+KnightWolf45 1,147 Posted February 19, 2016 Great tool Mue its help sorting some stuff out today! many thanks 2 Share this post Link to post Share on other sites
+swambast 722 Posted February 19, 2016 Is there someway to show the pivot point? Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted February 20, 2016 Is there someway to show the pivot point? that would be nice also! Share this post Link to post Share on other sites
+mue 715 Posted February 25, 2016 Is there someway to show the pivot point? What is the pivot point? The local coordinate system (and origin) of the node? Share this post Link to post Share on other sites
+logan4 847 Posted February 26, 2016 What is the pivot point? The local coordinate system (and origin) of the node? Yes, correct. Normally you would find 2 arrangement type, one that is centered in the mesh (mostly matches world axis orientation), the other is off-setted from center position (mostly used by moving surfaces) this later can be in any angle/direction compared the aircraft/world basic axis alignment. Something like this, what you can see in 3dsmax. 4 Share this post Link to post Share on other sites
+Nyghtfall 2,154 Posted March 22, 2016 (edited) Hey mue, first of all, let me thank you for a priceless and well-thought tool, that saved a lot of time for me and others! While working with it, 4 small things came to mind, which may be useful additions. - background color of the mainwindow changeable. If the loaded model's skin is of bright or white-color it is sometimes difficult to see things on the white background. - rotation by 180deg for the 3 "View .. Plane"-buttons, maybe by holding a key while clicking on it. ATM there is top-, back and right side-view, So bottom-, frontal- and left-side view would be added by that. - sortable MaterialID-table (left side, middle) by clicking on the columnheader, either sorted by MaterialID or by Filename. This would make it easier to find the files a model uses if 2 or more MaterialIDs use the same file. - a 2nd Reload-button on the toolbar. I often use a higher zoomvalue to paint details and in that case I hide the 3 left side windows (Nodes, Materials, Animations), to get a bigger mainwindow. But for reloading, to see the changes, I have to unhide the left side, to reach the reload-button. None of these ideas are essential, but more of a nice to have. So if considered not useful or to difficult to implement....no problem at all! You're still a hero for many people, including myself! :) Edited March 22, 2016 by Nyghtfall 2 Share this post Link to post Share on other sites
+76.IAP-Blackbird 3,557 Posted April 11, 2016 @ Mue, is it possible for you to create a max exporter tool? Why i am asking, we run into a strange problem, the older exporter creates no shadow problems, all parts render a correct shadow, but no Specular Maps, but Bumpmapping... than the new exporter works great on the maps, SM and BM is exported, but some parts does not cast shadows... What a TK mess... Is it to much to ask for? 1 Share this post Link to post Share on other sites
+mue 715 Posted April 14, 2016 @ Mue, is it possible for you to create a max exporter tool? Unfortunately, no. I learned only enough about the lod format to write a viewer. But to write (export) lod files I have to know the complete format. Share this post Link to post Share on other sites
+FLOGGER23 3,064 Posted September 20, 2016 Hi mue, i was wondering if it would it be possible to show the Bump and Specular maps to it? Share this post Link to post Share on other sites
Wilches 1,172 Posted September 21, 2016 ...and Decals. Share this post Link to post Share on other sites
+denissoliveira 1,319 Posted September 21, 2016 damage file !!!!! (HOLE files) Share this post Link to post Share on other sites
10107 768 Posted December 2, 2016 Hi Mue, Could you add a short cut to the viewer. Maybe "R" for Reload. I like to have the side panel collapsed and if I could just click R or some other key to reload the skin after changes would be appreciated. Love the toolsets, wayyyy overdue. :) 1 Share this post Link to post Share on other sites
+acesfakia 1,198 Posted April 1, 2017 Ok ...i would like to say that if someone Use Win 7......and the Lod program....doe's not work ..they don't have a SP1.....!!!!!! Need's to upgrade to SP1.....!!!! Share this post Link to post Share on other sites
+Geary 1,889 Posted April 15, 2017 I've just upgraded my Windows 10 to the Creator's Update, Version 1703 and the Lod Viewer quit working. Anyone else have this problem and or found a fix for it? Share this post Link to post Share on other sites
+FLOGGER23 3,064 Posted April 15, 2017 Have you check if you have the latest version? mine works just fine Share this post Link to post Share on other sites
+Geary 1,889 Posted April 15, 2017 I thought I had the latest version, but now I'm not sure. What is the latest version and where can I find it? Share this post Link to post Share on other sites
+FLOGGER23 3,064 Posted April 15, 2017 Check and compare here: http://combatace.com/files/file/15942-mues-toolbox/ Share this post Link to post Share on other sites
+Geary 1,889 Posted April 15, 2017 Thanks, Flogger23, But that didn't work. I suspect something in my Windows 10 setup coupled with the Creator's Update. It worked fine until yesterday. I hope to fix it soon. I rely heavily on it for skinning. Share this post Link to post Share on other sites
+Sundowner 4,818 Posted April 16, 2017 Working fine for me too.......very strange m8. Share this post Link to post Share on other sites
+Geary 1,889 Posted April 16, 2017 Curiouser and curiouser. I fear It may be time for a complete system reload. Share this post Link to post Share on other sites
Eole 1,032 Posted April 16, 2017 You can try this : cancel only your last system update Share this post Link to post Share on other sites
+Geary 1,889 Posted April 16, 2017 You can try this : cancel only your last system update I considered that, but there are parts of the latest update I'd like to keep. Along with the system reload I might try moving my skinning operations to my Windows 7 computer. But I prefer using my SF2 Windows 10 computer; much easier and simpler. Share this post Link to post Share on other sites
+swambast 722 Posted April 16, 2017 Hi Geary, man I remember running into tons of issues just like that on a Windows 7 build...even emailed Mue and no luck, etc. I finally figured out the fix, but honestly don't recall all the steps. Anyway, it was something to the effect of UAC blocking permissions. So I thought I did something like created a shortcut on the desktop, go to compatibility mode and check "Run this program as an administrator" AND check "Run this program in compatibility mode for Windows XP Service Pack 3". You'll have to play around with some of those settings as well perhaps, maybe try disabling visual themes, etc. Anyway, I am absolutely POSITIVE some variation of that the solution worked for me...! Share this post Link to post Share on other sites
+Geary 1,889 Posted April 16, 2017 swambast, Thanks, but my UAC is turned off. I've tried every compatibility mode available although Windows 10 troubleshooter selects Windows 8 compatibility mode. Any other mode says the *.dll's aren't found although they are in Mue's Toolbox folder and available. Mue's Cat extractor works but the Lod Viewer and the Target Area Editor don't. The Lod Viewer worked until the new Windows 10 Creator's Update but there have also been a couple of recent Nvidia graphics driver updates. So at this point I'm not sure why the Lod Viewer won't start. Share this post Link to post Share on other sites