 1980s. This includes the Air National Guard and Air Force Reserves. Many of the skins serials and nose arts are the same as in ODS, which the aircraft would participate in a few years after this period. This also represents the era that the Shamu scheme became more common and that nose art made a comeback on USAF aircraft.
Requirements:
any version of Strike Fighters 2, and the KC-135 mod found here
Installation:
first, get the Mirage Factory C-135A/B and KC-135A/E/R 1.0 from the above link (if you dont have it already)
then unzip this to the mod folder, allowing overwrites.
Known Issues:
this is meant as eye candy. unfortunately, SF2 doesn't support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
Also, Dels C-130 pit does not line up with the model very well. it is included mainly so that it can be player selected (i had to test it somehow).
Loading more than 8 aircraft on a mission will produce irregularities (like only the front half of the camo showing).
So far I have not seen more than 8 on a ramp, and it is doubtful you need to load more than that in one area for a mission. Just be warned if you throw all 16 in at once.
BTW, this thing is big, coming in over 2 1/4 GB size
So, Whats Included?:
Skins with at least two examples from every USAF unit to fly the KC-135 during the late 80s, with separate skins for Active Duty and
reserve forces
Colors represented include ADC gray, and Shamu dark grey over medium grey. Shamu is added as tga for a mix within each skin
Engines on the A models were adjusted to produce heavy smoke at max thrust. Burning water, just like the real thing.
Drogue add on to simulate refueling probe equipped aircraft. Added in loadout screen
Credits-
Bpao- original aircraft and skin
Dave- original aircraft lead
Dels- cockpit used to make flyable
daddyairplanes- research, ini edits, tga work, skin refinement
yakarov79- drogue basket model, skin templates, general technical assistance, some noseart work
allenjb42- tech assistance with the basket work
test crew- yakarov79, allenjb42, Wrench
Huge Thanks to the following for research assistance:
Wurtsmith Air Museum https://www.facebook.com/WurtsmithAirMuseum/
Malmstrom Museum and Air Park https://www.facebook.com/MalmstromMuseum/
Grissom Air Museum https://www.facebook.com/GrissomAirMuseum/
Plattsburgh AFB - Plattsburgh NY Facebook Group https://www.facebook.com/groups/53984811032/
This skinpack adds in historical aircraft as used in Desert Storm for the A, E and R models KC-135. It is as close as possible with unit markings and features several nose arts.
Included
Skins and decals for KC-135A/E/R models
Cockpit and ini edits to make player flyable
Required
you will need the original KC-135 pack available here
Installation
download and install the above mod per its instructions
unzip this mod, then install new mod folder categories to your mod folder (Aircraft to aircraft etc)
allow overwrites
fire up game, take off and go pass gas
KNOWN ISSUES
This was originally an AI only aircraft. I added Dels C-130 pit so that it was flyable and I could check my work. That said, it is best to not fly from the cockpit as the Hercules' window frames don't match with the Stratotanker's windows.
UNIQUE FEATURES
As with most of my large aircraft mods, the skins are tga based. this means if you look for a Baby Shamu skin, you will only see a plain grey skin. When you fire it up in game, you will see a mix of ADC Grey and Baby Shamu.
AT THE START OF EACH SERIAL NUMBER IN THE DROP DOWN IS A LETTER, (a) FOR ADC Grey WITH FULL COLOR AND (s) FOR THE CAMO'D Baby Shamu SCHEME WITH SUBDUED MARKINGS
Credits
BPAO- original model
Dave- head of/released original project
dels- C-130 cockpit, used to make each aircraft player flyable
daddyairplanes- research, 90% tgas, ini work, touch up skin work
yakarov79- skin templates, some tgas (saved me a chunk of time photographing from a book so again thank you!)
Testing Crew
yakarov79, allenjb42, Eole
Big Thanks to
Plattsburgh Air Force Base - Plattsburgh NY Facebook Group
Wurthsmith Air Museum
Grissom Air Museum
for their support with harder to find historical images to complete this project
USAF / ANG T-33A Skin Pack by Carlo "Soulfreak" Vecchi
This skinpack is only for the great T-33A from EricGen.
Pack includes 8 USAF / ANG Skins.
Credits:
EricGen for the great T-33A, Thank you so much Enrico for all your work my friend!
This mod is released under the combatace freeware licensing agreement:
http://combatace.com...are?do=findComment&comment=594960
Read the readme.txt!!!
Schapen, June 10th 2015
Carlo Vecchi
SF2 VF-51 F-4B & F-4N Phantom (Mytai) Skin/Decal Pak 7/14/2018
= For SF2 (Any & All, Full-5 Merged Prefered) and/or SF2:V + DLC 23 =
*Can be used in any install that has access to the F-4B_67 which is stock in all merged installs. You =MUST= also have DLC #23, the 3rd Wire F-4N Phantom.
This package contains 3 revamped & updated skins, now for SF2, originally created by Mytai01 in 2005(ish) for SF1. These skin represent VF-51 "Screaming Eagles" deployed to Southeast Asia during Vietnam War cruises. This skins are:
F-4B_67:
VF-51 (1971) embarked aboard USS CORAL SEA (NL code)
VF-51 (1973) -same as above
F-4N (DLC #23):
VF-51 (1974) -same as above
The differences are various paint schemes, and include both CAG and line birds. All 3 skins are new builds, from Sundowner's template. The skins are in jpg format. All decals from the original Mytai pack have been reused. The dates listed are for the deployment years. The SF2 "date switch" is =NOT= used on these skins.
When on the load out screen, on the skin selection widow, you'll see:
F-4B_67:
VF-51 Screaming Eagles 71 (Mytai)
VF-51 Screaming Eagles 73 (Mytai)
F-4N:
VF-51 Screaming Eagles 74 (Mytai)
As VF-51 is a stock, listed squadron, this will help diferentiate these from 'generic' 3W skins. It also honors Mytai for his work in creating them so long ago.
Decal randomization has been set to "TRUE". Included are "newish" data inis for both aircraft. The data inis now incorporate manually operating (meaning: you, the player can now) wingfold and canopy operation. Both use the Standard Animations Keystrokes (tm), Shift/9 for wings and Shift/0 (zero) for the canopy.
Also included, within each skin folder, are all of Mytai's original research material that came with the 1stGen Package. This inlcudes photos and other text files.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Remember!! You must have DLC #23 to gain access to the F-4N!!
Happy Landings!
Wrench
Kevin Stein