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1 point
Version 1.0.2
247 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6C Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - added LAPR-25 - TRIMM_pod - Other addon All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Coupi: for making the data files and FM and the skin. Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, making new texture sets, fixed collision points, and hitboxes, fixed lights, and some small data issues reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. and finally reworked my TRIMM_pod and made it a totally new one. I thank you for everything. Additional credits: I have added all weapons that are stated in loadout.ini. all weapons are made by Ravenclaw Zuni rockets for launchers except two refueling pods made by nyghtfall from his A-4 pack. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
1 point
Version 1.0.001
78 downloads
Panavia Tornado IDS AMI Skinpack This skinpack is only for Guuruu´s Tornado IDS (Italian AF) https://combatace.com/files/file/16920-tornado-ids-italian-af/ It contains 9 brand new skins in NATO & grey camo. Included are 6°, 36° & 50° Stormo. Also included is a new data.ini, wich removes parts, that are not on the real jets. Install: You need the AMI Tornado from Guuruu extract the 7z file and then drop the Aircraft & Decals folder (and all what´s in) into your objects folder of your mod folder. Go Fly. Credits: Guuruu - Basic Tornado Template & creator of the Model Soulfreak - enhanced reworked Templates, skins, brand new decals & ini dance Schapen, Sept. 28th 2024 Carlo "Soulfreak" Heuer -
1 point
Version 1.0.0
98 downloads
SF2 Green "Not Desert" Terrain Pack 8/23/24 == For SF2, any and all, but Full 5 Recommended == *** Your mod folder(s) =MUST= have, or access to, the stock Desert terrain, as many items are referenced from that stock terrain cat. *** Once upon a time, in the early 2000s, one of our first terraformers, Deuces, released a "Euro-Desert". Basiclly, retiled to a more lush green environment. This is my contribution in that vein. This terrain is designed to be FUN, and perhaps more than a little silly. As can be expected, there are Easter Eggs (tm) EVERYWHERE. This is a revamp of the stock 3rd Wire "Desert" terrain. It has gone through a somewhat extensively large rebuild (tile-wise), being retextured to a more cooler climate (see Notes) Large amounts of "eye candy" have been added to the airports, cities and other military targets. Ports have been upgraded with buildings, docked ships and other maritime goodies. The movement ini has also been modified, with additional and/or re-plotted routes. Be advised, that the original Desert campaign(s) MIGHT work, as I kept "things" as close as possible to the original, with the exception of FINALLY naming the tiled city regions in the southwest of the map that had never been touched since the 2003 initial release of SFP:1. However, I cannot gar-un-tee any of the existing stock or user made campaigns will work on this modded terrain; Be Advised! I've supplied a great number of Ground Objects (many of which you may already have), but you'll want to double check them after unzipping, to make sure you have everything before installing. Meaning: not everything has been supplied. Ground defenses (AAA & SAMs) use the generic tags (SAMLauncher, SAMRadar, etc), so there should be no problems with the Game Engine (tm) using what's in your Mods Folders. With Ground Objects in mind, this terrain has the usual minimum year spread from 1945 through (at least!!!!) 2050. There are NO mission restrictions, excepting Naval Action (no CVs!!). When 'in game', on the terrain selection drop down, you'll see NotDesert (Green) Select it, and play normally. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! It should be noted, you might (ok, WILL) experince longer than normal loading times on this terrain. It's because of all stuff I found I needed to include when (re)building it. Also, PLEASE read the "Notes" section for more data on the astronomical, geophysical and climatic conditions of this "region". Good Hunting! Wrench Kevin Stein -
1 point
Version 1.0.0
53 downloads
YOU MUST HAVE THE F-51D/K from FastCargo ! -Textures in 4K with Normal map and specular map - 3 Fighters Squadron WW2 ETO with invasion strips : 487thFS (x11 nose arts), 343rdFS (x5 nose arts), 375thFS (one nose art! if you know of any websites where I could find nose art for the 375thFS, I'd be interested! ;) ) - Simply extract the contents of the file into the mod folder -
1 point
Version 1.0.0
59 downloads
This is a missile launch simulator which includes a air launched sim and ballistic trajectories Credit goes to the original authors of this Andrew P. Pavacic1 and Mundelein, IL, 60060 A paper has been attached to the zip file if you wanna read more Keep in mind values in game can be different since we dont know the source code and what equations and calculations the game works with You can also import and export missile parameters it would be nice if we could all maybe share notes and build a joint data base of real missile values Thanks! Have fun! -
1 point
Version 1.0.0
142 downloads
ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own. These aircraft are aimed at the folks that actually like to fly missions, So going by that line of action all markings and serial numbers are painted on, this has the added bonus of gaining me a couple of extra fps and also means that I can export the lod WITHOUT the decals option, this definitely gains some more precious fps. This model is a combination of the old (Crab_02 RF-8G) and TMF RF-8A max files which I was working on from the very outset. The RF-8A never got released because of Oli's sudden death. I've combined what I think are the best parts of both to come up with the models here, they may not be perfect or "historically correct" in every way as they are a constant wip. Please read the readme, you never know you might learn something....... Sundowner. -
1 point
Version 1.0.0
84 downloads
F-86D 月光 - Gekko of Japan Air Self-Defense Force Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. This is a new model of F-86D. In the game, you will find it under a prefix .JASDF. * * Japan Air Self-Defense Force I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. However, I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee. All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in the JASDF in a particular year. More or less Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw. TACAN is made as a "weapon" that will load automatically after a certain year. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. -
1 point
Version 1.0.0
66 downloads
YOU MUST HAVE the F4U-4B from Mirage Factory -New skins korean War ( F4U-4B VMA 312 "Checkerboards") in 2K jpg -New texture damages Some Bu numbers are hypothetical, Sorry but the Checkerboards is not perfect... Simply extract file contents in your StrikeFighters2 folder mod and play Enjoy ;) -
1 point
Version 1.0.2
267 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6B mod0 and mod1 Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - added LAPR-25 - Other addon All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Coupi: for making the data files and FM and the skin. Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. yakarov79: for making new texture sets. By yakarov79 fixed collision points and hitboxes, fixed lights, and some small data issues reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. new skins with new bump maps and specular maps, so nothing old will work now. I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9, I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher... added some small bits in the model and fixed some mapping issues, Additional credits: I have added all weapons that are stated in loadout.ini. all weapons are made by Ravenclaw Zuni rockets for launchers except two refueling pods made by nyghtfall from his A-4 pack. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
1 point
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