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About This File

Hello and thank you for downloading my work.
https://gkabs.net

What's included:
This is a complete new MIM-23 Hawk Missile System Unit.

All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.

If you need any further help please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

credit goes to the following:

1-KJakker for creating all the INI files and setting up the folders structure as well as testing and retexturing some skin for the project. Grate help. 
2-strahi for his testing and feedback as well as sharing his knowledge with me. 
3-ravenclaw_007 for creating the outstanding Hawk missile model as well as the missile textures. 
4-tiopilotos for sharing his feedback and knowledge.
5-Thanks to Coupi for working hard to update the HIPIR Radar pitch movement and tracking and adding the smoke effect.
6-GKABS for creating the rest of the models and texture

This is really group work and without you all and help this would not come this far, Thank you all.

Please if I forgot anyone please let me know.

And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop


If you need any assistance please contact me at 
gkabs@gkabs.net


What's New in Version 1.0.3

Released

1.0.3

1- Updated all the texture, and now they are not as dark color as before, and they look much better. 

2- Added a new skin for the missile so it will match the desert terrains and added launchers to use these missiles (added ME to the filename)

  • Like 7
  • Thanks 4

User Feedback

Recommended Comments

Avrillav

Posted

Where can I find _TYPES.ini file

GKABS

Posted

26 minutes ago, Avrillav said:

Where can I find _TYPES.ini file

you will find it in the terrain folder where you want to have the hawk system working

GKABS

Posted

What do you mean it doesn't work can you please explain more in detail so we can help you with your installation.

anunk47

Posted

Sorry for being late to the party.. 
if It "It Doesn't Work" mean it not (rarely) showing up in game/terrains, i tweaked ini's data from "Static_SAM" to "Static_AAA".

and if it means Hawk Missiles won't launch even it showing mounted on launcher, what i did is tuning "Detect System" in Data.ini, something like this:

[DetectSystem]
TargetType=AIR
RadarFamilyName=HAWK
RadarSearchTime=2.0
RadarSearchRange=60000.0
RadarSearchStrength=210
RadarTrackTime=2.0
RadarTrackRange=60000.0
RadarTrackStrength=210
RadarMinimumRange=500.0
RadarMinimumAlt=100.0
RadarSearchFreq=10.0
RadarTrackFreq=15.0
RadarMissileGuidanceFreq=20.0
RadarSearchCW=TRUE
RadarTrackCW=TRUE
RadarMissileGuidanceCW=TRUE
RadarPosition=0.0,0.0,3.30
DataLink=TRUE
NetworkType=HAWK
OpticalSight=TRUE
NightSight=TRUE
VisualRange=10000.0
ViewportPosition=0.0,0.0,2.30
MaxVisibleDistance=12000.0
RadarCrossSection=10

and for weapon:

[WeaponSystem]
TargetType=AIR
MissileRange=35000.0
MinMissileRange=1500.0
PitchAngleRate=42.0
MaxPitch=85.236
MinPitch=-5.0
DefaultPitchAngle=30.0
YawAngleRate=42.0
YawLimited=FALSE
DefaultYawAngle=0
MissileLaunchTime=10.0
YawModelNodeName=GK-MIM-23-Launcher-Round
PitchModelNodeName=GK-MIM-23-Launcher-07

I did edit for myself, because the Missiles not firing and launcher stay still/not yawning and pitching. after the edit, even far from perfect, so far works for me. (I'm not a Modder myself, just see other weaponsdata, trial and error)  I think Mr.Gkabs or some Modders have updated or fix for this kind of problems here or somewhere else.. 

P.s. Sorry Mr. GKabs for "Mumbling" here, and sorry for my English.. :(  your Hawks model are cool! ;)

 

  • Like 1

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