35 files
-
PLAAF Weapons Expansion Pack Beta
This mod is kind of expansion and update to the SF2 community about PLAAF weapons,to comply with modern generation standards
1.What's included:
Air to Air:
PL-5B/E/E2 -- IRM (SRAAM,like AIM-9L/M)
PL-10 --IRM (SRAAM,like R-74M2/AIM-9X B2)
PL-12/A -- AHM (BVRAAM,like R-77/AIM-120C5)
PL-15 -- AHM (BVRAAM,like AIM-120D P3)
PL-17 -- AHM (BVRAAM/LREW,like R-37M/AIM-174B)
Air to Ground/Surface
AKD-20 -- ASM (ALCM,like Tomahawk)
AKD-88A -- ASM (ASM,like AGM-84)
AKD-88B -- ASM (ASM,like AGM-84)
AKF-88C -- ASM (ALCM/ASM,like AGM-84G SLAM-ER)
AKF-98A -- ASM (ALCM,like AGM-158C)
GB-6 (AT anti-tank/AR anti-runway) -- EOGR (SOW,like JSOW)
2. Notes:
You can see multiple folders ending with name of GX/XL in Weapons folder. They correspond to inert training models, similar to CATM in the US Air Force.To prevent the game system from spawning them in combat missions, I set them to "invisible". You need to call add thier names in Loadout.ini if you need them.
3. Usage:
Unzip and copy Objects and Effects folders into the game installation directory;
4.Credits:
(1) Sky Train: Original model texture (PL-10/PL-12/PL-15/KD-88 series/GB-6/AKF-98A);
(2) BF2_Pilot: Original model texture (AKD-20);
(3) Me: Original model texture (PL-17);
(3.5) Me again: Further modeling and data,animation,visual effect modification;
5.Special thanks to:
Their program helped me get reasonable weapon range:
(1)AcariaPlainum:
https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/
(2)Guest:
https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews
Extra Special thanks to the following friends for generously sharing the cost of purchasing the GB-6 model
@murmansk @T'Ilacis @CAportingbot @pigboy @Carmen @TuyingShehuyan
========================================
This mod is only released in CombatACE and cannot be used for any commercial activities!
197 downloads
0 comments
Submitted
-
Weapons Pack 3 Rockets & Rocket Pods
Weapons Pack3 , Rockets & Rocket Pods
- this weapons pack includes all Rockets and Rocket Pods that i have done so far i know that there are still some pod missing and i will release them later if i find more info and good pictures
- the LAU-61A is to be considered as a place holder i just have one picture of a LAU-61 from the rear and i have no clue what version it is , the firing fingers in the picture are different than the one in the manuals until i can solve this problem the pod is a place holder
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
NOTE:
i strongly recomend that you remove / delete an existing file with the same name as the one in the pack befor you replace it with a new file
you best replace the files one by one , overwrite old files is not recommended
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- all weapons and textures are made by ravenclaw_007
Templates are available on request
if you still find an error please let me know , and there will be a Weapons pack3 with all other weapons as soon as i´m done with it
Have Fun , ravenclaw_007
290 downloads
0 comments
Submitted
-
PLAAF Weapon Pack Redux Part 1
By angelp
PLAAF Weapon Pack
This pack contains some Air to air and air to ground weapons fro PLAAF aircrafts and helicopters. Included are:
PL-2B IR WVRAAM
PL-5B IR WVRAAM
PL-7 IR WVRAAM
PL-8 IR WVRAAM
PL-9C IR WVRAAM
PL-10 IIR WVRAAM
PL-11 SAHM BVRAAN
PL-12 AHM BVRAAN
PL-15 AHM BVRAAN
PL-21 AHM BVRAAN
SD-10 AHM BVRAAM
//--Air to Ground weapons---------------------//
500-3 500 kgr GP Bomb
1000-3 1000 kgr GP bomb
CM-400AKG Anti ship Missile
LS6 Guided bomb (50 kgr, 100 kgr, ) Laser / IIR guided
LT-3 1000 lb Laser guided Bomb ( a GBU-24 equivalent)
HF-20 57 mm Rocket Pod
HF-22 57 mm Rocket Pod
// --------Bomb /Missile Racks---------------//
2AR_Ch X2 AHM Rack
2BR_Ch X2 Bomb Rack
TER_Ch TER for chinese bomb
SmartRack_Ch Rack for LS6 ( For Chinese SDB)
// ------J-10 Special weapons ---------------//
J10_BlueSkyIV J-10 Blue Sky Target Pod
J10_KG700 J-10 KG700 ECM pod
J10_SEAD J-10 Datalink / ECM Pod
J10_WDM7 J-10 WDM-7 Target pod
Also included an J-10 model that I used to test the weapons.
Instalation:
-------------------------------------------------------------
Put the content of the objects/ folder in your mod folder.
Crédits :
--------------------------------------------------------------
3d model (PL-2B, PL-5,PL-7,PL-8): RavenClaw007
3d Model, textures, INI files: angelp
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
309 downloads
-
AGM-84 Harpoon Missile Skin Pack
By Gavin1976
AGM-84 Harpoon Missile Skin Pack v1.0.0 (2020.06.02)
3072 * 3072 HD Realistic detail Skins
----------------------------------------------------------------
AGM-84A-1C
AGM-84E
AGM-84G-1
AGM-84L-1
-----------------------------------------------------------------
good flight !
Taylor Gavin 2020.06.02
265 downloads
-
B61 Nuclear Bomb Pack
includet in this pack are
B61-1 USAF B61-2 USN B61-3 USAF , W-Germany , Italy B61-4 USAF , W-Germany , Italy B61-5 USAF B61-7 USAF B61-10 USAF B61-11 USAF B61-12 USAF , USN ? all effects you need to get this bombs working ( dont know who made them ) i made several versions of each bomb version , if a bomb has only a minimum and a maximum kt setting i made a version for each of the settings , in case the Bomb has several kt setting options i made a version for each option
i dont know if the USN will use the B61-12 but i includet the AttachmentType=USN for it
to install
PLEASE remove all existing bombs with the same or similar name as the bombs in this pack BEFORE you install the new ones from your mod folder
just drop the content of the includet folder in the respective folder of your mod folder
Have Fun ravenclaw_007
586 downloads
-
Tactical Laser System Pods
By Nuni
**** Tactical Laser System Pod (TLS) ****
_______________________________________________________________________
This mod contains the Tactical Laser System from Ace Combat franchise.
You will be able to fly with a powerful laser beam generator, that can
tear a carrier up, blow up half of an airbase, or split in two bombers from
10+ km of distance.
The pack includes three versions of the TLS pod:
- TLS-01: A generic POD available to all countries
- TLS-01_F-15: Specific for F-15E
- TLS-01_Su-37: Specific for Su-37
(The exact F-15E and Su-37 are detailed below, they must be downloaded)
_______________________________________________________________________
*Installment:
Drop the content into your mod folder (C:\Users\[User Name]\Saved Games\ThirdWire\[ModFolder])
as usual, taking into account a couple of things:
1. There are two aircraft (F-15_14 and Su-37 Terminator), both folders only
contains two modified INIs. One is the DATA.INI from each aircraft and
the other is for LOADOUT. Both aircraft are the ones having its own dedicated
TLS Pod in Ace Combat 7, thus I picked both of these aircrafts from the
excelent Add-on mods that we have here. In case you don't have them, you can
download them from these links, install them and then copy the modified INIs
which includes the laser pod and loadout (AirToAirLaser).
The links to download them are:
F-15_14:
https://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux-2018/
Su-37 Terminator:
https://combatace.com/files/file/15049-su-37-flanker-f/
2. Once you install the Red Laser Gun and copied some lines into the BulletObject.INI
there is a chance that the laser wont appear while you are firing it. In order
to solve this you should copy these lines in the R-TLS_Data (inside Guns folder)
[RedLaserEffects]
TracerEmitterName=RedLaserBeam
GroundHitEffectName=20mmGroundHitEffect
GroundHitSoundName=DirtHit
WaterHitEffectName=CannonWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=20mmObjectHitEffect
ObjectHitSoundName=Impact3
ArmorHitEffectName=20mmObjectHitEffect
ArmorHitSoundName=Impact3
AirBurstEffectName=FlakEffect
AirBurstSoundName=FLAK3
Then it should work fine.
________________________________________________________________________
TO SOUNDLIST
SoundFileXXX=TLS
//----------------------------------------
[TLS]
Priority=HIGH
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=3000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
________________________________________________________________________
KNOWN ISSUES
1. The generic pod may not be visible during the loadout screen, this may happen
because the measures of the pod exceeds the limits from the Gun Pod station of
the aircraft. It can be fixed by adjusting the length/diameter/weight limit
in the weapon station of the aircraft.
Measures of the Pod (estimated from images of the AC7 pod and the real measures
of a SUU-23 Gun Pod):
Mass: 1406.7 kg
Length: 7.312 m
Diameter: 0.92 m (moreless)
2. Also, I have not managed to fly with the full loadout of the Su-37, in my case
It only loads the laser pod and the rest of the pylons are empty (I have to select
the weapons manually), I guess this may be a problem of my installation, if
anybody has this problem tell me.
________________________________________________________________________
Special thanks to:
F-15: viper63a
Su-37: denissoliveira
Effects from which I developed the laser beam effects, I took them from Stary Unified
Effects Pack.
And everyone who contribute in these projects, which are truly masterpieces.
________________________________________________________________________
And as always, this is a FREEWARE, any distribution under payment of these files are strictly forbidden.
Finally! If there is any problem or you want to give me your feedback I will love to
hear it, I hope it works well and enjoy!
Nuni
228 downloads
-
twin rocket-pods assembly , left and right
as requested i upload here some of my new rocket-pods as twin left and right assemblies , to use them you may have to edit the data.ini of the selected aircraft
rocket-pods includet are
- Aero - 7D - LAU - 3A - LAU - 3A/A - LAU - 3C - LAU - 10A to install copy the included weapons files to you Weapons mod folder and let overwrite if asked to
if you encounter any problems feel free to contact me
have fun , ravenclaw_007
334 downloads
-
Mk40 FFAR Skin Update.
By yakarov79
This is update for my weaponPACK included in AH-1G/Q downloads.
Originaly in pack there are FFARs with colors from 3dsmax. Here is version with skins.
You have to copy files (lod and bmp) into designated folders in your game weapon folder. Just that.
Copy old lod files in case you don't like new ones. New ones need skin to work.
There is also Mk40_m257 weapondata ini file. Copy it also to specific folder. It will fix not animated fins on this rocket.
Jarek.
Regards.
114 downloads
0 comments
Updated
-
SF2 AH-1G_WeaponPACK
By stuntman
SF2 AH-1G_WeaponPACK
-------------------------
THIS PACKAGE INCLUDES WEAPONS PACK MEANT TO BE USED WITH YAKAROV79'S COBRAS:
- AH-1G Wings Over Vietnam-SF1 (link: http://combatace.com/files/file/15213-ah-1g-wings-over-vietnam-sf1/)
or
- AH-1G Wings Over Elsewhere-SF1 (link: http://combatace.com/topic/84911-ah-1g-wings-over-elsewhere-sf1/)
NO SF2 VERSION OF THESE MODS EXIST AT THE TIME THIS PACKAGE WAS DISTRIBUTED.
THE ORIGINAL VERSION OF AH-1G_WeaponPACK CAN BE FOUND HERE: http://combatace.com/topic/84912-ah-1g-weaponpack/
THE SF1 VERSION OF THIS WEAPON PACK WAS CREATED BY YAKAROV79, PORTED TO SF2 FORMAT BY STUNTMAN .
PLEASE REPORT ANY ISSUE IN THE DEDICATED SUPPORT THREAD AT COMBATACE FORUM.
Requirements***************************************
Any SF2 game, at any patch version.
Installation***************************************
Unzip Content in your mod folder/Objects folder.
S.
184 downloads
0 comments
Submitted
-
Red Side Standard Weapons Pack - Full Beta
By Snailman
RED SIDE STANDARD WEAPONS PACK - FULL Beta 0.99
===============================================
While this pack is still considered Beta, it is a full version. Only 3D graphics and texture improvements are in progress.
Introduction:
---------------
Red Side Standard Weapons Pack (RSSW) is a standardized, simplified weapons pack for eastern bloc aircraft ordnance. The pack includes weaponry from a time frame from 1950 to 2000.
The main effort was to provide both users and modders with a stable and well organized collection of on-board weapons. With standardized references, station-specific entries and names there is no need for modders to include weapon files for the aircraft they have made and it is also more easy to construct proper stations and loadout arrangements.
Using multiple reference materials (both english an russian) we tried to fine tune the effectiveness of all the weaponry for satisfactory red-side player game experience while keeping
as much realism as possible. This also provides more challenge playing on the blue side. We did not yet apply general changes to blue side weaponry (like the Rear60 IRM fix) some weapons may appear more capable than their blue side counterparts. Even though RSSW was designed to improve red side player experience and flyable aircraft, we will of course apply these changes to blue side to keep a balance challenge level.
Effectiveness for guided weapons have been tuned to provide realistic hit rate within the proper launch requirements. Because of game limitations, this means some technical parameters and values may be different from real world data.
We kept as much stock reference as we could to provide compatibility with original game standard (Naming, Types, Loadout ID, etc)
Contents:
-----------
- Simplified (reduced) version of Lindr2's SovietBombPack
- The latest 3D models of all Air-to-Air missiles with thoroughly revised characteristics (FM, Guidance, etc)
- Latest and updated 3D models of Air-to-Ground missiles with revised characteristics (FM, Guidance, etc)
- Weapon (and folder) names use common standard for convenience, clarity and simplified looks
- New racks for more realistic loadouts
Important changes:
------------------
- IRMs with Rear60 aspect has been reworked with higher Turn G and/or higher Track Rate, to compensate the faulty tracking game logic related to Rear60 seekers.
- R-3/R-13 series missiles has been classified to WP (Warsaw Pact) Attachment type. This was done to help 4th generation aircraft loadouts done for the 80's and 90's.
Future improvements:
++++++++++++++++++++++++++++
- Specific weapons for problematic aircraft loadouts (eg. racks holding rocket pods)
- Revised and standardized guns for on-board and gunpod use
- Patch loadout files for existing non-RSSW compatible planes
Credits:
--------
Weapon LODs: Lindr2, Krizis, Snailman - Please contact me if I left out someone.
Sources:
--------
Internet
- ru.wikipedia.org
- russian-ships.info
- militaryrussia.ru
- www.airwar.ru
- rbase.new-factoria.ru
- worldweapon.ru
- various forums
Books
- ????????? ??????????? ?????? - ??????-??????
- ????????? ??????????? ?????? - ??????-?????
- ?????????????? ????????? ?????????? ???
- ??????????? ??????????? ??????
- Aviatsionniye Takticheskiye Raketi (Karpenko - Bastion)
- Aviatsionniye Raketi Bolshiye Dalnosti (Karpenko - Bastion)
- Soviet Russian Aircraft Weapons (Yefim Gordon)
- Encyclopedia of Russian Aircraft Armaments and Avionics (Bilingual)
1,969 downloads
-
Red Side Standard Weapons Pack - AAM Public test version
By Snailman
RED SIDE STANDARD WEAPONS PACK 0.90 Beta
========================================
This is a public test version, currently contains only AAM type weaponry. Full version will follow soon. Please try out equipment playing from both sides. AI vs AI combat is also to be observed. Note that missile perfomance is also affected by the launch platform's radar capabilities. You may have to edit your respective launch platform's plane data.ini in case of any weapon not appearing on the loadout menu. Contact me if help needed.
About 1000+ launch tests have been done per missile against planes with various maneuverability with or without CM at low and high altitude. Ballistics have been also checked with HoneyFox's Missile Range Simulator.
Introduction:
-------------
Red Side Standard Weapons Pack (RSSW) is a standardized, simplified weapons pack for eastern bloc aircraft ordnance. The pack includes weaponry from a time frame from 1950 to 2000.
The main effort was to provide both users and modders with a stable and well organized collection of on-board weapons. With standardized references, station-specific entries and names there is no need for modders to include weapon files for the aircraft they have made and it is also more easy to construct proper stations and loadout arrangements.
Using multiple reference materials (both english an russian) we tried to fine tune the effectiveness of all the weaponry for satisfactory red-side player game experience while keeping
as much realism as possible. This also provides more challenge playing on the blue side. We did not yet apply general changes to blue side weaponry (like the Rear60 IRM fix) some weapons may appear more capable than their blue side counterparts. Even though RSSW was designed to improve red side player experience and flyable aircraft, we will of course apply these changes to blue side to keep a balance challenge level.
Effectiveness for guided weapons have been tuned to provide realistic hit rate within the proper launch requirements. Because of game limitations, this means some technical parameters and values may be different from real world data.
We kept as much stock reference as we could to provide compatibility with original game standard (Naming, Types, Loadout ID, etc)
Installation:
-------------
Extract the files into the respective "Addon" Folder on your system. It is advised, to install it into a fresh (cleaned up) Weapons folder.
This weapon pack will overwrite almost all soviet type ordnance including stock ones. RSSW compatible plane addons and their loadouts have been constructed to use RSSW weapon specifications, regarding StationSpecific entries, size, weight, diameter and availability dates. Because of that, remaining previous versions of soviet type ordnance may cause problems in loadout appearing with these planes.
Contents:
---------
- The latest 3D models of all Air-to-Air missiles with thoroughly revised characteristics (FM, Guidance, etc)
- Weapon (and folder) names use common standard for convenience, clarity and simplified looks
Important changes:
------------------
- IRMs with Rear60 aspect has been reworked with higher Turn G and/or higher Track Rate, to compensate the faulty tracking game logic related to Rear60 seekers.
FULL VERSION FUTURE CONTENT:
++++++++++++++++++++++++++++
- Simplified (reduced) version of Lindr2's SovietBombPack
- Latest and updated 3D models of Air-to-Ground missiles with revised characteristics (FM, Guidance, etc)
- New racks for more realistic loadouts
- Specific weapons for problematic aircraft loadouts (eg. racks holding rocket pods)
- Revised and standardized guns for on-board and gunpod use
- Patch loadout files for existing non-RSSW compatible planes
Credits:
--------
Weapon LODs: Lindr2, Krizis, Snailman
Sources:
--------
Internet
- ru.wikipedia.org
- russian-ships.info
- militaryrussia.ru
- www.airwar.ru
- rbase.new-factoria.ru
- worldweapon.ru
- various forums
Books
- ????????? ??????????? ?????? - ??????-??????
- ????????? ??????????? ?????? - ??????-?????
- ?????????????? ????????? ?????????? ???
- ??????????? ??????????? ??????
- Soviet Russian Aircraft Weapons (Yefim Gordon)
- Encyclopedia of Russian Aircraft Armaments and Avionics (Bilingual)
502 downloads
-
Nasams SAM system launcher
By JuanchoGomez
NASAMS (Norwegian Advanced Surface to Air Missile System) is a distributed and networked medium to long range air-defence system. NASAMS was the first surface-based application for the AIM-120 AMRAAM (Advanced Medium Range Air-to-Air Missile). The missile itself is named SL-AMRAAM (Surfaced Launched AMRAAM)
NASAMS (Norwegian Advanced Surface to Air Missile System), que significa Sistema de Misiles Superficie-Aire Avanzado Noruego, es un sistema de defensa antiaérea de rango medio-largo distribuido. NASAMS fue la primera plataforma terrestre para el misil AIM-120 AMRAAM, y el primer sistema de misiles superficie-aire en el mundo occidental con guía por radar activo.
274 downloads
0 comments
Submitted
-
FAS 850 'Dardo III' update
By JuanchoGomez
New model, skin, and data ini of the argentinian stand off bomb FAS 850 'Dardo III' for Strike Fighters 2
Nuevo modelo, skin y data_ini de la bomba argentina FAS 850 'Dardo III' para Strike Fighters 2
168 downloads
-
Cruise missile update pack for SF2:NA
This package includes 97 third-party weapons which I have updated to SF2:NA standards, adjusting for real-world specifications where possible. These include every single cruise missile that I have in my collection, plus a few exotic variants of them (i.e. Soviet anti-radiation versions) which I've tweaked for consistency.
Some of the weapons are by me, but the vast majority were from the SF2 Ordnance Shop pack. Kudos and credits to the original modellers. If you made one of these items and would like individual credit, do not hesitate to contact me. And if you have more cruise missiles or updated models for existing ones, please let me know right away.
Note: These weapons now use the new cruise missile data type from SF2:NA, so they will NOT work with earlier versions of the game.
1,514 downloads
- cruise missile
- asm
- (and 1 more)
-
JASDF Weapon Pack
This package includes the following weapons and equipment for the Japan Air Self Defense Force, each with new models created by me:
AAM-3 (IRM)
AAM-4 (AHM)
AAM-4B (AHM with miniature AESA seeker and clipped fins)
AAM-5 (IRM, HOBS with TVC)
ASM-1 (ASM, solid fuel)
ASM-1C (ASM, turbojet)
ASM-2 (ASM, turbojet, IIR seeker)
ASM-2Kai (ASM, turbojet, IIR seeker, folding fins)
ASM-3 (ASM, supersonic ramjet, radar + IIR seeker)
J/AAQ-2 (targetting pod, available in two colors and tracking displays)
Enjoy!
800 downloads
-
F-4E_78 Kurnass weapons mod
By strahi
This is (I hope) a more realistic weapons mod for Kurnass_78, which contains the "new" old weapons and equipment, but under a new name.
I hope that their original authors will not get mad at me.
These are the
[AWW-13 data link pod] which is actually "AXQ-14" by an unknown artist,
and
[Pylon_kurnass front launcher] for IRM, of unknown origin.
An apology from me because I used the property that is not mine.
I apologize on behalf of all those who will use this product.
Thank you all.
251 downloads
0 comments
Updated
-
Weapons Pack 2
Weapons Pack 2
- this weapons pack includes all weapons from the Weapons pack 1 and all textures are changed to jpeg ( i hope)
- all errors and missing textures from the Weapons pack1 are fixed
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
NOTE:
i strongly recomend that you remove / delete an existing file befor you replace it with a new file , there are so many weapons that use large bmp textures or more than 1lod version for a wepon in the old weaponpacks , this textures and old lods are no longer needed
you best replace the files one by one , overwrite old files is not recommended
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
DATA_ini Folder
- here are updated ini´s for the Buccaneer , F-14A_IR and F-8 includet , please use this new ini´s to get all weapons working , i took the liberty to change the boresight setting for the F-8 from 1 to 5 so the AIM-9C can be used properly
SF2NA Folder
- here are weapons that are specialy set up for SF2NA use only , thanks to EricJ
Credit to
- the one who made the KAW effects ( i dont know who did it )
- KillerBee for his Help
- and to the Test Team , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
- all weapons and textures are made by ravenclaw_007
Templates are available on request
if you still find an error please let me know , and there will be a Weapons pack3 and 4 so if there is a weapon missing you have to wait for the next pack
Have Fun , ravenclaw_007
4,444 downloads
-
Iranian Weapons for Op Darius
By ianh755
************************ Iranian Weapons for SF2 ****************************
This pack is designed for use in the Op Darius Mod. The weapons in this pack were originally made for SF1 by Lindr2 back in September '08. I've converted them to SF2 standard and reskinned them to be more "realistic" than the original skins were, however 99% of the work was done in Paint so don't expect miracles with the skins!
I've tested it in Op Darius with the Nov'11 Patch and everything seemed fine but let me know if you find anything.
All the following have been tested and work on all the Iranian jets, however because of the "AttachmentType" nations used for the various Iranian jets in Op Darius these weapons will be available for most Aircraft. To make the pack compatable with the Aircraft in Op Darius I've had to make a few changes to how the Radar guided Anti-Ship Missiles work so they are now IIR guided (that way you won't have to mess with A/C data files to get them to fit on the pylons)
*****************************************************************************
Installation
Drag and drop into your Op Darius Mod Folder - Usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 Op Darius (or whatever you've called it)
*****************************************************************************
Weapons List - Due to sanctions Iran has it's own indigenous weapons program so I'll try and explain what each weapon is and it's guidance system.
AGM-379 Zoobin - TV Guided 1200lb Missile
Farj-e-Darya - TV Guided 300lb Anti-Ship missile
Fatter IRM - Heat-Seeking Air to Air Missile
GBU-67 Qadr - TV Guided 2500lb Glide Bomb
GBU-78A Ghassem - TV Guided 2000LB Glide Bomb
HK-55 Granat - Inertial Nav Guided 3300lb Cruise Missile
Kosar 1 - TV Guided 210lb Anti-Ship Missile
Kosar 3 - Radar Guided 250lb Anti-Ship Missile
Nasr - Radar Guided 750lb Anti-Ship Missile
Noor-A - Radar Guided 1350lb Anti-Ship Missile
Noor-B - Radar Guided 2000LB Anti-Ship Missile (extended range)
Retarded 750lb LGB
Retarded 1000lb LGB
Retarded 2000lb LGB
Sattar 1 - Laser Guided 1000lb Rocket
Sattar 2 - Laser Guided 1000lb Rocket
Sattar 3 - Laser Guided 1000lb Rocket
Sattar 4 - Laser Guided 1000lb Rocket
Toophan 2 and Launcher - Wire Guided Tow-Style Anti-Tank Missile
Yasser - Laser Guided 1750lb Rocket
TIS-33 Laser Designator Pod
******************************************************************************
Issues - The original models and skin mapping weren't perfect so I've done the best with what I had to work with, however there are several issues which are beyond my control. The worst of which is the model for the Sattar 1&4 wasn't mapped fully so there's a thin slice where you can see through the model. 2nd is the Retarded LGB's only use a tiny section of the skin map meaning the text on the skin is repeated in mirror image on one side of the bomb. There's other minor issues but those are the biggest.
******************************************************************************
Thanks to The following -
Lindr2 for the original weapons.
Dave & Edbuger for the Op Darius Mod and the weapons ini help.
Ravenclaw007 for the Skinning ideas & templates.
******************************************************************************
Change Log
V1.1 - Weapon .ini's updated to SF2 standard, FRANCE added to nations (For F1-EQ)
******************************************************************************
579 downloads
-
SF2 WW2 Luftwaffe Drop Tank Fixit Pak
By Wrench
SF2 WW2 Luftwaffe Drop Tank Fixit Pak
-- Something for the WW2 ETO/MTO players --
= For SF2, Any and ALL WW2 ETO/MOT Mods folders =
This pack supplies 'rewritten' weapons data for the original, seperate LOD 300 Liter Luftwaffe drop tank.
This change has been necessicated by the release of (SUPERB!) new models for RussoUk's Bf-109 series WW2 Luftwaffe fighters. As these models make use of the 'built in to the aircraft lod' drop tanks, and said new tanks use the same name as the original seperate lod tanks.
What this mod does:
The data and loadout inis supplied herein are for ETO based FW-190s, from my various releases. For those other aircraft that call to the old "Tank_300_LTR_190" tank, particularly those MTO based (109, 190s, Stukas -RA and 87R versions), you'll be doing those yourselves. As well as any other ETO LW aircraft.
I've renamed the droptank data and main inis, to create a 'new' version, that replaces the older one, and supplied edited data and loadout inis for some aircraft (my FW-190 series).
Insturctions are below, as I can't do everything, for End Users to rename the callouts for any other LW aircraft that use this older style tank. It's a simple text edit, and damn near everyone SHOULD be able to handle it.
End Users =WILL= have to browse through all their LW and RA aircraft that may need this change, and make the appropriate edits.
As always, fairly easy to follow install instructions are included. So, please =READ= them BEFORE installing this mod!!!. The "Notes" section contains the full instructions for manually editating the others that WILL need it. A list of said aircraft is not included ...
Have Fun!
wrench
kevin stein
114 downloads
0 comments
Submitted
-
Guns Pak for WW2 Mods Folders
By Wrench
This is the entire /Guns folder from my WW2-centric Installs.
Basiclly, it's all the guns from the Gunny Pak, but with a few additions; those are mostly naval artillery.
instructions:
unzip to a temp folder or someplace easy to find, and drop into the /Objects folder of your WW2 install.
allow the Overwrite.
happy shooting!
wrench
kevin stein
=================== UPDATED 4/23/2013 ====================
Ver 2.0 -- now with all WW2 guns, naval and ground artillery
install instructions are the same; unzip, copy/paste and allow the Overwrite
872 downloads
-
WWll Weapons Pack
By SupGen
This is a (by no means definitive) Weapons Pack for StrikeFighters2 WWll installs. I used Wrench's WWll Weapons Pack for SF1 (which itself was based on Bunyap's 2006 Pack) as a guide; I used 1948 as a cutoff point so a lot of stuff that was in that pack is gone. I tried to be fairly ruthless on that as I really don't see WWll continuing past that point; in my opinion it would have taken a lot of "what if" just to get there. None of this is original work on my part, I copied what I could from Killerbee's Ordnance Packll, what I couldn't find there I converted from the SF1 WWll Pack. It's more of a compilation so that most, at least, of what's needed for a WWll install can be found in one place. As usual, any screw ups are mine. Hope you enjoy it.
SupGen
2/16/13
638 downloads
-
New KH-15 Missile Model
By jv44kt
maybe data has something wrong,if someone would like fix it,greatly appreciated
183 downloads
-
Weapons - Pack 1
this weapon´s pack 1 includes the following weapons
- GBU-10/12/15/16/24/24 UK/27/28/49
- Paveway II/IV UK
- AGM-122/123
- AIM-9B/C/D/E/F/G/H/J/L/M/N/P/X
- ASRAAM
- RB-24/J/74
before you install this pack please delete the following weapons
- AIM-9E2
- AIM-9P-1
- GBU-123
this weapons will be replaced with ones that have an other folder name to make sure that there is no conflict with TW stock weapons and to make sure that this new weapons will function as the are supposed to
to install just copy all weapons in to your weapons-folder and overwrite if ask to and copy the effects in to your effects-folder , thats it
the includet DATA-INI´s are for the F-8C/D to enable them to load the AIM-9C (SAHM) , so copy them in to your F-8C / F-8D folder
NOTE to use the AGM-122 on your AV-8B you have to add ARM to the respective weaponstation
all other weapons in work will be released later in a Weapons-Pack 2
have fun
ravenclaw_007
1,836 downloads
-
Weapons-Pack 1 TEMPLATES
this are the Templates (PSD) for all weapons from my weapons-Pack 1
just in case somebody like to have some Blue weapons
have fun
ravenclaw_007
452 downloads
0 comments
Submitted
-
High Res Modern US CBU's
By Dave
New CBU's by GrinchWSLG and Dave (USAFMTL)
Models and skins by GrinchWSLG
ini by Dave
These are new higher res CBU's designed to replace the ones in the weapons pack.
In your Objects folder if you do not already have one, make a folder that says "weapons" and drop these in there.
CBU-87
CBU-89
CBU-94
CBU-97
CBU-103
CBU-104
CBU-105
Enjoy
Dave
594 downloads
-
Download Statistics
14,331
Files12,608
Comments26,977
Reviews