+76.IAP-Blackbird Posted October 17, 2012 Posted October 17, 2012 (edited) new Training day Edited October 17, 2012 by 76.IAP-Blackbird 2
tiopilotos Posted October 18, 2012 Posted October 18, 2012 German Starfighters dogfighting Hellenic RF-4E 1
+Stary Posted October 18, 2012 Posted October 18, 2012 Question: Is it just me, or there's something waaay off with distance calculations is the SF/SF2 series? Answer: don't really know, but...had this suspicion since well, day one -as in game world global distances vs objects size, doing some tests to check my idea
+ianh755 Posted October 18, 2012 Posted October 18, 2012 Stary - I've always thought the scaling was too small (i.e at 600mph it should take an hour to fly 600miles but in-game it takes a much shorter time) Lovely looking MiG-29G by TMF
Icarus999 Posted October 19, 2012 Posted October 19, 2012 Experiments... gotta scale em down a little bit. then I need to figure out if there is a way to remove stock/ modded buildings from city tiles. 1
+Stary Posted October 19, 2012 Posted October 19, 2012 then I need to figure out if there is a way to remove stock/ modded buildings from city tiles. only by removing given tod files (in example GermanyC2.tod -but that removes all buildings and replaces them with stock on given tile, all over the map)
Wrench Posted October 19, 2012 Posted October 19, 2012 (edited) by making custom TOD for all tiles involved, with enough space for 'add on' terrain object buildings. I do it all the time... (re: look at the Persian Gulf Map, and the ciities in Dubai & UAE) ------ required screenie: departing HMS Theseus for some 'road work' Edited October 19, 2012 by Wrench 1
colmack Posted October 19, 2012 Posted October 19, 2012 (edited) bombing Edited October 19, 2012 by colmack 2
Stick Posted October 20, 2012 Posted October 20, 2012 Hot Stuff. Unsure. The Dark Horse of Dark Horses.. 2
+Swordsman422 Posted October 20, 2012 Posted October 20, 2012 New job and preparing for a wedding leaves no time to skin anymore. Hardly enough time to play. I need to manufacture some. 2
Fubar512 Posted October 20, 2012 Posted October 20, 2012 (edited) TU-22RD Blinder over the North Atlantic. Textures by Whiteknight06604. Edited October 20, 2012 by Fubar512
Challenger Posted October 21, 2012 Posted October 21, 2012 New job and preparing for a wedding leaves no time to skin anymore. Hardly enough time to play. I need to manufacture some. Darnit you beat me to it. Ive been trying to get the logo just right but havent been able to. Nice job!
+russouk2004 Posted October 21, 2012 Posted October 21, 2012 (edited) Ironing out a few wrinkles...guns open with H key(tailhook) but AI wont...so may need to have the guns open just as gear doors in nose close.as with thse arado,the guns were retractable,and located just behind the nose well,if you select guns on ground the conflict with the gear doors.(ignore wonky wheels its old screen...fixed all now) Edited October 21, 2012 by russouk2004 2
Stick Posted October 21, 2012 Posted October 21, 2012 Desert Operations. Hotstepper. Untouchable. Invincible, only just. The Last Mirage. 3
Challenger Posted October 21, 2012 Posted October 21, 2012 Its the skyhawk Flyby SNAP! HES GOT A LOCK ON US. Got you back.
+russouk2004 Posted October 21, 2012 Posted October 21, 2012 (edited) AI can use cannons now...they operate when gears close,so AI has guns too. few bits of it to texture and will post it up,mebbe monday evening. Edited October 21, 2012 by russouk2004 4
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