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Posted

By the way, a big shout out to Sundowner and EricJ. Due to some smart archiving on their part, we were able to recover the MAX file and continue to upgrade the model from Oli's already high standard.

 

FC

 

What did you do, Buy his Harddrive and run Recovery on it?

Posted

Stary dude, you need to start smoothing things...

Jules, what is the poly count for that pit? Cause I need to save some for smoothing things

Posted

It's less than 30k. Don't bother using turbosmooth or anything. Just add edgeloops close to the edge and it'll make it appear smoother.

 

better now Mister Smooth Curves? :wink:

 

j/k could use less polys though :this:

 

post-8911-0-24192200-1328569172.jpg

  • Like 1
Posted

better now Mister Smooth Curves? :wink:

 

j/k could use less polys though :this:

 

It's a little better but there are still things to fix, but we can talk on facebook about that. I can send you my pit tbh.

Posted

better now Mister Smooth Curves? :wink:

 

j/k could use less polys though :this:

 

post-8911-0-24192200-1328569172.jpg

 

A-W-E-S-O-M-E!!!!!! The most wanted pit is comming! Two weeks? :clapping::drinks:

Posted

Who likes Trainers?!?!?! Me ...

a Simple Fakepilot, but for me its ok, if there is some interest I could map it and upload it here :drinks:

 

Me too :drinks:

I am patiently waiting for your Su-22UM3 :grin:

Please share this one as well.

Posted (edited)

The second pilot sits "in" the fuselage, basemodel is Su-7BMK (TK) and it has some shortcomings with the fakepilot. So If you are still happy with those short comings, than I can finish it :good:

Edited by 76.IAP-Blackbird
Posted

The second pilot sits "in" the fuselage, basemodel is Su-7BMK (TK) and it has some shortcomings with the fakepilot. So If you are still happy with those short comings, than I can finish it :good:

It is fine with me :drinks:

Posted (edited)

Haha nice! Also nice Falcon model!

 

Semi-OT: The AI really does not use those blinders or other bombers to their advantage, esp regarding speed. It would be nice if SF2NA introduces supersonic bombers which actually attack at super-sonic speeds. Reading the Bombed by Blinders articles on Acig.org gives you an impression of the Blinders potential.

 

Can supersonic bombers work? Would a supersonic shockwave, or compression blanket keep the bombs from separating from the pylons/dropping from the bomb bay?

 

I think of the problem as being similar to compressor stall with the jet engines.

Edited by exhausted
Posted

I remember pilots being 2D sprites, will pass :wink:

 

how on earth (ground) you deleted canopy? That "damaged part" trick?

 

 

BUFFs ahead:

 

post-8911-0-94382400-1328730506.jpg

  • Like 1
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